The Angband Ladder: Jackson, Golem Warrior by <>

  [Tangaria 1.4.0 Character Dump]

 Name   Jackson       Age             14         Self  RB  CB  EB   Best
 Sex    Female        Height        6'8"  Str:     18  +4  +3  +0  18/70  18/40
 Race   Golem         Weight    16st 3lb  INT:     10  -8  -2  +0      3
 Class  Warrior       Turns used:         WIS:     10  -8  -2  +0      3
 Title  Swashbuckler  Game         20328  DEX:     12  -2  +2  +0     12
 HP     -2/273        Player       42866  CON:     16  +2  +2  +1  18/30
 SP     0/0           Active       17203

 Level                 20    Armor      [50,+15]    Saving Throw     45%
 Cur Exp             5941                           Stealth          Bad
 Max Exp             5941    Melee        1d6,+6    Disarm - phys.   45%
 Adv Exp             6750    To-hit       58,-18    Disarm - magic   26%
                             Blows      2.7/turn    Magic Devices     16
 Gold               10122                           Searching        44%
 Burden          100.7 lb    Shoot to-dam     +0    Infravision     0 ft
 Overweight      -67.2 lb    To-hit       48,-21    Speed              9
 MaxDepth      700' (L14)    Shots      0.0/turn

 You do not know your origin yet.

Resistances         Abilities
Acid:........+..... Fear:..............
Elec:....+......... Blnd:..............
Fire:......-....... Conf:..............
Cold:......+....... Stun:..............
Pois:.............+ HLif:..............
Lite:..............  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:..+..........+
Shar:.............. FAct:.............+
Nexu:..............  Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:...+..........
 -SP:.............. Sear:...+..........
Afrd:.............! Infr:..............
Aggr:.............. Tunn:.............+
-Tel:..............  Spd:.............-
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
                    PLit:..............
                    DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> Something makes scary noises.
> You are terrified!
> Something bites you.
> You feel a wall blocking your way.
> Something claws you.
> It tries to cast a spell, but fails.
> You hear some things appear nearby!
> You hear something appear nearby.
> You are too afraid to attack something! (x3)
> Something claws you.
> Something bites you.
> You have been given a graze.
> You are too afraid to attack something! (x2)
> Something claws you.
> You die.

Killed by a giant red scorpion.


  [Character Equipment]

a) a Rapier (1d6) (+3,+3)
     Found lying on the floor at 400 feet (level 8).

     Combat info:
     2.7 blows/round.
     With +1 STR and +0 DEX you would get 3.0 blows/round.
     With +0 STR and +5 DEX you would get 3.0 blows/round.
     Average damage/round: 26.3.

c) a Ring of See Invisible
     Bought from a store on the surface.

     Grants the ability to see invisible things.

d) a Ring of Searching <+1, +4>
     Dropped by a dark elven necromancer at 500 feet (level 10).

     +1 stealth.
     +4 searching skill.

e) an Amulet of Resist Lightning <+1>
     Found lying on the floor at 550 feet (level 11).

     +1 constitution.
     Provides resistance to Lightning.

f) a Wooden Torch (3562 turns)
     Intensity 2 light.

g) Chain Mail (-2) [32,-4] {cursed}
     Bought from a store on the surface.

     It makes you vulnerable to fire attacks, but resistant to cold.
     Provides resistance to Cold.
     Makes you vulnerable to Fire.

h) a Cloak [1,+0]
     Dropped by a dark elven warrior at 550 feet (level 11).

i) a Leather Shield of Resist Acid [8,+3]
     Bought from a store on the surface.

     Provides resistance to Acid.
     Cannot be harmed by Acid.

j) an Iron Helm [7,+3]
     Bought from a store on the surface.

k) a Set of Leather Gloves [1,+2]
     Bought from a store on the surface.

l) a Pair of Leather Sandals [1,+3]
     Dropped by a large kobold at 450 feet (level 9).

m) a Spade
     An inheritance from your family.


  [Character Quiver]

a) 26 Arrows (1d4) (+0,+0)


  [Character Inventory]

a) 4 Mushrooms of Toadstool

b) 3 Flasks of oil

c) a Potion of Neutralize Poison

d) 8 Potions of Slowness
     It can be thrown at creatures with damaging effect.

e) a Potion of Water

f) 4 Scrolls of Phase Door

g) 5 Scrolls of Identify Rune

h) a Scroll of Deep Descent

i) 11 Scrolls of Blessing

j) a Scroll of Life

k) a Scroll of Word of Recall (rugged)

l) a Ring of Protection [+6]
     Found lying on the floor of a special room at 500 feet (level 10).

m) an Amulet of Teleportation <+5, +1> {cursed}
     Found lying on the floor at 550 feet (level 11).

     It randomly makes you teleport; this curse cannot be removed.
     +5 searching skill.
     +1 extra moves.

n) 2 Wooden Torches (5000 turns)
     Intensity 2 light.

o) a Set of Leather Gloves of Free Action [1,+7] {Golfimbul, the Hill Orc Chief
     Dropped by Golfimbul, the Hill Orc Chief at 600 feet (level 12).

     Prevents paralysis.

p) a Cutlass of Slay Animal (1d8) (+5,+7)
     Bought from a store on the surface.

     Slays animals.

     Combat info:
     1.1 blows/round.
     With +1 STR and +0 DEX you would get 1.3 blows/round.
     With +0 STR and +5 DEX you would get 1.3 blows/round.
     Average damage/round: 22.8 vs animals and 17.3 vs. others.

q) a Trident (1d10) (+4,+4)
     Found lying on the floor at 500 feet (level 10).

     Combat info:
     1.6 blows/round.
     With +1 STR and +0 DEX you would get 2.0 blows/round.
     With +0 STR and +5 DEX you would get 2.0 blows/round.
     Average damage/round: 21.

r) a Deed of Property


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:07   100ft     3     Killed Grip, Farmer Maggot's Dog
00:00:08   100ft     5     Reached level 5
00:00:42   200ft     6     Killed Farmer Maggot
00:00:43   200ft     7     Killed Fang, Farmer Maggot's Dog
00:00:59   350ft     9     Killed Mughash the Kobold Lord
00:00:59   350ft     10    Reached level 10
00:01:04   350ft     11    Killed Vort the Kobold Queen
00:01:35   400ft     13    Killed Lagduf, the Snaga
00:01:36   400ft     13    Killed Wormtongue, Agent of Saruman
00:01:36   400ft     14    Found the Phial of Undeath
00:01:43   450ft     14    Killed The wounded bear
00:01:45   450ft     15    Reached level 15
00:04:01   400ft     15    Killed Wolf, Farmer Maggot's Dog
00:04:10   450ft     16    Killed Brodda, the Easterling
00:04:27   500ft     16    Killed Bloodfang, the Wolf
00:05:00   500ft     17    Killed Orfax, Son of Boldor
00:05:19   600ft     18    Killed Grishnukh, the Hill Orc
00:05:20   600ft     19    Killed Golfimbul, the Hill Orc Chief
00:05:20   600ft     19    Killed Bullroarer the Hobbit
00:05:31   650ft     20    Reached level 20
00:05:38   650ft     20    Was killed by a giant red scorpion


  [Options]

  [User interface]

Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Kick out when starving while at full hps     : no  (disturb_faint)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)


  [Scene of Death]

                                                                               
                              ..#                                              
                              ..#                                              
                              \.                                               
                             #..                                               
                             #..                                               
                             #                                                 
                             #                                                 
                                                                      #########
                             #                                       ##>#.#<#.#
                             #� #                                     >........
                             #  #                                    ##.#.#.#.#
                                #                                    #.........
                             #$.#                                    ##.#.#.#.#
                             #..#                                    #>........
                             #..~                     ..             ########..
                             #....                    ..                    #..
                             ##_..                   #..#                   #..
                             .....                    ..#                   #..
                            ~.....                   #..#                   #..
                            #..#                     #..#                   #..

650' (L13)   LF:4-? Light 2 Haste Blind Afraid Graze Fed 16 % Open floor       


Posted on 28.10.2020 15:02

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16245. on the Ladder (of 18973)
55. on the Tangaria Ladder (of 142)
Third best for this player (

Comments

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On 28.10.2020 15:02 wrote:
gg

On 28.10.2020 16:13 tangar wrote:
Haste Blind Afraid Graze... what a life :D

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