The Angband Ladder: Gondin, Half-Orc Blackguard by Thraalbee
[Angband 4.2.1 Character Dump] Name Gondin Age 15 Self RB CB EB Best Race Half-Orc Height 5'4" STR: 15 +2 +2 +0 18/10 Class Blackguard Weight 9st 9lb INT: 11 -1 +0 +2 12 Title Raider Turns used: WIS: 8 +0 -3 +8 13 HP 317/317 Game 372856 DEX: 18 +0 +0 +0 18 SP 23/26 Standard 34142 CON: 15 +1 +2 +0 18 Resting 1098 Level 28 Armor [74,+49] Saving Throw 44% Cur Exp 53192 Stealth Bad Max Exp 53192 Melee 4d4,+27 Disarm - phys. 62% Adv Exp 60000 To-hit 63,+11 Disarm - magic 46% Blows 1.1/turn Magic Devices 50 Gold 7119 Searching 43% Burden 148.0 lb Shoot to-dam +18 Infravision 70 ft Overweight 16.1 lb To-hit 24,+12 Speed -1 (0.9x) Max Depth 1500' (L30) Shots 1.0/turn Your father was an Orc, but it is unacknowledged. You are the adopted child of a Townsman. You are a credit to the family. You have blue-gray eyes, straight red hair, and a fair complexion. Resistances Abilities Acid:......+.+.... pFear:......?...... Elec:......+.+.... pBlnd:.........+... Fire:......+.+.... pConf:.........+... Cold:*.....+.+.... pStun:......?...... Pois:......?...... HLife:......?...... Light:+............ Regen:+............ Dark:............+ ESP:......?...... Sound:......?...... S.Inv:.........+... Shard:......?...... FrAct:..+.......... Nexus:...........+. Feath:...........+. Nethr:......?...... S.Dig:............. Chaos:......?...... TrpIm:......?...... Disen:......?...... Bless:+............ Hindrances Modifiers ImpHP:............+ Stea.:......+...... ImpSP:............. Sear.:.........+... Fear:............. Infra:+...........+ Aggrv:............. Tunn.:............. NoTel:......?...... Speed:............. DrExp:............. Blows:............. Stick:......?...... Shots:............. Fragl:......?...... Might:............. Light:+....+....... D.Red:............. Moves:............. [Character Equipment] a) the Lead-Filled Mace 'Turmil' (4d4) (+10,+12) [+8] <+4, +1> Taken from a chest found at 1400 feet (level 28) +4 wisdom. +4 infravision. +1 light. Slays orcs. Branded with cold. Provides immunity to Cold. Provides resistance to Light. Cannot be harmed by Acid, Fire. Speeds regeneration. Blessed by the gods (combat bonuses for holy casters). When activated, it drains up to 90 hit points of life from a target creature. Does not affect undead, demons, golems, elementals or vortices. Takes 36 turns to recharge at your current speed. Your chance of success is 90.9% Combat info: 1.1 blows/round. With +2 STR and +0 DEX you would get 1.3 blows With +0 STR and +2 DEX you would get 1.3 blows Average damage/round: 74.2 vs orcs and creatures not resistant to cold, and 47.3 vs. others. b) a Long Bow of Power (x3) (+11,+18) Found lying on the floor in a vault at 1500 feet (level 30) c) a Ring of Free Action Found lying on the floor at 200 feet (level 4) Prevents paralysis. d) a Ring of Damage (+0,+13) Found lying on the floor in a vault at 1450 feet (level 29) e) an Amulet of Wisdom <+2> Found lying on the floor in a pit at 800 feet (level 16) +2 wisdom. Sustains wisdom. f) the Phial of Galadriel <+3> Dropped by a werebear at 1450 feet (level 29) +3 light. Cannot be harmed by Fire. Intensity 3 light. When activated, it lights up the surrounding area, hurting light-sensitive creatures. Takes 9 to 18 turns to recharge at your current speed. Your chance of success is 93.0% g) Metal Brigandine Armour of Elvenkind (-3) [48,+16] <+2> {??} Found lying on the floor in a vault at 1500 feet (level 30) You do not know the full extent of this item's powers. +2 stealth. Provides resistance to Acid, Lightning, Fire, Cold. Cannot be harmed by Acid. i) a Large Metal Shield of Resistance [12,+10] Dropped by Grishn�kh, the Hill Orc at 600 feet (level 12) Provides resistance to Acid, Lightning, Fire, Cold. Cannot be harmed by Acid. j) the Iron Helm 'Holhenneth' [7,+9] <+2> Dropped by Lugdush, the Uruk at 1250 feet (level 25) +2 intelligence. +2 wisdom. +2 searching skill. Provides protection from blindness, confusion. Cannot be harmed by Acid. Grants the ability to see invisible things. When activated, it detects treasure and all creatures and maps an area nearby. Takes 50 to 99 turns to recharge at your current speed. Your chance of success is 90.9% l) a Pair of Steel Shod Boots of Stability [7,+4] Dropped by Ulwarth, Son of Ulfang at 1450 feet (level 29) Provides resistance to Nexus. Cannot be harmed by Fire. Feather Falling. [Character Inventory] a) 2 Necromantic Tomes [Into the Shadows] {@m1} You can read this book. b) 2 Necromantic Tomes [Fear and Torment] {@m2} You can read this book. c) 17 Potions of Cure Light Wounds d) 8 Potions of Cure Serious Wounds e) 15 Potions of Cure Critical Wounds f) a Potion of Healing g) 6 Potions of Neutralize Poison h) a Potion of Restore Life Levels i) a Potion of Speed j) 30 Scrolls of Phase Door k) 3 Scrolls of Teleportation l) 5 Scrolls of Remove Hunger m) 7 Scrolls of Word of Recall n) 2 Rods of Illumination {@a1} o) 2 Wands of Stun Monster (9 charges) p) a Wand of Teleport Other (1 charge) q) 2 Staves of Teleportation (13 charges) r) a Ring of Digging <+3> +3 tunneling. [Character Quiver] 0) 10 Arrows (1d4) (+0,+0) Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 62.1. 35% chance of breaking upon contact. 1) 10 Arrows (1d4) (+6,+5) Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 77.2. 35% chance of breaking upon contact. 2) 20 Arrows of Slay Dragon (1d4) (+4,+10) Slays dragons. Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 184.8 vs dragons and 92.4 vs. others. 35% chance of breaking upon contact. [Home Inventory] a) 3 Necromantic Tomes [Into the Shadows] {@m1} You can read this book. b) a Necromantic Tome [Deadly Powers] Cannot be harmed by Fire. You can read this book. c) 2 Potions of Restore Life Levels d) 2 Staves of Teleportation (12 charges) e) a Staff of Speed (0 charges) f) Augmented Chain Mail of Resistance (-2) [42,+21] Found lying on the floor in a vault at 1200 feet (level 24) Provides resistance to Acid, Lightning, Fire, Cold. Cannot be harmed by Acid. g) Metal Lamellar Armour of Resistance (-3) [58,+13] Found lying on the floor in a vault at 1450 feet (level 29) Provides resistance to Acid, Lightning, Fire, Cold. Cannot be harmed by Acid. h) the Dagger 'Nimthanc' (1d4) (+9,+12) [+10] Dropped by Shagrat, the Orc Captain at 950 feet (level 19) Branded with cold. Provides resistance to Cold. Cannot be harmed by Acid. When activated, it creates a frost bolt with damage 6d8. Takes 7 to 13 turns to recharge at your current speed. Your chance of success is 93.5% Combat info: 1.1 blows/round. With +1 STR and +0 DEX you would get 1.3 blows With +0 STR and +2 DEX you would get 1.3 blows Average damage/round: 43 vs creatures not resistant to cold and 36.6 vs. others. Average thrown damage: 133.1 vs creatures not resistant to cold and 44.3 vs. others. i) the Broad Sword 'Glamdring' (2d5) (+10,+15) <+1> Dropped by a mage at 1450 feet (level 29) +1 searching skill. +1 light. Slays demons, orcs, evil creatures. Branded with fire. Provides resistance to Fire, Light. Cannot be harmed by Acid. Slows your metabolism. Blessed by the gods (combat bonuses for holy casters). Combat info: 1.1 blows/round. With +3 STR and +0 DEX you would get 1.3 blows With +0 STR and +2 DEX you would get 1.3 blows Average damage/round: 62.7 vs demons, orcs, and creatures not resistant to fire, 54.5 vs evil creatures, and 46.3 vs. others. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 205 50' Reached level 2 1289 100' Reached level 3 1605 150' Reached level 4 1841 150' Reached level 5 2292 150' Killed Sméagol 2292 150' Reached level 6 2764 200' Reached level 7 3212 250' Reached level 8 4241 300' Reached level 9 4824 300' Reached level 10 5126 300' Killed Bullroarer the Hobbit 6033 350' Reached level 11 6567 600' Killed Golfimbul, the Hill Orc Chief 6567 600' Reached level 12 6709 600' Killed Grishnákh, the Hill Orc 6709 600' Reached level 13 7570 600' Reached level 14 7615 600' Killed Orfax, Son of Boldor 7977 600' Reached level 15 8723 650' Reached level 16 10154 750' Reached level 17 11506 750' Reached level 18 12221 750' Killed Brodda, the Easterling 12457 750' Reached level 19 12487 750' Killed Ufthak of Cirith Ungol 14405 800' Reached level 20 15560 800' Reached level 21 15950 800' Reached level 22 17177 850' Killed Lagduf, the Snaga 18310 900' Reached level 23 19022 950' Killed Wormtongue, Agent of Saruman 19327 950' Killed Shagrat, the Orc Captain 19330 950' Found the Dagger 'Nimthanc' 20066 1200' Reached level 24 20250 1200' Killed Nár, the Dwarf 21214 1200' Killed Sangahyando of Umbar 21234 1200' Killed Angamaitë of Umbar 21497 1200' Reached level 25 22917 1250' Killed Lugdush, the Uruk 22918 1250' Found the Iron Helm 'Holhenneth' 24559 1250' Killed Gorbag, the Orc Captain 24659 1300' Reached level 26 25330 1350' Killed Uglúk, the Uruk 26278 1400' Found the Lead-Filled Mace 'Turmil' 27007 1400' Killed Fang, Farmer Maggot's Dog 27605 1400' Reached level 27 27781 1450' Reached level 27 28068 1450' Found the Broad Sword 'Glamdring' 28702 1450' Killed Ulwarth, Son of Ulfang 29007 1450' Killed Ulfast, Son of Ulfang 30053 1450' Found the Phial of Galadriel 32498 1500' Reached level 28 32719 1500' Reached level 28 32920 1500' Killed Mîm, Betrayer of Turin 33100 1500' Killed Khîm, Son of Mîm 33544 1500' Found the Dagger 'Narthanc' (LOST) [Options] [User interface] Use the roguelike command keyset : yes (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : yes (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : no (mouse_movement) Notify on object recharge : yes (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : no (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : yes (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage) |
Posted on 1.11.2020 22:17
14. on the Competition No.234 Ladder (of 18)
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