The Angband Ladder: Another24h, Dunadan Rogue by Sphara

  [Angband 4.2.3 Character Dump]

 Name   Another24h   Age             52          Self  RB  CB  EB   Best
 Race   Dunadan      Height        6'8"   STR:     17  +1  +0  +0     18
 Class  Rogue        Weight    12st 2lb   INT:     15  +2  +1  +0     18
 Title  Footpad      Turns used:          WIS:     10  +2  -3  +0      9
 HP     78/114       Game         57704   DEX:     16  +2  +3  +0  18/30
 SP     14/14        Standard      5779   CON:     12  +3  -1  +0     14
                     Resting         79

 Level                 13    Armor       [19,+6]    Saving Throw     47%
 Cur Exp             1222                           Stealth         Good
 Max Exp             1222    Melee        1d4,+8    Disarm - phys.   78%
 Adv Exp             1320    To-hit        36,+5    Disarm - magic   77%
                             Blows      2.3/turn    Magic Devices     53
 Gold                 686                           Searching        43%
 Burden           94.8 lb    Shoot to-dam     +3    Infravision     0 ft
 Overweight      -25.1 lb    To-hit        38,+5    Speed         Normal
 Max Depth      450' (L9)    Shots      1.0/turn

 You are one of several children of a Townsman.  You are a well liked
 child.  You have dark brown eyes, wavy red hair, and a dark
 complexion.

Resistances         Abilities
 Acid:............. pFear:.............
 Elec:............. pBlnd:.............
 Fire:............. pConf:.............
 Cold:............. pStun:.............
 Pois:............. HLife:.............
Light:............. Regen:.............
 Dark:.............   ESP:.............
Sound:............. S.Inv:.............
Shard:............. FrAct:.............
Nexus:............. Feath:...........+.
Nethr:............. S.Dig:.............
Chaos:............. TrpIm:.............
Disen:............. Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:.............
ImpSP:............. Sear.:.............
 Fear:............. Infra:.............
Aggrv:............. Tunn.:.............
NoTel:............. Speed:.............
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:.............
                    D.Red:.............
                    Moves:.............


  [Character Equipment]

a) a Dagger (1d4) (+1,+6)
     Found lying on the floor of a special room at 50 feet (level 1)
     
     Combat info:
     2.3 blows/round.
     With +1 STR and +0 DEX you would get 3.0 blows
     With +0 STR and +1 DEX you would get 2.7 blows
     Average damage/round: 26.4.
     Average thrown damage: 25.7.
     
b) a Sling (x2) (+1,+3)
     Found lying on the floor at 50 feet (level 1)
     
f) a Wooden Torch (4431 turns)
     Intensity 2 light.
     
g) Soft Leather Armour [8,+0]
     Found lying on the floor at 250 feet (level 5)
     
h) a Cloak [1,+1]
     Found lying on the floor at 350 feet (level 7)
     
i) a Small Metal Shield [5,+0]
     Bought from a store
     
j) a Hard Leather Cap [2,+0]
     Found lying on the floor at 350 feet (level 7)
     
k) a Set of Leather Gloves [1,+0]
     Found lying on the floor of a special room at 350 feet (level 7)
     
l) a Pair of Leather Boots of Slow Descent [2,+3]
     Bought from a store
     
     Feather Falling.  
     




  [Character Inventory]

a) 2 Books of Magic Spells [First Spells]
     
     You can read this book.
     
b) 4 Rations of Food
c) 3 Flasks of oil
d) 9 Potions of Cure Light Wounds
e) 2 Potions of Cure Serious Wounds
f) 2 Potions of Neutralize Poison
g) 2 Potions of Speed
h) 4 Potions of Heroism
i) a Potion of Berserk Strength
j) a Potion of Boldness
k) 23 Scrolls of Phase Door
l) 3 Scrolls of Teleportation
m) a Scroll of Magic Mapping
n) 2 Scrolls of Detect Invisible
o) a Scroll of Word of Recall
p) 5 Scrolls of Recharging
q) 2 Wands of Stinking Cloud (19 charges)
r) 2 Wands of Stun Monster (6 charges)
s) a Wand of Light (9 charges)
t) a Wooden Torch (5000 turns)
     Intensity 2 light.
     
u) a Shovel of Digging (1d2) (+3,+3) <+3>
     Found lying on the floor at 250 feet (level 5)
     
     +3 tunneling.
     Branded with acid.
     
     Combat info:
     1.3 blows/round.
     With +1 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +1 DEX you would get 1.6 blows
     Average damage/round: 13.4 vs creatures not resistant to acid and
     9.1 vs. others.
     




  [Character Quiver]

0) 20 Rounded Pebbles of Slay Animal (1d2) (+4,+2)
     Slays animals.
     
     Combat info:
     When fired, hits targets up to 100 feet away.
     Average damage/round: 26.2 vs animals and 13.1 vs. others.
     Average thrown damage: 14.1 vs animals and 7 vs. others.
     0% chance of breaking upon contact.
     
1) 8 Rounded Pebbles of Slay Animal (1d3) (+3,+5)
     Slays animals.
     
     Combat info:
     When fired, hits targets up to 100 feet away.
     Average damage/round: 40.4 vs animals and 20.2 vs. others.
     Average thrown damage: 28.2 vs animals and 14.1 vs. others.
     0% chance of breaking upon contact.
     
2) 27 Arrows of Slay Demon (1d5) (+7,+5)
     Slays demons.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       279     50'  Reached level 2
       361     50'  Reached level 3
       479     50'  Reached level 4
       600     50'  Reached level 5
       857    100'  Reached level 6
      1754    200'  Reached level 7
      2048    250'  Reached level 8
      2456    250'  Reached level 9
      2615    250'  Reached level 10
      2796    250'  Killed Fang, Farmer Maggot's Dog
      3343    300'  Reached level 11
      3439    300'  Killed Mughash the Kobold Lord
      3733    350'  Reached level 12
      4188    450'  Reached level 13


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : yes (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : no  (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 11.9.2021 14:16

Download this dump

17727. on the Ladder (of 19090)
6189. on the Angband Ladder (of 6561)
115. for this player (

Comments

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On 11.9.2021 14:21 Sphara wrote:
Here's my start for Selkie's 24h challenge. I dunno what requirements stand for winning. Score? Realtime/depth/EXP? Not gonna win, but things like these should probably be fleshed. Anyways, fun shit and thanks to Selkie and Nick.

Too bad I cannot play 24h, not even 12h. :)

On 11.9.2021 15:59 Nick wrote:
You can post these to the ladder on the competition page.

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