The Angband Ladder: Tangar, Barbarian Archer by tangar

  [Tangaria 1.4.0 Character Dump]

 Name   Tangar        Age             17         Self  RB  CB  EB   Best
 Sex    Male          Height        7'2"  STR:     17  +2  -1  +0     18
 Race   Barbarian     Weight    14st 6lb  INT:     10  -4  -2  +0      4
 Class  Archer        Turns used:         WIS:     10  -3  -1  +0      6
 Title  Dead Shot     Game          3022  DEX:     17  +1  +3  +0  18/30
 HP     -5/149        Player        8579  CON:     14  +1  +1  +0     16
 SP     0/0           Active        6248

 Level                 13    Armor      [25,+37]    Saving Throw     39%
 Cur Exp             1139                           Stealth          Bad
 Max Exp             1139    Melee        2d5,+5    Disarm - phys.   42%
 Adv Exp             1375    To-hit        22,+8    Disarm - magic   26%
                             Blows      1.1/turn    Magic Devices     17
 Gold                1077                           Searching        26%
 Burden          110.3 lb    Shoot to-dam     +5    Infravision    10 ft
 Overweight       -9.6 lb    To-hit        53,+6    Speed             -5
 MaxDepth      600' (L12)    Shots      1.6/turn

 You do not know your origin yet.

Resistances         Abilities
Acid:.............. Fear:.............+
Elec:.............. Blnd:..............
Fire:......-....... Conf:..............
Cold:......+....... Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:.............-
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:..............
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:.............+
Frag:.............. Mght:..............
                    PLit:..............
                    DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> You no longer feel bold.
> The umber hulk gazes at you.
> You are more confused!
> The umber hulk hits you. (x2)
> The umber hulk misses you.
> You are confused.
> You have 12 charges remaining.
> The umber hulk hits you.
> The umber hulk misses you.
> The umber hulk bites you.
> The umber hulk gazes at you.
> You are more confused!
> The umber hulk hits you. (x2)
> The umber hulk bites you.
> You die.

Killed by an umber hulk.


  [Character Equipment]

a) a Broad Sword of Slay Undead (2d5) (+5,+3) {Lobelia Sackville-Baggins}
     Dropped by Lobelia Sackville-Baggins at 100 feet (level 2).

     Slays undead.

     Combat info:
     1.1 blows/round.
     With +2 STR and +0 DEX you would get 1.3 blows/round.
     With +0 STR and +1 DEX you would get 1.3 blows/round.
     Average damage/round: 27.9 vs undead, 20.7 vs creatures not resistant to
     poison, and 13.3 vs. others.

b) a Short Bow (x2) (+3,+5) {@O}
     Bought from a store on the surface.

f) an Old Lantern (4405 turns)
     Dropped by a scruffy looking hobbit at 200 feet (level 4).

     Intensity 3 light.

g) Hard Leather Armour (-1) [16,-3] {cursed}
     Bought from a store on the surface.

     It makes you vulnerable to fire attacks, but resistant to cold.
     Provides resistance to Cold.
     Makes you vulnerable to Fire.

i) a Small Metal Shield [5,+0]
     Bought from a store on the surface.

j) a Hard Leather Cap [2,+0] {@w0}
     Found lying on the floor at 250 feet (level 5).

k) a Set of Leather Gloves [1,-1] {@w0}
     Found lying on the floor at 100 feet (level 2).

l) a Pair of Leather Sandals [1,-1]
     Found lying on the floor at 350 feet (level 7).

m) a Spade
     An inheritance from your family.


  [Character Quiver]

a) 23 Arrows (1d4) (+0,+0) {@f9}
     Combat info:
     1.6 shots/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 48.3 vs creatures not resistant to poison and 24.1
     vs. others.
     35% chance of breaking upon contact.

b) 40 Arrows (1d4) (+0,+0) {@f1}
     Combat info:
     1.6 shots/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 48.3 vs creatures not resistant to poison and 24.1
     vs. others.
     35% chance of breaking upon contact.

c) 4 Arrows (1d4) (+0,+0) {@f1}
     Combat info:
     1.6 shots/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 48.3 vs creatures not resistant to poison and 24.1
     vs. others.
     35% chance of breaking upon contact.

d) 32 Arrows (1d4) (+7,+1) {@f9}
     Combat info:
     1.6 shots/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 55 vs creatures not resistant to poison and 27.5
     vs. others.
     35% chance of breaking upon contact.

e) 27 Arrows (1d4) (+4,+6) {@f9}
     Combat info:
     1.6 shots/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 87.3 vs creatures not resistant to poison and 43.6
     vs. others.
     35% chance of breaking upon contact.

f) 40 Old Arrows (1d4) (+0,+0)
     Combat info:
     1.6 shots/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 48.3 vs creatures not resistant to poison and 24.1
     vs. others.
     35% chance of breaking upon contact.

g) 11 Old Arrows (1d4) (+0,+0)
     Combat info:
     1.6 shots/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 48.3 vs creatures not resistant to poison and 24.1
     vs. others.
     35% chance of breaking upon contact.


  [Character Inventory]

a) 14 Scrolls of Phase Door {@r9}

b) 2 Scrolls of Detect Invisible {@r2}

c) 4 Scrolls of Deep Descent

d) a Scroll of Remove Hunger (tattered) {@r5}

e) a Scroll of Word of Recall (rugged) {@r8}

f) a Wand of Hold Monster (4 charges) {@U5}

g) a Wand of Light (5 charges) {@U1}

h) a Wand of Wonder (12 charges) {@U4}
     Cannot be harmed by Lightning.

i) 2 Staves of Cure Light Wounds (0 charges) {@U2}

j) a Deed of Property


  [Home Inventory]

a) 4 Rations of Food


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:05   100ft     3     Killed Lobelia Sackville-Baggins
00:00:08   100ft     5     Reached level 5
00:00:10   250ft     6     Killed Grip, Farmer Maggot's Dog
00:00:11   250ft     6     Killed Wolf, Farmer Maggot's Dog
00:00:16   250ft     7     Killed Fang, Farmer Maggot's Dog
00:00:22   350ft     10    Reached level 10
00:00:50   600ft     13    Was killed by an umber hulk


  [Options]

  [User interface]

Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Kick out when starving while at full hps     : no  (disturb_faint)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : yes (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)


  [Scene of Death]

                  ^^.....^^        ^...^^^...                                  
                   ^^^^^^^         ^^..^ ^..^                                  
                                    :^^^ ^..^                                  
                                         ^..^                                  
                                         ^..^                                  
                                         ^..#                                  
                                         ^..#                                  
                                         ^..#                                  
                                         ^..##                                 
                                       #^^...^^^                               
                                       ^..�X{....                              
                                       #.......^^                              
                                       ..........                              
                                      ..........*                              
                                      ......"...^                              
                                      ^^.......^^                              
                                       ^.......^                               
                                       ^^^...^#^                               
                                         ^^^^^                                 
                                                                               
                                                                               

600' (L12)   LF:5-? Light 4 Confused Fed 69 % Stone                            


Posted on 16.7.2020 19:51

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17738. on the Ladder (of 19092)
90. on the Tangaria Ladder (of 145)
22. for this player (

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On 16.7.2020 20:07 tangar wrote:
An interesting life... not fair, but interesting.

Video: https://youtu.be/Jr331oSwxsk

:D Come to play multiplayer roguelike @ https://tangaria.com !
Discord: https://discord.gg/zBNG369

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