The Angband Ladder: Pride, Half-Troll Druid by dummy

  [Angband 4.2.0 Character Dump]

 Name   Pride        Age             24          Self  RB  CB  EB   Best
 Race   Half-Troll   Height        6'6"   STR:     18  +4  -2  +2  18/40
 Class  Druid        Weight   22st 12lb   INT:     10  -4  +0  +2      8
 Title  Earth Warder Turns used:          WIS:     17  -2  +3  +4  18/40
 HP     351/374      Game        227591   DEX:     13  -4  -2  +5     12
 SP     63/63        Standard     24365   CON:  18/20  +3  +0  +2  18/70
                     Resting       1592

 Level                 33    Armor      [50,+42]    Saving Throw     58%
 Cur Exp           276101                           Stealth         Fair
 Max Exp           276101    Melee       6d5,+27    Disarm - phys.   59%
 Adv Exp           330000    To-hit       43,+14    Disarm - magic   59%
                             Blows      2.3/turn    Magic Devices     50
 Gold               15961                           Searching        52%
 Burden          140.7 lb    Shoot to-dam    +20    Infravision    30 ft
 Overweight      -27.2 lb    To-hit       43,+19    Speed       1.5x (5)
 Max Depth    1650' (L33)    Shots      1.0/turn

 Your mother was a Stone-Troll Warrior.  You have slime-green eyes,
 dirty sea-weed green hair, and blue ulcerous skin.


Resistances         Abilities
 Acid:......++..... pFear:.............
 Elec:......+...... pBlnd:.........+...
 Fire:......+...... pConf:.............
 Cold:......+.+.... pStun:.............
 Pois:............. HLife:.............
Light:..........+.. Regen:............+
 Dark:.............   ESP:.............
Sound:............. S.Inv:.........+...
Shard:......+...... FrAct:..........++.
Nexus:......+...... Feath:.............
Nethr:............. S.Dig:.............
Chaos:............. TrpIm:.............
Disen:............. Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:.......+.....
ImpSP:............. Sear.:.........+...
 Fear:............. Infra:............+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:+............
DrExp:............. Blows:+............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:.....+....+..
                    D.Red:.............
                    Moves:.............


  [Character Equipment]

a) the Katana 'Aglarang' (6d5) (+10,+10) <+5, +1>
     Found lying on the floor at 1550 feet (level 31)
     
     +5 dexterity.
     +5 speed.
     +1 attack speed.
     Cannot be harmed by acid.
     Sustains dexterity.
     
     Combat info:
     2.3 blows/round.
     With +1 STR and +0 DEX you would get 2.6 blows
     With +0 STR and +5 DEX you would get 2.6 blows
     Average damage/round: 107.6.
     
b) a Short Bow of Accuracy (x2) (+15,+20)
     Taken from a chest found at 950 feet (level 19)
     
c) a Ring of Damage (+0,+9)
     Dropped by a chaos drake at 1600 feet (level 32)
     
d) a Ring of Constitution <+2>
     Dropped by an ogre mage at 1650 feet (level 33)
     
     +2 constitution.
     Sustains constitution.
     
e) an Amulet of Wisdom <+2>
     Dropped by a young black dragon at 1600 feet (level 32)
     
     +2 wisdom.
     Sustains wisdom.
     
f) the Phial of Galadriel <+3>
     Dropped by Brodda, the Easterling at 600 feet (level 12)
     
     +3 light.
     Cannot be harmed by fire.
     Intensity 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 16 to 30 turns to recharge at your current speed.
     Your chance of success is 93.0%
     
g) the Chain Mail of Arvedui (-2) [40,+15] <+2>
     Found lying on the floor of a special room at 1100 feet (level 22)
     
     +2 strength.
     Provides resistance to acid, lightning, fire, cold, shards, nexus.
     Cannot be harmed by acid.
     
h) the Cloak 'Holcolleth' [1,+4] <+2, +3>
     Found lying on the floor in a vault at 1050 feet (level 21)
     
     +2 intelligence.
     +2 wisdom.
     +3 stealth.
     Provides resistance to acid.
     Cannot be harmed by acid, fire.
     
     When activated, it puts to sleep the monsters around you.
     Takes 82 turns to recharge at your current speed.
     Your chance of success is 93.0%
     
i) a Wicker Shield of Resist Cold [2,+0]
     Bought from a store
     
     Provides resistance to cold.
     
j) a Hard Leather Cap of Seeing [2,+10] <+2>
     Bought from a store
     
     +2 searching skill.
     Provides protection from blindness.
     Grants the ability to see invisible things.  
     
k) the Set of Leather Gloves 'Cammithrim' (+5,+5) [1,+10] <+1>
     Dropped by N�r, the Dwarf at 1050 feet (level 21)
     
     +1 light.
     Provides resistance to light.
     Cannot be harmed by acid, fire.
     Sustains constitution.
     Prevents paralysis.  
     
     When activated, it fires a magic missile with damage 3d4.
     Takes 3 turns to recharge at your current speed.
     Your chance of success is 92.4%
     
l) a Pair of Iron Shod Boots of Free Action [4,+3]
     Found lying on the floor at 1600 feet (level 32)
     
     Cannot be harmed by fire.
     Prevents paralysis.  
     




  [Character Inventory]

a) a Book of Nature Magics [Lesser Charms]
     
     You can read this book.
     
b) a Book of Nature Magics [Gifts of Nature]
     
     You can read this book.
     
c) 20 Potions of Cure Serious Wounds
d) 10 Scrolls of Phase Door
e) 3 Scrolls of Word of Recall
f) 3 Scrolls of Recharging
g) 5 Rods of Treasure Location
h) 2 Rods of Hold Monster
i) 5 Rods of Light
j) 2 Wands of Stone to Mud (18 charges)
k) a Wand of Teleport Other (5 charges)
l) a Staff of Curing (4 charges)
m) a Staff of Teleportation (6 charges)
n) an Iron Crown of Lordliness [0,+4] <+2>
     Dropped by Ulfang the Black at 1650 feet (level 33)
     
     +2 wisdom.
     Provides protection from fear, blindness.
     Cannot be harmed by acid.
     Sustains wisdom.
     
o) the Morning Star 'Firestar' (2d6) (+15,+17) [+2]
     Dropped by a grave wight at 1600 feet (level 32)
     
     Branded with fire.
     Provides immunity to fire.
     Cannot be harmed by acid, fire.
     
     When activated, it creates a fire ball with damage 72.
     Takes 30 turns to recharge at your current speed.
     Your chance of success is 90.9%
     
     Combat info:
     1.0 blow/round.
     With +4 STR and +0 DEX you would attack a bit faster
     With +9 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +3 DEX you would attack a bit faster
     With +4 STR and +3 DEX you would get 1.1 blows
     With +0 STR and +10 DEX you would get 1.1 blows
     Average damage/round: 57.8 vs. creatures not resistant to fire,
     and 42.8 vs. others.
     




  [Character Quiver]

0) 16 Arrows (1d4) (+0,+0)
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 45.4.
     35% chance of breaking upon contact.
     
1) 19 Arrows (1d4) (+5,+6)
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 58.1.
     35% chance of breaking upon contact.
     
2) 7 Arrows of Slay Dragon (1d4) (+4,+4)
     Slays dragons.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 135.1 vs. dragons, and 54 vs. others.
     35% chance of breaking upon contact.
     
3) 27 Arrows of Slay Animal (1d4) (+9,+6)
     Slays animals.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 116.2 vs. animals, and 58.1 vs. others.
     35% chance of breaking upon contact.
     
4) 16 Arrows of Slay Animal (1d4) (+9,+9)
     Slays animals.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 128.5 vs. animals, and 64.2 vs. others.
     35% chance of breaking upon contact.
     
5) 24 Mithril Arrows (3d4) (+6,+7)
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 70.3.
     35% chance of breaking upon contact.
     
6) 36 Mithril Arrows of Slay Animal (3d4) (+5,+10)
     Slays animals.
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 153 vs. animals, and 76.5 vs. others.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) 4 Books of Nature Magics [Lesser Charms]
     
     You can read this book.
     
b) 2 Books of Nature Magics [Gifts of Nature]
     
     You can read this book.
     
c) 5 Mushrooms of Vigor
d) a Sip of Miruvor
e) 18 Potions of Cure Critical Wounds
f) 3 Potions of Healing
g) 5 Potions of Restore Mana
h) 4 Potions of Restore Life Levels
i) 2 Potions of Toughness
j) a Scroll of Remove Curse
k) a Scroll of Mass Banishment
l) 4 Scrolls of Recharging
m) a Staff of Earthquakes (4 charges)
n) a Staff of *Destruction* (3 charges)
o) a Staff of Curing (6 charges)
p) 4 Staves of Cure Light Wounds (27 charges)
q) a Staff of Teleportation (5 charges)
r) a Ring of Strength <+2>
     Dropped by a young blue dragon at 1550 feet (level 31)
     
     +2 strength.
     Sustains strength.
     
s) a Ring of Resist Poison
     Found lying on the floor at 1300 feet (level 26)
     
     Provides resistance to poison.
     
t) a Ring of See Invisible
     Found lying on the floor at 1600 feet (level 32)
     
     Grants the ability to see invisible things.  
     
u) the Dagger 'Nimthanc' (1d4) (+9,+12) [+10]
     Found lying on the floor of a special room at 1650 feet (level 33)
     
     Branded with cold.
     Provides resistance to cold.
     Cannot be harmed by acid.
     
     When activated, it creates a frost bolt with damage 6d8.
     Takes 12 to 22 turns to recharge at your current speed.
     Your chance of success is 93.5%
     
     Combat info:
     1.6 blows/round.
     With +1 STR and +0 DEX you would get 2.0 blows
     With +0 STR and +3 DEX you would get 2.0 blows
     Average damage/round: 61.5 vs. creatures not resistant to cold,
     and 52.9 vs. others.
     
v) the Rapier 'Forasgil' (1d6) (+12,+19) <+1>
     Dropped by Shagrat, the Orc Captain at 1600 feet (level 32)
     
     +1 light.
     Slays animals.
     Branded with cold.
     Provides resistance to cold, light.
     Cannot be harmed by acid.
     
     Combat info:
     1.3 blows/round.
     With +1 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +3 DEX you would get 1.6 blows
     Average damage/round: 63.4 vs. creatures not resistant to cold,
     58.6 vs. animals, and 53.7 vs. others.
     
w) the Broad Axe 'Barukkheled' (2d6) (+13,+19) <+3>
     Dropped by Bill the Stone Troll at 1600 feet (level 32)
     
     +3 constitution.
     Slays giants, trolls, orcs, evil creatures.
     Cannot be harmed by acid, fire.
     Grants the ability to see invisible things.  
     
     Combat info:
     1.0 blow/round.
     With +5 STR and +0 DEX you would attack a bit faster
     With +10 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +3 DEX you would attack a bit faster
     With +5 STR and +3 DEX you would get 1.1 blows
     With +0 STR and +10 DEX you would get 1.1 blows
     Average damage/round: 59.9 vs. giants, 59.9 vs. trolls, 59.9 vs.
     orcs, 52.4 vs. evil creatures, and 44.9 vs. others.
     
x) the Mace 'Taratol' (3d4) (+12,+12)
     Dropped by Orfax, Son of Boldor at 1050 feet (level 21)
     
     Slays dragons (powerfully).
     Branded with lightning.
     Provides immunity to lightning.
     Cannot be harmed by acid, fire.
     
     When activated, it hastens you for d20+20 turns.
     Takes 151 to 300 turns to recharge at your current speed.
     Your chance of success is 90.9%
     
     Combat info:
     1.0 blow/round.
     With +8 STR and +0 DEX you would attack a bit faster
     With +14 STR and +0 DEX you would get 1.1 blows
     With +1 STR and +3 DEX you would attack a bit faster
     With +8 STR and +3 DEX you would get 1.1 blows
     With +0 STR and +10 DEX you would attack a bit faster
     With +1 STR and +10 DEX you would get 1.1 blows
     With +0 STR and +13 DEX you would get 1.1 blows
     Average damage/round: 54.7 vs. creatures not resistant to
     lightning, 71.1 vs. dragons, and 38.4 vs. others.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       146     50'  Reached level 2
       896     50'  Reached level 3
      1375    100'  Killed Fang, Farmer Maggot's Dog
      1375    100'  Reached level 4
      1387    100'  Killed Grip, Farmer Maggot's Dog
      1387    100'  Reached level 5
      1690    100'  Reached level 6
      1943    200'  Reached level 7
      2367    350'  Reached level 8
      2507    350'  Reached level 9
      2812    350'  Reached level 10
      3465    500'  Reached level 11
      3530    550'  Reached level 12
      3612    550'  Killed Bullroarer the Hobbit
      3737    550'  Reached level 13
      3916    600'  Reached level 14
      3929    600'  Killed Brodda, the Easterling
      3930    600'  Found the Phial of Galadriel
      4520    750'  Reached level 15
      5125      0'  Reached level 16
      5458    800'  Reached level 17
      6581    950'  Reached level 18
      7376    950'  Reached level 19
      7652    950'  Reached level 20
      8728   1000'  Reached level 21
      9251   1050'  Reached level 22
      9700   1050'  Killed Sméagol
      9857   1050'  Reached level 23
      9993   1050'  Found the Cloak 'Holcolleth'
     10508      0'  Killed Farmer Maggot
     11179   1050'  Reached level 24
     11260   1050'  Killed Boldor, King of the Yeeks
     11318   1050'  Killed Orfax, Son of Boldor
     11320   1050'  Found the Mace 'Taratol'
     11482   1050'  Killed Mughash the Kobold Lord
     11659   1050'  Killed Nár, the Dwarf
     11660   1050'  Found the Set of Leather Gloves 'Cammithrim'
     11872   1100'  Killed Lugdush, the Uruk
     11872   1100'  Reached level 25
     13034   1100'  Killed Azog, Enemy of the Dwarves
     13034   1100'  Reached level 25
     13654   1100'  Killed Bolg, Son of Azog
     13736   1100'  Found the Chain Mail of Arvedui
     14400   1150'  Killed Lagduf, the Snaga
     15168   1200'  Killed Beorn, the Shape-Changer
     15168   1200'  Reached level 26
     16362      0'  Reached level 26
     16858   1600'  Reached level 26
     16894   1600'  Reached level 27
     16894   1600'  Reached level 28
     16894   1600'  Reached level 29
     16894   1600'  Reached level 30
     16894   1600'  Reached level 31
     18158   1600'  Reached level 32
     19062   1600'  Killed Shagrat, the Orc Captain
     19062   1600'  Found the Rapier 'Forasgil'
     19374   1600'  Killed Tom the Stone Troll
     19518   1600'  Killed Bill the Stone Troll
     19518   1600'  Reached level 33
     19533   1600'  Found the Broad Axe 'Barukkheled'
     19906   1600'  Reached level 33
     20471   1600'  Found the Morning Star 'Firestar'
     20876   1550'  Found the Katana 'Aglarang'
     21179   1550'  Killed Ulwarth, Son of Ulfang
     21182   1550'  Killed Ulfast, Son of Ulfang
     21615   1550'  Killed Ibun, Son of Mîm
     22234   1600'  Killed Uldor the Accursed
     22509   1600'  Killed Uglúk, the Uruk
     24198   1650'  Killed Ulfang the Black
     24262   1650'  Found the Dagger 'Nimthanc'


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : yes (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : yes (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : yes (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : no  (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 22.12.2019 16:34
Last updated on 6.1.2020 17:52

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10. on the Competition No.228 Ladder (of 17)

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