The Angband Ladder: Solidus, Werewolf Monk by Solidus

  [Tangaria 1.5.0 Character Dump]

 Name   Solidus       Age             16         Self  RB  CB  EB   Best
 Sex    Male          Height        5'9"  STR:     17  +1  +1  +2  18/30
 Race   Werewolf      Weight   12st 13lb  INT:     10  -1  -2  +0      7
 Class  Monk          Turns used:         WIS:     10  -3  +0  +0      7
 Title  Master        Game         32444  DEX:  18/02  +0  +2  +0  18/22
 HP     -77/393       Player       78055  CON:     13  +1  +1  +1     16
 SP     0/0           Active       43318

 Level                 30    Armor      [18,+98]    Saving Throw     60%
 Cur Exp           105483                           Stealth          Bad
 Max Exp           108367    Melee       4d6,+35    Disarm - phys.   59%
 Adv Exp           125000    To-hit       63,+26    Disarm - magic   32%
                             Blows      4.0/turn    Magic Devices     55
 Gold               28431                           Searching        73%
 Burden          103.8 lb    Shoot to-dam     +0    Infravision    60 ft
 Overweight      -52.1 lb    To-hit       46,+26    Speed              5
 MaxDepth     1450' (L29)    Shots      0.0/turn

 You do not know your origin yet.

Resistances         Abilities
Acid:.............. Fear:.............+
Elec:.............. Blnd:..............
Fire:.............. Conf:.............+
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:..........+..-  Rgn:.............+
Dark:..............  ESP:..............
Soun:.............. SInv:.........+....
Shar:.............. FAct:..........+..+
Nexu:..............  Lev:.............+
Neth:.........+.... SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:.............-
 -SP:.............. Sear:..............
Afrd:.............. Infr:....+........+
Aggr:.............. Tunn:............++
-Tel:..............  Spd:............++
-Exp:.............. Blow:.............+
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..........+...
                    DRed:..............
Time:.............. Move:.............+
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:.............+
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> You hit the ancient white dragon with a jump kick.
> You miss the ancient white dragon. (x2)
> You strike the ancient white dragon with your elbow.
> The ancient white dragon bleeds from open wounds!
> The ancient white dragon is stunned.
> The ancient white dragon misses you.
> The ancient white dragon claws you.
> The ancient white dragon misses you.
> The blink dog commands you to return.
> You strike the blink dog with your elbow.
> You have slain the blink dog.
> You have 8 Scrolls of Phase Door (j).
> You hear a whooshing roar.
> You are hit by cold!
> You die.

Killed by an ancient white dragon.


  [Character Equipment]

c) a Ring of Damage (+0,+10)
     Found lying on the floor in a vault at 1200 feet (level 24).

d) a Ring of Protection [+15]
     Dropped by an Angel at 1400 feet (level 28).

e) an Amulet of Infravision <+1, +2>
     Dropped by an ogre at 750 feet (level 15).

     +1 constitution.
     +2 infravision.

f) a Lamp (10130 turns)
     Dropped by an Easterling champion at 1450 feet (level 29).

     Cannot be harmed by Fire.
     Intensity 4 light.

h) a Cloak [1,+6]
     Found lying on the floor at 1400 feet (level 28).

i) a Leather Shield [8,+5]
     Found lying on the floor of a special room at 1400 feet (level 28).

j) the Iron Helm of Valdos [7,+12] {Sangahyando of Umbar}
     Dropped by Sangahyando of Umbar at 1200 feet (level 24).

     Provides resistance to Nether.
     Cannot be harmed by Acid.
     Grants the ability to see invisible things.

k) the Set of Leather Gloves 'Cammithrim' (+5,+5) [1,+10] <+1> {Shtukensia the 
     Dropped by Shtukensia the Rogue at 750 feet (level 15).

     +1 light.
     Provides resistance to Light.
     Cannot be harmed by Acid, Fire.
     Sustains constitution.
     Prevents paralysis.

     When aimed, it shoots a bolt or beam of magical energy that inflicts 3d4
     points of damage, which your device skill increases by 22% for an average
     of 8.5 damage.
     Takes 3 turns to recharge at your current speed.
     Your chance of success is 93.0%

l) a Pair of Leather Sandals [1,+5] {Uldor the Accursed}
     Dropped by Uldor the Accursed at 1400 feet (level 28).

m) the Shovel of Fast Digging <+2> {Angamait of Umbar}
     Dropped by Angamait of Umbar at 1200 feet (level 24).

     +2 strength.
     +2 tunneling.
     +2 speed.


  [Character Quiver]

a) 22 Rounded Pebbles (1d2) (+5,+4)
     Combat info:
     Average thrown damage: 22.8.

b) 12 Rocks of Slay Dragon (1d6) (+3,+3) {Wormtongue, Agent of Saruman}
     Slays dragons.
     Branded with stunning.

     Combat info:
     Average thrown damage: 80.8 vs dragons, 26.9 vs creatures not resistant to
     stunning, and 26.9 vs. others.

c) 4 Boomerangs (1d6) (+0,+0)
     Returns when thrown.

     Combat info:
     Average thrown damage: 14.4.


  [Character Inventory]

a) 2 Mushrooms of Fast Recovery

b) 4 Mushrooms of Clear Mind

c) 4 Rations of Food

d) 3 Flasks of oil

e) 14 Potions of Cure Serious Wounds {@q1}

f) a Potion of Smartness

g) 9 Potions of Berserk Strength

h) a Potion of Resist Heat

i) 3 Potions of Resist Poison

j) 8 Scrolls of Phase Door

k) a Scroll of Enchant Armour

l) 2 Scrolls of Remove Curse

m) 2 Scrolls of Remove Hunger

n) 4 Scrolls of Identify Rune

o) 4 Scrolls of Word of Recall

p) 5 Scrolls of Blessing

q) a Rod of Fire Bolts

r) a Rod of Curing {@z1}

s) 2 Rings of Resist Fire and Cold
     Provides resistance to Fire, Cold.

t) a Ring of Light <+2, +1>
     Found lying on the floor of a cavern at 1400 feet (level 28).

     +2 searching skill.
     +1 light.
     Provides resistance to Light.

u) a Ring of Damage (+0,+9)
     Found lying on the floor of a cavern at 1400 feet (level 28).

v) the Beaked Axe of Theoden (2d8) (+8,+10) <+3> {Angamait of Umbar}
     +3 wisdom.
     +3 constitution.
     Slays dragons.
     Cannot be harmed by Acid, Fire.
     Grants telepathy.

     When aimed, it inflicts 120 points of damage on a single creature that is
     not undead, a demon, a golem, an elemental or a vortex.
     Takes 60 turns to recharge at your current speed.
     Your chance of success is 91.6%

     Combat info:
     This weapon should be wielded with both hands.
     4.0 blows/round.
     Average damage/round: 303.2 vs dragons, 224 vs creatures not resistant to
     cutting, and 224 vs. others.


  [Home Inventory]

a) 5 Flasks of oil

b) 6 Potions of Cure Light Wounds {@q1}

c) 10 Potions of Cure Serious Wounds {@q1}

d) 2 Potions of Restore Mana

e) 7 Potions of True Seeing

f) 16 Scrolls of Phase Door

g) 2 Scrolls of Treasure Detection

h) 4 Scrolls of Detect Invisible

i) 5 Scrolls of Identify Rune

j) 7 Scrolls of Word of Recall

k) 2 Scrolls of Word of Recall (rugged)

l) 3 Wands of Lightning Bolts (27 charges) {@a1}
     Cannot be harmed by Lightning.

m) 2 Wands of Slow Monster (9 charges)

n) 2 Wands of Wonder (17 charges)
     Cannot be harmed by Lightning.

o) 7 Staves of Detect Invisible (104 charges)

p) 3 Staves of Detect Evil (30 charges)

q) a Ring of Searching <+1, +4>
     Dropped by a kobold at 450 feet (level 9).

     +1 stealth.
     +4 searching skill.

r) a Ring of Resist Fire and Cold
     Provides resistance to Fire, Cold.

s) a Ring of Damage (+0,+9)
     Found lying on the floor at 1450 feet (level 29).

t) a Ring of Protection [+11]
     Dropped by an ogre at 1350 feet (level 27).

u) a Ring of Protection [+8]

v) a Ring of Escaping <+3> {cursed}
     Found lying on the floor at 750 feet (level 15).

     It makes you hallucinate sometimes; this curse cannot be removed.
     +3 speed.
     Makes you afraid of melee, and worse at shooting and casting spells.

w) an Amulet of Resist Acid <+1>
     Found lying on the floor in a vault at 1200 feet (level 24).

     +1 constitution.
     Provides resistance to Acid.

x) the Trident of Telumhar (1d10) (+11,+17) <+1> {It, ??}
     You do not know the full extent of this item's powers.
     +1 constitution.
     Provides protection from confusion.
     Cannot be harmed by Acid, Fire.

     Combat info:
     4.0 blows/round.
     Average damage/round: 237.2 vs creatures not resistant to cutting and
     237.2 vs. others.


  [House List]


a) a Scroll of Enchant Weapon To-Dam {for sale 200}
b) a Scroll of Remove Hunger (tattered)
c) an Amulet of Teleportation <+3, +10> {cursed}
d) a Ring of Protection [+12]
e) a Ring of Searching <+1, +3>
f) a Ring of Digging <+1, +4> (charging)
g) a Lantern (7500 turns)
h) a Ring of Resist Fire and Cold {for sale 1100}
i) a Ring of Protection [+8] {for sale 350}
j) 3 Scrolls of Enchant Weapon To-Hit {for sale 200}
k) a Lantern (7500 turns) {for sale 300}


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:01   100ft     1     Killed Farmer Maggot
00:00:03   100ft     3     Killed Fang, Farmer Maggot's Dog
00:00:03   100ft     5     Reached level 5
00:00:18   200ft     7     Killed Wolf, Farmer Maggot's Dog
00:00:19   250ft     8     Killed Freesia
00:00:20   250ft     8     Killed Baba Yaga
00:00:36   200ft     10    Reached level 10
00:00:39   250ft     10    Killed Grip, Farmer Maggot's Dog
00:00:40   250ft     10    Killed Lobelia Sackville-Baggins
00:00:59   500ft     12    Killed Grishnukh, the Hill Orc
00:01:05   400ft     14    Killed Lagduf, the Snaga
00:01:05   400ft     14    Killed Brodda, the Easterling
00:01:05   400ft     14    Found the Metal Cap of Thengel (LOST)
00:01:14   250ft     15    Reached level 15
00:01:33   450ft     15    Killed Wormtongue, Agent of Saruman
00:01:51   750ft     17    Killed Shtukensia the Rogue
00:01:51   750ft     17    Found the Set of Leather Gloves 'Cammithrim'
00:01:53   750ft     17    Killed Ufthak of Cirith Ungol
00:02:04   650ft     19    Killed The wounded bear
00:02:05   650ft     19    Killed Mughash the Kobold Lord
00:02:08   450ft     20    Reached level 20
00:02:11   450ft     20    Killed Vort the Kobold Queen
00:02:15   400ft     20    Killed Smeagol
00:02:28   850ft     21    Killed Ulfast, Son of Ulfang
00:02:34   900ft     22    Killed Nar, the Dwarf
00:02:38   1050ft    22    Killed Bolg, Son of Azog
00:02:40   1050ft    23    Killed Lugdush, the Uruk
00:03:04   1200ft    25    Reached level 25
00:03:05   1200ft    24    Killed It
00:03:05   1200ft    25    Found the Trident of Telumhar
00:03:11   1200ft    25    Killed Khim, Son of Mim
00:03:17   1250ft    25    Killed Ibun, Son of Mim
00:03:52   1150ft    26    Killed The Icky Queen
00:03:55   1200ft    26    Killed Angamait of Umbar
00:03:55   1200ft    26    Killed Sangahyando of Umbar
00:03:55   1200ft    27    Found the Iron Helm of Valdos
00:03:55   1200ft    27    Found the Shovel of Fast Digging
00:03:55   1200ft    27    Found the Beaked Axe of Theoden
00:07:20   1400ft    28    Killed Orfax, Son of Boldor
00:07:20   1400ft    28    Found the Long Sword of Elmar
00:07:20   1400ft    28    Killed Uldor the Accursed
00:07:25   1400ft    28    Killed Mauhur, the Orc Captain
00:07:29   1400ft    28    Killed Khufu, the Mummified King
00:07:30   1400ft    28    Killed Ugluk, the Uruk
00:07:59   1450ft    29    Killed The Rat King
00:08:25   1400ft    29    Killed Beorn, the Shape-Changer
00:08:27   1400ft    29    Killed Fire Phantom
00:08:46   1400ft    30    Reached level 30
00:08:47   1400ft    30    Killed Ulwarth, Son of Ulfang
00:09:00   1450ft    30    Was killed by an ancient white dragon


  [Options]

  [User interface]

Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

                                                                               
                                                          ##%>#  ####     # ###
                                                        ....'.#  #...:......#..
                                                      . #...#.%%##.........:...
                                                       .#...'......:....:...:?/
                                          ... #+########"...'.........:.......]
                                          ....*...-.#.?..._.%#...#....../......
                                          ...!......#....!..%%%............(..!
                                    ######  .....{.#........% #%%#.............
                                   ......... ..#!=##.#....:.%    ##.###..###..#
                                   ....�..., . #.(#/ #..?-..#     *.+ ...# #..#
                                    ######   K #..#  #......      #.+  ..# #..#
                                                     #......                   
                                                      ......                   
                                                     .=. .=.                   
                                                     .?.                       
                                           M                                   
                                                                               
                                                                               
                                                                               
                                                                               

1450' (L29)  LF:7-? Light 5 Moves +10 Poisoned Fed 33 % Grass                  


Posted on 17.4.2021 21:08

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12257. on the Ladder (of 19090)
12. on the Tangaria Ladder (of 145)

Comments

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On 19.4.2021 11:33 tangar wrote:
You should take with you teleportation staff at such depth to get away from danger quick

On 23.4.2021 20:29 YAROSSS wrote:
👌 nice

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