The Angband Ladder: Roguerog, Half-Troll Rogue by Estie
[Angband 4.2.3 Character Dump] Name Roguerog Age 22 Self RB CB EB Best Race Half-Troll Height 5'1" STR: 18 +4 +0 +1 18/50 Class Rogue Weight 16st 11lb INT: 12 -4 +1 +1 10 Title Filcher Turns used: WIS: 11 -2 -3 +0 6 HP 255/255 Game 364463 DEX: 18 -4 +3 +3 18/20 SP 19/19 Standard 36991 CON: 9 +3 -1 +0 11 Resting 8089 Level 30 Armor [31,+22] Saving Throw 50% Cur Exp 94727 Stealth Superb Max Exp 94727 Melee 1d3,+21 Disarm - phys. 100% Adv Exp 120000 To-hit 63,+8 Disarm - magic 100% Blows 3.8/turn Magic Devices 55 Gold 2436 Searching 59% Burden 129.1 lb Shoot to-dam +21 Infravision 60 ft Overweight -50.8 lb To-hit 48,+14 Speed Normal Max Depth 1850' (L37) Shots 1.0/turn Your father was a Cave-Troll Warrior. You have slime-green eyes, mangy bright red hair, and black scabby skin. Resistances Abilities Acid:......+...... pFear:............. Elec:......+...... pBlnd:+............ Fire:......+...... pConf:............. Cold:......+...... pStun:............. Pois:...+......... HLife:.+.....+..... Light:............. Regen:............+ Dark:............. ESP:............. Sound:............. S.Inv:............. Shard:............. FrAct:.+........++. Nexus:......+...... Feath:............. Nethr:............. S.Dig:............. Chaos:............. TrpIm:............. Disen:............. Bless:............. Hindrances Modifiers ImpHP:............. Stea.:......++..... ImpSP:............. Sear.:............. Fear:............. Infra:.........+..+ Aggrv:............. Tunn.:............. NoTel:............. Speed:............. DrExp:............. Blows:............. Stick:............. Shots:............. Fragl:............. Might:.+........... Light:............. D.Red:............. Moves:............. [Character Equipment] a) a Whip of *Slay Troll* (1d3) (+5,+9) <+1> Found lying on the floor in a vault at 1150 feet (level 23) +1 strength. Slays trolls. Provides protection from blindness. Combat info: 3.8 blows/round. With +1 STR and +0 DEX you would get 4.0 blows With +0 STR and +2 DEX you would get 4.1 blows Average damage/round: 110.5 vs trolls and 93.6 vs. others. b) a Short Bow of Lothlórien (x4) (+11,+21) <+3, +2> Found lying on the floor at 1600 feet (level 32) +3 dexterity. +2 shooting power. Cannot be harmed by Acid, Fire. Prevents paralysis. Sustains your life force. c) a Ring of Damage (+0,+9) Found lying on the floor at 1000 feet (level 20) d) a Ring of Resist Poison {!d, ignore} Bought from a store Provides resistance to Poison. f) a Lantern (Everburning) Found lying on the floor at 550 feet (level 11) Cannot be harmed by Fire. Intensity 3 light. No fuel required. g) Hard Leather Armour of Elvenkind (-1) [16,+20] <+2> Dropped by Beorn, the Shape-Changer at 1450 feet (level 29) +2 stealth. Provides resistance to Acid, Lightning, Fire, Cold, Nexus. Cannot be harmed by Acid, Fire. h) a Cloak of the Magi [1,+10] <+1, +3> Found lying on the floor of a special room at 1450 feet (level 29) +1 intelligence. +3 stealth. Cannot be harmed by Acid. Sustains intelligence. Sustains your life force. j) an Iron Helm of Infravision [7,-7] <+3> Bought from a store +3 infravision. k) a Set of Gauntlets of Free Action [3,+1] Bought from a store Prevents paralysis. l) a Pair of Iron Shod Boots of Free Action [4,-4] Bought from a store Cannot be harmed by Fire. Prevents paralysis. [Character Inventory] a) 5 Books of Magic Spells [First Spells] {@m1!d!k!v} You can read this book. b) a Book of Magic Spells [Arcane Control] {@m4!d!k!v} Cannot be harmed by Fire. You can read this book. c) 29 Potions of Cure Light Wounds d) 4 Potions of Cure Serious Wounds e) 6 Potions of Cure Critical Wounds f) a Potion of Healing g) 5 Potions of Restore Life Levels h) a Potion of Enlightenment i) 5 Potions of Berserk Strength j) 18 Scrolls of Phase Door k) 4 Scrolls of Identify Rune l) 16 Scrolls of Remove Hunger {@r1} m) 2 Scrolls of Word of Recall n) 6 Rods of Light o) a Rod of Illumination {@z3} p) 3 Wands of Teleport Other (14 charges) q) 2 Staves of Mapping (5 charges) r) a Staff of Teleportation (1 charge) s) a Ring of See Invisible Found lying on the floor at 1500 feet (level 30) Grants the ability to see invisible things. t) a Ring of Digging <+5> Dropped by a kobold archer at 800 feet (level 16) +5 tunneling. [Character Quiver] 0) 23 Arrows (1d4) (+4,+7) Combat info: When fired, hits targets up to 140 feet away. Average damage/round: 123.2. 35% chance of breaking upon contact. 1) 9 Seeker Arrows of Slay Undead (4d4) (+7,+4) Slays undead. Combat info: When fired, hits targets up to 140 feet away. Average damage/round: 249.9 vs undead and 142.8 vs. others. 35% chance of breaking upon contact. [Home Inventory] a) a Ring of Strength <+2> Found lying on the floor of a special room at 1100 feet (level 22) +2 strength. Sustains strength. b) a Ring of Slaying (+7,+7) Found lying on the floor at 400 feet (level 8) c) a Ring of Free Action {ignore} Found lying on the floor of a labyrinth at 1400 feet (level 28) Prevents paralysis. d) Mithril Plate Mail (Dwarven) (-3) [60,+19] <+2, +3> Found lying on the floor in a vault at 1800 feet (level 36) +2 strength. +2 constitution. +3 infravision. Cannot be harmed by Acid. Prevents paralysis. e) a Spear of Slay Evil (1d6) (+3,+6) Found lying on the floor at 350 feet (level 7) Slays evil creatures. Combat info: 2.3 blows/round. With +1 STR and +0 DEX you would get 2.7 blows With +0 STR and +2 DEX you would get 2.7 blows Average damage/round: 63.3 vs evil creatures and 54 vs. others. Average thrown damage: 116.2 vs evil creatures and 58.1 vs. others. f) a Scythe of Slicing (8d4) (+6,+4) Found lying on the floor at 1600 feet (level 32) Combat info: 1.1 blows/round. With +1 STR and +0 DEX you would get 1.3 blows With +0 STR and +2 DEX you would get 1.3 blows Average damage/round: 48.4. g) a Heavy Crossbow of Accuracy (x4) (+18,+7) Found lying on the floor of a labyrinth at 1400 feet (level 28) h) 13 Rounded Pebbles (1d2) (+1,+5) Combat info: Average thrown damage: 13.1. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 469 50' Reached level 2 552 50' Reached level 3 552 50' Reached level 4 2187 100' Reached level 5 3710 0' Killed Farmer Maggot 4044 150' Reached level 6 4048 150' Killed Fang, Farmer Maggot's Dog 4223 200' Reached level 7 4530 250' Killed Grip, Farmer Maggot's Dog 5078 300' Reached level 8 5499 300' Reached level 9 6459 350' Reached level 10 6707 350' Killed Grishnákh, the Hill Orc 6707 350' Reached level 11 7124 400' Reached level 12 8502 400' Killed Brodda, the Easterling 9076 500' Reached level 13 9736 550' Reached level 14 10539 550' Reached level 15 10839 600' Killed Orfax, Son of Boldor 12483 650' Reached level 16 12640 650' Killed Boldor, King of the Yeeks 12824 650' Reached level 17 12848 650' Killed Nár, the Dwarf 13468 650' Reached level 18 14440 750' Killed Lagduf, the Snaga 14899 800' Reached level 19 15828 800' Reached level 20 15900 800' Killed Bullroarer the Hobbit 15923 800' Killed Golfimbul, the Hill Orc Chief 17648 900' Reached level 21 18617 1000' Reached level 22 18931 1050' Reached level 23 20825 1100' Killed Bolg, Son of Azog 20825 1100' Reached level 24 21144 1150' Killed Uglúk, the Uruk 21204 1150' Reached level 25 21300 1150' Killed Lugdush, the Uruk 23395 1400' Reached level 26 23476 1400' Reached level 26 24014 1450' Killed Beorn, the Shape-Changer 24681 1450' Killed Khîm, Son of Mîm 24722 1450' Killed Ibun, Son of Mîm 26506 1550' Reached level 27 28628 1600' Reached level 28 28686 1600' Reached level 28 29432 1600' Killed Sangahyando of Umbar 29459 1600' Killed Angamaitë of Umbar 31029 1700' Reached level 29 31558 1800' Killed Azog, Enemy of the Dwarves 36326 1800' Reached level 30 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : yes (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : yes (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : yes (center_player) Color: Show unique monsters in purple : yes (purple_uniques) Automatically clear '-more-' prompts : yes (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : no (mouse_movement) Notify on object recharge : yes (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : yes (birth_randarts) Generate connected stairs : no (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : yes (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : yes (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage) |
Posted on 11.9.2021 16:47
6. on the Competition No.236 Ladder (of 7)
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