The Angband Ladder: Ul, Dwarf Priest by sffp

  [Angband 4.2.0 Character Dump]

 Name   Ul           Age             38          Self  RB  CB  EB   Best
 Race   Dwarf        Height        4'0"   STR:  18/55  +2  -1  +1  18/75
 Class  Priest       Weight    11st 1lb   INT:     12  -3  -3  +0      6
 Title  Elder        Turns used:          WIS:  18/69  +2  +3  +4 18/159
 HP     337/337      Game        620529   DEX:  18/20  -2  -1  +1     18
 SP     228/228      Standard     73932   CON:     18  +2  +1  +1  18/40
                     Resting      22291

 Level                 35    Armor      [30,+59]    Saving Throw     95%
 Cur Exp           520608                           Stealth    Excellent
 Max Exp           520608    Melee       1d7,+28    Disarm - phys.   72%
 Adv Exp           540000    To-hit       43,+19    Disarm - magic   69%
                             Blows      3.6/turn    Magic Devices     74
 Gold               85010                           Searching        61%
 Burden          152.3 lb    Shoot to-dam    +20    Infravision    50 ft
 Overweight      -27.6 lb    To-hit       35,+24    Speed       4 (1.4x)
 Max Depth    2900' (L58)    Shots      1.0/turn

 You are one of two children of a Dwarven Warrior.  You are the black
 sheep of the family.  You have dark brown eyes, straight brown hair, a
 three foot beard, and a dark complexion.

Resistances         Abilities
 Acid:......+.+.... pFear:+............
 Elec:......+.+.... pBlnd:............+
 Fire:......+.+.... pConf:.............
 Cold:......+.+.... pStun:.............
 Pois:...+......... HLife:.............
Light:+.........+.. Regen:.............
 Dark:.............   ESP:.........+...
Sound:............. S.Inv:+............
Shard:......+...... FrAct:+.........+..
Nexus:...........+. Feath:...........+.
Nethr:............. S.Dig:.............
Chaos:............. TrpIm:.............
Disen:............. Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:......++.....
ImpSP:............. Sear.:.............
 Fear:............. Infra:............+
Aggrv:............. Tunn.:............+
NoTel:............. Speed:+......+.....
DrExp:............. Blows:+............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:+....+....+..
                    D.Red:.............
                    Moves:.............


  [Character Equipment]

a) the Short Sword 'Sting' (1d7) (+9,+9) <+1, +3, +2>
     Dropped by a nruling at 1300 feet (level 26)
     
     +1 strength.
     +1 dexterity.
     +1 constitution.
     +3 speed.
     +2 attack speed.
     +1 light.
     Slays undead, orcs, animals, evil creatures.
     Provides resistance to light.
     Provides protection from fear.
     Cannot be harmed by acid.
     Grants the ability to see invisible things.  Prevents paralysis.  
     
     Combat info:
     3.6 blows/round.
     With +1 STR and +0 DEX you would get 4.0 blows
     With +0 STR and +2 DEX you would get 4.0 blows
     Average damage/round: 150.4 vs. undead, 150.4 vs. orcs, 135 vs.
     animals, 135 vs. evil creatures, and 119.6 vs. others.
     
b) a Long Bow of Power (x3) (+14,+20)
     Dropped by a young blue dragon at 1700 feet (level 34)
     
c) a Ring of Damage (+0,+10)
     Found lying on the floor at 1650 feet (level 33)
     
d) a Ring of Resist Poison
     Bought from a store
     
     Provides resistance to poison.
     
e) an Amulet of Wisdom <+4>
     Dropped by a nruling at 1250 feet (level 25)
     
     +4 wisdom.
     Sustains wisdom.
     
f) the Phial of Galadriel <+3>
     Dropped by Ulfang the Black at 1700 feet (level 34)
     
     +3 light.
     Cannot be harmed by fire.
     Intensity 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 15 to 28 turns to recharge at your current speed.
     Your chance of success is 95.6%
     
g) Soft Leather Armour of Elvenkind [8,+12] <+2>
     Dropped by Ulfast, Son of Ulfang at 1350 feet (level 27)
     
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold, shards.
     Cannot be harmed by acid, fire.
     
h) an Elven Cloak of Stealth [6,+8] <+4, +1>
     Found lying on the floor in a vault at 2150 feet (level 43)
     
     +4 stealth.
     +1 speed.
     
i) a Leather Shield of Resistance [8,+16]
     Bought from a store
     
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid.
     
j) a Metal Cap of Telepathy [3,+6]
     Bought from a store
     
     Grants telepathy.  
     
k) the Set of Leather Gloves 'Cammithrim' (+5,+5) [1,+10] <+1>
     Dropped by Lagduf, the Snaga at 950 feet (level 19)
     
     +1 light.
     Provides resistance to light.
     Cannot be harmed by acid, fire.
     Sustains constitution.
     Prevents paralysis.  
     
     When activated, it fires a magic missile with damage 3d4.
     Takes 2 turns to recharge at your current speed.
     Your chance of success is 95.1%
     
l) a Pair of Iron Shod Boots of Stability [4,+5]
     Bought from a store
     
     Provides resistance to nexus.
     Cannot be harmed by fire.
     Feather Falling.  
     




  [Character Inventory]

a) 8 Holy Books of Prayers [Novice's Handbook]
     
     You can read this book.
     
b) 3 Holy Books of Prayers [Cleansing Power]
     
     You can read this book.
     
c) a Holy Book of Prayers [Healing and Sanctuary]
     Cannot be harmed by fire.
     
     You can read this book.
     
d) 2 Holy Books of Prayers [Battle Blessings]
     Cannot be harmed by fire.
     
     You can read this book.
     
e) 21 Potions of Cure Critical Wounds
f) 3 Potions of Healing
g) 9 Potions of Restore Mana
h) 2 Potions of Speed
i) 18 Scrolls of Phase Door
j) 2 Scrolls of Teleportation
k) 3 Rods of Treasure Location
l) 2 Rods of Magic Mapping
m) 2 Rods of Fire Bolts
n) 5 Rods of Lightning Bolts
o) a Rod of Acid Bolts
p) a Rod of Slow Monster
q) 2 Rods of Curing
r) a Rod of Teleport Other
s) 4 Wands of Teleport Other (16 charges)
t) a Wand of Drain Life (3 charges)
u) 2 Staves of Teleportation (15 charges)
v) a Staff of Speed (5 charges)




  [Character Quiver]

0) 28 Arrows (1d4) (+0,+0)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 68.8.
     35% chance of breaking upon contact.
     
1) 3 Arrows (1d4) (+5,+6)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 87.2.
     35% chance of breaking upon contact.
     
2) 2 Arrows of Slay Animal (1d4) (+3,+6)
     Slays animals.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 145.3 vs. animals, and 87.2 vs. others.
     35% chance of breaking upon contact.
     
3) an Arrow of Frost (1d4) (+6,+7)
     Branded with cold.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 180.5 vs. creatures not resistant to cold,
     and 90.2 vs. others.
     35% chance of breaking upon contact.
     
4) 6 Arrows of Flame (1d4) (+6,+13)
     Branded with fire.
     Cannot be harmed by fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 217.2 vs. creatures not resistant to fire,
     and 108.6 vs. others.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) 7 Potions of Cure Serious Wounds
b) a Potion of *Healing*
     It can be thrown at creatures with damaging effect.
     
c) 3 Scrolls of Identify Rune
d) 5 Scrolls of Recharging
e) a Scroll of *Destruction*
f) a Rod of Probing (charging)
g) a Wand of Slow Monster (4 charges)
h) 5 Staves of Curing (30 charges)
i) 3 Staves of Teleportation (22 charges)
j) a Ring of Damage (+0,+8)
     Found lying on the floor in a vault at 1400 feet (level 28)
     
k) Partial Plate Armour (Dwarven) (-3) [40,+5] <+2, +1, +4>
     Found lying on the floor at 1750 feet (level 35)
     
     +2 strength.
     +1 constitution.
     +4 infravision.
     Cannot be harmed by acid.
     Prevents paralysis.  
     
l) a Pair of Leather Boots of Free Action [2,+2]
     Bought from a store
     
     Prevents paralysis.  
     
m) a Pair of Leather Boots of Stealth [2,+4] <+1>
     Bought from a store
     
     +1 stealth.
     
n) the Main Gauche of Azaghâl (2d5) (+12,+14)
     Dropped by Golfimbul, the Hill Orc Chief at 1650 feet (level 33)
     
     Slays dragons (powerfully).
     Provides immunity to fire.
     Provides resistance to acid.
     Provides protection from fear.
     Cannot be harmed by acid.
     
     Combat info:
     2.7 blows/round.
     With +1 STR and +0 DEX you would get 3.0 blows
     With +0 STR and +3 DEX you would get 3.0 blows
     Average damage/round: 176.7 vs. dragons, and 107.4 vs. others.
     
o) the Rapier 'Forasgil' (1d6) (+12,+19) <+1>
     Found lying on the floor at 2200 feet (level 44)
     
     +1 light.
     Slays animals.
     Branded with cold.
     Provides resistance to cold, light.
     Cannot be harmed by acid.
     
     Combat info:
     2.7 blows/round.
     With +2 STR and +0 DEX you would get 3.0 blows
     With +0 STR and +3 DEX you would get 3.0 blows
     Average damage/round: 134.8 vs. creatures not resistant to cold,
     124.9 vs. animals, and 114.6 vs. others.
     
p) the Long Sword 'Anguirel' (2d5) (+10,+12) <+2, +3, +1>
     Found lying on the floor at 1400 feet (level 28)
     
     +2 strength.
     +2 constitution.
     +3 speed.
     +1 attack speed.
     +1 light.
     Slays demons, evil creatures.
     Branded with poison.
     Provides resistance to lightning, light, dark.
     Cannot be harmed by acid.
     Grants the ability to see invisible things.  Prevents paralysis. 
     Aggravates creatures nearby.  
     
     Combat info:
     2.3 blows/round.
     With +3 STR and +0 DEX you would get 2.6 blows
     With +0 STR and +3 DEX you would get 2.6 blows
     Average damage/round: 121.6 vs. creatures not resistant to poison,
     121.6 vs. demons, 106.7 vs. evil creatures, and 91.8 vs. others.
     
q) the Long Sword 'Elvagil' (2d5) (+12,+12) <+2>
     Dropped by Ibun, Son of M�m at 1200 feet (level 24)
     
     +2 dexterity.
     +2 stealth.
     Slays trolls, orcs.
     Cannot be harmed by acid.
     Feather Falling.  Grants the ability to see invisible things.  
     
     Combat info:
     1.1 blows/round.
     With +1 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +1 DEX you would get 1.3 blows
     Average damage/round: 58.7 vs. trolls, 58.7 vs. orcs, and 43.7 vs.
     others.
     
r) the Katana 'Aglarang' (6d5) (+10,+10) <+5, +1>
     Dropped by Azog, Enemy of the Dwarves at 2350 feet (level 47)
     
     +5 dexterity.
     +5 speed.
     +1 attack speed.
     Cannot be harmed by acid.
     Sustains dexterity.
     
     Combat info:
     3.7 blows/round.
     With +1 STR and +0 DEX you would get 4.0 blows
     With +0 STR and +2 DEX you would get 4.0 blows
     Average damage/round: 178.6.
     
s) 14 Bolts of Slay Animal (1d5) (+2,+3)
     Slays animals.
     
t) 15 Bolts of Slay Animal (1d5) (+9,+6)
     Slays animals.
     
u) 18 Bolts of Lightning (1d5) (+11,+9)
     Branded with lightning.
     
v) 24 Mithril Bolts (3d5) (+7,+7)
     Cannot be harmed by acid.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       263      0'  Killed Farmer Maggot
       572    150'  Reached level 2
       592    150'  Reached level 3
       649    150'  Reached level 4
       705    150'  Reached level 5
       773    150'  Reached level 6
       908    150'  Reached level 7
      1245    150'  Killed Fang, Farmer Maggot's Dog
      1849    200'  Reached level 8
      2323    250'  Reached level 9
      3722    300'  Reached level 10
      5295    350'  Reached level 11
      8375    500'  Reached level 12
      9371    550'  Reached level 13
     10066    600'  Reached level 14
     11345    600'  Reached level 15
     11836    650'  Reached level 16
     12140    900'  Killed Wormtongue, Agent of Saruman
     12145    900'  Reached level 17
     12327    900'  Killed Brodda, the Easterling
     13595    900'  Reached level 18
     14207    950'  Killed Lagduf, the Snaga
     14210    950'  Found the Set of Leather Gloves 'Cammithrim'
     14353    950'  Killed Nár, the Dwarf
     14353    950'  Reached level 19
     15047   1000'  Reached level 20
     15205   1000'  Reached level 21
     16463   1000'  Reached level 22
     17177   1000'  Killed Old Man Willow
     17177   1000'  Reached level 23
     17886   1100'  Reached level 24
     18348   1150'  Reached level 24
     19720   1150'  Reached level 25
     20900   1200'  Killed Ibun, Son of Mîm
     20908   1200'  Found the Long Sword 'Elvagil'
     22786   1200'  Killed Sangahyando of Umbar
     22872   1200'  Killed Angamaitë of Umbar
     23124   1200'  Killed Khîm, Son of Mîm
     23438   1200'  Reached level 26
     25339   1300'  Found the Short Sword 'Sting'
     25462   1350'  Killed Ulfast, Son of Ulfang
     25466   1350'  Killed Ulwarth, Son of Ulfang
     25921   1350'  Killed Grip, Farmer Maggot's Dog
     26640   1400'  Reached level 27
     26888   1400'  Reached level 27
     27521   1400'  Found the Long Sword 'Anguirel'
     30058   1650'  Reached level 28
     30666   1650'  Killed Mîm, Betrayer of Turin
     31439   1650'  Killed Uldor the Accursed
     31724   1650'  Killed Bullroarer the Hobbit
     31741   1650'  Killed Golfimbul, the Hill Orc Chief
     31741   1650'  Found the Main Gauche of Azaghâl
     31763   1650'  Killed Grishnákh, the Hill Orc
     31769   1650'  Found the Iron Helm of Gorlim (LOST)
     32957   1700'  Killed Ulfang the Black
     32977   1700'  Found the Phial of Galadriel
     33415   1700'  Reached level 29
     35316   1750'  Killed Lokkak, the Ogre Chieftain
     37065   1750'  Reached level 30
     42426   1850'  Reached level 31
     44533   1900'  Killed Boldor, King of the Yeeks
     44535   1900'  Killed Orfax, Son of Boldor
     48751   2000'  Reached level 32
     53061   2100'  Reached level 33
     58299   2200'  Found the Rapier 'Forasgil'
     59715   2250'  Reached level 34
     61865   2350'  Killed Azog, Enemy of the Dwarves
     61866   2350'  Found the Katana 'Aglarang'
     67386   2500'  Reached level 35
     71157   2650'  Killed The Queen Ant


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 26.4.2020 20:45
Last updated on 27.4.2020 22:03

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9833. on the Ladder (of 19090)
4092. on the Angband Ladder (of 6561)
45. for this player (

Comments

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On 26.4.2020 20:45 sffp wrote:
I know why I die all the time. I really want to go after Nan (and the lesser Balrog) but there's no way I'm ready.

On 27.4.2020 14:51 sffp wrote:
Feels like I'm carrying too much stuff.
I did learn something cool about Remove Curse. In the old game it was just used to be able to take something off (because all cursed items were bad bad bad. This cloak of stealth (+1 speed! ;) had two curses applied to it (no teleport and something else), but I removed them and now it's an excellent item

I do feel like I'm carrying too much

On 28.4.2020 13:44 caruso wrote:
I haven't played Angband for a while, but I think four copies of each town spellbook is enough. And Treasure detection is probably not so important anymore for a CL 35 character. Not sure about the many Rods and the Scrolls of Teleportation (in addition to the Staves), but apart from that, I would have brought the same items. Hope that helps you further :)

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