The Angband Ladder: PolleSuoneen, Hobbit Rogue by Sphara

  [Angband 4.2.1 Character Dump]

 Name   PolleSuoneen Age             23          Self  RB  CB  EB   Best
 Race   Hobbit       Height        2'2"   STR! 18/100  -2  +0  +5 18/130
 Class  Rogue        Weight     4st 4lb   INT:     12  +2  +1  +2     17
 Title  Rogue        Turns used:          WIS:     16  +1  -3  +5  18/10
 HP     -442/339     Game        230636   DEX:  18/85  +3  +3  +7 18/215
 SP     23/31        Standard     33010   CON:     18  +2  -1  +3  18/40
                     Resting        601

 Level                 38    Armor     [71,+104]    Saving Throw     87%
 Cur Exp           912741                           Stealth       Heroic
 Max Exp           912741    Melee       3d7,+14    Disarm - phys.  100%
 Adv Exp          1020000    To-hit       65,+46    Disarm - magic  100%
                             Blows      5.0/turn    Magic Devices     90
 Gold               78051                           Searching        86%
 Burden          184.6 lb    Shoot to-dam    +22    Infravision    40 ft
 Overweight        4.7 lb    To-hit       66,+50    Speed      21 (3.1x)
 Max Depth    3750' (L75)    Shots      2.0/turn

 You are one of several children of a Hobbit Warrior.  You are a credit
 to the family.  You have dark brown eyes, straight brown hair, and a
 very dark complexion.

Resistances         Abilities
 Acid:......++..... pFear:....+..+.....
 Elec:............. pBlnd:.............
 Fire:+...........! pConf:......+......
 Cold:............. pStun:.............
 Pois:......+...... HLife:........+...+
Light:.....+....+.. Regen:.............
 Dark:.............   ESP:.........+...
Sound:+............ S.Inv:+......+.....
Shard:............. FrAct:....+..+..+..
Nexus:............. Feath:+............
Nethr:........+.... S.Dig:.............
Chaos:............. TrpIm:.............
Disen:.+..+...+.... Bless:+............

Hindrances          Modifiers
ImpHP:............. Stea.:.++..+.......
ImpSP:............. Sear.:.............
 Fear:............. Infra:............+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:.+.+.......+.
DrExp:............. Blows:.............
Stick:............. Shots:.+...........
Fragl:............. Might:.............
                    Light:..........+..
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> You burn the snow troll.
> You burn the snow troll. It was a good hit!
> You have slain the snow troll.
> You have found 195 gold pieces worth of copper.
> You burn the snow troll.
> You have slain the snow troll.
> You have 4 Rods of Slow Monster (m).
> You burn the snow troll.
> You have slain the snow troll.
> You have found 430 gold pieces worth of garnets.
> You miss the snow troll.
> You burn the snow troll.
> You have slain the snow troll.
> The dracolich breathes frost.
> You die.

Killed by a dracolich.

  [Character Equipment]

a) the Halberd 'Osondir' (3d7) (+16,+12) <+3>
     Dropped by Adunaphel the Quiet at 3550 feet (level 71)
     
     +3 strength.
     +3 wisdom.
     Slays undead, giants.
     Branded with fire.
     Provides resistance to Fire, Sound.
     Cannot be harmed by Acid, Fire.
     Feather Falling.  Grants the ability to see invisible things. 
     Blessed by the gods (combat bonuses for holy casters).  
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 300 vs undead, giants, and creatures not
     resistant to fire, and 156 vs. others.
     
b) the Long Bow 'Belthronding' (x3) (+20,+22) <+3, +1, +10>
     Found lying on the floor of a special room at 2000 feet (level 40)
     
     +3 dexterity.
     +1 stealth.
     +1 speed.
     +10 shooting speed.
     Provides resistance to Disenchantment.
     Cannot be harmed by Acid, Fire.
     
c) a Ring of the Mouse (+0,-14) <+4>
     Dropped by a forest wight at 3200 feet (level 64)
     
     +4 dexterity.
     +4 stealth.
     
d) a Ring of Speed <+11>
     Dropped by a death quasit at 3250 feet (level 65)
     
     +11 speed.
     
e) an Amulet of Weaponmastery (+4,+2) <+2>
     Found lying on the floor in a vault at 2800 feet (level 56)
     
     +2 strength.
     Provides resistance to Disenchantment.
     Provides protection from fear.
     Sustains strength, constitution.
     Prevents paralysis.  
     
f) a Lantern of Shadows (5893 turns) <+2>
     Dropped by an emperor wight at 3150 feet (level 63)
     
     +2 stealth.
     Provides resistance to Light.
     Cannot be harmed by Fire.
     Intensity 3 light.
     
g) the Augmented Chain Mail of Caspanion (-2) [45,+20] <+2, +3>
     Found lying on the floor in a vault at 2800 feet (level 56)
     
     +2 intelligence.
     +2 wisdom.
     +3 constitution.
     Provides resistance to Acid, Poison.
     Provides protection from confusion.
     Cannot be harmed by Acid.
     
     When activated, it destroys all doors surrounding you.
     Takes 31 turns to recharge at your current speed.
     Your chance of success is 95.2%
     
h) the Cloak of Thorongil [1,+10]
     Found lying on the floor at 650 feet (level 13)
     
     Provides resistance to Acid.
     Provides protection from fear.
     Cannot be harmed by Acid, Fire.
     Grants the ability to see invisible things.  Prevents paralysis.  
     
i) a Knight's Shield of Preservation [15,+31]
     Found lying on the floor in a vault at 1600 feet (level 32)
     
     Provides resistance to Nether, Disenchantment.
     Cannot be harmed by Acid.
     Sustains strength, dexterity, constitution.
     Sustains your life force.  
     
j) a Hard Leather Cap of Telepathy [2,+17]
     Found lying on the floor in a vault at 3550 feet (level 71)
     
     Grants telepathy.  
     
k) the Set of Leather Gloves 'Cammithrim' (+5,+5) [1,+10] <+1>
     Dropped by Gorbag, the Orc Captain at 1450 feet (level 29)
     
     +1 light.
     Provides resistance to Light.
     Cannot be harmed by Acid, Fire.
     Sustains constitution.
     Prevents paralysis.  
     
     When activated, it fires a magic missile with damage 3d4.
     Takes 6 turns to recharge at your current speed.
     Your chance of success is 96.5%
     
l) a Pair of Steel Shod Boots of Speed [7,+1] <+10>
     Found lying on the floor in a vault at 2800 feet (level 56)
     
     +10 speed.
     Cannot be harmed by Fire.
     




  [Character Inventory]

a) 3 Books of Magic Spells [First Spells]
     
     You can read this book.
     
b) a Book of Magic Spells [Arcane Control]
     Cannot be harmed by Fire.
     
     You can read this book.
     
c) 21 Potions of Cure Critical Wounds
d) a Potion of *Healing*
     It can be thrown at creatures with damaging effect.
     
e) 3 Potions of Restore Mana
f) a Potion of Enlightenment
g) a Potion of Speed
h) 22 Scrolls of Phase Door
i) 13 Scrolls of Teleportation
j) 3 Scrolls of Word of Recall
k) 4 Rods of Detection (1 charging)
     Cannot be harmed by Lightning.
     
l) 5 Rods of Magic Mapping
m) 4 Rods of Slow Monster
n) a Rod of Teleport Other
o) 2 Wands of Stone to Mud (7 charges)
p) 6 Wands of Teleport Other (5 charges)
q) a Staff of Healing (3 charges)
r) a Ring of Damage (+0,+13)
     Found lying on the floor at 2800 feet (level 56)
     
s) the Short Sword 'Dagmor' (1d7) (+13,+11) <+2>
     Found lying on the floor at 3650 feet (level 73)
     
     +2 attack speed.
     Slays animals.
     Branded with poison.
     Cannot be harmed by Acid.
     Slows your metabolism.  Speeds regeneration.  
     
     Combat info:
     7.0 blows/round.
     Average damage/round: 182 vs creatures not resistant to poison,
     149.1 vs animals, and 116.9 vs. others.
     
t) the Light Crossbow 'Cubragol' (x3) (+10,+14) <+10>
     Dropped by Angamait� of Umbar at 2800 feet (level 56)
     
     +10 speed.
     Branded with fire.
     Provides resistance to Fire.
     Cannot be harmed by Acid, Fire.
     




  [Character Quiver]

0) 13 Arrows of Acid (1d5) (+6,+9)
     Branded with acid.
     Cannot be harmed by Acid.
     
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 424.2 vs creatures not resistant to acid and
     212.2 vs. others.
     35% chance of breaking upon contact.
     
1) 17 Arrows of Acid (1d5) (+12,+15)
     Branded with acid.
     Cannot be harmed by Acid.
     
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 499.2 vs creatures not resistant to acid and
     249.6 vs. others.
     35% chance of breaking upon contact.
     
2) 8 Mithril Arrows (3d4) (+3,+7)
     Cannot be harmed by Acid, Fire.
     
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 227.8.
     35% chance of breaking upon contact.
     
3) 29 Mithril Arrows of Frost (3d5) (+8,+9)
     Branded with cold.
     Cannot be harmed by Acid, Fire.
     
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 499.2 vs creatures not resistant to cold and
     249.6 vs. others.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) 31 Potions of Cure Critical Wounds
b) 10 Potions of Healing
c) 3 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
d) 5 Potions of Restore Mana
e) 4 Potions of Speed
f) a Scroll of Banishment
g) 6 Scrolls of Word of Recall
h) 2 Scrolls of *Destruction*
i) 2 Rods of Slow Monster
j) 4 Staves of Mapping (17 charges)
k) 4 Staves of Teleportation (11 charges)
l) a Ring of Strength <+6>
     Found lying on the floor in a vault at 2200 feet (level 44)
     
     +6 strength.
     Sustains strength.
     
m) a Ring of Constitution <+6>
     Dropped by a barbazu at 3250 feet (level 65)
     
     +6 constitution.
     Sustains constitution.
     
n) the Phial of Galadriel <+3>
     Dropped by Golfimbul, the Hill Orc Chief at 800 feet (level 16)
     
     +3 light.
     Cannot be harmed by Fire.
     Intensity 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 34 to 62 turns to recharge at your current speed.
     Your chance of success is 96.9%
     
o) the Leather Shield of Celegorm [8,+20]
     Found lying on the floor in a vault at 1550 feet (level 31)
     
     Provides resistance to Acid, Lightning, Fire, Cold, Light, Dark.
     Provides protection from blindness.
     Cannot be harmed by Acid.
     
p) the Iron Helm 'Holhenneth' [7,+10] <+2>
     Found lying on the floor in a vault at 1000 feet (level 20)
     
     +2 intelligence.
     +2 wisdom.
     +2 searching skill.
     Provides protection from blindness, confusion.
     Cannot be harmed by Acid.
     Grants the ability to see invisible things.  
     
     When activated, it detects treasure and all creatures and maps an
     area nearby.
     Takes 173 to 341 turns to recharge at your current speed.
     Your chance of success is 95.7%
     
q) a Set of Caestus of Slaying (+3,+8) [5,+10]
     Found lying on the floor in a vault at 2200 feet (level 44)
     
r) a Katana of Slay Undead (3d5) (+11,+10)
     Dropped by a grave wight at 1550 feet (level 31)
     
     Slays undead.
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 215 vs undead and 108.5 vs. others.
     
s) the Spear 'Nimloth' (1d7) (+11,+13) <+3>
     Found lying on the floor in a vault at 2200 feet (level 44)
     
     +3 stealth.
     +3 speed.
     Slays undead.
     Branded with cold.
     Provides resistance to Cold.
     Cannot be harmed by Acid, Fire.
     Grants the ability to see invisible things.  Blessed by the gods
     (combat bonuses for holy casters).  
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 140 vs undead and creatures not resistant to
     cold, and 94 vs. others.
     Average thrown damage: 214.2 vs undead and creatures not resistant
     to cold, and 71.4 vs. others.
     
t) a Scythe of Slicing (Holy Avenger) (8d4) (+11,+13) [+1] <+3>
     Found lying on the floor at 3250 feet (level 65)
     
     +3 wisdom.
     Slays undead, demons, evil creatures.
     Provides protection from fear.
     Sustains wisdom.
     Grants the ability to see invisible things.  Blessed by the gods
     (combat bonuses for holy casters).  
     
     Combat info:
     4.7 blows/round.
     With +1 STR and +0 DEX you would get 5.0 blows
     Average damage/round: 431.7 vs undead and demons, 312.7 vs evil
     creatures, and 193.7 vs. others.
     
u) 7 Arrows of Acid (1d5) (+12,+15)
     Branded with acid.
     Cannot be harmed by Acid.
     
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 499.2 vs creatures not resistant to acid and
     249.6 vs. others.
     35% chance of breaking upon contact.
     
v) 25 Seeker Arrows of Slay Demon (4d4) (+12,+9)
     Slays demons.
     
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 511.6 vs demons and 255.8 vs. others.
     35% chance of breaking upon contact.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       476     50'  Reached level 2
       845    100'  Reached level 3
      1135    100'  Reached level 4
      1622    150'  Reached level 5
      2132    200'  Reached level 6
      2199    200'  Killed Fang, Farmer Maggot's Dog
      2435    200'  Reached level 7
      2766    250'  Reached level 8
      2885    250'  Reached level 9
      3270    300'  Reached level 10
      4040    550'  Reached level 11
      4177    550'  Reached level 12
      5537    600'  Reached level 13
      5792    650'  Found the Cloak of Thorongil
      6224    650'  Reached level 14
      6487    700'  Killed Orfax, Son of Boldor
      6512    700'  Killed Boldor, King of the Yeeks
      6512    700'  Reached level 15
      6966    700'  Reached level 16
      7010    700'  Killed Ufthak of Cirith Ungol
      7363    700'  Killed Grishnákh, the Hill Orc
      7363    700'  Reached level 17
      7669      0'  Killed Farmer Maggot
      8306    750'  Killed Lagduf, the Snaga
      8329    750'  Reached level 18
      9510    800'  Reached level 19
      9754    800'  Killed Lugdush, the Uruk
      9898    800'  Killed Brodda, the Easterling
      9908    800'  Killed Bullroarer the Hobbit
      9908    800'  Reached level 20
      9937    800'  Killed Golfimbul, the Hill Orc Chief
      9937    800'  Found the Phial of Galadriel
     11284    950'  Reached level 21
     12249   1000'  Reached level 22
     12388   1000'  Killed Bolg, Son of Azog
     12436   1000'  Found the Iron Helm 'Holhenneth'
     12534   1000'  Reached level 23
     13511   1100'  Reached level 24
     14667   1200'  Killed Nár, the Dwarf
     15139   1300'  Reached level 25
     16351   1400'  Reached level 26
     16835   1450'  Killed Ulfast, Son of Ulfang
     17038   1450'  Killed Gorbag, the Orc Captain
     17040   1450'  Found the Set of Leather Gloves 'Cammithrim'
     17162   1450'  Found the Metal Cap of Thengel (LOST)
     18044   1550'  Reached level 27
     18092   1550'  Found the Leather Shield of Celegorm
     19453   1600'  Reached level 28
     19668   1600'  Reached level 29
     19668   1600'  Reached level 30
     19668   1600'  Reached level 31
     21628   1800'  Found the Soft Leather Armour 'Hithlomir' (LOST)
     23204   2000'  Found the Long Bow 'Belthronding'
     24276   2150'  Reached level 32
     25133   2200'  Killed Wormtongue, Agent of Saruman
     25168   2200'  Found the Spear 'Nimloth'
     25589   2250'  Found the Flail 'Totila' (LOST)
     26403   2800'  Killed Angamaitë of Umbar
     26404   2800'  Found the Light Crossbow 'Cubragol'
     26419   2800'  Killed Sangahyando of Umbar
     26576   2800'  Reached level 33
     26641   2800'  Found the Augmented Chain Mail of Caspanion
     27231   3100'  Found the Broad Sword 'Orcrist' (LOST)
     28136   3250'  Reached level 34
     28694   3250'  Reached level 35
     29965   3500'  Found the Broad Axe 'Barukkheled' (LOST)
     30284   3550'  Killed Adunaphel the Quiet
     30284   3550'  Reached level 36
     30286   3550'  Found the Halberd 'Osondir'
     30366   3550'  Reached level 37
     30636   3550'  Found the Lochaber Axe 'Mundwine' (LOST)
     31102   3650'  Killed Lokkak, the Ogre Chieftain
     31220   3650'  Killed Rogrog the Black Troll
     31228   3650'  Found the Short Sword 'Dagmor'
     31300   3650'  Killed Ulwarth, Son of Ulfang
     31306   3650'  Killed Ulfang the Black
     31306   3650'  Found the Chain Mail of Arvedui (LOST)
     31602   3650'  Killed The Queen Ant
     32184   3750'  Killed Eöl, the Dark Elf
     32184   3750'  Reached level 38
     32907   3750'  Killed Bert the Stone Troll
     32944   3750'  Killed Bill the Stone Troll
     32947   3750'  Killed Tom the Stone Troll


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : yes (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : no  (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 23.1.2021 10:43
Last updated on 24.1.2021 15:15

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8913. on the Ladder (of 19090)
3786. on the Angband Ladder (of 6561)
75. for this player (

Comments

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On 23.1.2021 10:46 Sphara wrote:
This is the kind of loot you get with legendary stealth and lots of teleOther. And a bit of luck ofc :)
Hope I don't screw this up.

On 23.1.2021 20:59 malcontent wrote:
Wow, amazing start! 3.0 speed with Cubragol in your hip pocket, pBlind and pConf.

Looks like you didn't buff up INT at the start. Curious about that. I feel like all the first book spells are incredibly useful for most stages of the game and I try to get myself to 15 at the start.

Hobbit Rogues are fun - have a blast - hope it all works out!



On 24.1.2021 07:11 Sphara wrote:
I thought I did put a point or two into INT. Not sure now.. I definitely took out some DEX at the start. Yeah, and low INT is a problem. I've been actually resting for mana in this game. In one 9-? vault, I needed A LOT of teleporting away and costly recharging spell just kept failing. INT took a hit several times when I risked with stat swap potions. I've even drunk couple of Potions of Toughness, knowing Hobbit Rogue does have a major HP issue towards the end.

When I return to play, I'll give up Hithlomir stealth for Caspanion (still gonna carry it unless I find a high stealth mouse ring).

On 24.1.2021 15:17 Sphara wrote:
Base resist missing... Oh boy. Played dumb anyway and would've died even with rCold.

On 24.1.2021 22:43 malcontent wrote:
Bummer, you even nabbed some ESP in the interim :(

Gonna try another hobbit rogue?....

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