The Angband Ladder: Munzy II, Human Ranger by <damunzy@gmail.com>

  [Angband 3.0.5 Character Dump]

 Name   Munzy II                                 Self  RB  CB  EB   Best
 Sex    Male              Age        18   STR:     16  +0  +2  +0     18
 Race   Human             Height     74   INT:     16  +0  +2  +0     18
 Class  Ranger            Weight    207   WIS:      8  +0  +0  +0      8
 Title  Scout             Status     19   Dex:     13  +0  +1  +0     14     13
 HP     -2/123            Maximize    Y   Con:     14  +0  +1  +0     15     14
 SP     9/20              Preserve    Y   CHR:     15  +0  +1  +0     16

 Level           15       Armor     [26,+11]     Saving Throw  Excellent
 Cur Exp       2233       Fight      (+9,+2)     Stealth            Fair
 Max Exp       2975       Melee     (+13,+9)     Fighting         Superb
 Adv Exp       2340       Shoot     (+14,+7)     Shooting         Heroic
 MaxDepth    500 ft       Blows       1/turn     Disarming          Good
 Gold          1256       Shots       1/turn     Magic Device  Excellent
                                                 Perception         Fair
 Burden   144.4 lbs       Infra         0 ft     Searching          Fair

 You are one of several children of a Serf.  You are a credit to the
 family.  You have brown eyes, straight black hair, and a very fair
 complexion.


      abcdefghijkl@       abcdefghijkl@
 Acid:............. Blind:.............
 Elec:............. Confu:.............
 Fire:............. Sound:.............
 Cold:............. Shard:.............
 Pois:............. Nexus:.............
 Fear:............. Nethr:.............
 Lite:............. Chaos:.............
 Dark:............. Disen:.............

      abcdefghijkl@       abcdefghijkl@
S.Dig:....+........ Stea.:.............
Feath:...+......... Sear.:.............
PLite:............. Infra:.............
Regen:............. Tunn.:.............
Telep:............. Speed:.............
Invis:............. Blows:.............
FrAct:..+.......... Shots:.............
HLife:............. Might:.............


  [Last Messages]

> You miss it.
> The Wolf bites you.
> *** LOW HITPOINT WARNING! ***
> You hit the Wolf.
> The Wolf bites you.
> *** LOW HITPOINT WARNING! ***
> You hit the Wolf.
> You have slain the Wolf.
> It hits you.
> *** LOW HITPOINT WARNING! ***
> You feel your memories fade.
> You have forgotten the spell of Turn Stone to Mud.
> You have no more Potions of Lose Memories (h).
> The Wolf bites you.
> You die.


  [Character Equipment]

a) a Katana (3d4) (+4,+7)
b) a Short Bow (x2) (+5,+7)
c) a Ring of Free Action
   It grants you immunity to paralysis.  
d) a Ring of Feather Falling
   It makes you fall like a feather.  
e) an Amulet of Slow Digestion
   It slows your metabolism.  
f) a Brass Lantern (with 9773 turns of light)
   It cannot be harmed by fire.  
g) Augmented Chain Mail (-2) [16,+6]
h) a Cloak [1,+0]
i) a Small Metal Shield [3,+0]
j) a Metal Cap [3,+0]
k) (nothing)
l) a Pair of Hard Leather Boots [3,+0]


  [Character Inventory]

a) 2 Books of Magic Spells [Magic for Beginners]
b) 2 Books of Magic Spells [Conjurings and Tricks]
c) 2 Books of Magic Spells [Incantations and Illusions] {25% off}
d) a Holy Book of Prayers [Chants and Blessings]
e) 6 Rations of Food
f) 6 Flasks of oil
g) 4 Potions of Heroism {40% off}
h) a Scroll of Phase Door {25% off}
i) a Scroll of Word of Recall {75% off}
j) 2 Scrolls of Holy Chant
k) a Rod of Disarming
l) 3 Wands of Wonder (45 charges)
   It cannot be harmed by the elements.  
m) a Ring of Resist Fire
   It provides resistance to fire.  It cannot be harmed by fire.  
n) a Ring of Searching (-1) {cursed}
   It decreases your searching by 1.  It is cursed.  
o) a Dagger (1d4) (+0,+0)
p) a Small Sword (1d6) (+0,+0)
q) a Morning Star (2d6) (+3,+5)
r) 20 Arrows (1d4) (+0,+0)
s) 28 Iron Shots (1d4) (+0,+0)


  [Home Inventory]

a) 14 Rations of Food
b) 17 Potions of Heroism {40% off}
c) 5 Potions of Cure Critical Wounds {40% off}
d) a Potion of Restore Wisdom
e) a Scroll of Remove Curse {40% off}
f) 3 Scrolls of Holy Chant
g) an Amulet of Charisma (+1)
   It increases your charisma by 1.  It sustains your charisma.  
h) 23 Arrows (1d4) (+0,+0)


  [Options]

Adult: Allow purchase of stats using points  : no  (adult_point_based)
Adult: Allow specification of minimal stats  : yes (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 25.12.2004 07:58
Last updated on 26.12.2004 03:24

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17298. on the Ladder (of 19090)
6084. on the Angband Ladder (of 6561)
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Comments

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On 25.12.2004 07:58 damunzy@gmail.com wrote:
Second character not cheating with that has survived for any length of time so I thought I'd post him. :)

On 26.12.2004 03:24 damunzy@gmail.com wrote:
Well, so ends the life of Munzy II. I got a little to cocky and was taken out by a wolf. Okay, I had worse things also chasing at me (Nighthawk and some invisible creatures that wouldn't let me run away) and everytime I tried to phse door out of there I just got stuck in another group of monsters. I hear that Munzy III is ready to adventure. :-D

On 26.12.2004 09:05 barlowguy18@yahoo.com wrote:
If you're just starting out *banding, I'd recommend a slightly easier class to play than just a straight human. Dunedain are basically humans on steroids (they start out with higher stats) and have their Constitution sustained. High-Elves have See-Invisible intrinsically, so next time you'd be able to see those pesky invisible creatures.

Also, Warriors tend to be easier to start with, especially for the early game. Lately, I've been playing Mages, which are really hard to start out, but once I've gotten them going, they seem to last through at least 2000'. (I'm relatively new to Angband too... so I haven't gotten the chance to take my Mages any deeper than that... hehe :)

Hope this helps!

On 26.12.2004 10:47 damunzy@gmail.com wrote:
Thanks for the advice. I have been playing for awhile but I have just started to not *cheat* (in game or save game). I like the balance of fighting/magic of the ranger because I use the heck out of detect monster and detect traps/stairs/doors. I tried for a while with the mage and while it was nice to gain the spells sooner I ended up in melee so often (my type of play I guess) that Ranger just makes more sense. As far as different races - I liked High Elf and Dun but didn't like that they have an experience penalty. My current Human Ranger, Munzy VIII - http://angband.oook.cz/ladder-show.php?id=3783 , has rings of See Invis and Infravision. :)

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