The Angband Ladder: Anton SIlkwor, Half-Giant Monk by Antom Silkworm

  [Tangaria 1.6.0 T-2 Character Dump]

 Name   Anton SIlkwor5Age             21         Self  RB  CB  EB   Best
 Sex    Male          Height        7'9"  STR:     18  +2  +1  +0  18/30
 Race   Half-Giant    Weight   15st 12lb  INT:     10  -2  -2  +0      6
 Class  Monk          Turns used:         WIS:     10  -2  +0  +0      8
 Title  Master        Game          7313  DEX:     16  -2  +2  +0     16
 HP     -7/340        Player       16243  CON:     12  +2  +1  +0     15
 SP     0/0           Active        4024  CHR:     10  -4  -1  +0      5

 Level                 26    Armor       [53,-9]    Saving Throw     52%
 Cur Exp            27504                           Stealth         Fair
 Max Exp            27504    Melee       4d6,+11    Disarm - phys.   50%
 Adv Exp            31250    To-hit        62,+7    Disarm - magic   26%
                             Blows      2.3/turn    Magic Devices     48
 Gold                5661                           Searching        60%
 Burden          150.8 lb    Shoot to-dam     +0    Infravision     0 ft
 Overweight       -5.1 lb    To-hit        44,+7    Speed         Normal
 MaxDepth     1500' (L30)    Shots      0.0/turn

 You do not know your origin yet.

Resistances         Abilities
Acid:.............. Fear:..............
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..............
 -SP:.........+.... Sear:..............
Afrd:.............. Infr:..............
Aggr:.............. Tunn:.............+
-Tel:..............  Spd:..............
-Exp:.............. Blow:.............+
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............+ PLit:..............
Hung:.............. DRed:.............+
Time:.............. Move:.............+
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> You are paralyzed!
> The roper crushes you (12).
> You resist the effects!
> The roper crushes you (7).
> You resist the effects!
> The roper crushes you (7).
> You resist the effects!
> The ranger hits you (14).
> The ranger misses you.
> The roper misses you. (x2)
> The roper crushes you (10).
> The roper crushes you (8).
> The ranger tries to cast a spell, but fails.
> The roper casts a venomous cloud.
> You die.

Killed by a roper.


  [Character Equipment]

c) a Ring of Reckless Attacks (+3,+3) [-13]
     Dropped by an orc necromancer at 1000 feet (level 20).

     Sustains strength, constitution.

d) a Ring of Reckless Attacks (+4,+5) [-18]
     Found lying on the floor at 500 feet (level 10).

     Sustains strength, constitution.

f) an Old Lantern (2308 turns)
     Intensity 3 light.

g) Augmented Chain Mail (-2) [42,+5] {Kikimora}
     Dropped by Kikimora at 1000 feet (level 20).

h) an Ethereal Cloak [0,+15]
     Dropped by an ogre mage at 1500 feet (level 30).

     Cannot be harmed by Acid, Fire.

i) a Small Metal Shield [5,+0]
     Dropped by an ogre at 1500 feet (level 30).

j) a Hard Leather Cap [2,-2] {cursed}
     Found lying on the floor at 350 feet (level 7).

     It makes you slow to recover mana.

l) a Pair of Iron Shod Boots [4,+3]
     Found lying on the floor at 1500 feet (level 30).

     Cannot be harmed by Fire.

m) a Shovel
     Found lying on the floor at 250 feet (level 5).


  [Character Quiver]

a) 25 Rounded Pebbles (1d2) (+4,+6)
     Combat info:
     Average thrown damage: 30.6.

b) 18 Rounded Pebbles (1d2) (+5,+6) {Solovei the Robber}
     Combat info:
     Average thrown damage: 30.6.

c) the Rounded Pebble of Netheldor (1d2) (+0,+0) {Orfax, Son of Boldor}
     Branded with weak acid.
     Returns when thrown.

     Combat info:
     Average thrown damage: 12.2 vs creatures not resistant to acid and 6.1
     vs. others.

d) 20 Throwing rocks (1d5) (+0,+0)
     Branded with stunning.

     Combat info:
     Average thrown damage: 12.2 vs creatures not resistant to stunning and
     12.2 vs. others.


  [Character Inventory]

a) a Book of Magic Spells [Sorcery and Evocations] {Koschei the Deathless}
     Cannot be harmed by Fire.

b) a Mushroom of Vigor

c) a Petty-dwarf roots {Khim, Son of Mim}

d) 2 Elvish wines {Koschei the Deathless}

e) 8 Potions of Cure Serious Wounds

f) a Potion of Restore Life Levels

g) 5 Potions of Boldness

h) a Potion of Neutralize Poison

i) 14 Scrolls of Phase Door

j) a Scroll of Word of Recall

k) a Scroll of Small House Creation
     Cannot be harmed by Acid, Fire.
     You don't want to drop it on the ground.

l) 2 Scrolls of Satisfy Hunger (tattered)
     You don't want to drop it on the ground.

m) 5 Scrolls of Magic Mapping

n) 2 Scrolls of Wilderness Mapping

o) 2 Scrolls of Treasure Detection

p) a Scroll of Aggravate Monster

q) an Amulet of Resist Acid <+1>
     Found lying on the floor of a special room at 1350 feet (level 27).

     +1 constitution.
     Provides resistance to Acid.

r) a Lamp (7500 turns)
     Found lying on the floor at 1350 feet (level 27).

     Cannot be harmed by Fire.
     Intensity 4 light.

s) an Old Lantern (5000 turns)
     Intensity 3 light.

t) Partial Plate Armour (-3) [40,+3] {Khim, Son of Mim}
     Dropped by Khim, Son of Mim at 1500 feet (level 30).

u) a Deed of Property
     You don't want to drop it on the ground.


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:02   250ft     5     Reached level 5
00:00:03   250ft     5     Defeated Baba Yaga
00:00:05   250ft     7     Defeated Mad woodsman
00:00:07   250ft     8     Defeated Lobelia Sackville-Baggins
00:00:09   250ft     10    Reached level 10
00:00:11   350ft     12    Killed Vort the Kobold Queen
00:00:21   500ft     14    Killed Orfax, Son of Boldor
00:00:21   500ft     14    Found the Rounded Pebble of Netheldor
00:00:22   600ft     15    Reached level 15
00:00:26   600ft     15    Defeated Solovei the Robber
00:00:29   550ft     17    Killed Grishnukh, the Hill Orc
00:00:30   500ft     17    Killed Brodda, the Easterling
00:00:30   500ft     17    Defeated The wounded bear
00:00:34   350ft     17    Killed Mughash the Kobold Lord
00:00:40   300ft     17    Defeated Fang, Farmer Maggot's Dog
00:00:40   300ft     17    Killed Lagduf, the Snaga
00:00:54   850ft     20    Reached level 20
00:01:12   1000ft    22    Killed The Rat King
00:01:14   1000ft    22    Killed Kikimora
00:01:36   1350ft    19    Defeated Koschei the Deathless
00:01:44   1250ft    24    Killed Lugdush, the Uruk
00:01:47   1350ft    25    Reached level 25
00:01:57   1500ft    26    Killed Khim, Son of Mim
00:02:01   1500ft    26    Found the Studded Leather Armour 'Alinquen'
00:02:01   1500ft    26    Was killed by a roper


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)
Hide controlled monsters in monster lists    : no  (hide_slaves)


  [Scene of Death]

                     ^^**^                                                     
                     .^*.^                                                     
                     ^:**#.                                                    
                     ^...**                                                    
                     ^...#:                                                    
                    .^^*.^                                                     
                   ....*..                                                     
                 ^.*.....*^                                                    
                 ^.*...(...*^                                                  
                ....p.......                                                   
                *...:@.^^....                                                  
                *...^#.... ...                                                 
                *.* ^S.* ..*.                                                  
               ....  p.* *..                                                   
                ... *.^. *..*                                                  
                 .  .. . ...                                                   
                   ..* *..*                                                    
                  .... *..                                                     
                    .. ...                                                     
                          .                                                    
                                                                               

1500' (L30)  LF:5-? Light 4 Moves +18 Paralyzed! Poisoned Fed 38 % Packed dirt 


Posted on 17.1.2021 15:50
Last updated on 3.2.2022 14:52

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14497. on the Ladder (of 19090)
29. on the Tangaria Ladder (of 145)
10. for this player (

Comments

Jump to latest

On 18.1.2021 12:06 tangar wrote:
I heard a rumour that open world monsters will have big trouble to hunt you down if you will have high stealth... They will be asleep in most cases, if you won't wake them up

On 10.2.2021 09:19 tangar wrote:
Story: https://tangaria.com/novosti/orfak-sin-boldora/

On 10.2.2021 09:21 tangar wrote:
oops, sorry. link in previous comment related to http://angband.oook.cz/ladder-show.php?id=24227&ok

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