The Angband Ladder: Flora, Half-Elf Ranger by sffp

  [Angband 4.2.0 Character Dump]

 Name   Flora        Age             26          Self  RB  CB  EB   Best
 Race   Half-Elf     Height        6'3"   STR:  18/80  +0  +0 +10 18/180
 Class  Ranger       Weight     5st 4lb   INT:  18/64  +1  +0  +0  18/74
 Title  Pathfinder   Turns used:          WIS:     17  -1  +2  +4  18/40
 HP     -138/395     Game        611697   DEX! 18/100  +1  +1  +6 18/180
 SP     48/65        Standard     65095   CON:  18/75  -1  -1  +1  18/65
                     Resting       5452

 Level                 36    Armor      [66,+92]    Saving Throw     74%
 Cur Exp           594377                           Stealth       Superb
 Max Exp           605870    Melee       3d5,+37    Disarm - phys.  100%
 Adv Exp           660000    To-hit       67,+45    Disarm - magic   65%
                             Blows      5.0/turn    Magic Devices     72
 Gold              207868                           Searching        72%
 Burden          155.3 lb    Shoot to-dam    +18    Infravision    20 ft
 Overweight      -24.6 lb    To-hit       79,+52    Speed       1 (1.1x)
 Max Depth    2500' (L50)    Shots      2.2/turn

 Your mother was of the Sindar.  You are the illegitimate and
 unacknowledged child of a Serf.  You are a credit to the family.  You
 have green eyes, straight black hair, and an average complexion.

Resistances         Abilities
 Acid:......+...... pFear:+.....+......
 Elec:......+...... pBlnd:.............
 Fire:+.....+...... pConf:......+......
 Cold:......+...... pStun:.............
 Pois:...+......... HLife:.............
Light:..........+.. Regen:.............
 Dark:.............   ESP:.........+...
Sound:......+...... S.Inv:+............
Shard:............. FrAct:+.......+.+..
Nexus:............. Feath:.............
Nethr:............. S.Dig:.............
Chaos:............. TrpIm:.............
Disen:+............ Bless:+............

Hindrances          Modifiers
ImpHP:............. Stea.:.......+...+.
ImpSP:............. Sear.:.............
 Fear:............. Infra:............+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:.......+....!
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:.....+....+..
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> You have no room for a Great Axe (4d4) (+9,+7).
> You have no room for a Beaked Axe (2d6) (+13,+14) {??}.
> You have no room for a Light Crossbow of Extra Might (x4) (+18,+10) <+1>.
> You have no room for a Pair of Steel Shod Boots [7,+6].
> You have no room for a Necromantic Tome [Corruption of Spirit].
> You have no room for a Pair of Leather Boots of Stealth [2,+6] <+2>.
> You have no room for a Heavy Crossbow (x4) (+4,+4).
> You have no room for the Set of Gauntlets 'Paurnen' (+3,+3) [3,+14].
> You have no room for a Heavy Crossbow (x4) (+4,+4).
> You feel yourself moving faster!
> The wall turns into mud!
> You have no room for a Heavy Crossbow (x4) (+4,+4).
> Carcharoth, the Jaws of Thirst breathes fire.
> The Heavy Crossbow burns up!
> You die.

Killed by Carcharoth, the Jaws of Thirst.

  [Character Equipment]

a) the Long Sword 'Andúril' (3d5) (+11,+15) [+10] <+4>
     Found lying on the floor of a cavern at 1500 feet (level 30)
     
     +4 strength.
     +4 dexterity.
     Slays undead, trolls, orcs, evil creatures.
     Branded with fire.
     Provides resistance to fire, disenchantment.
     Provides protection from fear.
     Cannot be harmed by acid.
     Sustains strength, dexterity.
     Grants the ability to see invisible things.  Prevents paralysis. 
     Blessed by the gods.  
     
     When activated, it creates a fire ball with damage 72.
     Takes 84 turns to recharge at your current speed.
     Your chance of success is 93.9%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 342 vs. creatures not resistant to fire, 342
     vs. undead, 342 vs. trolls, 342 vs. orcs, 292.5 vs. evil
     creatures, and 243 vs. others.
     
b) a Long Bow of Accuracy (x3) (+18,+18)
     Dropped by a mummified chieftain at 2350 feet (level 47)
     
c) a Ring of Strength <+3>
     Found lying on the floor in a vault at 1300 feet (level 26)
     
     +3 strength.
     Sustains strength.
     
d) a Ring of Resist Poison
     Provides resistance to poison.
     
e) an Amulet of Wisdom <+4>
     Found lying on the floor at 1600 feet (level 32)
     
     +4 wisdom.
     Sustains wisdom.
     
f) the Phial of Galadriel <+3>
     Found lying on the floor in a vault at 1000 feet (level 20)
     
     +3 light.
     Cannot be harmed by fire.
     Intensity 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 23 to 42 turns to recharge at your current speed.
     Your chance of success is 95.4%
     
g) the Metal Brigandine Armour of the Rohirrim [50,+15] <+2>
     Dropped by Harowen the Black Hand at 2250 feet (level 45)
     
     +2 strength.
     +2 dexterity.
     Provides resistance to acid, lightning, fire, cold, sound.
     Provides protection from fear, confusion.
     Cannot be harmed by acid.
     
h) an Elven Cloak of Stealth [6,+10] <+4, +1>
     Bought from a store
     
     +4 stealth.
     +1 speed.
     
i) a Small Metal Shield (Dwarven) (+3,+3) [5,+10] <+1>
     Found lying on the floor in a vault at 2500 feet (level 50)
     
     +1 strength.
     +1 constitution.
     Cannot be harmed by acid.
     Prevents paralysis.  
     
j) a Metal Cap of Telepathy [3,+17]
     Found lying on the floor in a vault at 2500 feet (level 50)
     
     Grants telepathy.  
     
k) the Set of Leather Gloves 'Cammithrim' (+5,+5) [1,+10] <+1>
     Dropped by Ugl�k, the Uruk at 1700 feet (level 34)
     
     +1 light.
     Provides resistance to light.
     Cannot be harmed by acid, fire.
     Sustains constitution.
     Prevents paralysis.  
     
     When activated, it fires a magic missile with damage 3d4.
     Takes 4 turns to recharge at your current speed.
     Your chance of success is 94.9%
     
l) a Pair of Leather Sandals of Stealth [1,+7] <+3>
     Found lying on the floor at 2500 feet (level 50)
     
     +3 stealth.
     




  [Character Inventory]

a) 4 Books of Nature Magics [Lesser Charms]
     
     You can read this book.
     
b) a Book of Nature Magics [Nature Craft]
     Cannot be harmed by fire.
     
     You can read this book.
     
c) 7 Potions of Cure Critical Wounds
d) 6 Potions of Healing
e) a Potion of *Healing*
     It can be thrown at creatures with damaging effect.
     
f) 3 Potions of Restore Mana
g) 3 Potions of Enlightenment
h) 8 Potions of Speed
i) 19 Scrolls of Phase Door
j) 2 Rods of Treasure Location
k) 2 Rods of Slow Monster
l) 2 Rods of Curing
m) a Rod of Teleport Other
n) 2 Rods of Light
o) 2 Rods of Recall
     Cannot be harmed by lightning.
     
p) 2 Wands of Teleport Other (12 charges)
q) 3 Staves of Teleportation (20 charges)
r) a Ring of the Mouse (+0,-5) <+1, +4>
     Found lying on the floor of a cavern at 1550 feet (level 31)
     
     +1 dexterity.
     +4 stealth.
     
s) a Large Metal Shield of Resistance [12,+18]
     Found lying on the floor in a vault at 2500 feet (level 50)
     
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid.
     
t) the Metal Cap of Thengel [3,+12] <+3>
     Found lying on the floor in a vault at 1900 feet (level 38)
     
     +3 wisdom.
     Provides protection from confusion.
     Cannot be harmed by acid.
     
u) the Broad Axe 'Barukkheled' (2d6) (+13,+19) <+3>
     Found lying on the floor in a vault at 2500 feet (level 50)
     
     +3 constitution.
     Slays giants, trolls, orcs, evil creatures.
     Cannot be harmed by acid, fire.
     Grants the ability to see invisible things.  
     
     Combat info:
     4.3 blows/round.
     With +4 STR and +0 DEX you would get 4.5 blows
     With +0 STR and +1 DEX you would get 4.7 blows
     Average damage/round: 269.9 vs. giants, 269.9 vs. trolls, 269.9
     vs. orcs, 236.5 vs. evil creatures, and 203.1 vs. others.
     




  [Character Quiver]

0) 5 Arrows of Slay Animal (1d4) (+7,+9)
     Slays animals.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 337.4 vs. animals, and 202.4 vs. others.
     35% chance of breaking upon contact.
     
1) 4 Arrows of Venom (1d4) (+11,+12)
     Branded with poison.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 450.3 vs. creatures not resistant to poison,
     and 225.2 vs. others.
     35% chance of breaking upon contact.
     
2) 2 Arrows of Wounding (1d4) (+10,+15)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 245.9.
     35% chance of breaking upon contact.
     
3) 20 Mithril Arrows (3d4) (+5,+4)
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 202.4.
     35% chance of breaking upon contact.
     
4) 25 Mithril Arrows of Slay Animal (3d4) (+8,+7)
     Slays animals.
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 371.8 vs. animals, and 223 vs. others.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) 2 Mushrooms of Vigor
b) 37 Potions of Cure Critical Wounds
c) a Scroll of Deep Descent
d) 4 Rods of Treasure Location
e) a Rod of Speed
     Cannot be harmed by lightning.
     
f) 7 Wands of Slow Monster (31 charges)
g) a Wand of Teleport Other (7 charges)
h) a Ring of Resist Poison
     Provides resistance to poison.
     
i) a Ring of Damage (+0,+9)
j) Chain Mail of Resistance (-2) [32,+18]
     Found lying on the floor at 1100 feet (level 22)
     
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid.
     
k) Soft Leather Armour of Elvenkind [8,+13] <+1>
     Dropped by a troll blackguard at 1900 feet (level 38)
     
     +1 stealth.
     Provides resistance to acid, lightning, fire, cold,
     disenchantment.
     Cannot be harmed by acid, fire.
     
l) the Hard Leather Armour of Himring [20,+15]
     Found lying on the floor of a cavern at 2050 feet (level 41)
     
     Provides resistance to poison, nether, chaos.
     Cannot be harmed by acid, fire.
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 212 to 420 turns to recharge at your current speed.
     Your chance of success is 89.5%
     
m) the Cloak of Thorongil [1,+10]
     Found lying on the floor at 1650 feet (level 33)
     
     Provides resistance to acid.
     Provides protection from fear.
     Cannot be harmed by acid, fire.
     Grants the ability to see invisible things.  Prevents paralysis.  
     
n) a Fur Cloak of Protection [3,+18]
     Dropped by Wormtongue, Agent of Saruman at 950 feet (level 19)
     
     Provides resistance to shards.
     Cannot be harmed by acid, fire.
     
o) an Iron Helm of Seeing [7,+7] <+5>
     Found lying on the floor in a vault at 1900 feet (level 38)
     
     +5 searching skill.
     Provides protection from blindness.
     Grants the ability to see invisible things.  
     
p) the Set of Gauntlets 'Paurhach' [3,+14]
     Dropped by Ibun, Son of M�m at 1100 feet (level 22)
     
     Provides resistance to fire.
     Cannot be harmed by acid, fire.
     Speeds regeneration.  
     
     When activated, it creates a fire bolt with damage 9d8.
     Takes 18 to 33 turns to recharge at your current speed.
     Your chance of success is 95.8%
     
q) a Pair of Iron Shod Boots of Stability [4,+6]
     Dropped by Ulfast, Son of Ulfang at 1300 feet (level 26)
     
     Provides resistance to nexus.
     Cannot be harmed by fire.
     Feather Falling.  
     
r) the Rapier 'Careth Asdriag' (2d6) (+16,+12) <+2, +1>
     Dropped by a kobold shaman at 1500 feet (level 30)
     
     +2 strength.
     +2 dexterity.
     +2 constitution.
     +1 attack speed.
     Slays dragons, giants, trolls, orcs, animals.
     Cannot be harmed by acid.
     
     Combat info:
     6.0 blows/round.
     Average damage/round: 332.4 vs. dragons, 332.4 vs. giants, 332.4
     vs. trolls, 332.4 vs. orcs, 287.4 vs. animals, and 242.4 vs.
     others.
     
s) the Rapier 'Forasgil' (1d6) (+12,+19) <+1>
     Found lying on the floor in a vault at 1650 feet (level 33)
     
     +1 light.
     Slays animals.
     Branded with cold.
     Provides resistance to cold, light.
     Cannot be harmed by acid.
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 246.5 vs. creatures not resistant to cold,
     228 vs. animals, and 209.5 vs. others.
     
t) the Short Sword 'Dagmor' (1d7) (+13,+11) <+2>
     Dropped by Boldor, King of the Yeeks at 2000 feet (level 40)
     
     +2 attack speed.
     Slays animals.
     Branded with poison.
     Cannot be harmed by acid.
     Slows your metabolism.  Speeds regeneration.  
     
     Combat info:
     7.0 blows/round.
     Average damage/round: 300.3 vs. creatures not resistant to poison,
     270.2 vs. animals, and 240.1 vs. others.
     
u) the Scimitar 'Haradekket' (4d2) (+9,+11) <+2>
     Dropped by Beorn, the Shape-Changer at 1500 feet (level 30)
     
     +2 dexterity.
     +2 attack speed.
     Slays undead, animals, evil creatures.
     Cannot be harmed by acid.
     Grants the ability to see invisible things.  
     
     Combat info:
     6.7 blows/round.
     With +4 STR and +0 DEX you would get 7.0 blows
     With +0 STR and +2 DEX you would get 7.0 blows
     Average damage/round: 335.9 vs. undead, 292 vs. animals, 292 vs.
     evil creatures, and 248 vs. others.
     
v) a Spear of Gondolin (1d6) (+11,+12) <+1>
     Found lying on the floor in a vault at 1000 feet (level 20)
     
     +1 light.
     Slays dragons, demons, trolls, orcs.
     Provides resistance to dark.
     Cannot be harmed by acid, fire.
     Slows your metabolism.  Grants the ability to see invisible
     things.  Prevents paralysis.  
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 209.5 vs. dragons, 209.5 vs. demons, 209.5
     vs. trolls, 209.5 vs. orcs, and 172.5 vs. others.
     
w) the Pike 'Til-i-arc' (3d5) (+10,+12) [+10] <+3, +2>
     Found lying on the floor in a vault at 2050 feet (level 41)
     
     +3 strength.
     +3 intelligence.
     +2 speed.
     Slays demons, giants, trolls.
     Branded with cold, fire.
     Provides resistance to fire, cold.
     Cannot be harmed by acid, fire.
     Sustains intelligence.
     Slows your metabolism.  
     
     Combat info:
     4.3 blows/round.
     With +1 STR and +0 DEX you would get 4.5 blows
     With +0 STR and +1 DEX you would get 4.7 blows
     Average damage/round: 278.1 vs. creatures not resistant to cold,
     278.1 vs. creatures not resistant to fire, 278.1 vs. demons, 278.1
     vs. giants, 278.1 vs. trolls, and 192.2 vs. others.
     
x) the Lochaber Axe 'Mundwine' (3d8) (+12,+17)
     Found lying on the floor at 2000 feet (level 40)
     
     Slays demons, animals, evil creatures.
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, fire.
     
     Combat info:
     3.8 blows/round.
     With +2 STR and +0 DEX you would get 4.0 blows
     With +0 STR and +1 DEX you would get 4.3 blows
     Average damage/round: 319.4 vs. demons, 261.1 vs. animals, 261.1
     vs. evil creatures, and 202.3 vs. others.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       294     50'  Reached level 2
       818     50'  Reached level 3
      1533    100'  Reached level 4
      1685    100'  Killed Grip, Farmer Maggot's Dog
      1817    100'  Reached level 5
      2917    150'  Reached level 6
      3533    200'  Reached level 7
      5782    250'  Reached level 8
      6113    300'  Reached level 9
      6614    350'  Reached level 10
      7344    400'  Reached level 11
      8657    450'  Reached level 12
      9158    750'  Reached level 13
     10467    750'  Reached level 14
     10886    800'  Reached level 15
     10943    800'  Reached level 16
     11721    850'  Killed Lagduf, the Snaga
     12449    900'  Reached level 17
     13225    950'  Reached level 18
     13324    950'  Killed Orfax, Son of Boldor
     13389    950'  Killed Wormtongue, Agent of Saruman
     13483    950'  Reached level 19
     14704   1000'  Reached level 20
     15239   1000'  Reached level 21
     15355   1000'  Found the Phial of Galadriel
     15820   1000'  Killed Shagrat, the Orc Captain
     16441   1000'  Killed Grishnákh, the Hill Orc
     17376   1050'  Reached level 22
     17496   1050'  Killed Lugdush, the Uruk
     17496   1050'  Reached level 23
     17834   1050'  Reached level 24
     19111   1100'  Killed Ufthak of Cirith Ungol
     19138   1100'  Reached level 25
     19209   1100'  Killed Ibun, Son of Mîm
     19217   1100'  Found the Set of Gauntlets 'Paurhach'
     20573   1150'  Killed Sangahyando of Umbar
     20683   1150'  Killed Angamaitë of Umbar
     23096   1200'  Reached level 26
     23862   1250'  Killed Bullroarer the Hobbit
     23901   1250'  Killed Golfimbul, the Hill Orc Chief
     25264   1300'  Killed Ulfast, Son of Ulfang
     26496   1350'  Reached level 27
     27838   1500'  Found the Long Sword 'Andúril'
     27936   1500'  Found the Rapier 'Careth Asdriag'
     28375   1500'  Killed Beorn, the Shape-Changer
     28376   1500'  Found the Scimitar 'Haradekket'
     29517   1500'  Reached level 28
     30217   1500'  Killed Bolg, Son of Azog
     30236   1500'  Killed Azog, Enemy of the Dwarves
     30243   1500'  Found the Dagger 'Narthanc' (LOST)
     30960   1550'  Killed Sméagol
     31185   1550'  Killed Nár, the Dwarf
     32377   1600'  Reached level 29
     33246   1550'  Killed Uldor the Accursed
     33734   1550'  Reached level 30
     36284   1650'  Found the Cloak of Thorongil
     36831   1650'  Killed Khîm, Son of Mîm
     36866   1650'  Killed Mîm, Betrayer of Turin
     37247   1650'  Killed Mughash the Kobold Lord
     37672   1650'  Found the Rapier 'Forasgil'
     38254      0'  Killed Farmer Maggot
     38547   1650'  Reached level 31
     39695   1700'  Killed Uglúk, the Uruk
     39755   1700'  Found the Set of Leather Gloves 'Cammithrim'
     43315   1900'  Reached level 32
     45860   1900'  Reached level 33
     46578   1900'  Found the Metal Cap of Thengel
     49962   2000'  Found the Lochaber Axe 'Mundwine'
     51033   2000'  Killed Boldor, King of the Yeeks
     51034   2000'  Found the Short Sword 'Dagmor'
     51272   2000'  Killed The Queen Ant
     51284   2000'  Reached level 34
     52537   2050'  Found the Hard Leather Armour of Himring
     53490   2050'  Reached level 34
     54701   2050'  Killed Lokkak, the Ogre Chieftain
     55152   2050'  Killed Tom the Stone Troll
     55223   2050'  Found the Pike 'Til-i-arc'
     55462   2050'  Killed Bill the Stone Troll
     55473   2050'  Killed Bert the Stone Troll
     57235   2250'  Reached level 35
     58366   2250'  Killed Quaker, Master of Earth
     60062   2250'  Killed Harowen the Black Hand
     60062   2250'  Reached level 36
     60062   2250'  Found the Iron Helm of Gorlim (LOST)
     60068   2250'  Found the Metal Brigandine Armour of the Rohirrim
     60594   2350'  Killed Waldern, King of Water
     61037   2400'  Killed Castamir the Usurper
     63675   2500'  Found the Broad Axe 'Barukkheled'
     64169   2500'  Found the Set of Gauntlets 'Paurnen'


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 6.6.2020 16:40
Last updated on 9.6.2020 16:08

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9395. on the Ladder (of 18973)
3941. on the Angband Ladder (of 6502)
40. for this player (

Comments

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On 9.6.2020 16:34 sffp wrote:
LOS error in a bubble vault
Instadeath.
At least I now know that Carcharoth does 1100 points of fire damage
LOL

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Dibbler, L36 High-Elf Ranger
3886th in Angband (3.2.0) by <nagelbagel@gmail.com> (71%)



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