The Angband Ladder: GORYNICH, Hydra Monk by YAROSSS

  [Tangaria 1.5.0 Character Dump]

 Name   GORYNICH      Age            259         Self  RB  CB  EB   Best
 Sex    Neuter        Height      15'11"  STR:     17 -10  +1  +0      8
 Race   Hydra         Weight    10st 6lb  INT:     10 -10  -2  +0      3
 Class  Monk          Turns used:         WIS:     10 -10  +0  +0      3
 Title  Soft Master   Game          8229  DEX:     14 -10  +2  +0      6
 HP     -3/330        Player       18790  CON:     17  -1  +1  +2  18/10
 SP     0/0           Active       12452

 Level                 25    Armor      [5,+110]    Saving Throw     53%
 Cur Exp            18922                           Stealth          Bad
 Max Exp            18922    Melee        4d6,+0    Disarm - phys.   13%
 Adv Exp            21875    To-hit       54,-11    Disarm - magic    2%
                             Blows      3.5/turn    Magic Devices     13
 Gold                8479                           Searching        50%
 Burden           67.9 lb    Shoot to-dam     +0    Infravision     0 ft
 Overweight        8.0 lb    To-hit       36,-11    Speed             -8
 MaxDepth     1000' (L20)    Shots      0.0/turn

 You were born in a swamp.

Resistances         Abilities
Acid:.............. Fear:..++.........+
Elec:.............. Blnd:..............
Fire:.............. Conf:.............+
Cold:.............- Stun:..............
Pois:.............+ HLif:..............
Lite:..............  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:.............+
Nexu:..............  Lev:.............+
Neth:.............. SDig:....+.........
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..--.........-
 -SP:.............. Sear:..............
Afrd:.............. Infr:..............
Aggr:.............+ Tunn:.............+
-Tel:..............  Spd:..............
-Exp:.............. Blow:.............+
Stck:.............. Shot:..............
Frag:.............. Mght:..............
                    PLit:..............
                    DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> The 9-headed hydra misses you.
> The 9-headed hydra bites you.
> The 9-headed hydra misses you.
> The 9-headed hydra bites you.
> You are covered in acid!
> The 9-headed hydra is no longer stunned.
> The abyss spider sets off a blinding flash.
> You are blind!
> It tries to cast a spell, but fails.
> Something claws you.
> Something bites you.
> Something misses you.
> Something bites you.
> You are enveloped in flames!
> You die.

Killed by a 9-headed hydra.


  [Character Equipment]

c) a Ring of the Dog <+1, -2>
     Found lying on the floor at 650 feet (level 13).

     +1 constitution.
     -2 stealth.
     Provides protection from fear.

d) a Ring of the Dog <+1, -2>
     Found lying on the floor at 650 feet (level 13).

     +1 constitution.
     -2 stealth.
     Provides protection from fear.

e) an Amulet of Slow Digestion
     Found lying on the floor at 1000 feet (level 20).

     Slows your metabolism.

f) a Lamp (13924 turns)
     Found lying on the floor in a pit at 950 feet (level 19).

     Cannot be harmed by Fire.
     Intensity 4 light.

h) a Fur Cloak [3,-3] {Vort the Kobold Queen}
     Dropped by Vort the Kobold Queen at 500 feet (level 10).

l) a Pair of Leather Boots [2,-2]
     Dropped by a scout at 250 feet (level 5).

m) a Spade
     An inheritance from your family.


  [Character Quiver]


  [Character Inventory]

a) a Ration of Food

b) a Pint of Fine Ale

c) 7 Potions of Cure Light Wounds

d) 5 Potions of Cure Serious Wounds

e) 5 Potions of Cure Critical Wounds

f) 4 Potions of Neutralize Poison

g) a Potion of Speed

h) a Potion of Lose Memories {loose memories}

i) 2 Potions of Death
     It can be thrown at creatures with damaging effect.

j) a Potion of Toughness

k) 16 Scrolls of Phase Door

l) a Scroll of Teleportation

m) 2 Scrolls of Detect Invisible

n) 4 Scrolls of Identify Rune

o) 3 Scrolls of Word of Recall

p) a Scroll of Remove Hunger (tattered)

q) a Scroll of Deep Descent

r) a Rod of Treasure Location

s) a Staff of Magic Mapping (3 charges)

t) a Ring of Escaping <+3> {cursed}
     Found lying on the floor at 950 feet (level 19).

     It makes you hallucinate sometimes; this curse cannot be removed.
     +3 speed.
     Makes you afraid of melee, and worse at shooting and casting spells.

u) an Amulet of Resist Acid <+1>
     Dropped by an ogrillon at 600 feet (level 12).

     +1 constitution.
     Provides resistance to Acid.

v) the Lead-Filled Mace 'Skullcleaver' (6d3) (+11,+23) [+20] <+5> {@d1}
     +5 strength.
     +5 infravision.
     +5 tunneling.
     Slays animals, dragons (powerfully).
     Branded with lightning, poison.
     Provides resistance to Sound, Nexus.
     Provides protection from blindness.
     Cannot be harmed by Acid, Fire.
     Aggravates nearby creatures.
     Grants the ability to sense dragons.

     Combat info:
     3.5 blows/round.
     Average damage/round: 310.4 vs dragons, 220.5 vs creatures not resistant
     to lightning and creatures not resistant to poison, 175.7 vs animals, and
     130.9 vs. others.


  [House List]


a) a Ration of Food
b) a Pint of Fine Wine


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:06   200ft     3     Killed Wolf, Farmer Maggot's Dog
00:00:06   200ft     5     Reached level 5
00:00:07   250ft     5     Killed Grip, Farmer Maggot's Dog
00:00:07   250ft     6     Killed Baba Yaga
00:00:08   250ft     7     Killed Fang, Farmer Maggot's Dog
00:00:19   450ft     10    Reached level 10
00:00:24   500ft     11    Killed Vort the Kobold Queen
00:00:33   600ft     14    Killed Grishnukh, the Hill Orc
00:00:35   600ft     15    Reached level 15
00:00:45   600ft     15    Killed Solovei the Robber
00:00:57   600ft     18    Killed Gorbag, the Orc Captain
00:00:59   600ft     19    Killed Bloodfang, the Wolf
00:01:02   600ft     20    Reached level 20
00:01:09   650ft     21    Killed Golfimbul, the Hill Orc Chief
00:01:10   650ft     21    Killed Orfax, Son of Boldor
00:01:11   650ft     21    Killed The wounded bear
00:01:34   850ft     22    Found the Lead-Filled Mace 'Skullcleaver'
00:02:04   950ft     25    Reached level 25
00:02:17   1000ft    25    Was killed by a 9-headed hydra


  [Options]

  [User interface]

Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Kick out when starving while at full hps     : no  (disturb_faint)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Compare equipment when examining items       : no  (expand_inspect)
Disturb when effects end                     : yes (disturb_effect_end)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)


  [Scene of Death]

*#*..#....*.#..*...##..*......*:#.**.*.**..*. *.*.*                            
*.**.*.*.*.#..**...**#...*...**.*.*#****...*#.*...                             
.**..***.**.*#..#*......#*.#..*.*....*...**....*.#                             
.#...........#....**#*....#.....*#.*..*......*... #                            
..**..*..****.*.#*.....*..*..*.*.***.*......%%%* .# #                          
.....*...*..*..*.*.*..****..*.*..*#...***.**%.# ...# ##                        
***..#.....*.....**..*.*..*.*..#........***.*.%*.##    #                       
*......*..........**..***#**...***....*#***....## #  *# #                      
...*..*.*.****.*?....*.....**.*..*....%%%*..*..# ##   ###                      
*...*.**..*..*...#...*#..*.*....**....%.*.***.*#** #*#   #                     
*......*...*.*....*#***..#.......****.#�.*.**.# * * *?* = #                    
..*.*.#..*.*#...**.**..**#......*.......*.*.*.#  * #*#   #                     
*..*.*...*.#..*..*.....#.*...*..*......**...#*..###   ## #                     
##.##**.....*..*#**....*#.**.*#...**#...#.*#.*..# #   # #                      
*#.*#.**#.##****....*...*.....*....##...*...*.  .#    ##                       
 #.****.#. ..#..*.***.*.*.*.*#**...* .*....**.. .<## #                         
 #*.****..*..*...*...#.**..*..***....#.*****.***    #                          
.#..*#...*.*..........*..*....#.*.*......*...**...                             
.#*...*....*.*#**.*..**##*#.......****...*.***.. ..                            
##..#****..*.**....#.**. ...............*..**.... .                            
*..*.*....**.**.*.*.....*........#.**.**..#..*..** *                           

1000' (L20)  LF:6-? Light 6 Slow Blind Heavy Stun Fed 21 % Broken log          


Posted on 26.12.2020 11:59

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15005. on the Ladder (of 19090)
34. on the Tangaria Ladder (of 145)
8. for this player (

Comments

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On 26.12.2020 11:59 YAROSSS wrote:
empty level was quite hard for hydra

On 26.12.2020 19:04 tangar wrote:
you fought with the boss there..Kikimora. Having her together with 9-h hydra was pretty hc

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