The Angband Ladder: AntonSi50, Dwarf Archer by Antom Silkworm

  [Tangaria 1.5.0 Character Dump]

 Name   AntonSi50     Age             43         Self  RB  CB  EB   Best
 Sex    Male          Height        3'9"  STR:     17  +2  -1  +0     18
 Race   Dwarf         Weight     9st 0lb  INT:     11  -3  -2  +0      6
 Class  Archer        Turns used:         Wis:     11  +2  -1  +0     12      8
 Title  Dead Shot     Game          7457  DEX:     12  -2  +3  +0     13
 HP     -7/164        Player       17236  CON:     17  +2  +1  +0  18/20
 SP     0/0           Active        9109

 Level                 14    Armor        [1,+2]    Saving Throw     48%
 Cur Exp             1632                           Stealth         Poor
 Max Exp             1632    Melee        1d1,+2    Disarm - phys.   41%
 Adv Exp             1750    To-hit        23,+1    Disarm - magic   30%
                             Blows      1.1/turn    Magic Devices     44
 Gold                1707                           Searching        28%
 Burden           44.3 lb    Shoot to-dam     +0    Infravision    50 ft
 Overweight      -75.6 lb    To-hit        53,+1    Speed         Normal
 MaxDepth      600' (L12)    Shots      1.6/turn

 You are one of two children of a Dwarven Miner. You are a credit to the
 family. You have dark brown eyes, straight black hair, a one foot
 beard, and a dark complexion.

Resistances         Abilities
Acid:.............. Fear:..............
Elec:.............. Blnd:.............+
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..............
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:.............+
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:.............+
Frag:.............. Mght:..............
LTel:.............. PLit:..............
                    DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> You have no more Tulwars (2d4) (+5,+5) {Farmer Maggot} (a).
> You feel resistant to confusion!
> You feel much better.
> You have 2 Potions of Cure Light Wounds (f).
> The priest points at you and curses!
> You are no longer resistant to confusion.
> The Easterling warrior hits you. (x2)
> You feel resistant to confusion!
> You feel much better.
> You have a Potion of Cure Light Wounds (f).
> The priest casts a ball of light.
> You resist the effect!
> You are no longer resistant to confusion.
> The Easterling warrior hits you. (x2)
> You die.

Killed by an Easterling warrior.


  [Character Equipment]

b) a Long Bow (x3) (+0,+0)
     Found lying on the floor at 500 feet (level 10).

f) a Wooden Torch (4759 turns)
     Dropped by a gallant at 400 feet (level 8).

     Intensity 2 light.

h) a Cloak [1,+2]
     Found lying on the floor at 400 feet (level 8).

m) a Spade
     An inheritance from your family.


  [Character Quiver]

a) 21 Bolts (1d5) (+3,+2) {Baba Yaga}


  [Character Inventory]

a) 4 Mushrooms of Emergency

b) 3 Rations of Food

c) a Pint of Fine Wine

d) a Pint of Fine Ale

e) a Flask of oil

f) a Potion of Cure Light Wounds

g) 9 Potions of Cure Serious Wounds

h) 2 Potions of Neutralize Poison

i) a Potion of Speed

j) 6 Scrolls of Phase Door

k) 2 Scrolls of Word of Recall

l) 2 Scrolls of Life

m) 5 Scrolls of Treasure Detection

n) 2 Wands of Light (30 charges)

o) a Wand of Heal Monster (20 charges)

p) an Amulet of Teleportation <+5, +10> {cursed}
     Found lying on the floor of a special room at 550 feet (level 11).

     It randomly makes you teleport; this curse cannot be removed.
     +5 searching skill.
     +10 movement speed.

q) a Short Bow (x2) (+7,+3)
     Bought from a store on the surface.

r) a Deed of Property


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:06   100ft     2     Killed Farmer Maggot
00:00:11   150ft     3     Killed Fang, Farmer Maggot's Dog
00:00:14   200ft     5     Reached level 5
00:00:22   200ft     7     Killed Grip, Farmer Maggot's Dog
00:00:38   350ft     10    Reached level 10
00:02:04   550ft     14    Was killed by an Easterling warrior


  [Options]

  [User interface]

Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

                                                                               
                                                                               
                                                                               
                                                                               
                                       .                                       
                                      ..                                       
                                      ..#                                      
                                      ..#                                      
                                     #..>                                      
                                     #..#                                      
                                     #.�##                                     
                        #######      #'p~#                                     
                        #.....#      .pp.p                                     
                        #..#..#      ..#..#                                    
                        #.?...#      .....                                     
                        #..#..#  ###'#####                                     
                        #.....#.......                                         
                        #..#..'..#..#..#                                       
                        #.....#.........                                       
                        ##############                                         
                                                                               

550' (L11)   LF:3-? Light 4 Fed 46 % Open floor                                


Posted on 28.4.2021 23:05
Last updated on 28.4.2021 23:05

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17540. on the Ladder (of 19090)
79. on the Tangaria Ladder (of 145)
27. for this player (

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On 4.5.2021 11:58 tangar wrote:
Almost made it to the stairs..

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