The Angband Ladder: MarunE, Kobold Rogue by <TheOtherMITZE@yahoo.com>

  [Angband 4.0.4 Character Dump]

 Name   MarunE       Age             20          Self  RB  CB  EB   Best
 Race   Kobold       Height        3'2"   STR:     18  -1  +0  +0     17
 Class  Rogue        Weight     4st 7lb   INT:     11  -1  +1  +0     11
 Title  Footpad      Turns used:          WIS:     10  +0  -3  +0      7
 HP     -2/90        Game        100025   DEX:     15  +2  +3  +0  18/20
 SP     8/8          Standard     10008   CON:     12  +2  -1  +0     13
                     Resting       2582

 Level                 13    Armor      [15,+11]    Saving Throw     41%
 Cur Exp             1270                           Stealth    Excellent
 Max Exp             1270    Melee        4d4,+2    Disarming        74%
 Adv Exp             1540    To-hit        35,+3    Magic Devices     51
                             Blows      1.1/turn    Perception   1 in 11
 Gold                4004                           Searching        47%
 Burden          101.0 lb    Shoot to-dam     +0    Infravision    50 ft
 Overweight      -12.9 lb    To-hit        38,+3    Speed         Normal
 Max Depth     500' (L10)    Shots        1/turn

 No, I'm not adding it as an option.




rAcid:............. Nexus:...........+.
rElec:............. Nethr:.............
rFire:............. Chaos:.............
rCold:............. Disen:.............
rPois:............+ pFear:.............
rLite:............. pBlnd:.............
rDark:............. pConf:.............
Sound:............. pStun:.............
Shard:............. HLife:.............

Regen:............. Stea.:.............
  ESP:............. Sear.:.............
Invis:............. Infra:............+
FrAct:............. Tunn.:.............
Feath:...........+. Speed:.............
S.Dig:............. Blows:.............
ImpHP:............. Shots:.............
 Fear:............. Might:.............
Aggrv:............. Light:.............


  [Last Messages]

> The Dark elven mage misses you.
> The Dark elven mage hits you.
> The Dark elven mage fires a magic missile.
> You feel much better.
> You are no longer confused.
> You have no more Potions of Cure Light Wounds (f).
> The Dark elven mage surrounds you in darkness.
> Darkness surrounds you.
> You are blind.
> Someone hits you.
> You miss someone.
> Someone hits you.
> You miss someone.
> Someone hits you.
> You die.

Killed by a Dark elven mage.

  [Character Equipment]

a) a Maul (4d4) (+0,+0) {@w0}
     Found lying on the floor at 300 feet (level 6)
     
     Combat info:
     1.1 blows/round.
     With +4 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +2 DEX you would get 1.3 blows
     Average damage/round: 14.8.
     
b) a Sling (x2) (+0,+0)
     Dropped by an Acolyte at 500 feet (level 10)
     
f) a Lantern (12728 turns) {??}
     Found lying on the floor of a special room at 450 feet (level 9)
     
     You do not know the full extent of this item's powers.
     Cannot be harmed by fire.
     Radius 1 light.
     
g) Soft Leather Armour [8,+2]
     Found lying on the floor of a special room at 250 feet (level 5)
     
h) a Cloak [1,+0]
     Bought from a store
     
i) a Wicker Shield [2,+0]
     Bought from a store
     
j) a Hard Leather Cap [2,+0]
     Dropped by a Black naga at 150 feet (level 3)
     
l) a Pair of Leather Boots of Stability [2,+7]
     Dropped by Brodda, the Easterling at 500 feet (level 10)
     
     Provides resistance to nexus.
     Feather Falling.  
     




  [Character Inventory]

a) 2 Books of Magic Spells [Magic for Beginners] {@m1}
b) 3 Mushrooms of Fast Recovery
c) 3 Mushrooms of Clear Mind
d) 10 Rations of Food
e) a Flask of oil
     Branded with fire.
     
f) 3 Potions of Neutralize Poison
g) 2 Potions of Berserk Strength
h) 2 Potions of Boldness
i) 2 Potions of Resist Heat
j) a Potion of Resist Cold
k) 3 Scrolls of Phase Door
l) 2 Scrolls of Treasure Detection
m) 3 Scrolls of Detect Invisible
n) a Scroll of Word of Recall {!r}
o) a Pick (1d3) (+0,+0) {@w0}
     Bought from a store
     
     Combat info:
     1.1 blows/round.
     With +4 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +2 DEX you would get 1.3 blows
     Average damage/round: 4.9.
     




  [Character Quiver]

0) 24 Rounded Pebbles (1d2) (+5,+4)
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 11.1.
     25% chance of breaking upon contact.
     
1) 17 Rounded Pebbles of Frost (1d2) (+5,+5)
     Branded with cold.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 32.8 vs. creatures not resistant to cold,
     and 13.1 vs. others.
     25% chance of breaking upon contact.
     


  [Home Inventory]

a) 3 Rations of Food
b) 13 Slime Molds
c) a Potion of Speed
d) a Potion of Berserk Strength
e) a Potion of Resist Heat
f) a Potion of Resist Cold
g) a Potion of True Seeing
h) a Potion of Poison
     It can be thrown at creatures with damaging effect.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       286     50'  Reached level 2
      1206     50'  Reached level 3
      2735     50'  -- Note: Ignore '3' treasure feelings.
      2753    100'  Killed Fang, Farmer Maggot's dog
      2753    100'  Reached level 4
      3051    100'  Killed Grip, Farmer Maggot's dog
      3114    100'  Reached level 5
      3669    150'  Reached level 6
      4081    250'  Reached level 7
      5081    350'  Reached level 8
      6344    450'  Reached level 9
      6579    450'  Reached level 10
      7906    500'  Reached level 11
      8566    500'  Reached level 12
      9382    500'  Killed Brodda, the Easterling
      9787    500'  Reached level 13


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)


Posted on 10.3.2016 05:45
Last updated on 10.3.2016 07:24

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11. on the Competition No.186 Ladder (of 13)

Comments

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On 10.3.2016 05:45 TheOtherMITZE@yahoo.com wrote:
Turn 6219, Level 8, 450'

Need to find a better weapon--especially because I'm diving at a rate I'm not used to.

On 10.3.2016 07:24 TheOtherMITZE@yahoo.com wrote:
This one's entirely my fault; I forgot to stock up on healing and didn't go back to town when I discovered my folly.

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