The Angband Ladder: Rufin, Hobbit Ranger by LordL

  [Angband 4.2.3 Character Dump]

 Name   Rufin        Age             30          Self  RB  CB  EB   Best
 Race   Hobbit       Height        2'8"   STR:     17  -2  +0  +0     15
 Class  Ranger       Weight    3st 13lb   INT:     10  +2  +0  +2     14
 Title  Scout        Turns used:          WIS:     13  +1  +2  +0     16
 HP     -2/85        Game         98500   DEX:     16  +3  +1  +0  18/20
 SP     17/17        Standard      9890   CON:     13  +2  -1  +0     14
                     Resting       1462

 Level                 15    Armor      [13,+34]    Saving Throw     67%
 Cur Exp             1764                           Stealth    Excellent
 Max Exp             1764    Melee        1d5,+4    Disarm - phys.   78%
 Adv Exp             2160    To-hit       36,+22    Disarm - magic   59%
                             Blows      1.3/turn    Magic Devices     64
 Gold                1871                           Searching        43%
 Burden           85.3 lb    Shoot to-dam     +2    Infravision    40 ft
 Overweight      -16.6 lb    To-hit       53,+16    Speed         Normal
 Max Depth     650' (L13)    Shots      1.5/turn

 You are one of several children of a Hobbit Burglar.  You are a credit
 to the family.  You have brown eyes, straight brown hair, and a fair
 complexion.

Resistances         Abilities
 Acid:....+........ pFear:............!
 Elec:........+.... pBlnd:.............
 Fire:............. pConf:.............
 Cold:+............ pStun:.............
 Pois:............. HLife:............+
Light:............. Regen:.............
 Dark:.............   ESP:.............
Sound:............. S.Inv:.............
Shard:............. FrAct:.............
Nexus:............. Feath:.............
Nethr:............. S.Dig:.............
Chaos:............. TrpIm:.............
Disen:............. Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:.............
ImpSP:............. Sear.:.............
 Fear:............. Infra:............+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:.............
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:.............
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> You hit the priest.
> The witch misses you.
> You hit the priest.
> The priest hits you.
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> The priest hits you.
> *** LOW HITPOINT WARNING! ***
> The witch lashes at you with a whip.
> *** LOW HITPOINT WARNING! ***
> The priest grunts with pain.
> You hit the priest.
> The priest casts an orb of draining.
> You die.
> The witch is hit hard.

Killed by a priest.

  [Character Equipment]

a) a Main Gauche of *Slay Animal* (1d5) (+7,+4) <+2>
     Found lying on the floor of a special room at 150 feet (level 3)
     
     +2 intelligence.
     Slays animals.
     Provides resistance to Cold.
     
     Combat info:
     1.3 blows/round.
     With +3 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +2 DEX you would get 1.6 blows
     Average damage/round: 14.4 vs animals and 10.2 vs. others.
     
b) a Sling (x2) (+1,+2)
     Dropped by a kobold shaman at 150 feet (level 3)
     
c) a Ring of Protection [+7]
     Bought from a store
     
d) a Ring of Protection [+9]
     Bought from a store
     
e) an Amulet of Resist Acid
     Found lying on the floor at 550 feet (level 11)
     
     Provides resistance to Acid.
     
f) a Lantern (6637 turns)
     Found lying on the floor at 650 feet (level 13)
     
     Cannot be harmed by Fire.
     Intensity 3 light.
     
h) a Cloak [1,+4]
     Bought from a store
     
i) a Small Metal Shield of Resist Lightning [5,+3]
     Bought from a store
     
     Provides resistance to Lightning.
     
j) a Metal Cap [3,+5]
     Found lying on the floor at 50 feet (level 1)
     
l) a Pair of Iron Shod Boots [4,+4]
     Found lying on the floor at 300 feet (level 6)
     
     Cannot be harmed by Fire.
     




  [Character Inventory]

a) 3 Books of Nature Magics [Lesser Charms]
     
     You can read this book.
     
b) 2 Mushrooms of Clear Mind
c) a Potion of Cure Critical Wounds
d) 2 Potions of Neutralize Poison
e) 3 Potions of Speed
f) a Potion of Heroism
g) 2 Scrolls of Phase Door
h) 5 Scrolls of Treasure Detection
i) a Scroll of Identify Rune
j) 9 Scrolls of Blessing
k) a Rod of Treasure Location
l) a Rod of Curing
m) a Wand of Magic Missile (7 charges)
n) a Wand of Slow Monster (3 charges)
o) a Wand of Stun Monster (2 charges)
p) 2 Wands of Light (25 charges)
q) a Staff of Confuse Monsters (4 charges)
r) a Staff of Detect Invisible (22 charges)
s) a Sling of the Nazgûl (x2) (+7,+8)
     Found lying on the floor at 50 feet (level 1)
     
     Grants the ability to see invisible things.  Drains experience.  
     




  [Character Quiver]

0) 8 Rounded Pebbles (1d2) (+4,+2)
     Combat info:
     When fired, hits targets up to 100 feet away.
     Average damage/round: 16.8.
     Average thrown damage: 7.1.
     0% chance of breaking upon contact.
     
1) 25 Iron Shots (1d4) (+0,+0)
     Combat info:
     When fired, hits targets up to 100 feet away.
     Average damage/round: 13.5.
     Average thrown damage: 5.
     0% chance of breaking upon contact.
     
2) 28 Bolts of Slay Animal (1d5) (+5,+6)
     Slays animals.
     


  [Home Inventory]

a) 2 Potions of Restore Life Levels
b) a Scroll of Deep Descent


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       108     50'  Reached level 2
       433     50'  Reached level 3
      1225     50'  Reached level 4
      2202    150'  Reached level 5
      2270    150'  Reached level 6
      2781    200'  Reached level 7
      3025    250'  Killed Grip, Farmer Maggot's Dog
      3134    300'  Reached level 8
      4426      0'  Killed Farmer Maggot
      4695     50'  Reached level 9
      4952     50'  Reached level 9
      6158    550'  Reached level 10
      6491    600'  Reached level 11
      7658    600'  Reached level 12
      8031    600'  Reached level 13
      8422    600'  Reached level 14
      9247    650'  Killed Wormtongue, Agent of Saruman
      9452    650'  Reached level 15


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : yes (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 24.8.2021 23:58
Last updated on 24.8.2021 23:58

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17401. on the Ladder (of 19090)
6114. on the Angband Ladder (of 6561)
67. for this player (

Comments

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On 24.8.2021 23:58 LordL wrote:
kinda ran out of stuff

On 24.8.2021 23:58 LordL wrote:
kinda ran out of stuff

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