The Angband Ladder: Haron III, Half-Troll Druid by malcontent

  [Angband 4.2.0 Character Dump]

 Name   Haron III    Age             28          Self  RB  CB  EB   Best
 Race   Half-Troll   Height        7'2"   STR! 18/100  +4  -2  +2 18/140
 Class  Druid        Weight    23st 7lb   INT:  18/28  -4  +0  +0     17
 Title  Windrider    Turns used:          WIS:  18/79  -2  +3  +8 18/169
 HP     -29/617      Game        283809   DEX:  18/64  -4  -2  +4  18/44
 SP     151/253      Standard     36550   CON! 18/100  +3  +0  +3 18/160
                     Resting       4842

 Level                 36    Armor      [42,+81]    Saving Throw     71%
 Cur Exp           578871                           Stealth    Excellent
 Max Exp           578871    Melee       3d8,+19    Disarm - phys.   53%
 Adv Exp           660000    To-hit       45,+25    Disarm - magic   51%
                             Blows      1.6/turn    Magic Devices     54
 Gold               43706                           Searching        46%
 Burden          154.0 lb    Shoot to-dam    +15    Infravision    80 ft
 Overweight      -25.9 lb    To-hit       46,+24    Speed       1.9x (9)
 Max Depth    3000' (L60)    Shots      1.0/turn

 Your father was a Stone-Troll Cook.  You have blue-bloodshot eyes,
 dirty dark purple hair, and black leprous skin.


Resistances         Abilities
 Acid:........+.... pFear:.............
 Elec:.+......+.+.. pBlnd:.............
 Fire:.+......+.... pConf:.........+...
 Cold:.+......+..+. pStun:.............
 Pois:......+...... HLife:+............
Light:..........+.. Regen:.+..........+
 Dark:.............   ESP:.............
Sound:............. S.Inv:.............
Shard:............. FrAct:...........+.
Nexus:........+.... Feath:...........+.
Nethr:......+...... S.Dig:.............
Chaos:......+...... TrpIm:.............
Disen:............. Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:.......++..+.
ImpSP:............. Sear.:.............
 Fear:............. Infra:...........++
Aggrv:............. Tunn.:.............
NoTel:............. Speed:..+....+....!
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.+...........
                    Light:.....+....+..
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> Smaug the Golden breathes fire.
> The Staff of Mapping burns up!
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> One of your Arrows of Slay Dragon (0) was destroyed!
> One of your Books of Nature Magics [Lesser Charms] (a) was destroyed!
> One of your Seeker Arrows of Wounding (2) was destroyed!
> You cannot do this while in fox form.
> You resume your usual shape.
> You feel very good.
> You have no more Potions of Healing (f).
> The lava burns you!
> Smaug the Golden breathes fire.
> You die.
> Character dump successful.

Killed by Smaug the Golden.

  [Character Equipment]

a) a Lochaber Axe of *Slay Dragon* (3d8) (+13,+9) <+1>
     Found lying on the floor of a cavern at 2700 feet (level 54)
     
     +1 constitution.
     Slays dragons (powerfully).
     Sustains your life force.  
     
     Combat info:
     1.6 blows/round.
     With +1 STR and +0 DEX you would get 2.0 blows
     With +0 STR and +2 DEX you would get 2.0 blows
     Average damage/round: 159.1 vs. dragons, and 58.7 vs. others.
     
b) the Short Bow of Amrod (x4) (+12,+15) <+2>
     Found lying on the floor at 1650 feet (level 33)
     
     +2 strength.
     +2 constitution.
     +2 shooting power.
     Provides resistance to lightning, fire, cold.
     Cannot be harmed by acid, fire.
     Speeds regeneration.  
     
c) a Ring of Speed <+8>
     Found lying on the floor in a vault at 2950 feet (level 59)
     
     +8 speed.
     
d) a Ring of Dexterity <+4>
     Found lying on the floor at 2050 feet (level 41)
     
     +4 dexterity.
     Sustains dexterity.
     
e) an Amulet of Wisdom <+4>
     Found lying on the floor at 2700 feet (level 54)
     
     +4 wisdom.
     Sustains wisdom.
     
f) the Phial of Galadriel <+3>
     Found lying on the floor of a labyrinth at 1000 feet (level 20)
     
     +3 light.
     Cannot be harmed by fire.
     Intensity 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 31 to 58 turns to recharge at your current speed.
     Your chance of success is 93.5%
     
g) the Hard Leather Armour of Himring [20,+15]
     Dropped by Kavlax the Many-Headed at 2650 feet (level 53)
     
     Provides resistance to poison, nether, chaos.
     Cannot be harmed by acid, fire.
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 292 to 580 turns to recharge at your current speed.
     Your chance of success is 85.6%
     
h) an Elven Cloak [6,+9] <+1>
     Found lying on the floor in a vault at 2100 feet (level 42)
     
     +1 stealth.
     +1 speed.
     
i) a Leather Shield of Elvenkind [8,+17] <+2>
     Bought from a store
     
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold, nexus.
     Cannot be harmed by acid.
     
j) the Metal Cap of Thengel [3,+12] <+3>
     Found lying on the floor of a special room at 2200 feet (level 44)
     
     +3 wisdom.
     Provides protection from confusion.
     Cannot be harmed by acid.
     
k) the Set of Gauntlets 'Pauraegen' [3,+14] <+1>
     Found lying on the floor at 1700 feet (level 34)
     
     +1 light.
     Provides resistance to lightning, light.
     Cannot be harmed by acid, fire.
     
     When activated, it creates a lightning bolt (that always beams)
     with damage 6d6.
     Takes 20 to 34 turns to recharge at your current speed.
     Your chance of success is 94.0%
     
l) the Pair of Leather Boots of Radagast [2,+12] <+1, +3, +5>
     Dropped by Bolg, Son of Azog at 2600 feet (level 52)
     
     +1 wisdom.
     +3 stealth.
     +5 infravision.
     Provides resistance to cold.
     Cannot be harmed by acid, fire.
     Feather Falling.  Prevents paralysis.  
     




  [Character Inventory]

a) a Book of Nature Magics [Lesser Charms]
     
     You can read this book.
     
b) 2 Books of Nature Magics [Gifts of Nature]
     
     You can read this book.
     
c) a Book of Nature Magics [Nature Craft]
     Cannot be harmed by fire.
     
     You can read this book.
     
d) 2 Mushrooms of Emergency
e) 5 Potions of Cure Critical Wounds
f) 15 Potions of Restore Mana
g) 38 Scrolls of Phase Door
h) a Scroll of Teleportation
i) a Scroll of Banishment
j) 4 Rods of Detection (1 charging)
     Cannot be harmed by lightning.
     
k) 2 Rods of Curing (1 charging)
l) a Rod of Teleport Other
m) 3 Rods of Light
n) a Rod of Recall
     Cannot be harmed by lightning.
     
o) a Wand of Stun Monster (4 charges)
p) 3 Wands of Teleport Other (6 charges)
q) a Wand of Dragon's Flame (3 charges)
     Cannot be harmed by lightning.
     
r) a Staff of Curing (5 charges)
s) the Battle Axe of Balli Stonehand (3d8) (+8,+11) [+5] <+3, +1>
     Found lying on the floor at 2650 feet (level 53)
     
     +3 strength.
     +3 constitution.
     +1 stealth.
     Slays demons, trolls, orcs.
     Provides resistance to acid, lightning, fire, cold.
     Provides protection from blindness.
     Cannot be harmed by acid, fire.
     Feather Falling.  Speeds regeneration.  Grants the ability to see
     invisible things.  Prevents paralysis.  
     
     Combat info:
     2.3 blows/round.
     With +4 STR and +0 DEX you would get 2.7 blows
     With +0 STR and +2 DEX you would get 2.7 blows
     Average damage/round: 164.9 vs. demons, 164.9 vs. trolls, 164.9
     vs. orcs, and 94.7 vs. others.
     




  [Character Quiver]

0) 9 Arrows of Slay Dragon (1d4) (+11,+11)
     Slays dragons.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 205.5 vs. dragons, and 117.4 vs. others.
     35% chance of breaking upon contact.
     
1) 19 Arrows of Flame (1d4) (+14,+12)
     Branded with fire.
     Cannot be harmed by fire.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 212.7 vs. creatures not resistant to fire,
     and 121.5 vs. others.
     35% chance of breaking upon contact.
     
2) a Seeker Arrow of Wounding (4d4) (+10,+16)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 168.9.
     35% chance of breaking upon contact.
     
3) 14 Mithril Arrows (3d4) (+4,+5)
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 112.2.
     35% chance of breaking upon contact.
     
4) 30 Mithril Arrows (3d4) (+5,+7)
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 120.3.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) a Book of Nature Magics [Creature Dominion]
     Cannot be harmed by fire.
     
     You can read this book.
     
b) 5 Scrolls of Identify Rune
c) 11 Scrolls of Recharging
d) a Ring of Constitution <+5>
     Dropped by a law drake at 2050 feet (level 41)
     
     +5 constitution.
     Sustains constitution.
     
e) a Ring of Speed <+5>
     Conjured forth by magic at 2050 feet (level 41)
     
     +5 speed.
     
f) a Ring of Resist Poison
     Dropped by an ancient black dragon at 2800 feet (level 56)
     
     Provides resistance to poison.
     
g) a Ring of Flames [+12]
     Found lying on the floor of a cavern at 900 feet (level 18)
     
     Provides resistance to fire.
     
h) a Ring of Damage (+0,+10)
     Found lying on the floor at 1100 feet (level 22)
     
i) a Ring of Free Action
     Dropped by an imp at 1150 feet (level 23)
     
     Prevents paralysis.  
     
j) the Metal Brigandine Armour of the Rohirrim [50,+15] <+2>
     Dropped by a mature white dragon at 2950 feet (level 59)
     
     +2 strength.
     +2 dexterity.
     Provides resistance to acid, lightning, fire, cold, sound.
     Provides protection from fear, confusion.
     Cannot be harmed by acid.
     
k) Studded Leather Armour of Elvenkind (-1) [12,+8] <+1>
     Bought from a store
     
     +1 stealth.
     Provides resistance to acid, lightning, fire, cold, poison.
     Cannot be harmed by acid, fire.
     
l) the Leather Scale Mail 'Thalkettoth' (-1) [20,+25] <+3>
     Found lying on the floor in a vault at 2800 feet (level 56)
     
     +3 dexterity.
     +3 speed.
     Provides resistance to acid, shards.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
m) a Fur Cloak of Stealth [3,+9] <+3>
     Dropped by a young black dragon at 1650 feet (level 33)
     
     +3 stealth.
     
n) a Metal Cap of Seeing [3,+10] <+1>
     Dropped by M�m, Betrayer of Turin at 2700 feet (level 54)
     
     +1 searching skill.
     Provides protection from blindness.
     Grants the ability to see invisible things.  
     
o) a Pair of Steel Shod Boots of Stability [7,+11]
     Found lying on the floor of a cavern at 1700 feet (level 34)
     
     Provides resistance to nexus.
     Cannot be harmed by fire.
     Feather Falling.  
     
p) a Katana (Holy Avenger) (3d5) (+21,+13) [+4] <+3>
     Found lying on the floor in a vault at 2100 feet (level 42)
     
     +3 wisdom.
     Slays undead, demons, evil creatures.
     Provides protection from fear.
     Sustains wisdom.
     Grants the ability to see invisible things.  Blessed by the gods. 
     
     
     Combat info:
     2.7 blows/round.
     With +4 STR and +0 DEX you would get 3.0 blows
     With +0 STR and +2 DEX you would get 3.0 blows
     Average damage/round: 147.6 vs. undead, 147.6 vs. demons, 120.7
     vs. evil creatures, and 93.9 vs. others.
     
q) the Halberd 'Osondir' (3d5) (+16,+12) <+3>
     Found lying on the floor in a vault at 2200 feet (level 44)
     
     +3 strength.
     +3 wisdom.
     Slays undead, giants.
     Branded with fire.
     Provides resistance to fire, sound.
     Cannot be harmed by acid, fire.
     Feather Falling.  Grants the ability to see invisible things. 
     Blessed by the gods.  
     
     Combat info:
     2.7 blows/round.
     With +5 STR and +0 DEX you would get 3.0 blows
     With +0 STR and +2 DEX you would get 3.0 blows
     Average damage/round: 154 vs. creatures not resistant to fire, 154
     vs. undead, 154 vs. giants, and 99.7 vs. others.
     
r) the Flail 'Totila' (3d6) (+16,+12) <+2>
     Found lying on the floor in a vault at 2950 feet (level 59)
     
     +2 stealth.
     +2 speed.
     Slays evil creatures.
     Branded with fire.
     Provides resistance to fire.
     Provides protection from confusion.
     Cannot be harmed by acid, fire.
     
     When activated, it confuses a target monster.
     Takes 43 turns to recharge at your current speed.
     Your chance of success is 91.5%
     
     Combat info:
     2.3 blows/round.
     With +4 STR and +0 DEX you would get 2.7 blows
     With +0 STR and +2 DEX you would get 2.7 blows
     Average damage/round: 136.8 vs. creatures not resistant to fire,
     109.7 vs. evil creatures, and 82.5 vs. others.
     
s) the Mace 'Taratol' (3d4) (+12,+12)
     Found lying on the floor in a vault at 1950 feet (level 39)
     
     Slays dragons (powerfully).
     Branded with lightning.
     Provides immunity to lightning.
     Cannot be harmed by acid, fire.
     
     When activated, it hastens you for d20+20 turns.
     Takes 292 to 580 turns to recharge at your current speed.
     Your chance of success is 91.5%
     
     Combat info:
     2.0 blows/round.
     With +4 STR and +0 DEX you would get 2.3 blows
     With +0 STR and +2 DEX you would get 2.3 blows
     Average damage/round: 96.2 vs. creatures not resistant to
     lightning, 129.2 vs. dragons, and 63.2 vs. others.
     
t) a Heavy Crossbow of Extra Shots (x4) (+15,+12) <+4>
     Dropped by Lugdush, the Uruk at 1100 feet (level 22)
     
     +4 shooting speed.
     
u) 23 Mithril Arrows (3d4) (+3,+8)
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 124.4.
     35% chance of breaking upon contact.
     
v) 18 Mithril Arrows (3d4) (+7,+4)
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 109.1.
     35% chance of breaking upon contact.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       151     50'  Reached level 2
       676     50'  Reached level 3
       947    100'  Reached level 4
      1113    100'  Reached level 5
      1366    150'  Killed Fang, Farmer Maggot's Dog
      1550    200'  Reached level 6
      2099    250'  Reached level 7
      2404    300'  Reached level 8
      3158    400'  Reached level 9
      3350    450'  Killed Bullroarer the Hobbit
      3584    450'  Reached level 10
      4077    500'  Reached level 11
      4163    500'  Reached level 12
      4644    600'  Reached level 13
      4997    650'  Killed Wormtongue, Agent of Saruman
      4997    650'  Reached level 14
      4998    650'  Found the Set of Gauntlets 'Paurhach' (LOST)
      5315    700'  Reached level 15
      5462    700'  Killed Ufthak of Cirith Ungol
      5701    750'  Reached level 16
      5924    750'  Killed Golfimbul, the Hill Orc Chief
      5970    750'  Killed Grishnákh, the Hill Orc
      5970    750'  Reached level 17
      6715    800'  Reached level 18
      6928    850'  Reached level 19
      7365   1000'  Found the Phial of Galadriel
      7397   1000'  Reached level 20
      7498   1050'  Reached level 21
      7767   1050'  Killed Nár, the Dwarf
      7878   1050'  Killed Ulfast, Son of Ulfang
      7944   1100'  Reached level 22
      7989   1100'  Killed Lugdush, the Uruk
      8677   1100'  Reached level 23
      8838   1100'  Killed Boldor, King of the Yeeks
      8843   1100'  Killed Orfax, Son of Boldor
      9243   1150'  Reached level 24
      9500   1200'  Killed Brodda, the Easterling
      9874   1250'  Reached level 25
     10632   1350'  Killed Grip, Farmer Maggot's Dog
     10981   1500'  Reached level 26
     12956   1700'  Reached level 27
     13639   1700'  Killed Khîm, Son of Mîm
     14108   1700'  Reached level 28
     14616   1650'  Killed Ibun, Son of Mîm
     14841   1650'  Found the Short Bow of Amrod
     15503   1700'  Found the Set of Gauntlets 'Pauraegen'
     15635   1700'  Killed Ulwarth, Son of Ulfang
     16126   1750'  Reached level 29
     16772      0'  Killed Farmer Maggot
     17725   1950'  Found the Mace 'Taratol'
     18253   1950'  Killed Castamir the Usurper
     18253   1950'  Reached level 30
     20884   2100'  Reached level 31
     23387   2250'  Reached level 32
     23681   2250'  Killed Shagrat, the Orc Captain
     24061   2200'  Found the Metal Cap of Thengel
     24322   2200'  Found the Halberd 'Osondir'
     26465   2450'  Killed Beorn, the Shape-Changer
     27458   2600'  Reached level 33
     27498   2600'  Killed Bolg, Son of Azog
     27499   2600'  Found the Pair of Leather Boots of Radagast
     27724   2600'  Killed Bert the Stone Troll
     27837   2600'  Reached level 33
     27881   2600'  Killed Bill the Stone Troll
     27929   2600'  Killed Tom the Stone Troll
     28189   2600'  Killed Gorbag, the Orc Captain
     29918   2650'  Killed Kavlax the Many-Headed
     29919   2650'  Found the Hard Leather Armour of Himring
     31767   2650'  Found the Star of Elendil (LOST)
     31932   2650'  Found the Battle Axe of Balli Stonehand
     32033   2700'  Reached level 34
     32061   2700'  Killed Mughash the Kobold Lord
     32295      0'  Reached level 34
     33264   2700'  Killed Scatha the Worm
     33497   2700'  Killed Mîm, Betrayer of Turin
     33956   2750'  Reached level 35
     34276   2800'  Reached level 35
     34614   2800'  Found the Leather Scale Mail 'Thalkettoth'
     35735   2950'  Killed Shelob, Spider of Darkness
     35811   2950'  Reached level 36
     35880   2950'  Found the Flail 'Totila'
     35981   2950'  Found the Metal Brigandine Armour of the Rohirrim


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : no  (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : yes (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : yes (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 5.1.2020 08:33
Last updated on 9.1.2020 04:08

Download this dump

8. on the Competition No.228 Ladder (of 17)

Comments

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On 5.1.2020 08:37 malcontent wrote:
Haron's family seems to have a pre-disposition for dying in the most fantastically stupid ways...

This incarnation has his CON maxed, a rod of speed and a +5 ring of speed at 24K turns and should probably start exploring a bit lower.

ESP is by way of a non-artifact weapon which always leads to a lot of annoying weapon swapping...

On 5.1.2020 08:37 malcontent wrote:
Haron's family seems to have a pre-disposition for dying in the most fantastically stupid ways...

This incarnation has his CON maxed, a rod of speed and a +5 ring of speed at 24K turns and should probably start exploring a bit lower.

ESP is by way of a non-artifact weapon which always leads to a lot of annoying weapon swapping...

On 6.1.2020 06:42 malcontent wrote:
I actually lost my ESP mace to a thief while wielding Taratol during a fight with a patriarch :(

At this point, now with the haste self spell and near unlimited spell points for sense life (not ideal, admittedly) I think I'll simply consolidate on the biggest weapon I have.

On 7.1.2020 07:43 malcontent wrote:
CL34 DL56 T034851

Descending slowing while still trying to build up stats (STR no maxed)

Found Thalkettoth but don't want to give up Himring's poison resistance. Currently at town level I might think about this more as I went back for a ring or rPoison just before WOR back to town. Don't trust myself to remember to keep rPoison spell in effect at all times (see stupid deaths of Haron III's predecessors).

On 9.1.2020 04:10 malcontent wrote:
Combination of pushing too hard due to competition timeline and underestimating Smaug's breath.

That was fun (all three attempts!).

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