The Angband Ladder: Gondin, Half-Orc Blackguard by Thraalbee

  [Angband 4.2.1 Character Dump]

 Name   Gondin       Age             15          Self  RB  CB  EB   Best
 Race   Half-Orc     Height        5'4"   STR:     15  +2  +2  +0  18/10
 Class  Blackguard   Weight     9st 9lb   INT:     11  -1  +0  +2     12
 Title  Raider       Turns used:          WIS:      8  +0  -3  +8     13
 HP     317/317      Game        372856   DEX:     18  +0  +0  +0     18
 SP     23/26        Standard     34142   CON:     15  +1  +2  +0     18
                     Resting       1098

 Level                 28    Armor      [74,+49]    Saving Throw     44%
 Cur Exp            53192                           Stealth          Bad
 Max Exp            53192    Melee       4d4,+27    Disarm - phys.   62%
 Adv Exp            60000    To-hit       63,+11    Disarm - magic   46%
                             Blows      1.1/turn    Magic Devices     50
 Gold                7119                           Searching        43%
 Burden          148.0 lb    Shoot to-dam    +18    Infravision    70 ft
 Overweight       16.1 lb    To-hit       24,+12    Speed      -1 (0.9x)
 Max Depth    1500' (L30)    Shots      1.0/turn

 Your father was an Orc, but it is unacknowledged. You are the adopted
 child of a Townsman.  You are a credit to the family.  You have
 blue-gray eyes, straight red hair, and a fair complexion.

Resistances         Abilities
 Acid:......+.+.... pFear:......?......
 Elec:......+.+.... pBlnd:.........+...
 Fire:......+.+.... pConf:.........+...
 Cold:*.....+.+.... pStun:......?......
 Pois:......?...... HLife:......?......
Light:+............ Regen:+............
 Dark:............+   ESP:......?......
Sound:......?...... S.Inv:.........+...
Shard:......?...... FrAct:..+..........
Nexus:...........+. Feath:...........+.
Nethr:......?...... S.Dig:.............
Chaos:......?...... TrpIm:......?......
Disen:......?...... Bless:+............

Hindrances          Modifiers
ImpHP:............+ Stea.:......+......
ImpSP:............. Sear.:.........+...
 Fear:............. Infra:+...........+
Aggrv:............. Tunn.:.............
NoTel:......?...... Speed:.............
DrExp:............. Blows:.............
Stick:......?...... Shots:.............
Fragl:......?...... Might:.............
                    Light:+....+.......
                    D.Red:.............
                    Moves:.............


  [Character Equipment]

a) the Lead-Filled Mace 'Turmil' (4d4) (+10,+12) [+8] <+4, +1>
     Taken from a chest found at 1400 feet (level 28)
     
     +4 wisdom.
     +4 infravision.
     +1 light.
     Slays orcs.
     Branded with cold.
     Provides immunity to Cold.
     Provides resistance to Light.
     Cannot be harmed by Acid, Fire.
     Speeds regeneration.  Blessed by the gods (combat bonuses for holy
     casters).  
     
     When activated, it drains up to 90 hit points of life from a
     target creature.  Does not affect undead, demons, golems,
     elementals or vortices.
     Takes 36 turns to recharge at your current speed.
     Your chance of success is 90.9%
     
     Combat info:
     1.1 blows/round.
     With +2 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +2 DEX you would get 1.3 blows
     Average damage/round: 74.2 vs orcs and creatures not resistant to
     cold, and 47.3 vs. others.
     
b) a Long Bow of Power (x3) (+11,+18)
     Found lying on the floor in a vault at 1500 feet (level 30)
     
c) a Ring of Free Action
     Found lying on the floor at 200 feet (level 4)
     
     Prevents paralysis.  
     
d) a Ring of Damage (+0,+13)
     Found lying on the floor in a vault at 1450 feet (level 29)
     
e) an Amulet of Wisdom <+2>
     Found lying on the floor in a pit at 800 feet (level 16)
     
     +2 wisdom.
     Sustains wisdom.
     
f) the Phial of Galadriel <+3>
     Dropped by a werebear at 1450 feet (level 29)
     
     +3 light.
     Cannot be harmed by Fire.
     Intensity 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 9 to 18 turns to recharge at your current speed.
     Your chance of success is 93.0%
     
g) Metal Brigandine Armour of Elvenkind (-3) [48,+16] <+2> {??}
     Found lying on the floor in a vault at 1500 feet (level 30)
     
     You do not know the full extent of this item's powers.
     +2 stealth.
     Provides resistance to Acid, Lightning, Fire, Cold.
     Cannot be harmed by Acid.
     
i) a Large Metal Shield of Resistance [12,+10]
     Dropped by Grishn�kh, the Hill Orc at 600 feet (level 12)
     
     Provides resistance to Acid, Lightning, Fire, Cold.
     Cannot be harmed by Acid.
     
j) the Iron Helm 'Holhenneth' [7,+9] <+2>
     Dropped by Lugdush, the Uruk at 1250 feet (level 25)
     
     +2 intelligence.
     +2 wisdom.
     +2 searching skill.
     Provides protection from blindness, confusion.
     Cannot be harmed by Acid.
     Grants the ability to see invisible things.  
     
     When activated, it detects treasure and all creatures and maps an
     area nearby.
     Takes 50 to 99 turns to recharge at your current speed.
     Your chance of success is 90.9%
     
l) a Pair of Steel Shod Boots of Stability [7,+4]
     Dropped by Ulwarth, Son of Ulfang at 1450 feet (level 29)
     
     Provides resistance to Nexus.
     Cannot be harmed by Fire.
     Feather Falling.  
     




  [Character Inventory]

a) 2 Necromantic Tomes [Into the Shadows] {@m1}
     
     You can read this book.
     
b) 2 Necromantic Tomes [Fear and Torment] {@m2}
     
     You can read this book.
     
c) 17 Potions of Cure Light Wounds
d) 8 Potions of Cure Serious Wounds
e) 15 Potions of Cure Critical Wounds
f) a Potion of Healing
g) 6 Potions of Neutralize Poison
h) a Potion of Restore Life Levels
i) a Potion of Speed
j) 30 Scrolls of Phase Door
k) 3 Scrolls of Teleportation
l) 5 Scrolls of Remove Hunger
m) 7 Scrolls of Word of Recall
n) 2 Rods of Illumination {@a1}
o) 2 Wands of Stun Monster (9 charges)
p) a Wand of Teleport Other (1 charge)
q) 2 Staves of Teleportation (13 charges)
r) a Ring of Digging <+3>
     +3 tunneling.
     




  [Character Quiver]

0) 10 Arrows (1d4) (+0,+0)
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 62.1.
     35% chance of breaking upon contact.
     
1) 10 Arrows (1d4) (+6,+5)
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 77.2.
     35% chance of breaking upon contact.
     
2) 20 Arrows of Slay Dragon (1d4) (+4,+10)
     Slays dragons.
     
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 184.8 vs dragons and 92.4 vs. others.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) 3 Necromantic Tomes [Into the Shadows] {@m1}
     
     You can read this book.
     
b) a Necromantic Tome [Deadly Powers]
     Cannot be harmed by Fire.
     
     You can read this book.
     
c) 2 Potions of Restore Life Levels
d) 2 Staves of Teleportation (12 charges)
e) a Staff of Speed (0 charges)
f) Augmented Chain Mail of Resistance (-2) [42,+21]
     Found lying on the floor in a vault at 1200 feet (level 24)
     
     Provides resistance to Acid, Lightning, Fire, Cold.
     Cannot be harmed by Acid.
     
g) Metal Lamellar Armour of Resistance (-3) [58,+13]
     Found lying on the floor in a vault at 1450 feet (level 29)
     
     Provides resistance to Acid, Lightning, Fire, Cold.
     Cannot be harmed by Acid.
     
h) the Dagger 'Nimthanc' (1d4) (+9,+12) [+10]
     Dropped by Shagrat, the Orc Captain at 950 feet (level 19)
     
     Branded with cold.
     Provides resistance to Cold.
     Cannot be harmed by Acid.
     
     When activated, it creates a frost bolt with damage 6d8.
     Takes 7 to 13 turns to recharge at your current speed.
     Your chance of success is 93.5%
     
     Combat info:
     1.1 blows/round.
     With +1 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +2 DEX you would get 1.3 blows
     Average damage/round: 43 vs creatures not resistant to cold and
     36.6 vs. others.
     Average thrown damage: 133.1 vs creatures not resistant to cold
     and 44.3 vs. others.
     
i) the Broad Sword 'Glamdring' (2d5) (+10,+15) <+1>
     Dropped by a mage at 1450 feet (level 29)
     
     +1 searching skill.
     +1 light.
     Slays demons, orcs, evil creatures.
     Branded with fire.
     Provides resistance to Fire, Light.
     Cannot be harmed by Acid.
     Slows your metabolism.  Blessed by the gods (combat bonuses for
     holy casters).  
     
     Combat info:
     1.1 blows/round.
     With +3 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +2 DEX you would get 1.3 blows
     Average damage/round: 62.7 vs demons, orcs, and creatures not
     resistant to fire, 54.5 vs evil creatures, and 46.3 vs. others.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       205     50'  Reached level 2
      1289    100'  Reached level 3
      1605    150'  Reached level 4
      1841    150'  Reached level 5
      2292    150'  Killed Sméagol
      2292    150'  Reached level 6
      2764    200'  Reached level 7
      3212    250'  Reached level 8
      4241    300'  Reached level 9
      4824    300'  Reached level 10
      5126    300'  Killed Bullroarer the Hobbit
      6033    350'  Reached level 11
      6567    600'  Killed Golfimbul, the Hill Orc Chief
      6567    600'  Reached level 12
      6709    600'  Killed Grishnákh, the Hill Orc
      6709    600'  Reached level 13
      7570    600'  Reached level 14
      7615    600'  Killed Orfax, Son of Boldor
      7977    600'  Reached level 15
      8723    650'  Reached level 16
     10154    750'  Reached level 17
     11506    750'  Reached level 18
     12221    750'  Killed Brodda, the Easterling
     12457    750'  Reached level 19
     12487    750'  Killed Ufthak of Cirith Ungol
     14405    800'  Reached level 20
     15560    800'  Reached level 21
     15950    800'  Reached level 22
     17177    850'  Killed Lagduf, the Snaga
     18310    900'  Reached level 23
     19022    950'  Killed Wormtongue, Agent of Saruman
     19327    950'  Killed Shagrat, the Orc Captain
     19330    950'  Found the Dagger 'Nimthanc'
     20066   1200'  Reached level 24
     20250   1200'  Killed Nár, the Dwarf
     21214   1200'  Killed Sangahyando of Umbar
     21234   1200'  Killed Angamaitë of Umbar
     21497   1200'  Reached level 25
     22917   1250'  Killed Lugdush, the Uruk
     22918   1250'  Found the Iron Helm 'Holhenneth'
     24559   1250'  Killed Gorbag, the Orc Captain
     24659   1300'  Reached level 26
     25330   1350'  Killed Uglúk, the Uruk
     26278   1400'  Found the Lead-Filled Mace 'Turmil'
     27007   1400'  Killed Fang, Farmer Maggot's Dog
     27605   1400'  Reached level 27
     27781   1450'  Reached level 27
     28068   1450'  Found the Broad Sword 'Glamdring'
     28702   1450'  Killed Ulwarth, Son of Ulfang
     29007   1450'  Killed Ulfast, Son of Ulfang
     30053   1450'  Found the Phial of Galadriel
     32498   1500'  Reached level 28
     32719   1500'  Reached level 28
     32920   1500'  Killed Mîm, Betrayer of Turin
     33100   1500'  Killed Khîm, Son of Mîm
     33544   1500'  Found the Dagger 'Narthanc' (LOST)


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 1.11.2020 22:17

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14. on the Competition No.234 Ladder (of 18)

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