The Angband Ladder: Gransleed, Dwarf Druid by will_asher

  [Angband 4.2.2 Character Dump]

 Name   Gransleed    Age             49          Self  RB  CB  EB   Best
 Race   Dwarf        Height       3'11"   Str:     16  +2  -2 +10  18/80  18/70
 Class  Druid        Weight     9st 9lb   Int:  18/90  -3  +0  +0  18/60  18/50
 Title  Windrider    Turns used:          Wis! 18/100  +2  +3  +4 18/190 18/180
 HP     -15/720      Game       1619855   Dex:  18/72  -2  -2  +0  18/32  18/22
 SP     95/293       Standard    154359   CON! 18/100  +2  +0  +8 18/200
                     Resting       3586

 Level                 37    Armor      [50,+61]    Saving Throw     91%
 Cur Exp           753981                           Stealth    Very Good
 Max Exp           816244    Melee      1d12,+25    Disarm - phys.   64%
 Adv Exp           840000    To-hit       44,+16    Disarm - magic   66%
                             Blows      3.0/turn    Magic Devices     74
 Gold              173300                           Searching        58%
 Burden          160.4 lb    Shoot to-dam    +15    Infravision    50 ft
 Overweight      -19.5 lb    To-hit       50,+16    Speed         Normal
 Max Depth    2050' (L41)    Shots      1.0/turn

 You are the only child of a Dwarven Miner.  You are the black sheep of
 the family.  You have dark brown eyes, straight black hair, a two foot
 beard, and a dark complexion.

Resistances         Abilities
 Acid:........+.... pFear:.............
 Elec:.+......+.... pBlnd:.........+..+
 Fire:.+......+.... pConf:.............
 Cold:++......+.... pStun:.............
 Pois:............. HLife:.............
Light:+........+... Regen:.+...........
 Dark:.........+...   ESP:.............
Sound:......+...... S.Inv:.........+...
Shard:......+...... FrAct:...........+.
Nexus:............. Feath:.............
Nethr:............. S.Dig:.............
Chaos:............. TrpIm:.............
Disen:.......++.... Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:.......++....
ImpSP:............. Sear.:.............
 Fear:............. Infra:............+
Aggrv:............. Tunn.:............+
NoTel:............. Speed:............!
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.+...........
                    Light:+....+...+...
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> *** LOW HITPOINT WARNING! ***
> You avoid the effect!
> The water vortex is destroyed.
> You feel very good.
> You have 22 Potions of Cure Critical Wounds {@q1} (e).
> The doombat misses you.
> The doombat bites you (12).
> You are enveloped in flames!
> *** LOW HITPOINT WARNING! ***
> You hear a sickening roar.
> You are hit by poison!
> You die.
> The snow troll dies.
> The orc archer dies.
> The doombat dies.

Killed by a mature green dragon.

  [Character Equipment]

a) the Rapier 'Forasgil' (1d12) (+12,+19) <+1> {@w0}
     Dropped by Lorgan, Chief of the Easterlings at 1850 feet (level
     37)
     
     +1 light.
     Slays animals.
     Branded with cold.
     Provides resistance to Cold, Light.
     Cannot be harmed by Acid.
     
     Combat info:
     3.0 blows/round.
     With +1 STR and +0 DEX you would get 3.3 blows
     With +0 STR and +2 DEX you would get 3.3 blows
     Average damage/round: 145.7 vs creatures not resistant to cold,
     124.2 vs animals, and 102.7 vs. others.
     
b) the Short Bow of Amrod (x4) (+12,+15) <+2>
     Dropped by a quasit at 1850 feet (level 37)
     
     +2 strength.
     +2 constitution.
     +2 shooting power.
     Provides resistance to Lightning, Fire, Cold.
     Cannot be harmed by Acid, Fire.
     Speeds regeneration.  
     
c) a Ring of Constitution <+6>
     Dropped by a balance drake at 1650 feet (level 33)
     
     +6 constitution.
     Sustains constitution.
     
d) a Ring of Strength <+5>
     Found lying on the floor at 2000 feet (level 40)
     
     +5 strength.
     Sustains strength.
     
e) an Amulet of Wisdom <+4>
     Dropped by a mystic at 1700 feet (level 34)
     
     +4 wisdom.
     Sustains wisdom.
     
f) the Phial of Galadriel <+3>
     Dropped by Brodda, the Easterling at 900 feet (level 18)
     
     +3 light.
     Cannot be harmed by Fire.
     Intensity 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 22 to 40 turns to recharge at your current speed.
     Your chance of success is 95.6%
     
g) Law Dragon Scale Mail (-2) [36,+15]
     Dropped by a young blue dragon at 1450 feet (level 29)
     
     Provides resistance to Sound, Shards.
     
h) a Fur Cloak of Aman [3,+7] <+3>
     Dropped by a quasit at 900 feet (level 18)
     
     +3 stealth.
     Provides resistance to Disenchantment.
     Cannot be harmed by Acid, Fire.
     
i) a Leather Shield of Elvenkind [8,+12] <+1>
     Conjured forth by magic at 1650 feet (level 33)
     
     +1 stealth.
     Provides resistance to Acid, Lightning, Fire, Cold,
     Disenchantment.
     Cannot be harmed by Acid.
     
j) a Golden Crown of Night and Day [0,+10] <+1>
     Dropped by Uglúk, the Uruk at 1250 feet (level 25)
     
     +1 light.
     Provides resistance to Light, Dark.
     Provides protection from blindness.
     Cannot be harmed by Acid.
     Grants the ability to see invisible things.  
     
k) a Set of Leather Gloves of Power (+1,+2) [1,+11] <+3>
     Dropped by Bert the Stone Troll at 1750 feet (level 35)
     
     +3 strength.
     
l) a Pair of Leather Boots of Free Action [2,+4]
     Bought from a store
     
     Prevents paralysis.  
     




  [Character Inventory]

a) 3 Books of Nature Magics [Lesser Charms]
     
     You can read this book.
     
b) 5 Books of Nature Magics [Gifts of Nature]
     
     You can read this book.
     
c) 2 Books of Nature Magics [Nature Craft]
     Cannot be harmed by Fire.
     
     You can read this book.
     
d) 3 Mushrooms of Second Sight
e) 22 Potions of Cure Critical Wounds {@q1}
f) 2 Potions of Healing
g) 2 Potions of Enlightenment
h) 2 Potions of Speed {@q3}
i) 17 Potions of Heroism
j) 36 Scrolls of Phase Door {@r1}
k) 18 Scrolls of Teleportation {@r9}
l) a Scroll of *Destruction*
m) a Rod of Detection (charging)
     Cannot be harmed by Lightning.
     
n) 2 Rods of Fire Bolts
o) 4 Rods of Light
p) 3 Rods of Recall
     Cannot be harmed by Lightning.
     
q) a Wand of Teleport Other (5 charges)
r) a Staff of Teleportation (2 charges) {@u9}
s) a Ring of Damage (+0,+8)
     Dropped by a shade at 2000 feet (level 40)
     




  [Character Quiver]

0) 6 Arrows (1d4) (+7,+5) {@f2}
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 91.8.
     35% chance of breaking upon contact.
     
1) 2 Arrows (1d4) (+1,+4) {@f1}
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 86.8.
     35% chance of breaking upon contact.
     
2) 5 Arrows (1d4) (+5,+7) {@f2}
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 99.9.
     35% chance of breaking upon contact.
     
3) 18 Mithril Arrows (3d4) (+6,+6) {@f3}
     Cannot be harmed by Acid, Fire.
     
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 116.2.
     35% chance of breaking upon contact.
     
4) 18 Arrows of Slay Animal (1d4) (+12,+8) {@f4}
     Slays animals.
     
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 156 vs animals and 104 vs. others.
     35% chance of breaking upon contact.
     
5) 16 Arrows (1d4) (+7,+6) {@f2}
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 95.8.
     35% chance of breaking upon contact.
     
6) 5 Arrows (1d4) (+7,+7) {@f3}
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 99.9.
     35% chance of breaking upon contact.
     
9) the Dagger 'Dethanc' (1d4) (+9,+12) [+10] {@v9}
     Dropped by an ogre shaman at 1650 feet (level 33)
     
     Branded with lightning.
     Provides resistance to Lightning.
     Cannot be harmed by Acid.
     
     When activated, it creates a lightning bolt (that always beams)
     with damage 6d6.
     Takes 14 to 24 turns to recharge at your current speed.
     Your chance of success is 95.9%
     
     Combat info:
     3.3 blows/round.
     With +1 STR and +0 DEX you would get 3.5 blows
     With +0 STR and +2 DEX you would get 3.5 blows
     Average damage/round: 90.5 vs creatures not resistant to lightning
     and 72.5 vs. others.
     Average thrown damage: 133.1 vs creatures not resistant to
     lightning and 44.3 vs. others.
     


  [Home Inventory]

a) 2 Books of Nature Magics [Creature Dominion]
     Cannot be harmed by Fire.
     
     You can read this book.
     
b) 15 Potions of Healing
c) 2 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
d) 24 Potions of Speed {@q3}
e) 6 Wands of Teleport Other (51 charges)
f) 16 Staves of Teleportation (118 charges) {@u9}
g) a Ring of Dexterity <+5>
     Found lying on the floor at 1600 feet (level 32)
     
     +5 dexterity.
     Sustains dexterity.
     
h) a Ring of Damage (+0,+11)
     Found lying on the floor at 1350 feet (level 27)
     
i) a Ring of Free Action
     Prevents paralysis.  
     
j) Metal Scale Mail (Dwarven) (-2) [38,+12] <+1, +2>
     Dropped by a mature black dragon at 1600 feet (level 32)
     
     +1 strength.
     +2 constitution.
     +2 infravision.
     Cannot be harmed by Acid.
     Prevents paralysis.  
     
k) the Chain Mail of Arvedui (-2) [40,+15] <+2>
     Dropped by a master lich at 1950 feet (level 39)
     
     +2 strength.
     Provides resistance to Acid, Lightning, Fire, Cold, Shards, Nexus.
     Cannot be harmed by Acid.
     
l) the Soft Leather Armour 'Hithlomir' [10,+20] <+3>
     Found lying on the floor in a vault at 1950 feet (level 39)
     
     +3 stealth.
     Provides resistance to Acid, Lightning, Fire, Cold, Dark, Nether.
     Cannot be harmed by Acid, Fire.
     
m) a Steel Helm of Wisdom [9,+8] <+2>
     Dropped by Khîm, Son of Mîm at 1300 feet (level 26)
     
     +2 wisdom.
     Sustains wisdom.
     
n) the Set of Gauntlets 'Paurnen' (+3,+3) [3,+14]
     Found lying on the floor at 1600 feet (level 32)
     
     Provides resistance to Acid.
     Cannot be harmed by Acid, Fire.
     Feather Falling.  
     
     When activated, it creates an acid bolt with damage 5d8.
     Takes 12 to 20 turns to recharge at your current speed.
     Your chance of success is 95.9%
     
o) a Pair of Leather Sandals of Stability [1,+7]
     Found lying on the floor at 1750 feet (level 35)
     
     Provides resistance to Nexus.
     Feather Falling.  
     
p) the Main Gauche of Azaghâl (2d5) (+12,+14)
     Found lying on the floor in a vault at 1600 feet (level 32)
     
     Slays dragons (powerfully).
     Provides immunity to Fire.
     Provides resistance to Acid.
     Provides protection from fear.
     Cannot be harmed by Acid.
     
     Combat info:
     3.3 blows/round.
     With +1 STR and +0 DEX you would get 3.5 blows
     With +0 STR and +2 DEX you would get 3.5 blows
     Average damage/round: 180.1 vs dragons and 92.9 vs. others.
     
q) the Short Sword 'Dagmor' (1d7) (+13,+11) <+2>
     Found lying on the floor at 1250 feet (level 25)
     
     +2 extra blows.
     Slays animals.
     Branded with poison.
     Cannot be harmed by Acid.
     Slows your metabolism.  Speeds regeneration.  
     
     Combat info:
     4.0 blows/round.
     With +2 STR and +0 DEX you would get 4.3 blows
     With +0 STR and +2 DEX you would get 4.3 blows
     Average damage/round: 126 vs creatures not resistant to poison,
     108.4 vs animals, and 90.8 vs. others.
     
r) the Cutlass 'Gondricam' (1d8) (+10,+11) [+50] <+4, +2>
     Found lying on the floor of a special room at 1400 feet (level 28)
     
     +4 dexterity.
     +2 stealth.
     Provides resistance to Acid, Lightning, Fire, Cold.
     Cannot be harmed by Acid.
     Feather Falling.  Speeds regeneration.  Grants the ability to see
     invisible things.  Prevents paralysis.  
     
     Combat info:
     2.3 blows/round.
     With +2 STR and +0 DEX you would get 2.7 blows
     With +0 STR and +2 DEX you would get 2.8 blows
     Average damage/round: 55.6.
     
s) the Pike 'Til-i-arc' (1d15) (+10,+12) [+10] <+3, +2>
     Dropped by a mature white dragon at 1950 feet (level 39)
     
     +3 strength.
     +3 intelligence.
     +2 speed.
     Slays demons, giants, trolls.
     Branded with cold, fire.
     Provides resistance to Fire, Cold.
     Cannot be harmed by Acid, Fire.
     Sustains intelligence.
     Slows your metabolism.  
     
     Combat info:
     1.6 blows/round.
     With +4 STR and +0 DEX you would get 2.0 blows
     With +0 STR and +2 DEX you would get 2.0 blows
     Average damage/round: 81.1 vs demons, giants, trolls, creatures
     not resistant to cold, and creatures not resistant to fire, and
     51.1 vs. others.
     
t) the Battle Axe 'Lotharang' (2d8) (+14,+13) <+3, +1>
     Dropped by a ghoul at 1600 feet (level 32)
     
     +3 strength.
     +3 dexterity.
     +1 extra blows.
     Slays trolls, orcs.
     Provides resistance to Disenchantment.
     Cannot be harmed by Acid, Fire.
     
     When activated, it heals 40 hitpoints, cut damage, and cures
     blindness and confusion.
     Takes 8 to 12 turns to recharge at your current speed.
     Your chance of success is 92.9%
     
     Combat info:
     3.0 blows/round.
     With +5 STR and +0 DEX you would get 3.3 blows
     With +0 STR and +1 DEX you would get 3.3 blows
     Average damage/round: 161.4 vs trolls and orcs, and 99.9 vs.
     others.
     
u) the Flail 'Totila' (3d6) (+16,+12) <+2>
     Dropped by Draebor, the Imp at 1600 feet (level 32)
     
     +2 stealth.
     +2 speed.
     Slays evil creatures.
     Branded with fire.
     Provides resistance to Fire.
     Provides protection from confusion.
     Cannot be harmed by Acid, Fire.
     
     When activated, it confuses a target monster.
     Takes 30 turns to recharge at your current speed.
     Your chance of success is 94.1%
     
     Combat info:
     1.3 blows/round.
     With +1 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +2 DEX you would get 1.6 blows
     Average damage/round: 73.6 vs creatures not resistant to fire,
     57.8 vs evil creatures, and 42 vs. others.
     
v) the Lead-Filled Mace 'Turmil' (4d4) (+10,+11) [+8] <+4, +1>
     Dropped by a shadow drake at 1850 feet (level 37)
     
     +4 wisdom.
     +4 infravision.
     +1 light.
     Slays orcs.
     Branded with cold.
     Provides immunity to Cold.
     Provides resistance to Light.
     Cannot be harmed by Acid, Fire.
     Speeds regeneration.  Blessed by the gods (combat bonuses for holy
     casters).  
     
     When activated, it drains up to 90 hit points of life from a
     target creature.  Does not affect undead, demons, golems,
     elementals or vortices.
     Takes 80 turns to recharge at your current speed.
     Your chance of success is 94.1%
     
     Combat info:
     1.6 blows/round.
     With +3 STR and +0 DEX you would get 2.0 blows
     With +0 STR and +2 DEX you would get 2.0 blows
     Average damage/round: 85.8 vs orcs and creatures not resistant to
     cold, and 48.9 vs. others.
     
w) 36 Arrows (1d4) (+7,+7) {@f2}
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 99.9.
     35% chance of breaking upon contact.
     
x) 17 Mithril Arrows (3d4) (+6,+6) {@f3}
     Cannot be harmed by Acid, Fire.
     
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 116.2.
     35% chance of breaking upon contact.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       347      0'  Killed Farmer Maggot
       772     50'  Reached level 2
       811     50'  Reached level 3
      1114     50'  Reached level 4
      2364    100'  Killed Fang, Farmer Maggot's Dog
      2395    100'  Reached level 5
      2583    100'  Reached level 6
      2692    150'  Killed Grip, Farmer Maggot's Dog
      2756    150'  Reached level 7
      5147     50'  Found the Dagger 'Nimthanc' (LOST)
      5662    400'  Reached level 8
      6248    400'  Reached level 9
      7092    400'  Reached level 10
      9087    350'  Reached level 11
      9941    400'  Killed Mughash the Kobold Lord
     10358    400'  Reached level 12
     11538    500'  Reached level 13
     12630    500'  Reached level 14
     13416    500'  Reached level 15
     14482    500'  Reached level 16
     16796    650'  Reached level 17
     17085    650'  Killed Orfax, Son of Boldor
     17687    650'  Reached level 18
     19015    700'  Reached level 19
     21575    700'  Killed Bullroarer the Hobbit
     21601    700'  Reached level 20
     25567    700'  Reached level 21
     27949    800'  Killed Grishnákh, the Hill Orc
     27959    800'  Killed Golfimbul, the Hill Orc Chief
     28742    800'  Killed Ulfast, Son of Ulfang
     28742    800'  Reached level 22
     31933    900'  Reached level 23
     33932    950'  Reached level 24
     34886    950'  Reached level 24
     38023    900'  Killed Brodda, the Easterling
     38025    900'  Found the Phial of Galadriel
     38155    900'  Reached level 25
     38943    900'  Reached level 25
     40598    900'  Killed Boldor, King of the Yeeks
     48082    850'  Reached level 26
     48994    850'  Killed Nár, the Dwarf
     56460   1150'  Reached level 27
     58217   1200'  Killed Ibun, Son of Mîm
     59993   1250'  Found the Short Sword 'Dagmor'
     60426   1250'  Killed Uglúk, the Uruk
     62221   1300'  Reached level 28
     63514   1300'  Killed Bolg, Son of Azog
     64488   1300'  Killed Lagduf, the Snaga
     64707   1300'  Killed Khîm, Son of Mîm
     64803   1300'  Killed Azog, Enemy of the Dwarves
     67722   1350'  Killed Sangahyando of Umbar
     67738   1350'  Killed Angamaitë of Umbar
     70012   1400'  Reached level 29
     70391   1400'  Killed Uldor the Accursed
     71204   1400'  Found the Cutlass 'Gondricam'
     79783   1450'  Found the Leather Shield of Celegorm
     82374   1450'  Killed Sméagol
     83815   1500'  Killed Ulwarth, Son of Ulfang
     84271   1550'  Killed Old Man Willow
     85669   1550'  Reached level 30
     86884   1500'  Reached level 30
     93371   1600'  Reached level 31
     94309   1600'  Reached level 32
     94325   1600'  Found the Quarterstaff 'Eriril' (LOST)
     95545   1650'  Reached level 33
     96146   1650'  Reached level 34
     96302   1650'  Found the Dagger 'Dethanc'
     96858   1600'  Found the Main Gauche of Azaghâl
     97434   1600'  Reached level 34
     98816   1600'  Reached level 34
     99399   1600'  Killed Draebor, the Imp
     99399   1600'  Found the Flail 'Totila'
    100449      0'  Reached level 34
    101050   1650'  Killed Bill the Stone Troll
    102485   1700'  Reached level 34
    105349   1600'  Found the Battle Axe 'Lotharang'
    107189   1600'  Killed Beorn, the Shape-Changer
    108190   1600'  Found the Set of Gauntlets 'Paurnen'
    109607   1600'  Killed Ufthak of Cirith Ungol
    109648   1600'  Found the Long Sword 'Elvagil' (LOST)
    119781   1750'  Killed Mîm, Betrayer of Turin
    119781   1750'  Found the Set of Leather Gloves 'Cammithrim' (LOST)
    119970      0'  Reached level 35
    122556   1750'  Reached level 35
    124055   1750'  Killed Gorbag, the Orc Captain
    124784      0'  Reached level 35
    125489   1700'  Killed Shagrat, the Orc Captain
    129271      0'  Reached level 35
    131685   1750'  Killed Bert the Stone Troll
    131786   1750'  Killed Tom the Stone Troll
    134905   1850'  Found the Short Bow of Amrod
    135023   1850'  Killed Lokkak, the Ogre Chieftain
    135023   1850'  Reached level 36
    136716   1850'  Killed Lorgan, Chief of the Easterlings
    136722   1850'  Found the Rapier 'Forasgil'
    136923   1850'  Found the Broad Sword 'Aeglin' (LOST)
    137725   1850'  Found the Lead-Filled Mace 'Turmil'
    142330   1850'  Reached level 36
    144271   1900'  Reached level 36
    145213   1950'  Found the Iron Helm of Gorlim (LOST)
    145401   1950'  Found the Chain Mail of Arvedui
    145405   1950'  Reached level 36
    145468   1950'  Found the Set of Gauntlets 'Pauraegen' (LOST)
    145485   1950'  Found the Soft Leather Armour 'Hithlomir'
    145989   1950'  Reached level 37
    146462   2000'  Reached level 37
    150845   1950'  Found the Pike 'Til-i-arc'
    152466   2000'  Reached level 37


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : yes (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : no  (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : no  (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 15.4.2021 08:39
Last updated on 17.4.2021 09:23

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On 15.4.2021 08:39 will_asher wrote:
Best I've done as a druid so far. Been hanging around L31-32 looking for stat potions, but still haven't found any !Strength. I bought a !Strenght from the black market once, but I've had give one/take one potions lower my strength twice.

On 15.4.2021 20:46 will_asher wrote:
I feel like I should change clothes and put on aftershave to compensate for my ordinary shoes.

On 15.4.2021 20:49 will_asher wrote:
Just noticed the history says I reached level 34 five times. Shouldn't it only add it to the history the first time?

On 16.4.2021 07:05 will_asher wrote:
Later in this game, I found a greater vault, after detection, I decided I could take it on. Then I read an unIDed scroll a little bit inside the vault and it turned out to be *destruction*. oops.

On 17.4.2021 09:26 will_asher wrote:
My stats were drained from a time vortex. There were a whole bunch of vortexes on that level where I died.

On 17.4.2021 09:29 will_asher wrote:
I probably wouldn't have died if I was wearing Arvedui for the nexus resist. It was a couple nexus vortexes that took a lot of my HP and kept phasing me back into line of sight of the other group of monsters including the dragon that finished me off.

On 17.4.2021 16:05 Estie wrote:
Staff of teleportation seemed too risky to use ?


On 17.4.2021 19:33 Sphara wrote:
Yeah, Arvedui would've been better. Sound and shard resistance are minor conveniences at this point of the game.

Keep going and you will succeed. And props for Paul Simon reference.

:)

On 17.4.2021 23:09 will_asher wrote:
using _teleportation was one of the last things I did. It teleported me near the nexus vortex which then teleported me back in line of sight of the dragon.

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