The Angband Ladder: Avol, Hobbit Rogue by <wlewisiii@gmail.com>

  [Angband 3.1.2v2 Character Dump]

 Name   Avol                                     Self  RB  CB  EB   Best
 Sex    Male         Age             29   STR! 18/100  -2  +2  +8 18/180
 Race   Hobbit       Height          35   INT! 18/100  +2  +1  +4 18/170
 Class  Rogue        Weight          59   WIS:     15  +1  -2  +0     14
 Title  Rogue        Social  Well-liked   DEX:  18/66  +3  +3  +6 18/186
 HP     681/681      Maximize         Y   CON! 18/100  +2  +1  +6 18/190
 SP     248/248                           CHR! 18/100  +1  -1  +2 18/120

 Level               38   Armor    [29,+90]     Saving Throw         85%
 Cur Exp        1036352   Fight   (+29,+19)     Stealth           Superb
 Max Exp        1036352   Melee   (+38,+28)     Fighting          Heroic
 Adv Exp        1147500   Shoot   (+44,+15)     Shooting          Heroic
 MaxDepth   1900' (L38)   Blows      7/turn     Disarming           100%
 Game Turns     9926025   Shots      2/turn     Magic Device          98
 Player Turns   1198256   Infra       40 ft     Perception       1 in 11
 Active Turns    217034   Speed           8     Searching            44%
 Gold            869722   Burden  154.6 lbs

 You are one of several children of a Hobbit Warrior.  You are the
 black sheep of the family.  You have dark brown eyes, curly black
 hair, and a dark complexion.


rAcid:......++.+... rConf:.............
rElec:......++.+... Sound:.............
rFire:......++.+... Shard:......+......
rCold:......++.+... Nexus:......+......
rPois:.......+..... Nethr:.............
rFear:+........+... Chaos:.............
rLite:+.........+.. Disen:.............
rDark:............. S.Dig:....+........
rBlnd:............. Feath:.............

Light:+........++.. Aggrv:.............
Regen:............. Stea.:.............
  ESP:.........+... Sear.:.............
Invis:+........+... Infra:............+
FrAct:+.........+.. Tunn.:.............
HLife:............+ Speed:+.+........+.
ImpHP:............. Blows:+............
ImpSP:............. Shots:.+...........
 Fear:............. Might:.............


  [Character Equipment]

a) The Short Sword 'Sting' (1d6) (+9,+9) (+2)
     +2 strength, dexterity, constitution, speed, attack speed.
     Slays animals, evil creatures, undead, orcs.
     Provides resistance to fear, light.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     Combat info:
     7 blows/round.
     Average damage/hit: 36.2 vs. animals, 36.2 vs. evil creatures, 40
     vs. undead, 40 vs. orcs, and 32.5 vs. others.
     
     Radius 1 light.
b) a Heavy Crossbow of Extra Shots (x4) (+15,+15) (+1)
     +1 shooting speed.
     
c) a Ring of Speed (+5)
     +5 speed.
     
d) a Ring of Intelligence (+4)
     +4 intelligence.
     Sustains intelligence.
     
e) an Amulet of Slow Digestion
     Slows your metabolism.  
     
f) The Phial of Galadriel
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it lights up the surrounding area, hurting light-s
     ensitive creatures.
     Takes 19 to 36 turns to recharge at your current speed.
     Your chance of success is 97.5%
     
     Radius 3 light.
g) The Chain Mail of Arvedui (-2) [14,+15] (+2)
     +2 strength, charisma.
     Provides resistance to acid, lightning, fire, cold, shards, nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) The Cloak 'Colluin' [1,+15]
     Provides resistance to acid, lightning, fire, cold, poison.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it grants temporary resistance to acid, electricit
     y, fire, cold and poison for 1d20+20 turns.
     Takes 199 turns to recharge at your current speed.
     Your chance of success is 97.5%
     
i) a Leather Shield [6,+8]
j) The Iron Helm of Dor-Lomin [5,+20] (+4)
     +4 strength, dexterity, constitution.
     Provides resistance to acid, lightning, fire, cold, fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  Grants the ability to see invisible things.  
     
     Radius 1 light.
k) The Set of Leather Gloves 'Cammithrim' (+5,+5) [1,+10]
     Provides resistance to light.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains constitution.
     Prevents paralysis.  
     
     When aimed, it fires a magic missile with damage 3d4.
     Takes 3 turns to recharge at your current speed.
     Your chance of success is 97.1%
     
     Radius 1 light.
l) a Pair of Leather Boots of Speed [2,+9] (+1)
     +1 speed.
     


  [Character Quiver]

n) 53 Bolts of Frost (1d5) (+6,+9)
     Branded with frost.
     Cannot be harmed by cold.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 336.9 vs. creatures not resistant to cold, and 
     112.3 vs. others.
     25% chance of breaking upon contact.
     
o) 22 Bolts of Venom (1d5) (+11,+9)
     Branded with venom.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 336.9 vs. creatures not resistant to poison, 
     and 112.3 vs. others.
     25% chance of breaking upon contact.
     
p) 23 Bolts of Wounding (1d5) (+11,+13)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 128.9.
     25% chance of breaking upon contact.
     
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) 2 Books of Magic Spells [Magic for Beginners]
b) 4 Books of Magic Spells [Conjurings and Tricks]
c) 3 Books of Magic Spells [Incantations and Illusions]
d) 2 Books of Magic Spells [Sorcery and Evocations]
e) 2 Books of Magic Spells [Resistances of Scarabtarices]
     Cannot be harmed by acid, electricity, fire, cold.
     
f) a Book of Magic Spells [Raal's Tome of Destruction]
     Cannot be harmed by acid, electricity, fire, cold.
     
g) a Book of Magic Spells [Tenser's Transformations]
     Cannot be harmed by acid, electricity, fire, cold.
     
h) a Rod of Curing
     Cannot be harmed by electricity.
     
i) a Rod of Recall
     Cannot be harmed by electricity.
     
j) a Staff of Banishment (3 charges)
     


  [Home Inventory]

a) 3 Books of Magic Spells [Magic for Beginners]
b) 4 Books of Magic Spells [Conjurings and Tricks]
c) a Book of Magic Spells [Incantations and Illusions]
d) 6 Books of Magic Spells [Sorcery and Evocations]
e) a Book of Magic Spells [Resistances of Scarabtarices]
     Cannot be harmed by acid, electricity, fire, cold.
     
f) a Rod of Disarming
g) The Soft Leather Armour 'Hithlomir' [4,+20] (+4)
     +4 stealth.
     Provides resistance to acid, lightning, fire, cold, dark, nether.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) The Hard Leather Cap of Thranduil [2,+10] (+2)
     +2 intelligence, wisdom.
     Provides resistance to blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  
     
i) The Iron Helm 'Holhenneth' [5,+10] (+2)
     +2 intelligence, wisdom.
     +10% to searching.
     Provides resistance to blindness, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     When activated, it detects treasure, traps, doors, stairs, and all 
     creatures nearby.
     Takes 100 to 198 turns to recharge at your current speed.
     Your chance of success is 96.4%
     
j) The Dagger 'Narthanc' (2d4) (+9,+12) [+10]
     Branded with flames.
     Provides resistance to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When aimed, it creates a fire bolt with damage 9d8.
     Takes 16 to 28 turns to recharge at your current speed.
     Your chance of success is 97.8%
     
     Combat info:
     5 blows/round.
     Average damage/hit: 45.4 vs. creatures not resistant to fire, and 
     34.9 vs. others.
     
k) The Dagger 'Nimthanc' (2d4) (+9,+12) [+10]
     Branded with frost.
     Provides resistance to cold.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When aimed, it creates a frost bolt with damage 6d8.
     Takes 14 to 27 turns to recharge at your current speed.
     Your chance of success is 97.8%
     
     Combat info:
     5 blows/round.
     Average damage/hit: 45.4 vs. creatures not resistant to cold, and 
     34.9 vs. others.
     
l) The Main Gauche of Maedhros (2d5) (+12,+15) (+3)
     +3 intelligence, dexterity, speed.
     Slays trolls, giants.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     Combat info:
     5 blows/round.
     Average damage/hit: 52.1 vs. trolls, 52.1 vs. giants, and 39.3 vs.
     others.
     
m) The Main Gauche of Azaghal (2d5) (+12,+14)
     *Slays* dragons.
     Provides immunity to fire.
     Provides resistance to acid, fear.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     5 blows/round.
     Average damage/hit: 63.7 vs. dragons, and 38.3 vs. others.
     
n) The Rapier 'Forasgil' (1d6) (+12,+19)
     Slays animals.
     Branded with frost.
     Provides resistance to cold, light.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     5 blows/round.
     Average damage/hit: 44.6 vs. animals, 48.3 vs. creatures not
     resistant to cold, and 40.9 vs. others.
     
     Radius 1 light.
o) The Cutlass 'Gondricam' (1d8) (+10,+11) [+50] (+4)
     +4 dexterity, stealth.
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  Speeds regeneration.  Prevents paralysis.  
     Grants the ability to see invisible things.  
     
     Combat info:
     5 blows/round.
     Average damage/hit: 34.
     
p) The Long Sword 'Elvagil' (2d5) (+12,+12) (+2)
     +2 dexterity, charisma, stealth.
     Slays orcs, trolls.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  Grants the ability to see invisible things.  
     
     Combat info:
     5 blows/round.
     Average damage/hit: 49.8 vs. orcs, 49.8 vs. trolls, and 36.8 vs.
     others.
     
q) The Pike 'Til-i-arc' (3d5) (+10,+12) [+10] (+2)
     +2 strength, intelligence, speed.
     Slays demons, trolls, giants.
     Branded with flames, frost.
     Provides resistance to fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains intelligence.
     Slows your metabolism.  
     
     Combat info:
     5 blows/round.
     Average damage/hit: 62.1 vs. demons, 62.1 vs. trolls, 62.1 vs.
     giants, 62.1 vs. creatures not resistant to fire, 62.1 vs.
     creatures not resistant to cold, and 42.3 vs. others.
     
r) The Broad Axe 'Barukkheled' (2d6) (+13,+19) (+3)
     +3 constitution.
     Slays evil creatures, orcs, trolls, giants.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     Combat info:
     5 blows/round.
     Average damage/hit: 53.5 vs. evil creatures, 61.2 vs. orcs, 61.2
     vs. trolls, 61.2 vs. giants, and 45.8 vs. others.
     
s) The Battle Axe of Balli Stonehand (3d8) (+8,+11) [+5] (+3)
     +3 strength, constitution, stealth.
     Slays demons, orcs, trolls.
     Provides resistance to acid, lightning, fire, cold, blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  Speeds regeneration.  Prevents paralysis.  
     Grants the ability to see invisible things.  
     
     Combat info:
     5 blows/round.
     Average damage/hit: 76.8 vs. demons, 76.8 vs. orcs, 76.8 vs.
     trolls, and 47.1 vs. others.
     
t) The Lochaber Axe 'Mundwine' (3d8) (+12,+17)
     Slays animals, evil creatures, demons.
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     5 blows/round.
     Average damage/hit: 67 vs. animals, 67 vs. evil creatures, 82.2
     vs. demons, and 51.7 vs. others.
     
u) 3 Bolts of Wounding (1d5) (+11,+13)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 128.9.
     25% chance of breaking upon contact.
     
v) 6 Bolts of Wounding (1d5) (+19,+7)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 105.
     25% chance of breaking upon contact.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      4523     50'    2   Reached level 2
     15274     50'    3   Reached level 3
     36752     50'    4   Reached level 4
     44436    100'    5   Reached level 5
     52146    100'    5   Killed Fang, Farmer Maggot's dog
     54420    100'    6   Reached level 6
     67967    150'    7   Reached level 7
    110123    250'    8   Reached level 8
    149564    250'    8   Killed Bullroarer the Hobbit
    149564    250'    9   Reached level 9
    156236      0'    9   Killed Farmer Maggot
    164389    250'   10   Reached level 10
    193569    300'   11   Reached level 11
    216084    350'   12   Reached level 12
    222247    350'   12   Killed Smeagol
    232330    400'   13   Reached level 13
    240460    400'   13   Killed Wormtongue, Agent of Saruman
    240513    400'   13   Found The Phial of Galadriel
    276577    400'   14   Reached level 14
    301920    450'   15   Reached level 15
    344145    500'   16   Reached level 16
    367701    550'   16   Killed Lagduf, the Snaga
    378995    550'   17   Reached level 17
    615330    650'   18   Reached level 18
    769008    650'   19   Reached level 19
    779731    650'   19   Killed Golfimbul, the Hill Orc Chief
    805580    650'   20   Reached level 20
    817904    650'   20   Killed Grishnakh, the Hill Orc
    932164    650'   20   Killed Orfax, Son of Boldor
    932504    650'   21   Reached level 21
   1177504    650'   21   Killed Mughash the Kobold Lord
   1227237    650'   22   Reached level 22
   1308543    750'   22   Killed Brodda, the Easterling
   1468851    750'   23   Reached level 23
   1472216    750'   23   Killed Boldor, King of the Yeeks
   1584760    750'   23   Killed Grip, Farmer Maggot's dog
   1621548    800'   24   Reached level 24
   2101143    850'   25   Reached level 25
   2350602    900'   25   Killed Ufthak of Cirith Ungol
   3044554    950'   26   Reached level 26
   3071112    950'   26   Killed Shagrat, the Orc Captain
   3274896   1050'   26   Killed Nar, the Dwarf
   3412167   1050'   26   Found The Flail 'Totila' (LOST)
   3532996   1050'   26   Found The Rapier 'Forasgil'
   3670896   1050'   26   Found The Main Gauche of Maedhros
   3675729   1050'   27   Reached level 27
   3817287   1100'   27   Killed Lugdush, the Uruk
   3913383   1200'   27   Found The Short Sword 'Sting'
   3914160   1200'   27   Killed Sangahyando of Umbar
   3958248   1200'   28   Reached level 28
   3966636   1200'   28   Killed Khim, Son of Mim
   3979606   1200'   28   Killed Ulfast, Son of Ulfang
   4211514   1250'   28   Killed Gorbag, the Orc Captain
   4216515      0'   29   Reached level 29
   4216515      0'   30   Reached level 30
   4216515      0'   31   Reached level 31
   4307201   1250'   31   Found The Broad Axe 'Barukkheled'
   4467009   1250'   31   Found The Soft Leather Armour 'Hithlomir'
   4822556   1400'   32   Reached level 32
   5010335   1450'   32   Found The Set of Gauntlets 'Pauraegen' (LOST)
   5116323   1450'   32   Killed Angamaite of Umbar
   5157924   1500'   32   Killed Mim, Betrayer of Turin
   5201474   1550'   32   Killed Beorn, the Shape-Changer
   5317764   1550'   32   Killed Ibun, Son of Mim
   5453623   1600'   32   Killed Ulfang the Black
   5455934   1600'   33   Reached level 33
   5508513   1600'   33   Found The Pike 'Til-i-arc'
   6199161   1700'   34   Reached level 34
   6199428   1700'   34   Killed Ugluk, the Uruk
   6285192   1700'   34   Killed Azog, King of the Uruk-Hai
   6374553   1700'   34   Found The Battle Axe of Balli Stonehand
   6375217   1700'   34   Found The Dagger 'Narthanc'
   6486700   1700'   34   Found The Dagger 'Nimthanc'
   6659890   1700'   34   Found The Set of Gauntlets 'Paurhach' (LOST)
   6679928   1750'   34   Found The Set of Gauntlets 'Paurnen' (LOST)
   6711833   1750'   34   Found The Hard Leather Cap of Thranduil
   6804875   1750'   35   Reached level 35
   6807103   1750'   35   Killed Bill the Stone Troll
   6837744   1800'   35   Found The Chain Mail of Arvedui
   6847869   1800'   35   Killed Bert the Stone Troll
   7065975   1800'   35   Killed Ulwarth, Son of Ulfang
   7179219   1800'   35   Killed Lokkak, the Ogre Chieftain
   7343850   1800'   35   Killed Lorgan, Chief of the Easterlings
   7344644   1800'   35   Found The Lochaber Axe 'Mundwine'
   7660450   1800'   36   Reached level 36
   7660491   1800'   36   Found The Main Gauche of Azaghal
   7876345   1850'   36   Killed Uldor the Accursed
   7906154   1850'   36   Found The Cloak 'Colluin'
   7909783   1850'   36   Killed Tom the Stone Troll
   8140071   1850'   36   Found The Set of Leather Gloves 'Cammithrim'
   8145844   1850'   36   Found The Iron Helm 'Holhenneth'
   8312129   1850'   37   Reached level 37
   8381071   1850'   37   Killed The Queen Ant
   8383616   1850'   37   Found The Cutlass 'Gondricam'
   8586554   1850'   37   Found The Metal Cap of Thengel (LOST)
   9416733   1900'   37   Found The Iron Helm of Dor-Lomin
   9571748   1900'   38   Reached level 38
   9835641   1900'   38   Found The Long Sword 'Elvagil'


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : no  (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : no  (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 3.5.2010 05:41

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8887. on the Ladder (of 19090)
3767. on the Angband Ladder (of 6561)

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On 3.5.2010 05:41 wlewisiii@gmail.com wrote:
Sting - found it early & it's kept me going :)

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