The Angband Ladder: Angor, High-Elf Ranger by Bill Peterson

  [Angband 4.2.3 Character Dump]

 Name   Angor        Age            112          Self  RB  CB  EB   Best
 Race   High-Elf     Height        6'2"   STR:     18  +1  +0  +2  18/30
 Class  Ranger       Weight    11st 5lb   INT:     10  +3  +0  +0     13
 Title  Guide        Turns used:          WIS:     13  -1  +2  +5  18/10
 HP     215/215      Game        615006   DEX:     18  +3  +1  +9 18/130
 SP     44/44        Standard     61443   CON:     12  +1  -1  +5     17
                     Resting       1550

 Level                 29    Armor      [19,+71]    Saving Throw     84%
 Cur Exp            72803                           Stealth         Good
 Max Exp            72803    Melee       1d6,+12    Disarm - phys.   99%
 Adv Exp           108750    To-hit       62,+18    Disarm - magic   64%
                             Blows      4.5/turn    Magic Devices     78
 Gold               89751                           Searching        68%
 Burden          120.4 lb    Shoot to-dam    +16    Infravision    40 ft
 Overweight      -35.5 lb    To-hit       75,+18    Speed         Normal
 Max Depth    1250' (L25)    Shots      1.9/turn

 You are one of several children of a Telerin Archer.  You have light
 grey eyes, straight black hair, and a fair complexion.


Resistances         Abilities
 Acid:......+...... pFear:.............
 Elec:......+.+.... pBlnd:.............
 Fire:......+...... pConf:.....+.......
 Cold:......+...... pStun:.............
 Pois:....+........ HLife:.............
Light:............+ Regen:.............
 Dark:.............   ESP:.........+...
Sound:............. S.Inv:+...........+
Shard:.......+..... FrAct:+....+....+..
Nexus:............. Feath:.............
Nethr:............. S.Dig:.............
Chaos:............. TrpIm:.............
Disen:.........+... Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:.............
ImpSP:............. Sear.:.............
 Fear:............. Infra:............+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:.............
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:.....+...+...
                    D.Red:.............
                    Moves:.............


  [Character Equipment]

a) a Main Gauche of Westernesse (1d6) (+9,+9) <+2, +1>
     Dropped by a forest troll at 1100 feet (level 22)
     
     +2 strength.
     +1 dexterity.
     +2 constitution.
     Slays giants, trolls, orcs.
     Grants the ability to see invisible things.  Prevents paralysis.  
     
     Combat info:
     4.5 blows/round.
     With +1 STR and +0 DEX you would get 4.7 blows
     With +0 STR and +2 DEX you would get 4.7 blows
     Average damage/round: 113.5 vs giants, trolls, and orcs, and 78
     vs. others.
     
b) a Sling of Power (x2) (+9,+16)
     Dropped by Golfimbul, the Hill Orc Chief at 650 feet (level 13)
     
c) a Ring of Constitution <+3>
     Found lying on the floor at 150 feet (level 3)
     
     +3 constitution.
     Sustains constitution.
     
d) a Ring of Dexterity <+3>
     Found lying on the floor at 750 feet (level 15)
     
     +3 dexterity.
     Sustains dexterity.
     
e) the Amulet 'Telemen' <+5>
     Dropped by a paladin at 900 feet (level 18)
     
     +5 dexterity.
     Provides resistance to Poison.
     
f) the Arkenstone of Luilas <+3> {@w1!d!v!k}
     Found lying on the floor at 350 feet (level 7)
     
     +3 light.
     Provides protection from confusion.
     Cannot be harmed by Fire.
     Prevents paralysis.  
     Intensity 3 light.
     
     When activated, it lights and maps the entire level, sensing
     objects.
     Takes 51 to 100 turns to recharge.
     Your chance of success is 94.7%
     
g) Studded Leather Armour of Resistance (-1) [12,+11]
     Found lying on the floor at 950 feet (level 19)
     
     Provides resistance to Acid, Lightning, Fire, Cold.
     Cannot be harmed by Acid, Fire.
     
h) a Cloak of Protection [1,+8]
     Found lying on the floor of a special room at 50 feet (level 1)
     
     Provides resistance to Shards.
     Cannot be harmed by Acid, Fire.
     
i) a Wicker Shield of Resist Lightning [2,+3]
     Dropped by a kobold at 400 feet (level 8)
     
     Provides resistance to Lightning.
     
j) the Hard Leather Cap of Namalor [2,+29] <+5, +1>
     Dropped by Angamaitë of Umbar at 900 feet (level 18)
     
     +5 wisdom.
     +1 light.
     Provides resistance to Disenchantment.
     Cannot be harmed by Acid.
     Grants telepathy.  
     
k) a Set of Leather Gloves of Free Action [1,+6]
     Dropped by Orfax, Son of Boldor at 750 feet (level 15)
     
     Prevents paralysis.  
     
l) a Pair of Leather Sandals [1,+5]
     Bought from a store
     




  [Character Inventory]

a) 2 Books of Nature Magics [Lesser Charms] {@m1!d!v!k}
     
     You can read this book.
     
b) a Mushroom of Clear Mind
c) a Sip of Miruvor
d) 20 Potions of Cure Critical Wounds {@q1!d!v!k}
e) 2 Potions of Speed
f) 32 Scrolls of Phase Door {@r2}
g) a Scroll of Identify Rune
h) 3 Scrolls of Word of Recall {@r1!*}
i) a Rod of Detection
     Cannot be harmed by Lightning.
     
j) a Rod of Curing
k) a Rod of Drain Life
l) 3 Rods of Disable Traps
m) 2 Staves of Teleportation (9 charges)




  [Character Quiver]

0) 13 Rounded Pebbles of Slay Animal (1d2) (+3,+5)
     Slays animals.
     
     Combat info:
     When fired, hits targets up to 100 feet away.
     Average damage/round: 174.4 vs animals and 87.2 vs. others.
     Average thrown damage: 26.5 vs animals and 13.2 vs. others.
     0% chance of breaking upon contact.
     
1) 21 Rounded Pebbles of Slay Demon (1d4) (+10,+10)
     Slays demons.
     
     Combat info:
     When fired, hits targets up to 100 feet away.
     Average damage/round: 276 vs demons and 110.3 vs. others.
     Average thrown damage: 76.5 vs demons and 25.5 vs. others.
     0% chance of breaking upon contact.
     
2) 20 Iron Shots (1d4) (+1,+3)
     Combat info:
     When fired, hits targets up to 100 feet away.
     Average damage/round: 83.2.
     Average thrown damage: 11.2.
     0% chance of breaking upon contact.
     
3) 20 Iron Shots (1d4) (+2,+2)
     Combat info:
     When fired, hits targets up to 100 feet away.
     Average damage/round: 79.4.
     Average thrown damage: 9.1.
     0% chance of breaking upon contact.
     
4) 23 Iron Shots of Venom (1d5) (+9,+9)
     Branded with poison.
     
     Combat info:
     When fired, hits targets up to 100 feet away.
     Average damage/round: 271.3 vs creatures not resistant to poison
     and 108.4 vs. others.
     Average thrown damage: 73.4 vs creatures not resistant to poison
     and 24.4 vs. others.
     0% chance of breaking upon contact.
     


  [Home Inventory]

a) a Sip of Miruvor
b) 7 Potions of Cure Critical Wounds
c) 15 Potions of Speed
d) 6 Scrolls of Identify Rune
e) a Scroll of Enchant Weapon To-Hit
f) a Scroll of Enchant Weapon To-Dam
g) a Rod of Treasure Location
h) 4 Rods of Light
i) 2 Rods of Illumination
j) the Elfstone of Garwe <+4, +1, +3> {??}
     Dropped by an illusionist at 1000 feet (level 20)
     
     You do not know the full extent of this item's powers.
     +4 wisdom.
     +1 constitution.
     +3 tunneling.
     Provides resistance to Lightning, Fire, Cold.
     Grants the ability to see invisible things.  
     
k) the Star 'Cilos' <+3>
     Conjured forth by magic at 1100 feet (level 22)
     
     +3 light.
     Provides resistance to Lightning, Dark.
     Cannot be harmed by Fire.
     Slows your metabolism.  Prevents paralysis.  
     Intensity 3 light.
     
     When activated, it maps the area around you.
     Takes 51 to 100 turns to recharge.
     Your chance of success is 89.0%
     
l) the Star 'Lodrahtar' <+4, +3> {@w1!d!v!k}
     Dropped by Old Man Willow at 950 feet (level 19)
     
     +4 strength.
     +3 light.
     Cannot be harmed by Fire.
     Intensity 3 light.
     
     When activated, it maps the area around you.
     Takes 51 to 100 turns to recharge.
     Your chance of success is 96.2%
     
m) the Metal Cap of Tirumand [3,+19] <+4>
     Dropped by Ufthak of Cirith Ungol at 750 feet (level 15)
     
     +4 strength.
     Provides resistance to Acid, Lightning, Cold.
     Provides protection from fear.
     Cannot be harmed by Acid.
     
n) a Whip of *Slay Giant* (1d3) (+9,+6) <+2> {@w0}
     Found lying on the floor at 250 feet (level 5)
     
     +2 strength.
     Slays giants.
     Prevents paralysis.  
     
     Combat info:
     4.5 blows/round.
     With +1 STR and +0 DEX you would get 4.7 blows
     With +0 STR and +3 DEX you would get 4.7 blows
     Average damage/round: 75.3 vs giants and 54.9 vs. others.
     
o) a War Hammer of *Slay Troll* (3d3) (+9,+7) <+1>
     Found lying on the floor in a vault at 1050 feet (level 21)
     
     +1 strength.
     Slays trolls.
     Speeds regeneration.  
     
     Combat info:
     3.3 blows/round.
     With +2 STR and +0 DEX you would get 3.8 blows
     With +0 STR and +3 DEX you would get 4.0 blows
     Average damage/round: 106.5 vs trolls and 60.6 vs. others.
     
p) a Light Crossbow of Extra Might (x4) (+14,+17) <+1>
     Dropped by Mîm, Betrayer of Turin at 1250 feet (level 25)
     
     +1 shooting power.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       544     50'  Reached level 2
      1625     50'  Reached level 3
      2876     50'  Reached level 4
      4708     50'  Reached level 5
      5971      0'  Killed Farmer Maggot
      7705     50'  Killed Fang, Farmer Maggot's Dog
      7705     50'  Reached level 6
     10186     50'  Reached level 7
     10681     50'  Killed Sméagol
     13326    150'  Reached level 8
     13811    250'  Killed Bullroarer the Hobbit
     13996    250'  Reached level 9
     15267      0'  Reached level 10
     19930    250'  Reached level 11
     21042    350'  Killed Brodda, the Easterling
     21042    350'  Reached level 12
     22503    300'  Reached level 13
     22712    350'  Killed Grip, Farmer Maggot's Dog
     23740    350'  Found the Arkenstone of Luilas
     24376    400'  Reached level 14
     25411    400'  Killed Lagduf, the Snaga
     26460    350'  Reached level 15
     26509    350'  Killed Mughash the Kobold Lord
     27400    500'  Killed Grishnákh, the Hill Orc
     27486    500'  Reached level 16
     28744    600'  Reached level 17
     29528    600'  Reached level 18
     29696    650'  Killed Golfimbul, the Hill Orc Chief
     30824    650'  Reached level 19
     33023    750'  Reached level 20
     34745    700'  Reached level 21
     35654    750'  Killed Orfax, Son of Boldor
     36253    750'  Killed Ufthak of Cirith Ungol
     36253    750'  Reached level 22
     36265    750'  Found the Metal Cap of Tirumand
     36926    750'  Killed Boldor, King of the Yeeks
     37424    750'  Killed Ulfast, Son of Ulfang
     37764    750'  Killed Wormtongue, Agent of Saruman
     38422    800'  Reached level 23
     39087    750'  Killed Nár, the Dwarf
     40079    800'  Reached level 24
     42859    850'  Reached level 25
     43522    900'  Killed Gorbag, the Orc Captain
     45127    950'  Killed Old Man Willow
     45130    950'  Found the Star 'Lodrahtar'
     45272    950'  Reached level 26
     45921    950'  Killed Shagrat, the Orc Captain
     47675    900'  Found the Amulet 'Telemen'
     47835    900'  Killed Sangahyando of Umbar
     47860    900'  Killed Angamaitë of Umbar
     47870    900'  Found the Hard Leather Cap of Namalor
     49206    900'  Found the Short Sword of Ulmionda (LOST)
     51234    950'  Reached level 27
     52320   1000'  Found the Elfstone of Garwe
     54424    950'  Killed Lugdush, the Uruk
     56972   1100'  Reached level 28
     58199   1050'  Killed Bolg, Son of Azog
     59571   1100'  Killed Uglúk, the Uruk
     60254   1100'  Found the Star 'Cilos'
     60966   1250'  Killed Khîm, Son of Mîm
     60972   1250'  Found the Zweihander of Baramar (LOST)
     61029   1250'  Killed Ibun, Son of Mîm
     61158   1250'  Killed Mîm, Betrayer of Turin
     61222   1250'  Reached level 29


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : yes (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : yes (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 21.9.2021 05:49

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12889. on the Ladder (of 19090)
5026. on the Angband Ladder (of 6561)
Second best for this player (

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On 21.9.2021 05:49 Bill Peterson wrote:
I don't usually play with randarts, enjoying all the op finds

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