The Angband Ladder: Lone, Elf Ranger by Bill Peterson

  [Angband 4.2.0 Character Dump]

 Name   Lone         Age            103          Self  RB  CB  EB   Best
 Race   Elf          Height        6'8"   STR:  18/55  -1  +0  +3  18/75
 Class  Ranger       Weight     6st 6lb   INT:     12  +2  +0  +4     18
 Title  Guide        Turns used:          WIS:     11  -1  +2  +3     15
 HP     -2/224       Game        362580   DEX:  18/36  +1  +1  +0  18/56
 SP     34/34        Standard     42574   CON:     11  -1  -1  +4     13
                     Resting       2428

 Level                 30    Armor      [30,+39]    Saving Throw     70%
 Cur Exp           114282                           Stealth         Good
 Max Exp           114282    Melee       4d6,+19    Disarm - phys.   88%
 Adv Exp           120000    To-hit       58,+21    Disarm - magic   61%
                             Blows      3.5/turn    Magic Devices     67
 Gold               98376                           Searching        76%
 Burden          133.8 lb    Shoot to-dam     +9    Infravision    70 ft
 Overweight      -46.1 lb    To-hit       74,+20    Speed       4 (1.4x)
 Max Depth    1750' (L35)    Shots      2.0/turn

 You are one of several children of a Sindarin Warrior.  You have light
 grey eyes, straight blond hair, and a fair complexion.


Resistances         Abilities
 Acid:........+.... pFear:.............
 Elec:......+.+.... pBlnd:.........+...
 Fire:+.......+.... pConf:.............
 Cold:........+.... pStun:.............
 Pois:............. HLife:.............
Light:+...........+ Regen:.............
 Dark:.............   ESP:.............
Sound:............. S.Inv:+........+...
Shard:.......+..... FrAct:..........+..
Nexus:...........+. Feath:+..........+.
Nethr:............. S.Dig:.............
Chaos:............. TrpIm:.............
Disen:............. Bless:+............

Hindrances          Modifiers
ImpHP:............. Stea.:.............
ImpSP:............. Sear.:.........+...
 Fear:............. Infra:+...........+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:+............
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:+....+.......
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> The brigand slings a pebble, but misses.
> The doombat misses you.
> The doombat bites you.
> You are enveloped in flames!
> *** LOW HITPOINT WARNING! ***
> The doombat bites you.
> You are enveloped in flames!
> *** LOW HITPOINT WARNING! ***
> The brigand slings a pebble at you.
> *** LOW HITPOINT WARNING! ***
> You have found 93 gold pieces worth of garnets.
> The brigand misses you.
> The brigand hits you.
> You die.
> You have a Ball-and-Chain of *Slay Undead* (2d4) (+7,+6) <+2> (q).

Killed by a brigand.

  [Character Equipment]

a) the Spear of Oromë (4d6) (+15,+15) <+4, +1>
     Dropped by a snaga at 850 feet (level 17)
     
     +4 intelligence.
     +4 infravision.
     +4 speed.
     +1 light.
     Slays giants, animals.
     Branded with fire.
     Provides resistance to fire, light.
     Cannot be harmed by acid, fire.
     Feather Falling.  Grants the ability to see invisible things. 
     Blessed by the gods.  
     
     When activated, it turns rock into mud.
     Takes 7 turns to recharge at your current speed.
     Your chance of success is 93.9%
     
     Combat info:
     3.5 blows/round.
     With +1 STR and +0 DEX you would get 3.8 blows
     With +0 STR and +1 DEX you would get 3.8 blows
     Average damage/round: 225.9 vs. creatures not resistant to fire,
     225.9 vs. giants, 174.2 vs. animals, and 122 vs. others.
     
b) a Short Bow of Accuracy (x2) (+14,+9)
     Dropped by a blue yeek at 850 feet (level 17)
     
c) a Ring of Constitution <+4>
     Bought from a store
     
     +4 constitution.
     Sustains constitution.
     
d) a Ring of Strength <+3>
     Found lying on the floor in a vault at 1150 feet (level 23)
     
     +3 strength.
     Sustains strength.
     
e) an Amulet of Wisdom <+3>
     Dropped by a black knight at 1500 feet (level 30)
     
     +3 wisdom.
     Sustains wisdom.
     
f) the Phial of Galadriel <+3>
     Dropped by Golfimbul, the Hill Orc Chief at 1000 feet (level 20)
     
     +3 light.
     Cannot be harmed by fire.
     Intensity 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 15 to 28 turns to recharge at your current speed.
     Your chance of success is 94.9%
     
g) Blue Dragon Scale Mail of Craftsmanship [12,+16]
     Found lying on the floor in a vault at 1150 feet (level 23)
     
     Provides resistance to lightning.
     
h) a Cloak of Protection [1,+8]
     Dropped by a mage at 1500 feet (level 30)
     
     Provides resistance to shards.
     Cannot be harmed by acid, fire.
     
i) a Wicker Shield of Resistance [2,+10]
     Dropped by a quasit at 1100 feet (level 22)
     
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid.
     
j) an Iron Helm of Seeing [7,-1] <+2>
     Bought from a store
     
     +2 searching skill.
     Provides protection from blindness.
     Grants the ability to see invisible things.  
     
k) a Set of Leather Gloves of Free Action [1,+4]
     Found lying on the floor at 1150 feet (level 23)
     
     Prevents paralysis.  
     
l) a Pair of Steel Shod Boots of Stability [7,-1]
     Dropped by a young blue dragon at 1550 feet (level 31)
     
     Provides resistance to nexus.
     Cannot be harmed by fire.
     Feather Falling.  
     




  [Character Inventory]

a) 4 Books of Nature Magics [Lesser Charms]
     
     You can read this book.
     
b) a Mushroom of Second Sight
c) 19 Potions of Cure Serious Wounds
d) 23 Potions of Cure Critical Wounds
e) a Potion of Restore Mana
f) 3 Potions of Speed
g) a Potion of True Seeing
h) 17 Scrolls of Phase Door
i) 2 Scrolls of Identify Rune
j) 2 Scrolls of Enchant Weapon To-Dam
k) 6 Scrolls of Word of Recall {@r1!*}
l) 3 Rods of Treasure Location (1 charging) {@z1}
m) a Rod of Healing
     Cannot be harmed by lightning.
     
n) a Rod of Recall {@z3!*}
     Cannot be harmed by lightning.
     
o) a Wand of Teleport Other (7 charges)
p) 3 Staves of Teleportation (21 charges)
q) a Ball-and-Chain of *Slay Undead* (2d4) (+7,+6) <+2>
     Found lying on the floor in a vault at 1650 feet (level 33)
     
     +2 wisdom.
     Slays undead (powerfully).
     Provides resistance to cold.
     
     Combat info:
     2.0 blows/round.
     With +3 STR and +0 DEX you would get 2.3 blows
     With +0 STR and +1 DEX you would get 2.3 blows
     Average damage/round: 74.6 vs. undead, and 31.8 vs. others.
     




  [Character Quiver]

0) 17 Arrows (1d4) (+0,+0)
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 46.4.
     35% chance of breaking upon contact.
     
1) 13 Arrows (1d4) (+4,+2)
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 55.
     35% chance of breaking upon contact.
     
2) 23 Arrows (1d4) (+6,+5)
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 67.2.
     35% chance of breaking upon contact.
     
3) 3 Arrows of Wounding (1d4) (+11,+13)
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 99.8.
     35% chance of breaking upon contact.
     
4) 20 Mithril Arrows (3d4) (+5,+3)
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 79.4.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) 2 Mushrooms of Vigor
b) 3 Sips of Miruvor
c) 5 Potions of Cure Light Wounds
d) 2 Potions of Healing
e) 8 Potions of Restore Mana
f) 5 Potions of Restore Life Levels
g) 2 Potions of Enlightenment
h) 4 Potions of True Seeing
i) 11 Scrolls of Phase Door
j) 2 Scrolls of Teleportation
k) 3 Scrolls of Identify Rune
l) 2 Rods of Treasure Location {@z1}
m) 2 Rods of Curing
n) a Rod of Disable Traps {@z2}
o) a Staff of Teleportation (7 charges)
p) a Ring of Dexterity <+2>
     Bought from a store
     
     +2 dexterity.
     Sustains dexterity.
     
q) a Ring of Slaying (+11,+6)
     Dropped by a death quasit at 1650 feet (level 33)
     
r) a Ring of Free Action
     Found lying on the floor at 1400 feet (level 28)
     
     Prevents paralysis.  
     
s) 2 Rings of See Invisible
     Grants the ability to see invisible things.  
     
t) Partial Plate Armour of Elvenkind (-3) [40,+16] <+2>
     Found lying on the floor at 1550 feet (level 31)
     
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold, chaos.
     Cannot be harmed by acid.
     
u) a Set of Leather Gloves of Agility [1,+9] <+1>
     Dropped by a young blue dragon at 1500 feet (level 30)
     
     +1 dexterity.
     
v) a Light Crossbow of Accuracy (x3) (+22,+13)
     Dropped by a black ogre at 700 feet (level 14)
     
w) 8 Bolts (1d5) (+4,+3)


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       425     50'  Reached level 2
       644    150'  Reached level 3
       644    150'  Reached level 4
       679    150'  Reached level 5
      1143    150'  Reached level 6
      2924    100'  Reached level 7
      3143    100'  Killed Grip, Farmer Maggot's Dog
      3813    200'  Reached level 8
      4763    200'  Reached level 9
      5273    200'  Killed Fang, Farmer Maggot's Dog
      5828    250'  Reached level 10
      6535    400'  Reached level 11
      6658    400'  Killed Lagduf, the Snaga
      6658    400'  Reached level 12
      6669    400'  Found the Dagger 'Narthanc' (LOST)
      7160    400'  Killed Mughash the Kobold Lord
      7960    500'  Reached level 13
      9519    500'  Reached level 14
      9838    500'  Killed Grishnákh, the Hill Orc
     10073    500'  Reached level 15
     10512      0'  Killed Farmer Maggot
     10959    500'  Killed Wormtongue, Agent of Saruman
     11721    550'  Reached level 16
     12660    550'  Killed Orfax, Son of Boldor
     13979    650'  Reached level 17
     15662    650'  Killed Bullroarer the Hobbit
     16466    650'  Reached level 18
     17350    700'  Killed Brodda, the Easterling
     18104    750'  Reached level 19
     19435    850'  Reached level 20
     20126    850'  Killed Ufthak of Cirith Ungol
     20324    850'  Found the Spear of Oromë
     20399    900'  Reached level 21
     21382   1000'  Reached level 22
     22340   1000'  Reached level 23
     22461    950'  Killed Shagrat, the Orc Captain
     22918   1000'  Killed Golfimbul, the Hill Orc Chief
     22921   1000'  Found the Phial of Galadriel
     23779   1000'  Reached level 24
     24918   1050'  Reached level 25
     25603   1100'  Killed Boldor, King of the Yeeks
     28086   1150'  Reached level 26
     30293   1250'  Killed Angamaitë of Umbar
     30314   1250'  Killed Sangahyando of Umbar
     31168   1250'  Reached level 27
     33237   1450'  Killed Ibun, Son of Mîm
     34499   1550'  Killed Uglúk, the Uruk
     34500   1550'  Killed Lugdush, the Uruk
     34504   1550'  Reached level 28
     34654   1550'  Killed Khîm, Son of Mîm
     34796   1550'  Killed Bill the Stone Troll
     37892   1550'  Reached level 29
     39635   1600'  Killed Tom the Stone Troll
     39673   1600'  Killed Bert the Stone Troll
     40784   1600'  Reached level 30
     40819   1600'  Found the Long Sword 'Elvagil'


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : yes (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : no  (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 2.2.2020 23:29
Last updated on 8.2.2020 03:45

Download this dump

17. on the Competition No.230 Ladder (of 24)

Comments

Jump to latest

On 5.2.2020 06:46 Bill Peterson wrote:
Finally got a decent weapon, not from the unique I was attacking, but from one of his followers.

On 7.2.2020 03:46 Bill Peterson wrote:
Sitting outside a greater vault on a level with a 9-x feeling. Only 200 HP but 17 charges of teleport other.

On 8.2.2020 03:47 Bill Peterson wrote:
YASD, was not paying attention to the doombat

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