The Angband Ladder: Ituirth, Half-Elf Warrior by Ituirth
[Tangaria 1.5.0 Character Dump] Name Ituirth Age 35 Self RB CB EB Best Sex Male Height 5'7" STR: 17 +0 +3 +1 18/30 Race Half-Elf Weight 13st 0lb INT: 12 +1 -2 +0 11 Class Warrior Turns used: WIS: 8 -1 -2 +0 5 Title Veteran Game 17877 DEX: 15 +1 +2 +0 18 HP -5/252 Player 47397 CON: 15 -1 +2 +2 18 SP 0/0 Active 33271 Level 21 Armor [66,+37] Saving Throw 42% Cur Exp 8377 Stealth Bad Max Exp 14449 Melee 3d7,+0 Disarm - phys. 68% Adv Exp 8500 To-hit 54,+4 Disarm - magic 43% Blows 1.6/turn Magic Devices 33 Gold 2592 Searching 53% Burden 116.6 lb Shoot to-dam +18 Infravision 90 ft Overweight -39.3 lb To-hit 51,-10 Speed Normal MaxDepth 1100' (L22) Shots 1.0/turn Your father was of the Avari. You are the illegitimate but acknowledged child of a Townsman. You are a well liked child. You have dark brown eyes, straight brown hair, and a fair complexion. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:...+.......... Conf:.............. Cold:...+....+..... Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............! Shar:.............. FAct:......+....... Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:....+......... Afrd:.............. Infr:......+......+ Aggr:.............. Tunn:.............+ -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. PLit:.....+........ DRed:.............. Time:.............. Move:....+......... Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > Bolg, Son of Azog hits you. (x3) > Bolg, Son of Azog misses you. > You feel drugged! > *Boom!* For a moment you had stars in your eyes.. > Your eyes begin to tingle! > You have 3 Potions of Infravision (b). > You can see clearly again. > Bolg, Son of Azog misses you. (x2) > Bolg, Son of Azog hits you. > Bolg, Son of Azog misses you. > The uruk wakes up. > Bolg, Son of Azog hits you. > Bolg, Son of Azog misses you. (x2) > Bolg, Son of Azog hits you. > You die. Killed by Bolg, Son of Azog. [Character Equipment] a) the Short Sword 'Vathil' (3d7) (+17,+9) Dropped by Tom the Stone Troll at 1500 feet (level 30). Cannot be harmed by Acid. Combat info: 1.6 blows/round. With +2 STR and +0 DEX you would get 2.0 blows/round. With +0 STR and +2 DEX you would get 2.0 blows/round. Average damage/round: 21.4. b) a Long Bow of Power (x3) (+3,+18) Bought from a store on the surface. c) a Ring of Protection [+8] Found lying on the floor of a special room at 600 feet (level 12). d) a Ring of Resist Fire and Cold Dropped by a dark elven necromancer at 750 feet (level 15). Provides resistance to Fire, Cold. e) an Amulet of Teleportation <+3, +1> {cursed} Found lying on the floor at 1050 feet (level 21). It randomly makes you teleport; this curse cannot be removed. +3 searching skill. +1 extra moves. f) the Phial of Galadriel <+4> {Farmer Maggot} Dropped by Farmer Maggot at 300 feet (level 6). +4 light. Cannot be harmed by Fire. Intensity 4 light. When activated, it creates a radius-3 light ball around you that inflicts 2d15 points of damage, which your device skill increases by 14 percent and lights up the surrounding area. Takes 11 to 20 turns to recharge. Your chance of success is 90.6% g) Augmented Chain Mail (Dwarven) (-2) [42,+17] <+1, +2> Dropped by Shtukensia the Rogue at 750 feet (level 15). +1 strength. +2 constitution. +2 infravision. Cannot be harmed by Acid. Prevents paralysis. h) a Cloak [1,+0] Found lying on the floor at 250 feet (level 5). i) a Large Metal Shield of Resist Cold [12,+5] {Golfimbul, the Hill Orc Chief} Dropped by Golfimbul, the Hill Orc Chief at 600 feet (level 12). Provides resistance to Cold. j) a Hard Leather Cap [2,-2] Dropped by a kobold archer at 200 feet (level 4). k) a Set of Caestus (+0,+3) [5,+4] Found lying on the floor in a vault at 1050 feet (level 21). l) a Pair of Iron Shod Boots [4,+3] Found lying on the floor of a special room at 1050 feet (level 21). Cannot be harmed by Fire. m) a Shovel Found lying on the floor at 250 feet (level 5). [Character Quiver] a) 29 Arrows (1d4) (+2,+4) Combat info: 1.0 shot/round. When fired, hits targets up to 120 feet away. Average damage/round: 73.5. 35% chance of breaking upon contact. b) a Magic Arrow (1d4) (+0,+0) Returns when thrown. Combat info: 1.0 shot/round. When fired, hits targets up to 120 feet away. Average damage/round: 61.5. c) 40 Bolts (1d5) (+0,+0) d) 9 Bolts (1d5) (+0,+0) e) a Magic Bolt (1d5) (+0,+0) Returns when thrown. f) a Magic Shot (1d3) (+0,+0) Returns when thrown. Combat info: Average thrown damage: 4. [Character Inventory] a) 2 Flasks of oil b) 3 Potions of Infravision c) 8 Scrolls of Phase Door {@r1} d) 6 Scrolls of Treasure Detection e) a Scroll of Detect Invisible {@r2} f) 3 Scrolls of Identify Rune g) 3 Scrolls of Light h) 4 Scrolls of Word of Recall i) 4 Scrolls of Life j) 5 Scrolls of Wilderness Mapping k) a Rod of Treasure Location l) a Wand of Confuse Monster (1 charge) m) a Wand of Stun Monster (4 charges) n) a Ring of Ice [+6] <+1> Found lying on the floor at 1050 feet (level 21). +1 constitution. Provides resistance to Cold. o) an Amulet of Resist Acid <+1> Found lying on the floor at 650 feet (level 13). +1 constitution. Provides resistance to Acid. [House List] a) a Ring of Open Wounds <+1> {~500} b) a Ring of Searching <+1, +4> {~500} c) the Scimitar of Mannar (6d2) (+14,+14) [+1] <+3> {Lobelia Sackville-Baggins} d) Studded Leather Armour (-1) [12,-3] {~600} e) a Long Sword (2d5) (+4,+3) {Mughash the Kobold Lord} f) a Cutlass (1d8) (+2,+2) {~300} [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:13 150ft 4 Killed Fang, Farmer Maggot's Dog 00:00:13 150ft 5 Reached level 5 00:00:30 200ft 7 Killed Grip, Farmer Maggot's Dog 00:00:35 200ft 8 Killed Lobelia Sackville-Baggins 00:00:35 200ft 8 Found the Scimitar of Mannar 00:00:39 200ft 8 Killed Freesia 00:00:40 200ft 8 Killed Wolf, Farmer Maggot's Dog 00:00:51 250ft 9 Killed Baba Yaga 00:00:51 250ft 10 Reached level 10 00:01:40 250ft 11 Killed Bullroarer the Hobbit 00:01:48 300ft 11 Killed Farmer Maggot 00:01:48 300ft 11 Found the Phial of Galadriel 00:02:02 350ft 13 Killed Mughash the Kobold Lord 00:02:23 400ft 15 Reached level 15 00:02:39 450ft 15 Killed Wormtongue, Agent of Saruman 00:03:02 600ft 17 Killed Grishnukh, the Hill Orc 00:03:03 600ft 17 Killed Golfimbul, the Hill Orc Chief 00:03:20 700ft 19 Killed Orfax, Son of Boldor 00:03:20 700ft 19 Found the Broad Axe of Thilacir (LOST) 00:03:27 750ft 19 Killed Bloodfang, the Wolf 00:03:27 750ft 20 Reached level 20 00:03:27 750ft 20 Killed Boldor, King of the Yeeks 00:03:54 900ft 22 Killed Brodda, the Easterling 00:04:34 1050ft 22 Found the Quarterstaff 'Nar-i-vagil' (LOST) 00:04:37 1050ft 22 Killed The wounded bear 00:04:53 1100ft 24 Killed Mauhur, the Orc Captain 00:04:57 1100ft 21 Was killed by Bolg, Son of Azog [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Freeze screen after detecting monsters : yes (pause_after_detect) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Kick out when starving while at full hps : no (disturb_faint) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Compare equipment when examining items : no (expand_inspect) Disturb when effects end : yes (disturb_effect_end) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Scene of Death] ...# ...# #### ## ### ..## #?.######## ...##.....#### #### ##### # ...##......##################>############ .......#...................:.........o..... oooo ... .......#...................:........ooo�.... ooo ..... ..######...################################ ## ..<# #...# #### ###### ..## ### 1100' (L22) LF:5-? Light 5 Moves +1 Faint 3 % SInvis Infra Bloody floor |
Posted on 17.2.2021 16:14
15873. on the Ladder (of 19090)
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