The Angband Ladder: Shinchi II, Kobold Archer by <I11ice@yandex.ru>

  [Tangaria 1.5.0 Character Dump]

 Name   Shinchi II    Age             20         Self  RB  CB  EB   Best
 Sex    Male          Height        2'5"  STR:     13  -1  -1  +0     11
 Race   Kobold        Weight    3st 12lb  INT:     11  -1  -2  +0      8
 Class  Archer        Turns used:         WIS:     13  +0  -1  +0     12
 Title  Dead Shot     Game          2350  DEX:     17  +2  +3  +0  18/40
 HP     -2/98         Player        6096  CON:     15  +2  +1  +0     18
 SP     0/0           Active        4099

 Level                 11    Armor        [2,+8]    Saving Throw     36%
 Cur Exp              763                           Stealth    Very Good
 Max Exp              763    Melee        1d6,-5    Disarm - phys.   54%
 Adv Exp              812    To-hit        15,-2    Disarm - magic   38%
                             Blows      1.6/turn    Magic Devices     35
 Gold                1172                           Searching        33%
 Burden           41.3 lb    Shoot to-dam     +0    Infravision    50 ft
 Overweight      -36.6 lb    To-hit        50,-2    Speed         Normal
 MaxDepth       350' (L7)    Shots      1.4/turn

 You are the largest of a litter of 6 pups. Your father was a shaman,
 and Your mother was a cook. You have light brown eyes, a dark brown
 hide, and small, sharp teeth.

Resistances         Abilities
Acid:.............. Fear:..............
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............+ HLif:..............
Lite:..............  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..............
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:.............+
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:.............+
Frag:.............. Mght:..............
LTel:.............. PLit:..............
                    DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> Lagduf, the Snaga hits you. (x4)
> You are no longer resistant to confusion.
> You feel resistant to confusion!
> You feel much better.
> You have 18 Potions of Cure Light Wounds {@q1} (b).
> Lagduf, the Snaga hits you. (x4)
> You are no longer resistant to confusion.
> You feel resistant to confusion!
> You feel much better.
> You have 17 Potions of Cure Light Wounds {@q1} (b).
> Lagduf, the Snaga hits you. (x4)
> You are no longer resistant to confusion.
> You miss Lagduf, the Snaga.
> Lagduf, the Snaga hits you. (x4)
> You die.

Killed by Lagduf, the Snaga.


  [Character Equipment]

a) a Rapier (1d6) (+0,+0)
     Obtained from NomadRJ. Rumoured to be found lying on the floor of a
     special room at 250 feet (level 5).

     Combat info:
     1.6 blows/round.
     With +7 STR and +0 DEX you would get 2.0 blows/round.
     With +0 STR and +2 DEX you would get 2.0 blows/round.
     Average damage/round: 3.3 vs creatures not resistant to poison and 0 vs.
     others.

b) a Short Bow (x2) (+0,+0)
     An inheritance from your family.

f) a Rusty Lantern (1282 turns)
     An inheritance from your family.

     Cannot be harmed by Fire.
     Intensity 3 light.

h) a Cloak [1,+0]
     Found lying on the floor of a special room at 200 feet (level 4).

l) a Pair of Leather Sandals [1,+6]
     Dropped by a green naga at 300 feet (level 6).

m) a Spade
     An inheritance from your family.


  [Character Quiver]

a) 27 Old Arrows (1d4) (+0,+0)
     Combat info:
     1.4 shots/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 14 vs creatures not resistant to poison and 7 vs.
     others.
     35% chance of breaking upon contact.


  [Character Inventory]

a) a Flask of oil

b) 17 Potions of Cure Light Wounds {@q1}

c) 2 Potions of Neutralize Poison

d) a Potion of Heroism

e) a Potion of Water

f) 2 Scrolls of Identify Rune

g) 2 Scrolls of Light

h) a Scroll of Darkness

i) a Scroll of Remove Hunger (tattered)

j) a Scroll of Word of Recall (rugged)

k) a Wooden Torch (5000 turns)
     Found lying on the floor at 100 feet (level 2).

     Intensity 2 light.

l) a Sling (x2) (+5,+6)
     Found lying on the floor at 250 feet (level 5).

m) a Deed of Property


  [Home Inventory]

a) a Lead Wand

b) 3 Daggers (1d4) (+0,+0)
     Combat info:
     1.6 blows/round.
     With +7 STR and +0 DEX you would get 2.0 blows/round.
     With +0 STR and +2 DEX you would get 2.0 blows/round.
     Average damage/round: 0.
     Average thrown damage: 15 vs creatures not resistant to poison and 7.5
     vs. others.

c) a Main Gauche (1d5) (+0,+0)
     Obtained from NomadRJ. Rumoured to be found lying on the floor at 200
     feet (level 4).

     Combat info:
     1.6 blows/round.
     With +7 STR and +0 DEX you would get 2.0 blows/round.
     With +0 STR and +2 DEX you would get 2.0 blows/round.
     Average damage/round: 1.6 vs creatures not resistant to poison and 0 vs.
     others.


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:08   150ft     3     Killed Grip, Farmer Maggot's Dog
00:00:12   250ft     5     Reached level 5
00:00:31   300ft     8     Killed Bullroarer the Hobbit
00:00:34   300ft     10    Reached level 10
00:00:39   350ft     11    Was killed by Lagduf, the Snaga


  [Options]

  [User interface]

Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                 .   ^%%%%                                     
                                      ....                                     
                                      .{...                                    
                                     ^^{..^                                    
                                     ^.o{^:                                    
                                     ^#�.^                                     
                                      #..^^                                    
                                      ^#..^                                    
                                      ^..^^                                    
                                      ^..^                                     
                                      ^..^                                     
                                      ^..^                                     
                                      ^^.^                                     
                                      ^:>^^^                                   
                                     ^^.^..^                                   
                                    ^^.^^^.^.^^^^^                             

350' (L7)    LF:3-? Light 3 Stun Fed 57 % Dirt                                 


Posted on 19.4.2021 21:36

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18032. on the Ladder (of 19090)
100. on the Tangaria Ladder (of 145)

Comments

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On 20.4.2021 08:52 tangar wrote:
Kobold killed by snaga... competition for resources in the dungeons *grins*

I suppose your ?Phase doors ended.. without them early archer as good as dead

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