The Angband Ladder: Anders, Half-Orc Blackguard by will_asher

  [Angband 4.2.2 Character Dump]

 Name   Anders       Age             14          Self  RB  CB  EB   Best
 Race   Half-Orc     Height        5'4"   STR:     17  +2  +2  +2  18/50
 Class  Blackguard   Weight    9st 10lb   INT:     13  -1  +0  +5     17
 Title  Raider       Turns used:          WIS:      9  +0  -3  +0      6
 HP     -120/238     Game        488696   DEX:     18  +0  +0  +0     18
 SP     40/40        Standard     48602   CON:     11  +1  +2  +0     14
                     Resting          0

 Level                 28    Armor      [28,+33]    Saving Throw     43%
 Cur Exp            43809                           Stealth          Bad
 Max Exp            43809    Melee       2d8,+18    Disarm - phys.   56%
 Adv Exp            60000    To-hit        88,+9    Disarm - magic   41%
                             Blows      1.3/turn    Magic Devices     48
 Gold               44352                           Searching        68%
 Burden           92.0 lb    Shoot to-dam    +19    Infravision    30 ft
 Overweight      -87.9 lb    To-hit       24,+11    Speed         Normal
 Max Depth    1500' (L30)    Shots      1.0/turn

 Your father was an Orc, but it is unacknowledged. You are the adopted
 child of a Titled Noble.  You are a well liked child.  You have green
 eyes, straight brown hair, and an average complexion.

Resistances         Abilities
 Acid:.......++.... pFear:............!
 Elec:...+......... pBlnd:....+....+...
 Fire:............. pConf:............!
 Cold:............. pStun:.............
 Pois:............. HLife:.............
Light:.....+.+..... Regen:+......+.....
 Dark:............+   ESP:.............
Sound:............. S.Inv:....+....+...
Shard:............. FrAct:....+.....+..
Nexus:............. Feath:.............
Nethr:............. S.Dig:.......+.....
Chaos:............. TrpIm:.............
Disen:............. Bless:.............

Hindrances          Modifiers
ImpHP:............+ Stea.:.......+.....
ImpSP:............. Sear.:....+....+...
 Fear:............. Infra:............+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:.............
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:.....+.......
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> You are confused!
> You are confused.
> There is a wall in the way!
> The nalfeshnee hits you (8).
> The nalfeshnee misses you.
> You feel your head clear.
> You are no longer confused.
> You feel resistant to confusion!
> You have no more Mushrooms of Clear Mind (c).
> The nalfeshnee hits you (11).
> The nalfeshnee misses you.
> The nalfeshnee hits you (9).
> You hit the nalfeshnee (28).
> The nalfeshnee breathes fire.
> You die.

Killed by a nalfeshnee.

  [Character Equipment]

a) a Battle Axe of *Slay Troll* (2d8) (+6,+7) <+2>
     Found lying on the floor of a special room at 750 feet (level 15)
     
     +2 strength.
     Slays trolls.
     Speeds regeneration.  
     
     Combat info:
     1.3 blows/round.
     With +4 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +2 DEX you would get 1.6 blows
     Average damage/round: 70.3 vs trolls and 41 vs. others.
     
b) a Long Bow of Power (x3) (+8,+19)
     Dropped by a black ooze at 850 feet (level 17)
     
c) a Ring of Damage (+0,+8)
     Found lying on the floor at 1150 feet (level 23)
     
d) a Ring of Lightning [+10]
     Found lying on the floor at 1100 feet (level 22)
     
     Provides resistance to Lightning.
     Cannot be harmed by Lightning.
     
e) an Amulet of the Magi [+5] <+2>
     Dropped by Boldor, King of the Yeeks at 950 feet (level 19)
     
     +2 intelligence.
     +2 searching skill.
     Provides protection from blindness.
     Sustains intelligence.
     Grants the ability to see invisible things.  Prevents paralysis.  
     
f) the Phial 'Fingwil' <+3>
     Dropped by Golfimbul, the Hill Orc Chief at 1050 feet (level 21)
     
     +3 intelligence.
     +3 light.
     Provides resistance to Light.
     Cannot be harmed by Fire.
     Intensity 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 11 to 20 turns to recharge.
     Your chance of success is 91.4%
     
g) Hard Leather Armour (-1) [16,+4]
     Found lying on the floor of a labyrinth at 1300 feet (level 26)
     
h) the Cloak of Ninth [1,+14] <+5>
     Dropped by a snaga at 1050 feet (level 21)
     
     +5 stealth.
     Provides resistance to Acid, Light.
     Cannot be harmed by Acid, Fire.
     Slows your metabolism.  Speeds regeneration.  
     
i) a Small Metal Shield of Resist Acid [5,+4]
     Bought from a store
     
     Provides resistance to Acid.
     Cannot be harmed by Acid.
     
j) a Metal Cap of Seeing [3,+2] <+5>
     Bought from a store
     
     +5 searching skill.
     Provides protection from blindness.
     Grants the ability to see invisible things.  
     
k) a Set of Gauntlets of Free Action [3,+2]
     Found lying on the floor of a labyrinth at 700 feet (level 14)
     
     Prevents paralysis.  
     




  [Character Inventory]

a) 2 Necromantic Tomes [Into the Shadows]
     
     You can read this book.
     
b) a Necromantic Tome [Fear and Torment]
     
     You can read this book.
     
c) 2 Potions of Cure Serious Wounds
d) 3 Potions of Cure Critical Wounds {@q1}
e) a Potion of Enlightenment
f) 2 Potions of Speed {@q3}
g) a Potion of Heroism
h) 11 Scrolls of Phase Door {@r1}
i) a Scroll of Teleportation {@r9}
j) a Scroll of Treasure Detection
k) 5 Scrolls of Word of Recall {@r4}
l) 2 Rods of Treasure Location
m) a Rod of Magic Mapping
n) 2 Rods of Light
o) a Wand of Stinking Cloud (9 charges)
p) a Staff of Teleportation (8 charges) {@u9}
q) a Ring of Light <+2, +1>
     Dropped by a basilisk at 1500 feet (level 30)
     
     +2 searching skill.
     +1 light.
     Provides resistance to Light.
     
r) a Ring of Digging <+5>
     Found lying on the floor at 950 feet (level 19)
     
     +5 tunneling.
     




  [Character Quiver]

1) 19 Arrows (1d4) (+0,+0) {@f1}
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 65.1.
     35% chance of breaking upon contact.
     
2) 18 Arrows (1d4) (+5,+6) {@f2}
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 83.3.
     35% chance of breaking upon contact.
     
7) a Dagger of *Slay Animal* (1d4) (+13,+14) <+2> {@v7}
     Found lying on the floor at 1450 feet (level 29)
     
     +2 intelligence.
     Slays animals.
     Slows your metabolism.  
     
     Combat info:
     1.3 blows/round.
     With +1 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +2 DEX you would get 1.6 blows
     Average damage/round: 44.2 vs animals and 40.4 vs. others.
     Average thrown damage: 100.9 vs animals and 50.5 vs. others.
     
8) a Dagger of Slay Undead (1d4) (+2,+7) {@v8}
     Dropped by Sméagol at 1350 feet (level 27)
     
     Slays undead.
     
     Combat info:
     1.3 blows/round.
     With +1 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +2 DEX you would get 1.6 blows
     Average damage/round: 37.1 vs undead and 29.5 vs. others.
     Average thrown damage: 86.3 vs undead and 28.7 vs. others.
     


  [Home Inventory]

a) a Necromantic Tome [Into the Shadows]
     
     You can read this book.
     
b) a Necromantic Tome [Deadly Powers]
     Cannot be harmed by Fire.
     
     You can read this book.
     
c) 2 Mushrooms of Clear Mind
d) 7 Potions of Speed {@q3}
e) 2 Potions of Heroism
f) 5 Scrolls of Teleportation {@r9}
g) 6 Scrolls of Identify Rune
h) 3 Wands of Wonder (32 charges)
     Cannot be harmed by Lightning.
     
i) 2 Staves of Teleportation (17 charges) {@u9}
j) a Ring of Resist Fire and Cold
     Found lying on the floor at 550 feet (level 11)
     
     Provides resistance to Fire, Cold.
     
k) a Ring of Free Action
     Found lying on the floor of a special room at 800 feet (level 16)
     
     Prevents paralysis.  
     
l) the Ring 'Alach'
     Dropped by Lagduf, the Snaga at 550 feet (level 11)
     
     Cannot be harmed by Lightning.
     Aggravates creatures nearby.  
     
m) a Halberd of Flame (3d5) (+6,+4) {@w0}
     Dropped by Wormtongue, Agent of Saruman at 550 feet (level 11)
     
     Branded with fire.
     Provides resistance to Fire.
     Cannot be harmed by Fire.
     
     Combat info:
     1.1 blows/round.
     With +3 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +2 DEX you would get 1.3 blows
     Average damage/round: 58 vs creatures not resistant to fire and 32
     vs. others.
     
n) 24 Bolts (1d5) (+2,+3)
o) 11 Bolts (1d5) (+7,+4)
p) 20 Bolts (1d5) (+6,+6)
q) 20 Bolts of Slay Demon (1d5) (+1,+4)
     Slays demons.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       268     50'  Reached level 2
       724    100'  Reached level 3
      1690    100'  Reached level 4
      2346    150'  Reached level 5
      2555    150'  Reached level 6
      2792    150'  Killed Fang, Farmer Maggot's Dog
      3473    200'  Reached level 7
      4233    250'  Reached level 8
      5582    400'  Reached level 9
      6701    400'  Reached level 10
      7737    500'  Reached level 11
      7803    500'  Killed Grip, Farmer Maggot's Dog
      8596    500'  Reached level 12
      9793    500'  Killed Mughash the Kobold Lord
     10058    500'  Reached level 13
     10737    550'  Reached level 14
     11843    550'  Reached level 15
     13528    550'  Killed Wormtongue, Agent of Saruman
     13528    550'  Reached level 16
     14281    550'  Killed Lagduf, the Snaga
     14282    550'  Found the Ring 'Alach'
     15679    600'  Reached level 17
     18125    650'  Reached level 18
     19353    700'  Reached level 19
     19908    700'  Killed Orfax, Son of Boldor
     20387    750'  Killed Brodda, the Easterling
     20746    750'  Reached level 20
     22224    750'  Reached level 21
     24140    800'  Reached level 22
     25527    850'  Reached level 23
     29139    950'  Reached level 24
     31269    950'  Reached level 25
     32211      0'  Killed Farmer Maggot
     33140    950'  Killed Boldor, King of the Yeeks
     35719   1050'  Killed Bullroarer the Hobbit
     35775   1050'  Killed Grishnákh, the Hill Orc
     35782   1050'  Killed Golfimbul, the Hill Orc Chief
     35785   1050'  Found the Phial 'Fingwil'
     35961   1050'  Found the Cloak of Ninth
     36938   1100'  Reached level 26
     42457      0'  Reached level 27
     43691   1350'  Reached level 27
     44163   1350'  Killed Sméagol
     48269   1500'  Reached level 28
     48381   1500'  Killed Ulfast, Son of Ulfang


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : yes (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : no  (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : yes (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : no  (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 25.3.2021 11:52

Download this dump

13385. on the Ladder (of 18973)
5141. on the Angband Ladder (of 6502)
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Comments

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On 25.3.2021 11:53 will_asher wrote:
My stealth is still bad even with the +5 stealth randart cloak.

On 25.3.2021 18:55 Cuboideb wrote:
Yes, stealth is really bad for bg. You fight hehe.

First spell in book 2 is very handy to stun oponents. Blackguards use a lot of spells to aid their combat.

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