The Angband Ladder: FletchBoy1, Human Ranger by Egavactip

  [Angband 4.0.5 Character Dump]

 Name   FletchBoy1   Age             15          Self  RB  CB  EB   Best
 Race   Human        Height        5'8"   STR! 18/100  +0  +0  +3 18/130
 Class  Ranger       Weight    13st 8lb   INT! 18/100  +0  +2  +3 18/150
 Title  ***WINNER*** Turns used:          Wis! 18/100  +0  -2  +3 18/110 18/100
 HP     843/843      Game       1922147   DEX! 18/100  +0  +1 +15 18/***
 SP     304/304      Standard    248271   CON! 18/100  +0  -1  +8 18/170
                     Resting     135149

 Level                 49    Armor     [58,+141]    Saving Throw     84%
 Cur Exp          5560447                           Stealth         Fair
 Max Exp          5560447    Melee       2d5,+33    Disarming        88%
 Adv Exp          5850000    To-hit       67,+38    Magic Devices     90
                             Blows      5.0/turn    Perception    1 in 4
 Gold            10459911                           Searching        44%
 Burden          198.5 lb    Shoot to-dam    +27    Infravision     0 ft
 Overweight       18.6 lb    To-hit       97,+50    Speed             20
 Max Depth   5000' (L100)    Shots        3/turn

 You are one of several children of a Serf.  You are a credit to the
 family.  You have brown eyes, straight brown hair, and an average
 complexion.


rAcid:+....+.+..+.! Nexus:......+......
rElec:.......*....! Nethr:.........+...
rFire:.......+..+.! Chaos:......+......
rCold:.......+..+.! Disen:....++..+....
rPois:......+.....! pFear:....+.+......
rLite:......+...+.. pBlnd:......+......
rDark:......+...... pConf:+.........+..
Sound:.......+..+.. pStun:.......+.....
Shard:+.......+.... HLife:........+....

Regen:......+...... Stea.:.............
  ESP:.+.......+... Sear.:.......+.....
Invis:+......+..... Infra:.............
FrAct:.+..+.++..... Tunn.:.....+.......
Feath:............. Speed:..+........+!
S.Dig:.......+..... Blows:.............
ImpHP:............. Shots:.............
 Fear:............. Might:.+...........
Aggrv:............. Light:+....+.......


  [Last Messages]

> You see 2 Mithril Arrows of Slay Evil (3d4) (+10,+13).
> You have 17 Mithril Arrows of Slay Evil (3d4) (+10,+13) (7).
> You see 2 Mithril Arrows of Slay Evil (3d4) (+10,+13).
> You have 19 Mithril Arrows of Slay Evil (3d4) (+10,+13) (7).
> You see a Mithril Arrow of Slay Evil (3d4) (+10,+13).
> You have 20 Mithril Arrows of Slay Evil (3d4) (+10,+13) (7).
> You no longer feel heroic.
> There is a wall in the way!
> You tunnel into the quartz vein.
> You have finished the tunnel.
> You see 2 Mithril Arrows of Holy Might (3d4) (+18,+14).
> You have 2 Mithril Arrows of Holy Might (3d4) (+18,+14) (8).
> There is a wall in the way!
> You see a Mithril Arrow of Holy Might (3d4) (+18,+14).
> You have 3 Mithril Arrows of Holy Might (3d4) (+18,+14) (8).

Killed by Ripe Old Age.

  [Character Equipment]

a) the Long Sword of Laste (2d5) (+13,+16) [+15] <+2, +1>
     Dropped by Draebor, the Imp at 2150 feet (level 43)
     
     +2 intelligence.
     +2 dexterity.
     +2 constitution.
     Slays dragons (powerfully), demons (powerfully).
     Provides resistance to acid, shards.
     Provides protection from confusion.
     Cannot be harmed by acid.
     Grants the ability to see invisible things.  
     Radius 1 light.
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 339 vs. dragons, 339 vs. demons, and 207 vs.
     others.
     
b) a Long Bow of Lothlórien (x5) (+25,+27) <+4, +2>
     Found lying on the floor in a vault at 4900 feet (level 98)
     
     +4 dexterity.
     +2 shooting power.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  Grants telepathy.  
     
c) a Ring of Speed <+11>
     Taken from a chest found at 4900 feet (level 98)
     
     +11 speed.
     
d) a Ring of Constitution <+6>
     Found lying on the floor at 4900 feet (level 98)
     
     +6 constitution.
     Sustains constitution.
     
e) an Amulet of Weaponmastery (+4,+5) <+3>
     Dropped by Atlas, the Titan at 4000 feet (level 80)
     
     +3 strength.
     Provides resistance to disenchantment.
     Provides protection from fear.
     Sustains strength, constitution.
     Prevents paralysis.  
     
f) the Arkenstone of Ramaldil <+3>
     Found lying on the floor in a vault at 3000 feet (level 60)
     
     +3 dexterity.
     +3 tunneling.
     Provides resistance to acid, disenchantment.
     Cannot be harmed by fire.
     Radius 3 light.
     
     When activated, it maps the entire level and detects nearby
     objects, traps, doors, and stairs.
     Takes 193 to 380 turns to recharge at your current speed.
     Your chance of success is 92.4%
     
g) the Bar Chain Mail 'Edhri' (-2) [45,+11] <+1>
     Found lying on the floor in a vault at 3000 feet (level 60)
     
     +1 intelligence.
     Provides resistance to poison gas, light, dark, nexus, chaos.
     Provides protection from fear, blindness.
     Cannot be harmed by acid.
     Sustains intelligence.
     Speeds regeneration.  Prevents paralysis.  
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 186 to 205 turns to recharge at your current speed.
     Your chance of success is 93.6%
     
h) the Fur Cloak of Amirin [3,+12] <+4>
     Conjured forth by magic at 2200 feet (level 44)
     
     +4 searching skill.
     Provides immunity to lightning.
     Provides resistance to acid, fire, frost, sound.
     Provides protection from stunning.
     Cannot be harmed by acid, fire.
     Slows your metabolism.  Prevents paralysis.  Grants the ability to
     see invisible things.  
     
     When activated, it drains up to 250 hit points of life from a
     target creature.  Does not affect undead, demons, golems,
     elementals or vortices.
     Takes 372 to 456 turns to recharge at your current speed.
     Your chance of success is 91.6%
     
i) a Small Metal Shield of Preservation [5,+36]
     Found lying on the floor in a vault at 4900 feet (level 98)
     
     Provides resistance to shards, disenchantment.
     Cannot be harmed by acid.
     Sustains strength, dexterity, constitution.
     Sustains your life force.  
     
j) the Golden Crown of Andorin [0,+21] <+3>
     Found lying on the floor in a vault at 4900 feet (level 98)
     
     +3 wisdom.
     +3 dexterity.
     Provides resistance to nether.
     Cannot be harmed by acid.
     Grants telepathy.  
     
k) the Set of Caestus of Methloros (+0,+3) [5,+15] <+3>
     Dropped by a Ranger Chieftain at 2650 feet (level 53)
     
     +3 dexterity.
     Provides resistance to acid, fire, frost, light, sound.
     Provides protection from confusion.
     Cannot be harmed by acid, fire.
     
     When activated, it creates a large fire ball with damage 200.
     Takes 402 to 494 turns to recharge at your current speed.
     Your chance of success is 95.2%
     
l) a Pair of Ethereal Slippers of Speed [0,+16] <+10>
     Found lying on the floor in a vault at 4450 feet (level 89)
     
     +10 speed.
     Cannot be harmed by acid, fire.
     




  [Character Inventory]

a) 2 Books of Magic Spells [Magic for Beginners]
b) 2 Books of Magic Spells [Conjurings and Tricks]
c) 2 Books of Magic Spells [Incantations and Illusions]
d) 2 Books of Magic Spells [Sorcery and Evocations]
e) a Book of Magic Spells [Resistances of Scarabtarices]
     Cannot be harmed by fire.
     
f) a Book of Magic Spells [Mordenkainen's Escapes]
     Cannot be harmed by fire.
     
g) a Book of Magic Spells [Tenser's Transformations]
     Cannot be harmed by fire.
     
h) a Book of Magic Spells [Kelek's Grimoire of Power]
     Cannot be harmed by fire.
     
i) 16 Potions of Cure Critical Wounds
j) 37 Potions of Healing
k) 11 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
l) 4 Potions of Life
     It can be thrown at creatures with damaging effect.
     
m) 29 Potions of Restore Mana
n) 12 Scrolls of Banishment
o) 2 Scrolls of Mass Banishment
p) 7 Scrolls of *Destruction*
q) 6 Rods of Teleport Other
r) 3 Staves of Teleportation (24 charges)




  [Character Quiver]

0) 11 Seeker Arrows of Wounding (4d4) (+23,+21)
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/round: 913.5.
     35% chance of breaking upon contact.
     
1) 16 Seeker Arrows of Flame (4d4) (+12,+11)
     Branded with fire.
     Cannot be harmed by fire.
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/round: 1197.9 vs. creatures not resistant to fire,
     and 748.8 vs. others.
     35% chance of breaking upon contact.
     
2) 23 Seeker Arrows of Wounding (4d4) (+23,+24)
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/round: 960.6.
     35% chance of breaking upon contact.
     
3) 22 Seeker Arrows of Flame (4d4) (+11,+18)
     Branded with fire.
     Cannot be harmed by fire.
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/round: 1372.8 vs. creatures not resistant to fire,
     and 858 vs. others.
     35% chance of breaking upon contact.
     
4) 7 Seeker Arrows of Acid (4d4) (+11,+13)
     Branded with acid.
     Cannot be harmed by acid.
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/round: 1248 vs. creatures not resistant to acid,
     and 780 vs. others.
     35% chance of breaking upon contact.
     
5) 29 Mithril Arrows of Wounding (3d4) (+17,+17)
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/round: 811.2.
     35% chance of breaking upon contact.
     
6) 14 Mithril Arrows of Venom (3d4) (+11,+10)
     Branded with poison.
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/round: 1110.6 vs. creatures not resistant to
     poison, and 694.2 vs. others.
     35% chance of breaking upon contact.
     
7) 20 Mithril Arrows of Slay Evil (3d4) (+10,+13)
     Slays evil creatures.
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/round: 1037.4 vs. evil creatures, and 741 vs.
     others.
     35% chance of breaking upon contact.
     
8) 3 Mithril Arrows of Holy Might (3d4) (+18,+14)
     Slays evil creatures, demons, undead.
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/round: 1069.5 vs. evil creatures, 1222.2 vs.
     demons, 1222.2 vs. undead, and 763.8 vs. others.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) a Book of Magic Spells [Raal's Tome of Destruction]
     Cannot be harmed by fire.
     
b) 20 Potions of Cure Critical Wounds
c) 12 Potions of Healing
d) 19 Potions of Restore Mana
e) 2 Potions of Enlightenment
f) 3 Scrolls of Rune of Protection
g) 5 Rods of Detection
     Cannot be harmed by lightning.
     
h) 5 Rods of Healing
     Cannot be harmed by lightning.
     
i) 4 Rods of Restoration
     Cannot be harmed by lightning.
     
j) 4 Staves of *Destruction* (12 charges)
k) a Ring of Damage (+0,+13)
     Found lying on the floor at 3850 feet (level 77)
     
l) the Ring of Fire 'Amarwe' (+7,+0) <+2>
     Found lying on the floor in a vault at 4450 feet (level 89)
     
     +2 strength.
     +2 intelligence.
     +2 wisdom.
     +2 dexterity.
     +2 constitution.
     +2 speed.
     Provides resistance to frost, poison gas, nether.
     Provides protection from confusion, stunning.
     Cannot be harmed by lightning.
     Sustains wisdom.
     Slows your metabolism.  Feather Falling.  Speeds regeneration. 
     Prevents paralysis.  Grants telepathy.  
     
     When activated, it puts you in a berserker rage for d50+50 turns.
     Takes 311 to 380 turns to recharge at your current speed.
     Your chance of success is 89.1%
     
m) a Lantern of True Sight (14703 turns) <+2>
     Bought from a store
     
     Provides protection from blindness.
     Cannot be harmed by fire.
     Grants the ability to see invisible things.  
     Radius 2 light.
     
n) the Black Dragon Scale Mail 'Tingion' (-2) [16,+29]
     Found lying on the floor of a cavern at 2600 feet (level 52)
     
     Provides resistance to acid, dark, nexus, nether.
     
     When aimed, it fires a ball of acid with radius 2, dealing 120
     damage at the centre, which your device skill increases by 70 per
     cent.
     Takes 190 turns to recharge at your current speed.
     Your chance of success is 95.7%
     
o) the Cloak of Urgorian [1,+28] <+4>
     Found lying on the floor in a vault at 4900 feet (level 98)
     
     +4 strength.
     +4 intelligence.
     +4 dexterity.
     +4 stealth.
     Provides resistance to frost, nexus, chaos.
     Provides protection from fear, confusion.
     Cannot be harmed by acid, fire.
     
p) the Cloak 'Curufinya' [1,+14] <+3>
     Dropped by Scatha the Worm at 2700 feet (level 54)
     
     +3 dexterity.
     +3 stealth.
     +3 speed.
     Provides resistance to shards.
     Provides protection from stunning.
     Cannot be harmed by acid, fire.
     Sustains strength.
     Sustains your life force.  
     
     When activated, it detects traps nearby.
     Takes 186 to 205 turns to recharge at your current speed.
     Your chance of success is 93.6%
     
q) the Cloak of Amrim [1,+7] <+2>
     Dropped by Rogrog the Black Troll at 2700 feet (level 54)
     
     +2 constitution.
     Provides resistance to fire, frost.
     Cannot be harmed by acid, fire.
     Sustains strength.
     
r) a Wicker Shield of Preservation [2,+25]
     Dropped by The Balrog of Moria at 4450 feet (level 89)
     
     Provides resistance to poison gas, disenchantment.
     Cannot be harmed by acid.
     Sustains strength, dexterity, constitution.
     Sustains your life force.  
     
s) the Iron Helm of Gathirion [7,+17] <+4>
     Found lying on the floor in a vault at 3850 feet (level 77)
     
     +4 dexterity.
     Provides resistance to lightning, dark.
     Cannot be harmed by acid.
     Sustains your life force.  Grants the ability to see invisible
     things.  
     
t) the Pair of Mithril Shod Boots 'Athimaron' [8,+23] <+4>
     Dropped by Ren the Unclean at 3500 feet (level 70)
     
     +4 strength.
     +4 wisdom.
     +4 dexterity.
     +4 constitution.
     Provides resistance to acid.
     Cannot be harmed by acid, fire.
     Grants the ability to see invisible things.  
     
     When activated, it restores your mana points to maximum.
     Takes 623 to 912 turns to recharge at your current speed.
     Your chance of success is 94.7%
     
u) the Executioner's Sword of Doros (4d5) (+10,+12) <+4>
     Dropped by Sauron, the Sorcerer at 4950 feet (level 99)
     
     +4 wisdom.
     +4 constitution.
     +4 searching skill.
     Branded with weak cold.
     Provides resistance to lightning.
     Cannot be harmed by acid.
     Blessed by the gods.  Slows your metabolism.  
     
     When activated, it restores your experience to full.
     Takes 247 to 273 turns to recharge at your current speed.
     Your chance of success is 95.7%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 291.5 vs. creatures not resistant to cold,
     and 223 vs. others.
     
v) the Spear of Harathir (2d6) (+14,+23) [+37] <+3>
     Dropped by a Half-troll at 2500 feet (level 50)
     
     +3 strength.
     Slays demons (powerfully), undead, evil creatures.
     Branded with weak acid.
     Cannot be harmed by acid, fire.
     Blessed by the gods.  Feather Falling.  Sustains your life force. 
     
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 300.5 vs. creatures not resistant to acid,
     413.5 vs. demons, 338 vs. undead, 300.5 vs. evil creatures, and
     262.5 vs. others.
     
w) the Broad Axe 'Maerechan' (2d6) (+13,+13) [+7] <+2>
     Found lying on the floor in a vault at 4100 feet (level 82)
     
     +2 dexterity.
     +2 speed.
     Slays evil creatures, undead (powerfully), dragons (powerfully),
     animals.
     Branded with weak cold.
     Provides resistance to lightning, frost.
     Provides protection from blindness, confusion.
     Cannot be harmed by acid, fire.
     Sustains dexterity.
     Blessed by the gods.  Speeds regeneration.  Prevents paralysis. 
     Grants the ability to see invisible things.  
     
     When activated, it turns rock into mud.
     Takes 186 to 205 turns to recharge at your current speed.
     Your chance of success is 90.9%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 236 vs. creatures not resistant to cold, 236
     vs. evil creatures, 352.5 vs. undead, 352.5 vs. dragons, 236 vs.
     animals, and 197 vs. others.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       254    100'  Reached level 2
       529    100'  Reached level 3
       856    100'  Killed Fang, Farmer Maggot's dog
       856    100'  Reached level 4
      1575    100'  Reached level 5
      2711    150'  Reached level 6
      4165    100'  Reached level 7
      6777    150'  Reached level 8
      7771    250'  Reached level 9
      8134    500'  Killed Grip, Farmer Maggot's dog
      9380    500'  Reached level 10
     10542    500'  Reached level 11
     10727    500'  Killed Lagduf, the Snaga
     10881    500'  Reached level 12
     14054    250'  Reached level 13
     15613    300'  Killed Mughash the Kobold Lord
     15843    250'  Killed Bullroarer the Hobbit
     16227    300'  Reached level 14
     19763    450'  Reached level 15
     21507    450'  Killed Wormtongue, Agent of Saruman
     23315    500'  Reached level 16
     26021    600'  Reached level 17
     28637    750'  Reached level 18
     30980    850'  Reached level 19
     32079    900'  Reached level 20
     34156    900'  Killed Ufthak of Cirith Ungol
     34156    900'  Reached level 21
     37314    950'  Reached level 22
     41301    950'  Reached level 23
     41302    950'  Killed Ulfast, Son of Ulfang
     45923   1050'  Reached level 24
     46210   1050'  Killed Brodda, the Easterling
     48106   1050'  Killed Grishnákh, the Hill Orc
     48133   1050'  Killed Golfimbul, the Hill Orc Chief
     50191   1100'  Reached level 25
     52108   1150'  Found the Quarterstaff of Sarebrim (LOST)
     52379   1150'  Found the Robe 'Aryon' (LOST)
     54025   1150'  Killed Shagrat, the Orc Captain
     56703   1200'  Killed Angamaitë of Umbar
     56817   1200'  Killed Sangahyando of Umbar
     57505   1200'  Reached level 26
     59763   1250'  Killed Gorbag, the Orc Captain
     64808   1350'  Reached level 27
     64839   1350'  Killed Orfax, Son of Boldor
     64956   1350'  Reached level 27
     70474   1400'  Reached level 28
     70839   1450'  Killed Khîm, Son of Mîm
     72324   1500'  Killed Ulwarth, Son of Ulfang
     73034   1550'  Killed Beorn, the Shape-Changer
     75531   1600'  Killed Ibun, Son of Mîm
     75563   1600'  Found the Heavy Crossbow 'Baron' (LOST)
     76754   1600'  Killed Sméagol
     78756   1650'  Reached level 29
     79182   1700'  Killed Bolg, Son of Azog
     85408   1750'  Reached level 30
     88566   1850'  Killed Ulfang the Black
     92503   1900'  Killed Bert the Stone Troll
     92503   1900'  Reached level 31
     92510   1900'  Killed Tom the Stone Troll
     92613   1900'  Found the Phial 'Gonaurion' (LOST)
     92759   1900'  Killed Bill the Stone Troll
     92767   1900'  Found the Glaive of Dilmelos (LOST)
     95803   1950'  Killed Uldor the Accursed
     99128   2000'  Killed The Queen Ant
    100164      0'  Killed Farmer Maggot
    100574   2000'  Reached level 32
    101090   2000'  Reached level 32
    106536   2100'  Reached level 33
    107987   2150'  Killed Draebor, the Imp
    107989   2150'  Found the Long Sword of Laste
    109803   2200'  Found the Fur Cloak of Amirin
    110528   2200'  Killed Lokkak, the Ogre Chieftain
    116545   2500'  Found the Spear of Harathir
    116855   2550'  Reached level 34
    117162   2600'  Found the Black Dragon Scale Mail 'Tingion'
    169859   2650'  Found the Set of Caestus of Methloros
    170438   2650'  Reached level 35
    173827   2700'  Killed Rogrog the Black Troll
    173829   2700'  Found the Cloak of Amrim
    174057   2700'  Killed Lorgan, Chief of the Easterlings
    174718   2700'  Killed Scatha the Worm
    174773   2700'  Reached level 36
    174855   2700'  Found the Cloak 'Curufinya'
    174859   2700'  Found the Star of Barethor (LOST)
    175708   2750'  Killed Smaug the Golden
    176011   2800'  Killed Uvatha the Horseman
    176014   2800'  Found the Halberd of Elindo (LOST)
    176671   2800'  Killed Adunaphel the Quiet
    176936   2800'  Killed Vargo, Tyrant of Fire
    178122   2900'  Killed Azog, King of the Uruk-Hai
    178175   2900'  Reached level 37
    178265   2900'  Killed Ji Indur Dawndeath
    178270   2900'  Found the Halberd 'Dudaing' (LOST)
    178928   2900'  Killed Quaker, Master of Earth
    179159   2900'  Killed Ariel, Queen of Air
    180988   3000'  Found the Arkenstone of Ramaldil
    181079   3000'  Found the Bar Chain Mail 'Edhri'
    181088   3000'  Found the Pair of Iron Shod Boots of Vinuil (LOST)
    181740   3000'  Reached level 38
    183105   3500'  Killed Uglúk, the Uruk
    183340   3500'  Killed Lugdush, the Uruk
    183395   3500'  Killed Ren the Unclean
    183530   3500'  Found the Pair of Mithril Shod Boots 'Athimaron'
    183919   3500'  Killed Itangast the Fire Drake
    184346   3500'  Killed Dwar, Dog Lord of Waw
    184605   3550'  Killed Gorlim, Betrayer of Barahir
    185543   3850'  Reached level 39
    185744   3850'  Reached level 39
    190127   3850'  Found the Iron Helm of Gathirion
    190401   3850'  Killed Hoarmurath of Dir
    190507   3850'  Found the Trident 'Naeni' (LOST)
    191063   3850'  Killed Waldern, King of Water
    191297   3900'  Reached level 40
    191651   3950'  Found the Tulwar 'Berion' (LOST)
    192946   4000'  Killed Atlas, the Titan
    193039   4000'  Found the Great Axe 'Nengoth' (LOST)
    194007   4000'  Killed Ar-Pharazôn the Golden
    194785   4100'  Reached level 41
    195040   4100'  Killed Nár, the Dwarf
    195058   4100'  Found the Broad Axe 'Maerechan'
    195621   4350'  Found the Mattock of Aranyaros (LOST)
    197812   4350'  Killed Glaurung, Father of the Dragons
    199419   4450'  Killed Qlzqqlzuup, the Emperor Quylthulg
    201211   4450'  Found the Ring of Fire 'Amarwe'
    201994   4450'  Found the Quarterstaff of Lotelwe (LOST)
    202428   4450'  Killed The Balrog of Moria
    202845   4450'  Reached level 42
    203902   4450'  Killed Harowen the Black Hand
    203973   4450'  Killed Eöl, the Dark Elf
    207179   4600'  Killed Polyphemus, the Blind Cyclops
    208748   4650'  Reached level 43
    209662   4650'  Killed Boldor, King of the Yeeks
    209736   4650'  Killed Maeglin, the Traitor of Gondolin
    210290   4700'  Killed Akhorahil the Blind
    210687   4750'  Killed Kavlax the Many-Headed
    211228   4750'  Killed The Phoenix
    211231   4750'  Found the Scimitar 'Beluin' (LOST)
    214807   4850'  Killed The Witch-King of Angmar
    214807   4850'  Reached level 44
    215486   4850'  Killed The Lernaean Hydra
    217206   4850'  Killed Saruman of Many Colours
    217207   4850'  Found the Elfstone 'Earech' (LOST)
    217717   4850'  Killed Shelob, Spider of Darkness
    218953   4850'  Killed Gothmog, the High Captain of Balrogs
    218953   4850'  Reached level 45
    218958   4850'  Found the Cutlass of Enede (LOST)
    220012   4850'  Found the Pick of Esgantan (LOST)
    221660   4850'  Killed Pazuzu, Lord of Air
    222456   4850'  Found the Pendant of Elemendor (LOST)
    223710   4850'  Reached level 46
    224633   4900'  Found the Iron Helm of Falair (LOST)
    225792   4900'  Found the Golden Crown of Andorin
    226017   4900'  Found the Short Bow of Mothil (LOST)
    226215   4900'  Found the Pair of Steel Shod Boots of Eargor (LOST)
    227342   4900'  Found the Jewel of Elevan (LOST)
    228591   4900'  Killed Tselakus, the Dreadlord
    228597   4900'  Reached level 47
    229085   4900'  Found the Pair of Leather Sandals of Arnel (LOST)
    229207   4900'  Found the Amulet 'Belerinel' (LOST)
    229589   4900'  Found the Cloak of Urgorian
    229881   4900'  Found the Dagger 'Valas' (LOST)
    230455   4900'  Found the Scythe of Drech (LOST)
    230571   4900'  Found the Blue Dragon Scale Mail of Lossarwen (LOST)
    233731   4900'  Killed Draugluin, Sire of All Werewolves
    234236   4900'  Reached level 48
    234613   4900'  Killed Khamûl, the Black Easterling
    235941   4900'  Killed Feagwath, the Undead Sorcerer
    237483   4900'  Found the Set of Gauntlets of Bringrian (LOST)
    238451   4900'  Killed Cantoras, the Skeletal Lord
    242701   4900'  Found the Ring of Atholon (LOST)
    243703   4900'  Reached level 49
    247121   4950'  Killed Sauron, the Sorcerer
    247128   4950'  Found the Executioner's Sword of Doros
    248231   5000'  Killed Morgoth, Lord of Darkness


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : no  (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)

  [Birth]

Randomise the artifacts (except a very few)  : yes (birth_randarts)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Use previous set of randarts                 : no  (birth_keep_randarts)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)


Posted on 13.5.2020 03:56

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5887. on the Ladder (of 19090)
2451. on the Angband Ladder (of 6561)
201. for this player (

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On 13.5.2020 03:56 Egavactip wrote:
Something of a nightmare of a run. I had ranger who couldn't find a decent bow to save his life. I played most of the game without even an ego bow. Mostly I just ran away from things, hoping not to die. Each time I was about to give up, the game would drop some little thing to keep me going. I was into the early endgame before I found an ego bow and much later before Lothlorien's started dropping. Never did find any artifact bow. I finally got a good bow of Lothlorien that allowed me to do serious damage. I had good resistances but crappy stats, especially CON. Items with good CON bonuses were either nowhere to be found or were totally crappy otherwise. Until the final two battles I had at most a bit over 600 hp. Then I swapped what I could to give me whatever CON I could get, at the expense of totally losing any melee abilities. I had to hope that my arrows would hold out against Sauron and Morgoth, as well as my limited consumables, because otherwise I was toast. At least I could finally do good damage with a bow. Sauron turned out to be unusually easy, as he did not teleport around or do any summoning, which allowed me to conserve my consumables. Morgoth was extremely difficult at first, constantly summoning and, when he was not summoning, quickly breaking through my Runes of Protection. However, I was able to last long enough for him to calm down on summoning, and my runes started to last longer, which finally allowed me to just pour on the arrow damage on Sauron. I was also several times able to recover and reshoot most of my Holy Might arrows, so I was really doing a ton of damage on him and in the end he succumbed and my frail little character survived.

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