[Angband 4.2.2 Character Dump] Name Anders Age 14 Self RB CB EB Best Race Half-Orc Height 5'4" STR: 17 +2 +2 +2 18/50 Class Blackguard Weight 9st 10lb INT: 13 -1 +0 +5 17 Title Raider Turns used: WIS: 9 +0 -3 +0 6 HP -120/238 Game 488696 DEX: 18 +0 +0 +0 18 SP 40/40 Standard 48602 CON: 11 +1 +2 +0 14 Resting 0 Level 28 Armor [28,+33] Saving Throw 43% Cur Exp 43809 Stealth Bad Max Exp 43809 Melee 2d8,+18 Disarm - phys. 56% Adv Exp 60000 To-hit 88,+9 Disarm - magic 41% Blows 1.3/turn Magic Devices 48 Gold 44352 Searching 68% Burden 92.0 lb Shoot to-dam +19 Infravision 30 ft Overweight -87.9 lb To-hit 24,+11 Speed Normal Max Depth 1500' (L30) Shots 1.0/turn Your father was an Orc, but it is unacknowledged. You are the adopted child of a Titled Noble. You are a well liked child. You have green eyes, straight brown hair, and an average complexion. Resistances Abilities Acid:.......++.... pFear:............! Elec:...+......... pBlnd:....+....+... Fire:............. pConf:............! Cold:............. pStun:............. Pois:............. HLife:............. Light:.....+.+..... Regen:+......+..... Dark:............+ ESP:............. Sound:............. S.Inv:....+....+... Shard:............. FrAct:....+.....+.. Nexus:............. Feath:............. Nethr:............. S.Dig:.......+..... Chaos:............. TrpIm:............. Disen:............. Bless:............. Hindrances Modifiers ImpHP:............+ Stea.:.......+..... ImpSP:............. Sear.:....+....+... Fear:............. Infra:............+ Aggrv:............. Tunn.:............. NoTel:............. Speed:............. DrExp:............. Blows:............. Stick:............. Shots:............. Fragl:............. Might:............. Light:.....+....... D.Red:............. Moves:............. [Last Messages] > You are confused! > You are confused. > There is a wall in the way! > The nalfeshnee hits you (8). > The nalfeshnee misses you. > You feel your head clear. > You are no longer confused. > You feel resistant to confusion! > You have no more Mushrooms of Clear Mind (c). > The nalfeshnee hits you (11). > The nalfeshnee misses you. > The nalfeshnee hits you (9). > You hit the nalfeshnee (28). > The nalfeshnee breathes fire. > You die. Killed by a nalfeshnee. [Character Equipment] a) a Battle Axe of *Slay Troll* (2d8) (+6,+7) <+2> Found lying on the floor of a special room at 750 feet (level 15) +2 strength. Slays trolls. Speeds regeneration. Combat info: 1.3 blows/round. With +4 STR and +0 DEX you would get 1.6 blows With +0 STR and +2 DEX you would get 1.6 blows Average damage/round: 70.3 vs trolls and 41 vs. others. b) a Long Bow of Power (x3) (+8,+19) Dropped by a black ooze at 850 feet (level 17) c) a Ring of Damage (+0,+8) Found lying on the floor at 1150 feet (level 23) d) a Ring of Lightning [+10] Found lying on the floor at 1100 feet (level 22) Provides resistance to Lightning. Cannot be harmed by Lightning. e) an Amulet of the Magi [+5] <+2> Dropped by Boldor, King of the Yeeks at 950 feet (level 19) +2 intelligence. +2 searching skill. Provides protection from blindness. Sustains intelligence. Grants the ability to see invisible things. Prevents paralysis. f) the Phial 'Fingwil' <+3> Dropped by Golfimbul, the Hill Orc Chief at 1050 feet (level 21) +3 intelligence. +3 light. Provides resistance to Light. Cannot be harmed by Fire. Intensity 3 light. When activated, it lights up the surrounding area, hurting light-sensitive creatures. Takes 11 to 20 turns to recharge. Your chance of success is 91.4% g) Hard Leather Armour (-1) [16,+4] Found lying on the floor of a labyrinth at 1300 feet (level 26) h) the Cloak of Ninth [1,+14] <+5> Dropped by a snaga at 1050 feet (level 21) +5 stealth. Provides resistance to Acid, Light. Cannot be harmed by Acid, Fire. Slows your metabolism. Speeds regeneration. i) a Small Metal Shield of Resist Acid [5,+4] Bought from a store Provides resistance to Acid. Cannot be harmed by Acid. j) a Metal Cap of Seeing [3,+2] <+5> Bought from a store +5 searching skill. Provides protection from blindness. Grants the ability to see invisible things. k) a Set of Gauntlets of Free Action [3,+2] Found lying on the floor of a labyrinth at 700 feet (level 14) Prevents paralysis. [Character Inventory] a) 2 Necromantic Tomes [Into the Shadows] You can read this book. b) a Necromantic Tome [Fear and Torment] You can read this book. c) 2 Potions of Cure Serious Wounds d) 3 Potions of Cure Critical Wounds {@q1} e) a Potion of Enlightenment f) 2 Potions of Speed {@q3} g) a Potion of Heroism h) 11 Scrolls of Phase Door {@r1} i) a Scroll of Teleportation {@r9} j) a Scroll of Treasure Detection k) 5 Scrolls of Word of Recall {@r4} l) 2 Rods of Treasure Location m) a Rod of Magic Mapping n) 2 Rods of Light o) a Wand of Stinking Cloud (9 charges) p) a Staff of Teleportation (8 charges) {@u9} q) a Ring of Light <+2, +1> Dropped by a basilisk at 1500 feet (level 30) +2 searching skill. +1 light. Provides resistance to Light. r) a Ring of Digging <+5> Found lying on the floor at 950 feet (level 19) +5 tunneling. [Character Quiver] 1) 19 Arrows (1d4) (+0,+0) {@f1} Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 65.1. 35% chance of breaking upon contact. 2) 18 Arrows (1d4) (+5,+6) {@f2} Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 83.3. 35% chance of breaking upon contact. 7) a Dagger of *Slay Animal* (1d4) (+13,+14) <+2> {@v7} Found lying on the floor at 1450 feet (level 29) +2 intelligence. Slays animals. Slows your metabolism. Combat info: 1.3 blows/round. With +1 STR and +0 DEX you would get 1.6 blows With +0 STR and +2 DEX you would get 1.6 blows Average damage/round: 44.2 vs animals and 40.4 vs. others. Average thrown damage: 100.9 vs animals and 50.5 vs. others. 8) a Dagger of Slay Undead (1d4) (+2,+7) {@v8} Dropped by Sméagol at 1350 feet (level 27) Slays undead. Combat info: 1.3 blows/round. With +1 STR and +0 DEX you would get 1.6 blows With +0 STR and +2 DEX you would get 1.6 blows Average damage/round: 37.1 vs undead and 29.5 vs. others. Average thrown damage: 86.3 vs undead and 28.7 vs. others. [Home Inventory] a) a Necromantic Tome [Into the Shadows] You can read this book. b) a Necromantic Tome [Deadly Powers] Cannot be harmed by Fire. You can read this book. c) 2 Mushrooms of Clear Mind d) 7 Potions of Speed {@q3} e) 2 Potions of Heroism f) 5 Scrolls of Teleportation {@r9} g) 6 Scrolls of Identify Rune h) 3 Wands of Wonder (32 charges) Cannot be harmed by Lightning. i) 2 Staves of Teleportation (17 charges) {@u9} j) a Ring of Resist Fire and Cold Found lying on the floor at 550 feet (level 11) Provides resistance to Fire, Cold. k) a Ring of Free Action Found lying on the floor of a special room at 800 feet (level 16) Prevents paralysis. l) the Ring 'Alach' Dropped by Lagduf, the Snaga at 550 feet (level 11) Cannot be harmed by Lightning. Aggravates creatures nearby. m) a Halberd of Flame (3d5) (+6,+4) {@w0} Dropped by Wormtongue, Agent of Saruman at 550 feet (level 11) Branded with fire. Provides resistance to Fire. Cannot be harmed by Fire. Combat info: 1.1 blows/round. With +3 STR and +0 DEX you would get 1.3 blows With +0 STR and +2 DEX you would get 1.3 blows Average damage/round: 58 vs creatures not resistant to fire and 32 vs. others. n) 24 Bolts (1d5) (+2,+3) o) 11 Bolts (1d5) (+7,+4) p) 20 Bolts (1d5) (+6,+6) q) 20 Bolts of Slay Demon (1d5) (+1,+4) Slays demons. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 268 50' Reached level 2 724 100' Reached level 3 1690 100' Reached level 4 2346 150' Reached level 5 2555 150' Reached level 6 2792 150' Killed Fang, Farmer Maggot's Dog 3473 200' Reached level 7 4233 250' Reached level 8 5582 400' Reached level 9 6701 400' Reached level 10 7737 500' Reached level 11 7803 500' Killed Grip, Farmer Maggot's Dog 8596 500' Reached level 12 9793 500' Killed Mughash the Kobold Lord 10058 500' Reached level 13 10737 550' Reached level 14 11843 550' Reached level 15 13528 550' Killed Wormtongue, Agent of Saruman 13528 550' Reached level 16 14281 550' Killed Lagduf, the Snaga 14282 550' Found the Ring 'Alach' 15679 600' Reached level 17 18125 650' Reached level 18 19353 700' Reached level 19 19908 700' Killed Orfax, Son of Boldor 20387 750' Killed Brodda, the Easterling 20746 750' Reached level 20 22224 750' Reached level 21 24140 800' Reached level 22 25527 850' Reached level 23 29139 950' Reached level 24 31269 950' Reached level 25 32211 0' Killed Farmer Maggot 33140 950' Killed Boldor, King of the Yeeks 35719 1050' Killed Bullroarer the Hobbit 35775 1050' Killed Grishnákh, the Hill Orc 35782 1050' Killed Golfimbul, the Hill Orc Chief 35785 1050' Found the Phial 'Fingwil' 35961 1050' Found the Cloak of Ninth 36938 1100' Reached level 26 42457 0' Reached level 27 43691 1350' Reached level 27 44163 1350' Killed Sméagol 48269 1500' Reached level 28 48381 1500' Killed Ulfast, Son of Ulfang [Options] [User interface] Use the roguelike command keyset : yes (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : yes (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : no (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : yes (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : yes (birth_randarts) Generate connected stairs : yes (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : no (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : yes (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage)