The Angband Ladder: Gigond, Thunderlord Swordmaster by <mattrope+tome@mattrope.com>
[ToME 2.2.5 Character Dump] Name : Gigond Age 19 STR: 40 Sex : Male Height 156 INT: 14 Race : Thunderlord Weight 272 WIS: 14 Class : Swordmaster Social Class 53 DEX: 32 Body : Player CON: 26 God : Tulkas CHR: 34 + To Melee Hit 45 Level 29 Max Hit Points 489 + To Melee Damage 35 Experience 261629 Cur Hit Points -996 + To Ranged Hit 27 Max Exp 261629 Max SP (Mana) 22 + To Ranged Damage 6 Exp to Adv. 300000 Cur SP (Mana) 22 AC 25+87 Gold 354839 Piety -928 (Miscellaneous Abilities) Fighting : Legendary[27]Perception : Superb Blows/Round: 12 Bows/Throw : Heroic Searching : Heroic Shots/Round: 1 Saving Throw: Fair Disarming : Very Good Mel.dmg/Rnd: 36d7+420 Stealth : Bad Magic Device: Fair Infra-Vision: 30 feet Tactic: normal Explor: normal (Character Background) You are one of many Manwe Maia. Your eagle looks very good. In the past you dwelt on earth in the form of various animals. [Miscellaneous information] Cth monsters: OFF Z-like monsters: OFF Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 33 (1650') Barrow-Downs: Level 10 (500') Maze: Level 37 (1850') Orc Cave: Level 22 (1100') The Old Forest: Level 25 (1250') Your body was a Player. You have defeated 4819 enemies. You saved a young hobbit from an horrible fate. You saved 33 princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 49th Yavie of the 2890th year of the third age. Your adventure lasted 6 days. Your Attributes: You are dead, killed by a Fastitocalon in a deep water area northwest of Bree. You can drive yourself into a berserk frenzy. You can destroy walls. You can use thunderlords powers. You are confused. You are stunned. Your eyes are sensitive to infrared light. You levitate just over the ground. You have free action. Your appetite is small. You can sense the presence of dragons. You are lucky. You are surrounded with electricity. You are surrounded by an anti-magic field. You are carrying a permanent light. You are resistant to acid. You are resistant to lightning. You are resistant to cold. You are resistant to poison. You are resistant to bright light. You are resistant to darkness. You are resistant to blasts of shards. You are resistant to nexus attacks. You are completely fearless. Your strength is sustained. Your constitution is sustained. Your dexterity is sustained. Your strength is affected by your equipment. Your dexterity is affected by your equipment. Your constitution is affected by your equipment. Your stealth is affected by your equipment. Your searching ability is affected by your equipment. Your infravision is affected by your equipment. Your digging ability is affected by your equipment. Your speed is affected by your equipment. Your attack speed is affected by your equipment. Your weapon strikes at demons with holy wrath. Your weapon is especially deadly against giants. Skills (points left: 0) - Combat 28.820 [0.900] - Weaponmastery 28.544 [0.950] . Sword-mastery 29.000 [0.700] . Axe-mastery 00.000 [0.300] . Hafted-mastery 00.000 [0.300] . Polearm-mastery 00.000 [0.300] . Archery 10.000 [0.600] . Antimagic 00.000 [0.550] - Sneakiness 10.405 [0.900] . Stealth 01.900 [0.300] . Disarming 12.700 [0.900] - Magic 01.762 [0.300] . Magic-Device 06.750 [1.150] - Spirituality 01.960 [0.400] . Prayer 00.000 [0.500] . Mindcraft 08.200 [0.300] - Monster-lore 00.000 [0.500] . Symbiosis 01.000 [0.300] Abilities * Ammo creation * Extra Max Blow(1) * Extra Max Blow(2) * Spread blows [Fates] You may meet a Giant turtle on level 2. [Character Equipment] a) The Dark Sword of Thath (3d7) (-3,+1) (+3 attacks) It provides light (radius 1) forever. It generates an antimagic field. It increases your strength, dexterity and attack speed by 3. It is especially deadly against giants. It strikes at demons with holy wrath. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Old Man Willow on level 25 of The Old Forest. d) a Small Wooden Boomerang of Slay Dragon (1d4) (+8,+6) e) a Ring of Speed (+9) {100% off} It increases your speed by 9. You stole it from the Speed Ring Market. f) a Ring of Extra Attacks (+1 attack) k) an Amulet of Trickery (+3) {100% off} It increases your dexterity, stealth, infravision and speed by 3. It sustains your dexterity. It provides resistance to poison and nexus. You stole it from the Rare Jewelry Shop. m) The Phial of Galadriel (+4) It can be activated for light area (dam 2d15) every 10+d10 turns if it is being worn. It provides light (radius 3) forever. It increases your searching and luck by 4. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Lokkak, the Ogre Chieftain on level 25 of Mirkwood. n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity and speed by 3. It provides resistance to acid, light and shards. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. o) an Elven Cloak of Electricity [4,+17] (+4 to stealth) {100% off} It increases your stealth, searching and luck by 4. It provides resistance to electricity. It produces an electric sheath. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Black Market. p) (nothing) s) The Steel Helm of Hammerhand [6,+20] (+3) It grants you the power of berserk if it is being worn. It increases your strength, dexterity and constitution by 3. It sustains your strength, dexterity and constitution. It makes you completely fearless. It provides resistance to acid, cold, dark and nexus. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Minotaur of the Labyrinth on level 37 of Maze. u) The Set of Leather Gloves 'Cammithrim' [1,+10] It can be activated for magic missile (2d6) every 2 turns if it is being worn. It provides light (radius 1) forever. It sustains your constitution. It provides immunity to paralysis. It provides resistance to light. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. x) a Pair of Hard Leather Boots of Speed [3,+6] (+7) {100% off} It increases your speed by 7. You stole it from the Footwear Shop. z) (nothing) {) (nothing) |) a Magical Shovel (+6,+6) (+1) It grants you the power of stone to mud if it is being worn. It increases your ability to tunnel by 1. It was given to you as a reward. [Character Inventory] a) 3 Mushrooms of Cure Poison b) 14 Mushrooms of Cure Serious Wounds {100% off} c) 27 Rations of Food d) 10 Lembases e) 6 Potions of Speed f) 2 Potions of Cure Critical Wounds g) a Potion of Healing h) 5 Fireproof Scrolls of Teleportation It cannot be harmed by fire. You bought it from the Alchemy shop. i) 8 Scrolls of Teleportation j) 4 Scrolls of Word of Recall k) 36 Scrolls of Identify l) a Scroll of *Identify* m) The Wand of Digging of Thrain (20 charges) You found it in the remains of Azog, King of the Uruk-Hai on level 22 of Orc Cave. n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) a Fireproof Unholy Tome of the Hellflame It cannot be harmed by fire. You found it lying in a vault on level 23 of The Old Forest. b) 3 Potions of Cure Light Insanity c) a Potion of Neutralise Poison d) a Potion of Resistance e) a Rod Tip of Recall (80 Mana to cast) f) White Dragon Scale Mail (-2 to accuracy) [30,+13] It can be activated for breathe frost (110) every 90+d90 turns if it is being worn. It provides resistance to cold. It allows you to fly. It cannot be harmed by acid, cold, lightning or fire. g) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1) It provides light (radius 1) forever. It increases your searching by 1. It does extra damage from fire. It is especially deadly against orcs. It strikes at demons with holy wrath. It fights against evil with holy fury. It provides resistance to fire and light. It allows you to sense the presence of orcs. It slows your metabolism. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. h) a Fiery Bastard Sword of *Slay Troll* (3d4) (+8,+9) (+2) It can be wielded two-handed. It provides light (radius 1) forever. It increases your strength by 2. It does extra damage from fire. It is especially deadly against trolls. It sustains your strength. It provides resistance to fire. It allows you to sense the presence of trolls. It speeds your regenerative powers. It cannot be harmed by fire. It was given to you as a reward. [Home Inventory - Gondolin ] a) a Ring of Speed (+3) {100% off} It increases your speed by 3. You stole it from the Speed Ring Market. b) a Ring of Invisibility [Home Inventory - Lothlorien ] a) a Mushroom of Restore Constitution b) 2 Sprigs of Athelas c) 6 Potions of Cure Light Insanity d) 2 Potions of Cure Serious Insanity e) 8 Potions of Cure Serious Insanity {25% off} f) a Potion of Cure Critical Insanity g) a Potion of Cure Insanity h) 3 Potions of Neutralise Poison i) a Potion of Cure Serious Wounds j) a Potion of Restore Strength k) a Potion of Restore Dexterity l) a Potion of Restore Constitution m) a Potion of Resistance n) a Fireproof Scroll of Teleport Level o) 2 Scrolls of Reset Recall p) a Ring of Searching (+3) q) The Anchor of Space-Time It provides light (radius 1) forever. It prevents the space-time continuum from being disrupted. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Ugluk, the Uruk on level 33 of Mirkwood. r) The Set of Gauntlets 'Paurnen' [2,+15] It can be activated for acid bolt (5d8) every 5+d5 turns if it is being worn. It can be used to store a spell. It provides resistance to acid. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. s) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) It increases your intelligence, dexterity and speed by 3. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It provides resistance to sound. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. t) The Rapier 'Forasgil' (1d6) (+12,+19) It does extra damage from frost. It is especially deadly against natural creatures. It provides resistance to cold and light. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. u) The Long Sword 'Elvagil' (2d5) (+5,+7) (+2) It increases your dexterity, charisma and stealth by 2. It is especially deadly against orcs. It is especially deadly against trolls. It allows you to levitate. It allows you to see invisible monsters. It allows you to sense the presence of orcs and trolls. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. v) The Long Sword 'Durandil' (2d5) (+5,+6) (+3) It can be activated for sing a cheerful song every 3 turns if it is being worn. It increases your luck by 3. It makes you completely fearless. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. w) The Guisarme 'Ulimron' (2d5) (+8,+7) (+3 attacks) It can be wielded two-handed. It increases your intelligence, charisma and attack speed by 3. It poisons your foes. It is especially deadly against giants. It is a great bane of undead. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. x) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off} It can be activated for terrify every 10+d50 turns if it is being worn. It increases your searching and infravision by 2. It fires missiles excessively fast. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. |
Posted on 28.12.2003 04:38
12352. on the Ladder (of 19090)
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