The Angband Ladder: Roguerog, Half-Troll Rogue by Estie

  [Angband 4.2.3 Character Dump]

 Name   Roguerog     Age             22          Self  RB  CB  EB   Best
 Race   Half-Troll   Height        5'1"   STR:     18  +4  +0  +1  18/50
 Class  Rogue        Weight   16st 11lb   INT:     12  -4  +1  +1     10
 Title  Filcher      Turns used:          WIS:     11  -2  -3  +0      6
 HP     255/255      Game        364463   DEX:     18  -4  +3  +3  18/20
 SP     19/19        Standard     36991   CON:      9  +3  -1  +0     11
                     Resting       8089

 Level                 30    Armor      [31,+22]    Saving Throw     50%
 Cur Exp            94727                           Stealth       Superb
 Max Exp            94727    Melee       1d3,+21    Disarm - phys.  100%
 Adv Exp           120000    To-hit        63,+8    Disarm - magic  100%
                             Blows      3.8/turn    Magic Devices     55
 Gold                2436                           Searching        59%
 Burden          129.1 lb    Shoot to-dam    +21    Infravision    60 ft
 Overweight      -50.8 lb    To-hit       48,+14    Speed         Normal
 Max Depth    1850' (L37)    Shots      1.0/turn

 Your father was a Cave-Troll Warrior.  You have slime-green eyes,
 mangy bright red hair, and black scabby skin.


Resistances         Abilities
 Acid:......+...... pFear:.............
 Elec:......+...... pBlnd:+............
 Fire:......+...... pConf:.............
 Cold:......+...... pStun:.............
 Pois:...+......... HLife:.+.....+.....
Light:............. Regen:............+
 Dark:.............   ESP:.............
Sound:............. S.Inv:.............
Shard:............. FrAct:.+........++.
Nexus:......+...... Feath:.............
Nethr:............. S.Dig:.............
Chaos:............. TrpIm:.............
Disen:............. Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:......++.....
ImpSP:............. Sear.:.............
 Fear:............. Infra:.........+..+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:.............
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.+...........
                    Light:.............
                    D.Red:.............
                    Moves:.............


  [Character Equipment]

a) a Whip of *Slay Troll* (1d3) (+5,+9) <+1>
     Found lying on the floor in a vault at 1150 feet (level 23)
     
     +1 strength.
     Slays trolls.
     Provides protection from blindness.
     
     Combat info:
     3.8 blows/round.
     With +1 STR and +0 DEX you would get 4.0 blows
     With +0 STR and +2 DEX you would get 4.1 blows
     Average damage/round: 110.5 vs trolls and 93.6 vs. others.
     
b) a Short Bow of Lothlórien (x4) (+11,+21) <+3, +2>
     Found lying on the floor at 1600 feet (level 32)
     
     +3 dexterity.
     +2 shooting power.
     Cannot be harmed by Acid, Fire.
     Prevents paralysis.  Sustains your life force.  
     
c) a Ring of Damage (+0,+9)
     Found lying on the floor at 1000 feet (level 20)
     
d) a Ring of Resist Poison {!d, ignore}
     Bought from a store
     
     Provides resistance to Poison.
     
f) a Lantern (Everburning)
     Found lying on the floor at 550 feet (level 11)
     
     Cannot be harmed by Fire.
     Intensity 3 light.  No fuel required.
     
g) Hard Leather Armour of Elvenkind (-1) [16,+20] <+2>
     Dropped by Beorn, the Shape-Changer at 1450 feet (level 29)
     
     +2 stealth.
     Provides resistance to Acid, Lightning, Fire, Cold, Nexus.
     Cannot be harmed by Acid, Fire.
     
h) a Cloak of the Magi [1,+10] <+1, +3>
     Found lying on the floor of a special room at 1450 feet (level 29)
     
     +1 intelligence.
     +3 stealth.
     Cannot be harmed by Acid.
     Sustains intelligence.
     Sustains your life force.  
     
j) an Iron Helm of Infravision [7,-7] <+3>
     Bought from a store
     
     +3 infravision.
     
k) a Set of Gauntlets of Free Action [3,+1]
     Bought from a store
     
     Prevents paralysis.  
     
l) a Pair of Iron Shod Boots of Free Action [4,-4]
     Bought from a store
     
     Cannot be harmed by Fire.
     Prevents paralysis.  
     




  [Character Inventory]

a) 5 Books of Magic Spells [First Spells] {@m1!d!k!v}
     
     You can read this book.
     
b) a Book of Magic Spells [Arcane Control] {@m4!d!k!v}
     Cannot be harmed by Fire.
     
     You can read this book.
     
c) 29 Potions of Cure Light Wounds
d) 4 Potions of Cure Serious Wounds
e) 6 Potions of Cure Critical Wounds
f) a Potion of Healing
g) 5 Potions of Restore Life Levels
h) a Potion of Enlightenment
i) 5 Potions of Berserk Strength
j) 18 Scrolls of Phase Door
k) 4 Scrolls of Identify Rune
l) 16 Scrolls of Remove Hunger {@r1}
m) 2 Scrolls of Word of Recall
n) 6 Rods of Light
o) a Rod of Illumination {@z3}
p) 3 Wands of Teleport Other (14 charges)
q) 2 Staves of Mapping (5 charges)
r) a Staff of Teleportation (1 charge)
s) a Ring of See Invisible
     Found lying on the floor at 1500 feet (level 30)
     
     Grants the ability to see invisible things.  
     
t) a Ring of Digging <+5>
     Dropped by a kobold archer at 800 feet (level 16)
     
     +5 tunneling.
     




  [Character Quiver]

0) 23 Arrows (1d4) (+4,+7)
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 123.2.
     35% chance of breaking upon contact.
     
1) 9 Seeker Arrows of Slay Undead (4d4) (+7,+4)
     Slays undead.
     
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 249.9 vs undead and 142.8 vs. others.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) a Ring of Strength <+2>
     Found lying on the floor of a special room at 1100 feet (level 22)
     
     +2 strength.
     Sustains strength.
     
b) a Ring of Slaying (+7,+7)
     Found lying on the floor at 400 feet (level 8)
     
c) a Ring of Free Action {ignore}
     Found lying on the floor of a labyrinth at 1400 feet (level 28)
     
     Prevents paralysis.  
     
d) Mithril Plate Mail (Dwarven) (-3) [60,+19] <+2, +3>
     Found lying on the floor in a vault at 1800 feet (level 36)
     
     +2 strength.
     +2 constitution.
     +3 infravision.
     Cannot be harmed by Acid.
     Prevents paralysis.  
     
e) a Spear of Slay Evil (1d6) (+3,+6)
     Found lying on the floor at 350 feet (level 7)
     
     Slays evil creatures.
     
     Combat info:
     2.3 blows/round.
     With +1 STR and +0 DEX you would get 2.7 blows
     With +0 STR and +2 DEX you would get 2.7 blows
     Average damage/round: 63.3 vs evil creatures and 54 vs. others.
     Average thrown damage: 116.2 vs evil creatures and 58.1 vs.
     others.
     
f) a Scythe of Slicing (8d4) (+6,+4)
     Found lying on the floor at 1600 feet (level 32)
     
     Combat info:
     1.1 blows/round.
     With +1 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +2 DEX you would get 1.3 blows
     Average damage/round: 48.4.
     
g) a Heavy Crossbow of Accuracy (x4) (+18,+7)
     Found lying on the floor of a labyrinth at 1400 feet (level 28)
     
h) 13 Rounded Pebbles (1d2) (+1,+5)
     Combat info:
     Average thrown damage: 13.1.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       469     50'  Reached level 2
       552     50'  Reached level 3
       552     50'  Reached level 4
      2187    100'  Reached level 5
      3710      0'  Killed Farmer Maggot
      4044    150'  Reached level 6
      4048    150'  Killed Fang, Farmer Maggot's Dog
      4223    200'  Reached level 7
      4530    250'  Killed Grip, Farmer Maggot's Dog
      5078    300'  Reached level 8
      5499    300'  Reached level 9
      6459    350'  Reached level 10
      6707    350'  Killed Grishnákh, the Hill Orc
      6707    350'  Reached level 11
      7124    400'  Reached level 12
      8502    400'  Killed Brodda, the Easterling
      9076    500'  Reached level 13
      9736    550'  Reached level 14
     10539    550'  Reached level 15
     10839    600'  Killed Orfax, Son of Boldor
     12483    650'  Reached level 16
     12640    650'  Killed Boldor, King of the Yeeks
     12824    650'  Reached level 17
     12848    650'  Killed Nár, the Dwarf
     13468    650'  Reached level 18
     14440    750'  Killed Lagduf, the Snaga
     14899    800'  Reached level 19
     15828    800'  Reached level 20
     15900    800'  Killed Bullroarer the Hobbit
     15923    800'  Killed Golfimbul, the Hill Orc Chief
     17648    900'  Reached level 21
     18617   1000'  Reached level 22
     18931   1050'  Reached level 23
     20825   1100'  Killed Bolg, Son of Azog
     20825   1100'  Reached level 24
     21144   1150'  Killed Uglúk, the Uruk
     21204   1150'  Reached level 25
     21300   1150'  Killed Lugdush, the Uruk
     23395   1400'  Reached level 26
     23476   1400'  Reached level 26
     24014   1450'  Killed Beorn, the Shape-Changer
     24681   1450'  Killed Khîm, Son of Mîm
     24722   1450'  Killed Ibun, Son of Mîm
     26506   1550'  Reached level 27
     28628   1600'  Reached level 28
     28686   1600'  Reached level 28
     29432   1600'  Killed Sangahyando of Umbar
     29459   1600'  Killed Angamaitë of Umbar
     31029   1700'  Reached level 29
     31558   1800'  Killed Azog, Enemy of the Dwarves
     36326   1800'  Reached level 30


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : yes (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : yes (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : yes (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : yes (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : yes (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 11.9.2021 16:47

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6. on the Competition No.236 Ladder (of 7)

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On 11.9.2021 20:03 Estie wrote:
Died, my luck ran out - not a single artifact or otherwise good item. Whip of slay troll only got me so far.

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