[Angband 4.1.3 Character Dump] Name Nubnur Age 41 Self RB CB EB Best Race Dwarf Height 3'10" STR: 17 +2 -1 +0 18 Class Priest Weight 8st 8lb INT: 10 -3 -3 +0 4 Title Adept Turns used: WIS: 17 +2 +3 +0 18/40 HP 104/104 Game 210203 DEX: 10 -2 -1 +0 7 SP 18/25 Standard 21182 CON: 14 +2 +1 +0 17 Resting 8104 Level 13 Armor [9,+4] Saving Throw 59% Cur Exp 1417 Stealth Bad Max Exp 1417 Melee 2d4,+2 Disarm - phys. 40% Adv Exp 1540 To-hit 29,+0 Disarm - magic 40% Blows 1.0/turn Magic Devices 52 Gold 1879 Searching 30% Burden 102.2 lb Shoot to-dam +15 Infravision 50 ft Overweight -17.7 lb To-hit 20,+7 Speed Normal Max Depth 600' (L12) Shots 1/turn You are the only child of a Dwarven Prison Guard. You are a well liked child. You have dark brown eyes, straight black hair, a three foot beard, and a dark complexion. rAcid:........+.... Nexus:..?.......... rElec:..?.......... Nethr:..?.......... rFire:..+.......... Chaos:..?.......... rCold:..?.......... Disen:..?.......... rPois:..?.......... pFear:..?.......... rLite:..?.......... pBlnd:............+ rDark:..?.......... pConf:..?.......... Sound:..?.......... pStun:..?.......... Shard:..?.......... HLife:..?.......... Regen:............. Stea.:............. ESP:..?.......... Sear.:............. Invis:..?.......... Infra:............+ FrAct:...........+. Tunn.:............+ Feath:............. Speed:............. S.Dig:............. Blows:............. ImpHP:............. Shots:............. Fear:..?.......... Might:............. Aggrv:............. Light:............. [Character Equipment] a) a Mace (2d4) (+0,+0) An inheritance from your family Combat info: 1.0 blow/round. With +6 STR and +0 DEX you would attack a bit faster With +10 STR and +0 DEX you would get 1.1 blows With +2 STR and +3 DEX you would attack a bit faster With +6 STR and +3 DEX you would get 1.1 blows With +0 STR and +10 DEX you would attack a bit faster With +2 STR and +10 DEX you would get 1.1 blows With +0 STR and +13 DEX you would get 1.1 blows Average damage/round: 7.2. b) a Short Bow of Power (x2) (+7,+15) Dropped by a kobold archer at 450 feet (level 9) c) an Alexandrite Ring {tried, ??} Found lying on the floor at 550 feet (level 11) You do not know the full extent of this item's powers. Provides resistance to fire. f) a Lantern (12971 turns) Found lying on the floor at 450 feet (level 9) Cannot be harmed by fire. Radius 2 light. i) a Wicker Shield of Resist Acid [2,+1] Found lying on the floor of a special room at 100 feet (level 2) Provides resistance to acid. Cannot be harmed by acid. l) a Pair of Steel Shod Boots of Free Action [7,+3] Dropped by Wormtongue, Agent of Saruman at 500 feet (level 10) Cannot be harmed by fire. Prevents paralysis. [Character Inventory] a) 3 Holy Books of Prayers [Beginners Handbook] {@m1!d!k!v} b) 2 Holy Books of Prayers [Words of Wisdom] {@m2!d!k!v} c) 3 Holy Books of Prayers [Chants and Blessings] {@m3!d!k!v} d) a Holy Book of Prayers [Wrath of God] Cannot be harmed by fire. e) 29 Potions of Cure Light Wounds f) 2 Potions of Cure Serious Wounds g) 4 Potions of Speed h) 3 Potions of Heroism i) 2 Potions of True Seeing j) 9 Scrolls of Phase Door k) 2 Scrolls of Treasure Detection l) 2 Scrolls of Detect Invisible m) a Scroll of Word of Recall n) a Wand of Wonder (10 charges) Cannot be harmed by lightning. o) a Lucerne Hammer of Slay Orc (2d5) (+6,+2) {??} Found lying on the floor at 500 feet (level 10) You do not know the full extent of this item's powers. Slays orcs. Combat info: 1.0 blow/round. With +6 STR and +0 DEX you would attack a bit faster With +10 STR and +0 DEX you would get 1.1 blows With +2 STR and +3 DEX you would attack a bit faster With +6 STR and +3 DEX you would get 1.1 blows With +0 STR and +10 DEX you would attack a bit faster With +2 STR and +10 DEX you would get 1.1 blows With +0 STR and +13 DEX you would get 1.1 blows Average damage/round: 20.6 vs. orcs, and 8.3 vs. others. [Character Quiver] 0) 40 Arrows (1d4) (+0,+0) Combat info: Hits targets up to 100 feet away. Average damage/round: 35. 35% chance of breaking upon contact. 1) 32 Arrows (1d4) (+0,+0) Combat info: Hits targets up to 100 feet away. Average damage/round: 35. 35% chance of breaking upon contact. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 494 50' Reached level 2 1473 50' Reached level 3 2116 0' Killed Farmer Maggot 2810 50' Reached level 4 3511 100' Killed Fang, Farmer Maggot's Dog 3598 100' Reached level 5 4217 100' Reached level 6 5251 400' Reached level 7 6364 450' Reached level 8 8388 0' Reached level 9 12661 450' Reached level 10 14010 450' Reached level 11 16591 500' Reached level 12 18316 500' Killed Wormtongue, Agent of Saruman 19335 550' Reached level 13 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : yes (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : yes (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : yes (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : yes (center_player) Color: Show unique monsters in purple : yes (purple_uniques) Automatically clear '-more-' prompts : yes (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : no (mouse_movement) Notify on object recharge : yes (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : yes (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist)