The Angband Ladder: Lothor, Dunadan Rogue by LordL

  [Angband 4.2.3 Character Dump]

 Name   Lothor       Age             54          Self  RB  CB  EB   Best
 Race   Dunadan      Height        6'9"   STR:     16  +1  +0  +2  18/10
 Class  Rogue        Weight   13st 12lb   INT:     13  +2  +1  +0     16
 Title  Filcher      Turns used:          WIS:      9  +2  -3  +0      8
 HP     -6/234       Game        281262   DEX:     15  +2  +3  +0  18/20
 SP     24/29        Standard     27634   CON:     16  +3  -1  +0     18
                     Resting       6656

 Level                 26    Armor      [41,+27]    Saving Throw     60%
 Cur Exp            26518                           Stealth    Very Good
 Max Exp            26518    Melee       1d4,+14    Disarm - phys.   97%
 Adv Exp            30000    To-hit       55,+12    Disarm - magic   96%
                             Blows      3.0/turn    Magic Devices     65
 Gold                7619                           Searching        64%
 Burden          119.1 lb    Shoot to-dam    +13    Infravision    40 ft
 Overweight      -12.8 lb    To-hit       51,+19    Speed         Normal
 Max Depth    1850' (L37)    Shots      1.0/turn

 You are the illegitimate but acknowledged child of a Townsman.  You
 are a credit to the family.  You have green eyes, straight brown hair,
 and an average complexion.

Resistances         Abilities
 Acid:........+.... pFear:.............
 Elec:......+...... pBlnd:.............
 Fire:+.+.......... pConf:.............
 Cold:..+.......... pStun:.............
 Pois:............. HLife:.............
Light:............. Regen:.............
 Dark:.............   ESP:.............
Sound:............. S.Inv:.............
Shard:............. FrAct:..........+..
Nexus:...........+. Feath:...........+.
Nethr:............. S.Dig:.............
Chaos:............. TrpIm:.............
Disen:............. Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:.............
ImpSP:............. Sear.:.............
 Fear:............. Infra:....+........
Aggrv:............. Tunn.:.............
NoTel:............. Speed:.............
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:.....+.......
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> The huorn crushes you.
> *** LOW HITPOINT WARNING! ***
> The huorn crushes you.
> *** LOW HITPOINT WARNING! ***
> The huorn misses you.
> The huorn crushes you.
> *** LOW HITPOINT WARNING! ***
> You have 17 Scrolls of Phase Door (e).
> The barrow wight tries to cast a spell, but fails.
> You have 16 Scrolls of Phase Door (e).
> The olog claws you.
> *** LOW HITPOINT WARNING! ***
> The olog claws you.
> You die.
> You have a Broad Axe of Slay Animal (2d6) (+8,+10) (s).

Killed by an olog.

  [Character Equipment]

a) the Dagger 'Narthanc' (1d4) (+9,+12) [+10]
     Dropped by Ufthak of Cirith Ungol at 950 feet (level 19)
     
     Branded with fire.
     Provides resistance to Fire.
     Cannot be harmed by Acid.
     
     When activated, it casts a bolt of fire dealing 9d8 damage, which
     your device skill increases by 32% for an average of 52.8 damage.
     Takes 9 to 16 turns to recharge.
     Your chance of success is 96.3%
     
     Combat info:
     3.0 blows/round.
     With +1 STR and +0 DEX you would get 3.5 blows
     With +0 STR and +2 DEX you would get 3.3 blows
     Average damage/round: 71.5 vs creatures not resistant to fire and
     54.8 vs. others.
     Average thrown damage: 133.1 vs creatures not resistant to fire
     and 44.3 vs. others.
     
b) a Light Crossbow of Accuracy (x3) (+16,+13)
     Dropped by a paladin at 1100 feet (level 22)
     
c) a Ring of Resist Fire and Cold
     Found lying on the floor at 550 feet (level 11)
     
     Provides resistance to Fire, Cold.
     
d) a Ring of Strength <+2>
     Bought from a store
     
     +2 strength.
     Sustains strength.
     
e) an Amulet of Infravision <+4>
     Found lying on the floor at 900 feet (level 18)
     
     +4 infravision.
     
f) the Phial of Galadriel <+4>
     Found lying on the floor at 550 feet (level 11)
     
     +4 light.
     Cannot be harmed by Fire.
     Intensity 4 light.
     
     When activated, it lights up the surrounding area and creates a
     ball of weak light with radius 3, centred on and hitting the
     player, with full intensity to radius 3, dealing 2d15 damage at
     the centre, which your device skill increases by 30% for an
     average of 20.8 damage.
     Takes 11 to 20 turns to recharge.
     Your chance of success is 96.1%
     
g) Leather Scale Mail of Resist Lightning (-1) [20,+1]
     Bought from a store
     
     Provides resistance to Lightning.
     
h) a Cloak [1,+4]
     Found lying on the floor at 1100 feet (level 22)
     
i) a Small Metal Shield of Resist Acid [5,+4]
     Bought from a store
     
     Provides resistance to Acid.
     Cannot be harmed by Acid.
     
j) an Iron Helm [7,-2]
k) a Set of Leather Gloves of Free Action [1,+4]
     Prevents paralysis.  
     
l) a Pair of Steel Shod Boots of Stability [7,+4]
     Dropped by Orfax, Son of Boldor at 650 feet (level 13)
     
     Provides resistance to Nexus.
     Cannot be harmed by Fire.
     Feather Falling.  
     




  [Character Inventory]

a) 2 Books of Magic Spells [First Spells]
     
     You can read this book.
     
b) a Potion of Cure Serious Wounds
c) 4 Potions of Cure Critical Wounds
d) 7 Potions of Speed
e) 16 Scrolls of Phase Door
f) a Scroll of Treasure Detection
g) 2 Scrolls of Enchant Weapon To-Dam
h) 4 Scrolls of Remove Hunger
i) 8 Scrolls of Word of Recall
j) 3 Scrolls of Holy Chant
k) 3 Rods of Curing
l) a Wand of Lightning Bolts (0 charges)
m) 2 Wands of Stun Monster (2 charges)
n) a Wand of Clone Monster (4 charges)
o) a Wand of Wonder (8 charges)
     Cannot be harmed by Lightning.
     
p) a Staff of Teleportation (9 charges)
q) a Ring of Flames [+15]
     Dropped by an illusionist at 1500 feet (level 30)
     
     Provides resistance to Fire.
     
r) a Ring of Flames [+12]
     Dropped by a cloud giant at 1800 feet (level 36)
     
     Provides resistance to Fire.
     
s) a Broad Axe of Slay Animal (2d6) (+8,+10)
     Found lying on the floor at 1500 feet (level 30)
     
     Slays animals.
     
     Combat info:
     1.1 blows/round.
     With +1 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +2 DEX you would get 1.3 blows
     Average damage/round: 34.9 vs animals and 25.5 vs. others.
     




  [Character Quiver]

0) 15 Bolts (1d5) (+3,+3)
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 57.5.
     20% chance of breaking upon contact.
     
1) 18 Iron Shots of Flame (1d4) (+11,+5)
     Branded with fire.
     
     Combat info:
     Average thrown damage: 45.9 vs creatures not resistant to fire and
     15.3 vs. others.
     


  [Home Inventory]

a) a Potion of Restore Life Levels
b) 4 Potions of True Seeing
c) a Wand of Magic Missile (10 charges)
d) 2 Wands of Hold Monster (7 charges)
e) a Staff of Slow Monsters (6 charges)
f) 2 Staves of Mapping (17 charges)
g) a Ring of Dexterity <+4>
     Bought from a store
     
     +4 dexterity.
     Sustains dexterity.
     
h) a Ring of Acid [+7]
     Found lying on the floor at 1100 feet (level 22)
     
     Provides resistance to Acid.
     
i) a Ring of Protection [+8]
     Found lying on the floor at 550 feet (level 11)
     
j) a Ring of the Dog <-2>
     Found lying on the floor at 900 feet (level 18)
     
     -2 stealth.
     Provides protection from fear.
     
k) a Ring of Free Action
     Found lying on the floor at 1000 feet (level 20)
     
     Prevents paralysis.  
     
l) Metal Lamellar Armour (-3) [58,+5]
     Found lying on the floor in a pit at 550 feet (level 11)
     
m) a Wicker Shield of Resist Fire [2,+6]
     Dropped by Lagduf, the Snaga at 950 feet (level 19)
     
     Provides resistance to Fire.
     
n) the Set of Gauntlets 'Pauraegen' [3,+14] <+1>
     Found lying on the floor at 850 feet (level 17)
     
     +1 light.
     Provides resistance to Lightning, Light.
     Cannot be harmed by Acid, Fire.
     
     When activated, it casts a beam of lightning dealing 6d6 damage,
     which your device skill increases by 32% for an average of 27.7
     damage.
     Takes 7 to 12 turns to recharge.
     Your chance of success is 96.3%
     
o) the Long Sword 'Elvagil' (2d5) (+12,+12) <+2>
     Found lying on the floor at 650 feet (level 13)
     
     +2 dexterity.
     +2 stealth.
     Slays trolls, orcs.
     Cannot be harmed by Acid.
     Feather Falling.  Grants the ability to see invisible things.  
     
     Combat info:
     1.3 blows/round.
     With +1 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +2 DEX you would get 1.6 blows
     Average damage/round: 48.4 vs trolls and orcs, and 30.3 vs.
     others.
     
p) a Lance of Slay Dragon (2d8) (+5,+7)
     Found lying on the floor at 850 feet (level 17)
     
     Slays dragons.
     
     Combat info:
     1.1 blows/round.
     With +5 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +2 DEX you would get 1.3 blows
     Average damage/round: 51 vs dragons and 25.5 vs. others.
     
q) a Lead-Filled Mace of Slay Evil (4d3) (+7,+5)
     Found lying on the floor in a pit at 550 feet (level 11)
     
     Slays evil creatures.
     
     Combat info:
     1.1 blows/round.
     With +2 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +2 DEX you would get 1.3 blows
     Average damage/round: 31.1 vs evil creatures and 20.3 vs. others.
     
r) a Sling of Power (x2) (+4,+16)
     Dropped by Golfimbul, the Hill Orc Chief at 850 feet (level 17)
     
s) a Long Bow (x3) (+6,+5)
     Dropped by Grishnákh, the Hill Orc at 500 feet (level 10)
     
t) 23 Arrows (1d4) (+5,+4)
u) 33 Arrows of Frost (1d4) (+3,+8)
     Branded with cold.
     
v) 22 Rounded Pebbles (1d2) (+0,+0)
     Combat info:
     Average thrown damage: 3.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       257     50'  Reached level 2
       510    100'  Killed Grip, Farmer Maggot's Dog
       510    100'  Reached level 3
       588    100'  Reached level 4
       604    100'  Killed Fang, Farmer Maggot's Dog
       743    150'  Reached level 5
      1112    150'  Reached level 6
      1808    200'  Reached level 7
      2620    250'  Reached level 8
      4075    400'  Reached level 9
      4337    450'  Reached level 10
      4824    450'  Reached level 11
      5209    500'  Killed Grishnákh, the Hill Orc
      5418    500'  Reached level 12
      6180    550'  Reached level 13
      7490    550'  Found the Phial of Galadriel
      7567    550'  Reached level 14
      8512    550'  Reached level 15
      9547    550'  Reached level 16
     10927    650'  Found the Long Sword 'Elvagil'
     11645    650'  Reached level 17
     11685    650'  Killed Orfax, Son of Boldor
     13323    750'  Reached level 18
     15062    800'  Killed Boldor, King of the Yeeks
     15062    800'  Reached level 19
     15599    850'  Found the Set of Gauntlets 'Pauraegen'
     15854    850'  Killed Nár, the Dwarf
     16390    850'  Reached level 20
     16940    850'  Killed Golfimbul, the Hill Orc Chief
     16976    850'  Killed Bullroarer the Hobbit
     18637    850'  Killed Wormtongue, Agent of Saruman
     18637    850'  Reached level 21
     19414    950'  Killed Lagduf, the Snaga
     19935    950'  Reached level 21
     19959    950'  Killed Ufthak of Cirith Ungol
     19978    950'  Found the Dagger 'Narthanc'
     20461   1000'  Reached level 22
     21900   1100'  Reached level 23
     23338   1400'  Reached level 24
     23738   1400'  Reached level 23
     24374   1500'  Reached level 24
     24674   1500'  Killed Gorbag, the Orc Captain
     25135   1500'  Reached level 25
     25772   1500'  Killed Beorn, the Shape-Changer
     26792   1800'  Reached level 26


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 21.8.2021 00:15
Last updated on 21.8.2021 00:15

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14513. on the Ladder (of 19090)
5438. on the Angband Ladder (of 6561)
36. for this player (

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On 21.8.2021 00:15 LordL wrote:
interesting dive run

On 21.8.2021 00:15 LordL wrote:
interesting dive run

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