The Angband Ladder: Froyo II, Hobbit Rogue by malcontent

  [Angband 4.2.0 Character Dump]

 Name   Froyo II     Age             31          Self  RB  CB  EB   Best
 Race   Hobbit       Height        3'0"   STR! 18/100  -2  +0  +4 18/120
 Class  Rogue        Weight    3st 13lb   INT:     16  +2  +1  +1  18/20
 Title  Rogue        Turns used:          WIS:     16  +1  -3  +0     14
 HP     -83/381      Game        339416   DEX! 18/100  +3  +3  +0 18/160
 SP     43/49        Standard     50289   CON:  18/14  +2  -1  +5  18/74
                     Resting      10577

 Level                 38    Armor      [75,+87]    Saving Throw     85%
 Cur Exp           888768                           Stealth       Heroic
 Max Exp           888768    Melee       4d4,+24    Disarm - phys.  100%
 Adv Exp          1020000    To-hit       65,+30    Disarm - magic  100%
                             Blows      4.7/turn    Magic Devices     91
 Gold              134993                           Searching       100%
 Burden          165.5 lb    Shoot to-dam    +12    Infravision    40 ft
 Overweight      -14.4 lb    To-hit       66,+33    Speed       1.7x (7)
 Max Depth    3900' (L78)    Shots      1.0/turn

 You are the only child of a Hobbit Shirriff.  You are a credit to the
 family.  You have blue eyes, straight brown hair, and a dark
 complexion.

Resistances         Abilities
 Acid:......+...... pFear:+............
 Elec:......+...... pBlnd:.........+...
 Fire:......+...... pConf:......++.....
 Cold:+.....+...... pStun:.............
 Pois:......+...... HLife:............+
Light:......+...... Regen:.............
 Dark:+.....+......   ESP:....+........
Sound:......+...... S.Inv:.........+...
Shard:......+...... FrAct:..........++.
Nexus:............. Feath:.............
Nethr:+............ S.Dig:.............
Chaos:......+...... TrpIm:.............
Disen:......+...... Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:+......+.....
ImpSP:............. Sear.:.........+...
 Fear:............. Infra:............+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:...+.........
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:.....+.......
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> You resist the effect!
> The chaos hound breathes chaos.
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> You resist the effect!
> 2 chaos hounds snarl with pain.
> 2 chaos hounds are unaffected!
> The earth hound dies.
> The chaos hound breathes chaos.
> *** LOW HITPOINT WARNING! ***
> You resist the effect!
> The earth hound dies.
> The chaos hound breathes chaos.
> You die.
> You have an Amulet of Trickery <+5, +2> (v).

Killed by a chaos hound.

  [Character Equipment]

a) the Bastard Sword of Éowyn (4d4) (+12,+16) <+4, +2>
     Dropped by an ancient blue dragon at 2950 feet (level 59)
     
     +4 strength.
     +2 stealth.
     Slays undead (powerfully), giants, animals, evil creatures.
     Provides resistance to cold, dark, nether.
     Provides protection from fear.
     Cannot be harmed by acid.
     
     Combat info:
     4.7 blows/round.
     With +7 STR and +0 DEX you would get 5.0 blows
     With +0 STR and +2 DEX you would get 5.0 blows
     Average damage/round: 381.2 vs. undead, 277.5 vs. giants, 225.6
     vs. animals, 225.6 vs. evil creatures, and 173.7 vs. others.
     
b) a Light Crossbow of Accuracy (x3) (+15,+12)
     Dropped by Orfax, Son of Boldor at 600 feet (level 12)
     
c) a Ring of Constitution <+5>
     Found lying on the floor at 3700 feet (level 74)
     
     +5 constitution.
     Sustains constitution.
     
d) a Ring of Speed <+7>
     Found lying on the floor at 1200 feet (level 24)
     
     +7 speed.
     
e) an Amulet of ESP
     Found lying on the floor at 3050 feet (level 61)
     
     Grants telepathy.  
     
f) a Lantern of Brightness (9668 turns) <+1>
     Dropped by a young white dragon at 1600 feet (level 32)
     
     +1 light.
     Cannot be harmed by fire.
     Intensity 4 light.
     
g) Power Dragon Scale Mail of Craftsmanship [60,+28] (charging)
     Found lying on the floor at 1450 feet (level 29)
     
     Provides resistance to acid, lightning, fire, cold, poison, light,
     dark, sound, shards, chaos, disenchantment.
     Provides protection from confusion.
     
h) a Fur Cloak of the Magi [3,+15] <+1, +3>
     Taken from a chest found at 3350 feet (level 67)
     
     +1 intelligence.
     +3 stealth.
     Provides protection from confusion.
     Cannot be harmed by acid.
     Sustains intelligence.
     
i) a Wicker Shield [2,+4]
     Found lying on the floor at 2700 feet (level 54)
     
j) a Hard Leather Cap of Seeing [2,+8] <+4>
     Dropped by Azog, Enemy of the Dwarves at 1650 feet (level 33)
     
     +4 searching skill.
     Provides protection from blindness.
     Grants the ability to see invisible things.  
     
k) a Set of Leather Gloves of Free Action [1,+11]
     Dropped by an ancient blue dragon at 2950 feet (level 59)
     
     Prevents paralysis.  
     
l) a Pair of Steel Shod Boots of Free Action [7,+10]
     Dropped by a vrock at 2000 feet (level 40)
     
     Cannot be harmed by fire.
     Prevents paralysis.  
     




  [Character Inventory]

a) 2 Books of Magic Spells [First Spells]
     
     You can read this book.
     
b) a Book of Magic Spells [Arcane Control]
     Cannot be harmed by fire.
     
     You can read this book.
     
c) 16 Potions of Cure Critical Wounds
d) 8 Potions of Healing
e) a Potion of Restore Mana
f) 14 Scrolls of Phase Door
g) 3 Scrolls of Banishment
h) 11 Scrolls of Remove Hunger
i) 3 Rods of Magic Mapping
j) 3 Rods of Teleport Other (1 charging)
k) a Rod of Illumination
l) a Rod of Recall
     Cannot be harmed by lightning.
     
m) 2 Wands of Slow Monster (10 charges)
n) 2 Wands of Stun Monster (13 charges)
o) 2 Wands of Light (25 charges)
p) 2 Wands of Stone to Mud (6 charges)
q) a Wand of Teleport Other (9 charges)
r) 2 Wands of Dragon's Flame (5 charges)
     Cannot be harmed by lightning.
     
s) 2 Wands of Drain Life (2 charges)
t) a Staff of *Destruction* (2 charges)
u) 3 Staves of Speed (15 charges)
v) an Amulet of Trickery <+5, +2>
     Found lying on the floor at 3900 feet (level 78)
     
     +5 dexterity.
     +2 stealth.
     +5 searching skill.
     +5 infravision.
     +2 speed.
     Provides resistance to poison, nexus.
     Sustains dexterity.
     




  [Character Quiver]

0) 19 Seeker Bolts (4d5) (+7,+5)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 89.6.
     25% chance of breaking upon contact.
     
1) 21 Seeker Bolts (4d5) (+7,+8)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 98.8.
     25% chance of breaking upon contact.
     


  [Home Inventory]

a) a Mushroom of Vigor
b) 15 Potions of Cure Serious Wounds
c) a Potion of *Healing*
     It can be thrown at creatures with damaging effect.
     
d) 2 Potions of Restore Mana
e) a Potion of Speed
f) a Rod of Slow Monster
g) a Rod of Hold Monster
h) a Wand of Acid Bolts (3 charges)
i) a Wand of Slow Monster (9 charges)
j) a Wand of Dragon's Frost (11 charges)
     Cannot be harmed by lightning.
     
k) a Staff of *Destruction* (2 charges)
l) a Staff of Slow Monsters (5 charges)
m) a Ring of Intelligence <+4>
     Found lying on the floor of a cavern at 3350 feet (level 67)
     
     +4 intelligence.
     Sustains intelligence.
     
n) a Ring of Dexterity <+2>
     Found lying on the floor of a special room at 1900 feet (level 38)
     
     +2 dexterity.
     Sustains dexterity.
     
o) a Ring of Bodykeeping
     Found lying on the floor at 2000 feet (level 40)
     
     Sustains strength, dexterity, constitution.
     
p) a Lantern of True Sight (7500 turns)
     Bought from a store
     
     Provides protection from blindness.
     Cannot be harmed by fire.
     Grants the ability to see invisible things.  
     Intensity 3 light.
     
q) the Dagger 'Nimthanc' (1d4) (+9,+12) [+10]
     Dropped by Bullroarer the Hobbit at 300 feet (level 6)
     
     Branded with cold.
     Provides resistance to cold.
     Cannot be harmed by acid.
     
     When activated, it creates a frost bolt with damage 6d8.
     Takes 13 to 25 turns to recharge at your current speed.
     Your chance of success is 97.3%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 126.5 vs. creatures not resistant to cold,
     and 100.5 vs. others.
     
r) the Rapier 'Forasgil' (1d6) (+12,+19) <+1>
     Dropped by a basilisk at 2050 feet (level 41)
     
     +1 light.
     Slays animals.
     Branded with cold.
     Provides resistance to cold, light.
     Cannot be harmed by acid.
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 180 vs. creatures not resistant to cold, 162
     vs. animals, and 143.5 vs. others.
     
s) the Long Sword 'Elvagil' (2d5) (+12,+12) <+2>
     Dropped by Sm�agol at 350 feet (level 7)
     
     +2 dexterity.
     +2 stealth.
     Slays trolls, orcs.
     Cannot be harmed by acid.
     Feather Falling.  Grants the ability to see invisible things.  
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 187.5 vs. trolls, 187.5 vs. orcs, and 123
     vs. others.
     
t) a Bastard Sword of *Slay Undead* (3d4) (+10,+9) <+2>
     Found lying on the floor at 1450 feet (level 29)
     
     +2 wisdom.
     Slays undead (powerfully).
     Grants telepathy.  
     
     Combat info:
     4.3 blows/round.
     With +1 STR and +0 DEX you would get 4.5 blows
     With +0 STR and +2 DEX you would get 4.7 blows
     Average damage/round: 240 vs. undead, and 99.3 vs. others.
     
u) the Morning Star 'Firestar' (2d6) (+15,+17) [+2]
     Dropped by Castamir the Usurper at 1850 feet (level 37)
     
     Branded with fire.
     Provides immunity to fire.
     Cannot be harmed by acid, fire.
     
     When activated, it creates a fire ball with damage 72.
     Takes 34 turns to recharge at your current speed.
     Your chance of success is 95.8%
     
     Combat info:
     4.3 blows/round.
     With +2 STR and +0 DEX you would get 4.5 blows
     With +0 STR and +2 DEX you would get 4.7 blows
     Average damage/round: 202.2 vs. creatures not resistant to fire,
     and 135.8 vs. others.
     
v) 24 Bolts (1d5) (+6,+8)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 71.
     25% chance of breaking upon contact.
     
w) 26 Bolts of Flame (1d5) (+10,+14)
     Branded with fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 179.2 vs. creatures not resistant to fire,
     and 89.6 vs. others.
     25% chance of breaking upon contact.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       513     50'  Killed Fang, Farmer Maggot's Dog
       513     50'  Reached level 2
       513     50'  Reached level 3
       513     50'  Reached level 4
       786    100'  Reached level 5
      1233    150'  Reached level 6
      1913    200'  Reached level 7
      2539    250'  Reached level 8
      3162    300'  Killed Bullroarer the Hobbit
      3162    300'  Reached level 9
      3164    300'  Found the Dagger 'Nimthanc'
      3425    350'  Killed Grip, Farmer Maggot's Dog
      3449    350'  Reached level 10
      4029    350'  Reached level 11
      4079    350'  Killed Sméagol
      4080    350'  Found the Long Sword 'Elvagil'
      5019    500'  Reached level 12
      5719    550'  Reached level 13
      6055    600'  Reached level 14
      6282    600'  Killed Brodda, the Easterling
      6301    600'  Killed Orfax, Son of Boldor
      7447    700'  Reached level 15
      7828    950'  Reached level 16
      7884    950'  Killed Grishnákh, the Hill Orc
      8557   1200'  Reached level 17
      9557   1200'  Reached level 18
      9763   1200'  Reached level 19
     10454   1300'  Reached level 20
     10720   1300'  Reached level 21
     12339   1450'  Reached level 22
     13193      0'  Killed Farmer Maggot
     13281   1500'  Reached level 23
     13548   1550'  Reached level 24
     13921   1600'  Reached level 25
     14263   1600'  Killed Nár, the Dwarf
     14961   1600'  Reached level 26
     15713   1650'  Killed Bolg, Son of Azog
     15931   1650'  Killed Azog, Enemy of the Dwarves
     16257   1600'  Reached level 27
     18331   1900'  Reached level 28
     20548   1850'  Reached level 29
     20973   1850'  Killed Castamir the Usurper
     20975   1850'  Found the Morning Star 'Firestar'
     23093   1950'  Reached level 30
     24817   2000'  Killed Bert the Stone Troll
     24817   2000'  Reached level 31
     26037   2050'  Found the Rapier 'Forasgil'
     28250   2100'  Killed Lagduf, the Snaga
     28622   2100'  Killed The Queen Ant
     28898   2100'  Killed Tom the Stone Troll
     28898   2100'  Reached level 32
     29070   2100'  Killed Bill the Stone Troll
     29410   2150'  Killed Ulwarth, Son of Ulfang
     29492   2150'  Killed Ulfast, Son of Ulfang
     30208   2150'  Killed Khîm, Son of Mîm
     30301   2150'  Killed Mîm, Betrayer of Turin
     30339   2150'  Killed Ibun, Son of Mîm
     32718   2350'  Reached level 33
     33804   2450'  Killed Uldor the Accursed
     35176   2600'  Killed Lorgan, Chief of the Easterlings
     35179   2600'  Found the Iron Helm of Gorlim (LOST)
     37371   2750'  Killed Uglúk, the Uruk
     38472   2900'  Reached level 34
     39889   2950'  Found the Bastard Sword of Éowyn
     40992   3050'  Reached level 35
     42328   3200'  Killed Wormtongue, Agent of Saruman
     43634   3300'  Killed Sangahyando of Umbar
     43648   3300'  Killed Angamaitë of Umbar
     43902   3350'  Reached level 36
     46643   3550'  Reached level 37
     49980   3900'  Killed Kavlax the Many-Headed
     50105   3900'  Reached level 38


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : no  (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : yes (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : yes (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 18.10.2019 06:01
Last updated on 25.10.2019 04:58

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9. on the Competition No.225 Ladder (of 17)

Comments

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On 18.10.2019 06:04 malcontent wrote:
Last few dungeon levels have been very nice to me - ring of speed and power dragon scale mail of craftsmanship and a weapon with ESP to go with the other two artifact weapons. Wonder how I'll manage to screw this up...

On 18.10.2019 07:13 Sphara wrote:
Wow! Congrats for those jackpot treasures. What amazes me even more, is that both RoS and PDSM were just random floor items outside any vault!

On 19.10.2019 04:44 malcontent wrote:
Stumbled across a few stat gain potions but still a lot of work to do. Some teleport other ability would also be nice.

On 21.10.2019 07:34 malcontent wrote:
Just hoping to join the party! Venturing down with so-so speed and not a lot of HPs.

On 23.10.2019 06:49 malcontent wrote:
Still working my way down with less speed and HP than I would prefer. But some staves of speed are helping me get by.

Amulet of ESP allowed me to swing a better weapon full time, rather than having one for traveling and one for fighting.

On 25.10.2019 05:02 malcontent wrote:
and now I know... (how I'll screw this up)

Grabbed and extra staff of speed in a slightly dangerous room and teleported out as one of the new A uniques started toward me - right into a room of chaos hounds. Could have easily just TOed anything away instead.

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