The Angband Ladder: Ituirth, Half-Elf Warrior by Ituirth

  [Tangaria 1.5.0 Character Dump]

 Name   Ituirth       Age             35         Self  RB  CB  EB   Best
 Sex    Male          Height        5'7"  STR:     17  +0  +3  +1  18/30
 Race   Half-Elf      Weight    13st 0lb  INT:     12  +1  -2  +0     11
 Class  Warrior       Turns used:         WIS:      8  -1  -2  +0      5
 Title  Veteran       Game         17877  DEX:     15  +1  +2  +0     18
 HP     -5/252        Player       47397  CON:     15  -1  +2  +2     18
 SP     0/0           Active       33271

 Level                 21    Armor      [66,+37]    Saving Throw     42%
 Cur Exp             8377                           Stealth          Bad
 Max Exp            14449    Melee        3d7,+0    Disarm - phys.   68%
 Adv Exp             8500    To-hit        54,+4    Disarm - magic   43%
                             Blows      1.6/turn    Magic Devices     33
 Gold                2592                           Searching        53%
 Burden          116.6 lb    Shoot to-dam    +18    Infravision    90 ft
 Overweight      -39.3 lb    To-hit       51,-10    Speed         Normal
 MaxDepth     1100' (L22)    Shots      1.0/turn

 Your father was of the Avari. You are the illegitimate but acknowledged
 child of a Townsman. You are a well liked child. You have dark brown
 eyes, straight brown hair, and a fair complexion.

Resistances         Abilities
Acid:.............. Fear:..............
Elec:.............. Blnd:..............
Fire:...+.......... Conf:..............
Cold:...+....+..... Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:.............!
Shar:.............. FAct:......+.......
Nexu:..............  Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..............
 -SP:.............. Sear:....+.........
Afrd:.............. Infr:......+......+
Aggr:.............. Tunn:.............+
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
                    PLit:.....+........
                    DRed:..............
Time:.............. Move:....+.........
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> Bolg, Son of Azog hits you. (x3)
> Bolg, Son of Azog misses you.
> You feel drugged!
> *Boom!* For a moment you had stars in your eyes..
> Your eyes begin to tingle!
> You have 3 Potions of Infravision (b).
> You can see clearly again.
> Bolg, Son of Azog misses you. (x2)
> Bolg, Son of Azog hits you.
> Bolg, Son of Azog misses you.
> The uruk wakes up.
> Bolg, Son of Azog hits you.
> Bolg, Son of Azog misses you. (x2)
> Bolg, Son of Azog hits you.
> You die.

Killed by Bolg, Son of Azog.


  [Character Equipment]

a) the Short Sword 'Vathil' (3d7) (+17,+9)
     Dropped by Tom the Stone Troll at 1500 feet (level 30).

     Cannot be harmed by Acid.

     Combat info:
     1.6 blows/round.
     With +2 STR and +0 DEX you would get 2.0 blows/round.
     With +0 STR and +2 DEX you would get 2.0 blows/round.
     Average damage/round: 21.4.

b) a Long Bow of Power (x3) (+3,+18)
     Bought from a store on the surface.

c) a Ring of Protection [+8]
     Found lying on the floor of a special room at 600 feet (level 12).

d) a Ring of Resist Fire and Cold
     Dropped by a dark elven necromancer at 750 feet (level 15).

     Provides resistance to Fire, Cold.

e) an Amulet of Teleportation <+3, +1> {cursed}
     Found lying on the floor at 1050 feet (level 21).

     It randomly makes you teleport; this curse cannot be removed.
     +3 searching skill.
     +1 extra moves.

f) the Phial of Galadriel <+4> {Farmer Maggot}
     Dropped by Farmer Maggot at 300 feet (level 6).

     +4 light.
     Cannot be harmed by Fire.
     Intensity 4 light.

     When activated, it creates a radius-3 light ball around you that inflicts
     2d15 points of damage, which your device skill increases by 14 percent
     and lights up the surrounding area.
     Takes 11 to 20 turns to recharge.
     Your chance of success is 90.6%

g) Augmented Chain Mail (Dwarven) (-2) [42,+17] <+1, +2>
     Dropped by Shtukensia the Rogue at 750 feet (level 15).

     +1 strength.
     +2 constitution.
     +2 infravision.
     Cannot be harmed by Acid.
     Prevents paralysis.

h) a Cloak [1,+0]
     Found lying on the floor at 250 feet (level 5).

i) a Large Metal Shield of Resist Cold [12,+5] {Golfimbul, the Hill Orc Chief}
     Dropped by Golfimbul, the Hill Orc Chief at 600 feet (level 12).

     Provides resistance to Cold.

j) a Hard Leather Cap [2,-2]
     Dropped by a kobold archer at 200 feet (level 4).

k) a Set of Caestus (+0,+3) [5,+4]
     Found lying on the floor in a vault at 1050 feet (level 21).

l) a Pair of Iron Shod Boots [4,+3]
     Found lying on the floor of a special room at 1050 feet (level 21).

     Cannot be harmed by Fire.

m) a Shovel
     Found lying on the floor at 250 feet (level 5).


  [Character Quiver]

a) 29 Arrows (1d4) (+2,+4)
     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 120 feet away.
     Average damage/round: 73.5.
     35% chance of breaking upon contact.

b) a Magic Arrow (1d4) (+0,+0)
     Returns when thrown.

     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 120 feet away.
     Average damage/round: 61.5.

c) 40 Bolts (1d5) (+0,+0)

d) 9 Bolts (1d5) (+0,+0)

e) a Magic Bolt (1d5) (+0,+0)
     Returns when thrown.

f) a Magic Shot (1d3) (+0,+0)
     Returns when thrown.

     Combat info:
     Average thrown damage: 4.


  [Character Inventory]

a) 2 Flasks of oil

b) 3 Potions of Infravision

c) 8 Scrolls of Phase Door {@r1}

d) 6 Scrolls of Treasure Detection

e) a Scroll of Detect Invisible {@r2}

f) 3 Scrolls of Identify Rune

g) 3 Scrolls of Light

h) 4 Scrolls of Word of Recall

i) 4 Scrolls of Life

j) 5 Scrolls of Wilderness Mapping

k) a Rod of Treasure Location

l) a Wand of Confuse Monster (1 charge)

m) a Wand of Stun Monster (4 charges)

n) a Ring of Ice [+6] <+1>
     Found lying on the floor at 1050 feet (level 21).

     +1 constitution.
     Provides resistance to Cold.

o) an Amulet of Resist Acid <+1>
     Found lying on the floor at 650 feet (level 13).

     +1 constitution.
     Provides resistance to Acid.


  [House List]


a) a Ring of Open Wounds <+1> {~500}
b) a Ring of Searching <+1, +4> {~500}
c) the Scimitar of Mannar (6d2) (+14,+14) [+1] <+3> {Lobelia Sackville-Baggins}
d) Studded Leather Armour (-1) [12,-3] {~600}
e) a Long Sword (2d5) (+4,+3) {Mughash the Kobold Lord}
f) a Cutlass (1d8) (+2,+2) {~300}


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:13   150ft     4     Killed Fang, Farmer Maggot's Dog
00:00:13   150ft     5     Reached level 5
00:00:30   200ft     7     Killed Grip, Farmer Maggot's Dog
00:00:35   200ft     8     Killed Lobelia Sackville-Baggins
00:00:35   200ft     8     Found the Scimitar of Mannar
00:00:39   200ft     8     Killed Freesia
00:00:40   200ft     8     Killed Wolf, Farmer Maggot's Dog
00:00:51   250ft     9     Killed Baba Yaga
00:00:51   250ft     10    Reached level 10
00:01:40   250ft     11    Killed Bullroarer the Hobbit
00:01:48   300ft     11    Killed Farmer Maggot
00:01:48   300ft     11    Found the Phial of Galadriel
00:02:02   350ft     13    Killed Mughash the Kobold Lord
00:02:23   400ft     15    Reached level 15
00:02:39   450ft     15    Killed Wormtongue, Agent of Saruman
00:03:02   600ft     17    Killed Grishnukh, the Hill Orc
00:03:03   600ft     17    Killed Golfimbul, the Hill Orc Chief
00:03:20   700ft     19    Killed Orfax, Son of Boldor
00:03:20   700ft     19    Found the Broad Axe of Thilacir (LOST)
00:03:27   750ft     19    Killed Bloodfang, the Wolf
00:03:27   750ft     20    Reached level 20
00:03:27   750ft     20    Killed Boldor, King of the Yeeks
00:03:54   900ft     22    Killed Brodda, the Easterling
00:04:34   1050ft    22    Found the Quarterstaff 'Nar-i-vagil' (LOST)
00:04:37   1050ft    22    Killed The wounded bear
00:04:53   1100ft    24    Killed Mauhur, the Orc Captain
00:04:57   1100ft    21    Was killed by Bolg, Son of Azog


  [Options]

  [User interface]

Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Kick out when starving while at full hps     : no  (disturb_faint)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Compare equipment when examining items       : no  (expand_inspect)
Disturb when effects end                     : yes (disturb_effect_end)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)


  [Scene of Death]

...#                                                                           
...#                                                                           
####                                                                           
##                                                                             
###                                                                            
..##                                                                           
#?.########                                                                    
...##.....####         #### #####     #                                        
...##......##################>############                                     
.......#...................:.........o.....  oooo        ...                   
.......#...................:........ooo�....  ooo      .....                   
..######...################################             ##                     
..<#   #...#  ####             ######                                          
..##                                                                           
###                                                                            
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               

1100' (L22)  LF:5-? Light 5 Moves +1 Faint 3 % SInvis Infra Bloody floor       


Posted on 17.2.2021 16:14

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15873. on the Ladder (of 19090)
48. on the Tangaria Ladder (of 145)
Second best for this player (

Comments

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On 17.2.2021 17:42 tangar wrote:
Fainting from hunger, surrounded by orcs from all ends in trap-corridor... RiP

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