The Angband Ladder: Haron II, Half-Troll Druid by malcontent

  [Angband 4.2.0 Character Dump]

 Name   Haron II     Age             27          Self  RB  CB  EB   Best
 Race   Half-Troll   Height        6'6"   STR:     17  +4  -2  +0  18/10
 Class  Druid        Weight    16st 4lb   INT:     12  -4  +0  +2     10
 Title  Earth Warder Turns used:          WIS:     16  -2  +3  +3  18/20
 HP     -4/323       Game        237368   DEX:     12  -4  -2  +0      6
 SP     39/53        Standard     24674   CON:     17  +3  +0  +4  18/60
                     Resting       3041

 Level                 31    Armor      [30,+70]    Saving Throw     56%
 Cur Exp           128103                           Stealth       Superb
 Max Exp           131506    Melee        3d6,-1    Disarm - phys.   49%
 Adv Exp           180000    To-hit        42,+1    Disarm - magic   50%
                             Blows      3.0/turn    Magic Devices     46
 Gold               39808                           Searching        40%
 Burden          118.4 lb    Shoot to-dam     +6    Infravision    30 ft
 Overweight      -13.5 lb    To-hit        41,-8    Speed       1.2x (2)
 Max Depth    1950' (L39)    Shots      1.0/turn

 Your father was a Stone-Troll Cook.  You have blue-bloodshot eyes,
 dirty dark purple hair, and black leprous skin.


Resistances         Abilities
 Acid:......+...... pFear:.............
 Elec:......+...... pBlnd:.............
 Fire:+.....+...+.. pConf:+............
 Cold:......+...... pStun:.............
 Pois:............. HLife:.............
Light:............. Regen:..........+.+
 Dark:......+......   ESP:.............
Sound:............. S.Inv:.............
Shard:............. FrAct:........+...+
Nexus:...........+. Feath:...........++
Nethr:......+...... S.Dig:.............
Chaos:............. TrpIm:.............
Disen:............. Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:+.....++.....
ImpSP:............. Sear.:.............
 Fear:............. Infra:............+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:+............
DrExp:............. Blows:............-
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:.....+.......
                    D.Red:.............
                    Moves:............-


  [Last Messages]

> *** LOW HITPOINT WARNING! ***
> The xaren misses you.
> The xaren hits you (8).
> *** LOW HITPOINT WARNING! ***
> The xaren hits you (5).
> *** LOW HITPOINT WARNING! ***
> The xaren misses you.
> The xaren hits you (8).
> *** LOW HITPOINT WARNING! ***
> The xaren misses you.
> The xaren hits you (3).
> *** LOW HITPOINT WARNING! ***
> The xaren misses you.
> The xaren hits you (8).
> You die.

Killed by a xaren.

  [Character Equipment]

a) the Flail 'Totila' (3d6) (+16,+12) <+2>
     Dropped by Draebor, the Imp at 2100 feet (level 42)
     
     +2 stealth.
     +2 speed.
     Slays evil creatures.
     Branded with fire.
     Provides resistance to fire.
     Provides protection from confusion.
     Cannot be harmed by acid, fire.
     
     When activated, it confuses a target monster.
     Takes 18 turns to recharge at your current speed.
     Your chance of success is 90.2%
     
     Combat info:
     3.0 blows/round.
     With +7 STR and +0 DEX you would attack a bit faster
     With +12 STR and +0 DEX you would get 3.1 blows
     With +2 STR and +4 DEX you would attack a bit faster
     With +7 STR and +4 DEX you would get 3.1 blows
     With +0 STR and +11 DEX you would attack a bit faster
     With +2 STR and +11 DEX you would get 3.1 blows
     With +0 STR and +14 DEX you would get 3.1 blows
     Average damage/round: 98.1 vs. creatures not resistant to fire,
     65.1 vs. evil creatures, and 32.1 vs. others.
     
b) a Light Crossbow (x3) (+7,+6)
     Dropped by Ufthak of Cirith Ungol at 750 feet (level 15)
     
c) a Ring of Strength <+2>
     Dropped by a young red dragon at 1600 feet (level 32)
     
     +2 strength.
     Sustains strength.
     
d) a Ring of Constitution <+3>
     Bought from a store
     
     +3 constitution.
     Sustains constitution.
     
e) an Amulet of Wisdom <+3>
     Found lying on the floor at 1250 feet (level 25)
     
     +3 wisdom.
     Sustains wisdom.
     
f) the Phial of Galadriel <+3>
     Dropped by Bullroarer the Hobbit at 1000 feet (level 20)
     
     +3 light.
     Cannot be harmed by fire.
     Intensity 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 13 to 24 turns to recharge at your current speed.
     Your chance of success is 92.5%
     
g) the Soft Leather Armour 'Hithlomir' [10,+20] <+3>
     Dropped by Draebor, the Imp at 2100 feet (level 42)
     
     +3 stealth.
     Provides resistance to acid, lightning, fire, cold, dark, nether.
     Cannot be harmed by acid, fire.
     
h) a Cloak of Stealth [1,+12] <+1>
     Dropped by a troll priest at 1750 feet (level 35)
     
     +1 stealth.
     
i) a Small Metal Shield (Dwarven) (+3,+3) [5,+6] <+1>
     Bought from a store
     
     +1 strength.
     +1 constitution.
     Cannot be harmed by acid.
     Prevents paralysis.  
     
j) an Iron Helm of Intelligence [7,+8] <+2>
     Found lying on the floor at 1050 feet (level 21)
     
     +2 intelligence.
     Sustains intelligence.
     
k) the Set of Gauntlets 'Paurhach' [3,+14]
     Taken from a chest found at 850 feet (level 17)
     
     Provides resistance to fire.
     Cannot be harmed by acid, fire.
     Speeds regeneration.  
     
     When activated, it creates a fire bolt with damage 9d8.
     Takes 10 to 19 turns to recharge at your current speed.
     Your chance of success is 93.0%
     
l) a Pair of Iron Shod Boots of Stability [4,+8]
     Found lying on the floor at 1900 feet (level 38)
     
     Provides resistance to nexus.
     Cannot be harmed by fire.
     Feather Falling.  
     




  [Character Inventory]

a) 2 Books of Nature Magics [Lesser Charms]
     
     You can read this book.
     
b) 2 Books of Nature Magics [Gifts of Nature]
     
     You can read this book.
     
c) 17 Potions of Cure Critical Wounds
d) 5 Potions of Healing
e) a Potion of Restore Mana
f) 4 Potions of Heroism
g) a Potion of True Seeing
h) 15 Scrolls of Phase Door
i) 4 Scrolls of Teleportation
j) a Scroll of Recharging
k) a Rod of Treasure Location (charging)
l) a Rod of Curing
m) 2 Rods of Recall
     Cannot be harmed by lightning.
     
n) a Wand of Frost Bolts (5 charges)
o) a Wand of Fire Bolts (3 charges)
p) a Wand of Lightning Balls (5 charges)
     Cannot be harmed by lightning.
     
q) a Wand of Stun Monster (4 charges)
r) a Wand of Light (10 charges)
s) 2 Staves of Curing (9 charges)




  [Character Quiver]

0) a Bolt (1d5) (+0,+0)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 27.
     25% chance of breaking upon contact.
     
1) 2 Bolts (1d5) (+2,+5)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 42.
     25% chance of breaking upon contact.
     
2) 13 Bolts of Slay Animal (1d5) (+3,+5)
     Slays animals.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 70 vs. animals, and 42 vs. others.
     25% chance of breaking upon contact.
     
3) 19 Bolts of Slay Giant (1d5) (+6,+15)
     Slays giants.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 144 vs. giants, and 72 vs. others.
     25% chance of breaking upon contact.
     


  [Home Inventory]

a) 2 Mushrooms of Vigor
b) 9 Potions of Cure Critical Wounds
c) a Potion of Restore Life Levels
d) 5 Potions of Heroism
e) 2 Scrolls of Deep Descent
f) a Rod of Slow Monster
g) a Staff of Slow Monsters (4 charges)
h) a Staff of Power (1 charge)
i) a Ring of Dexterity <+3>
     Found lying on the floor at 1900 feet (level 38)
     
     +3 dexterity.
     Sustains dexterity.
     
j) a Ring of Free Action
     Dropped by a mage at 1900 feet (level 38)
     
     Prevents paralysis.  
     
k) a Ring of See Invisible
     Dropped by a law drake at 1900 feet (level 38)
     
     Grants the ability to see invisible things.  
     
l) the Chain Mail of Arvedui (-2) [40,+15] <+2>
     Found lying on the floor at 1300 feet (level 26)
     
     +2 strength.
     Provides resistance to acid, lightning, fire, cold, shards, nexus.
     Cannot be harmed by acid.
     
m) Chain Mail of Elvenkind (-2) [32,+10] <+2>
     Found lying on the floor at 1700 feet (level 34)
     
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold, dark.
     Cannot be harmed by acid.
     
n) a Small Metal Shield of Resistance [5,+11]
     Found lying on the floor at 1650 feet (level 33)
     
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid.
     
o) a Large Metal Shield of Elvenkind [12,+16] <+1>
     Found lying on the floor at 1950 feet (level 39)
     
     +1 stealth.
     Provides resistance to acid, lightning, fire, cold, poison.
     Cannot be harmed by acid.
     
p) a Set of Leather Gloves of Free Action [1,+5]
     Bought from a store
     
     Prevents paralysis.  
     
q) a Pair of Iron Shod Boots of Free Action [4,+7]
     Found lying on the floor of a special room at 1950 feet (level 39)
     
     Cannot be harmed by fire.
     Prevents paralysis.  
     
r) the Dagger 'Narthanc' (1d4) (+9,+12) [+10]
     Found lying on the floor at 1700 feet (level 34)
     
     Branded with fire.
     Provides resistance to fire.
     Cannot be harmed by acid.
     
     When activated, it creates a fire bolt with damage 9d8.
     Takes 10 to 19 turns to recharge at your current speed.
     Your chance of success is 93.0%
     
     Combat info:
     3.0 blows/round.
     With +1 STR and +0 DEX you would get 3.1 blows
     With +0 STR and +4 DEX you would get 3.1 blows
     Average damage/round: 20.4 vs. creatures not resistant to fire,
     and 4.8 vs. others.
     
s) the Short Sword 'Dagmor' (1d7) (+13,+11) <+2>
     Dropped by Bullroarer the Hobbit at 1000 feet (level 20)
     
     +2 attack speed.
     Slays animals.
     Branded with poison.
     Cannot be harmed by acid.
     Slows your metabolism.  Speeds regeneration.  
     
     Combat info:
     5.0 blows/round.
     With +3 STR and +0 DEX you would attack a bit faster
     With +5 STR and +0 DEX you would get 5.1 blows
     With +0 STR and +4 DEX you would attack a bit faster
     With +3 STR and +4 DEX you would get 5.1 blows
     With +0 STR and +11 DEX you would get 5.1 blows
     Average damage/round: 53.5 vs. creatures not resistant to poison,
     33 vs. animals, and 12.5 vs. others.
     
t) an Awl-Pike (Defender) (1d8) (+5,+9) [+8] <+3>
     Dropped by N�r, the Dwarf at 1650 feet (level 33)
     
     +3 stealth.
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, fire.
     Sustains strength.
     Feather Falling.  Speeds regeneration.  Grants the ability to see
     invisible things.  Prevents paralysis.  
     
     Combat info:
     3.0 blows/round.
     With +8 STR and +0 DEX you would attack a bit faster
     With +13 STR and +0 DEX you would get 3.1 blows
     With +3 STR and +4 DEX you would attack a bit faster
     With +8 STR and +4 DEX you would get 3.1 blows
     With +0 STR and +11 DEX you would attack a bit faster
     With +3 STR and +11 DEX you would get 3.1 blows
     With +0 STR and +14 DEX you would get 3.1 blows
     Average damage/round: 3.3.
     
u) the Lucerne Hammer 'Turmil' (2d5) (+10,+11) [+8] <+4, +1>
     Dropped by Boldor, King of the Yeeks at 950 feet (level 19)
     
     +4 wisdom.
     +4 infravision.
     +1 light.
     Slays orcs.
     Branded with cold.
     Provides immunity to cold.
     Provides resistance to light.
     Cannot be harmed by acid, fire.
     Speeds regeneration.  Blessed by the gods.  
     
     When activated, it drains up to 90 hit points of life from a
     target creature.  Does not affect undead, demons, golems,
     elementals or vortices.
     Takes 48 turns to recharge at your current speed.
     Your chance of success is 90.2%
     
     Combat info:
     3.0 blows/round.
     With +5 STR and +0 DEX you would attack a bit faster
     With +9 STR and +0 DEX you would get 3.1 blows
     With +1 STR and +4 DEX you would attack a bit faster
     With +5 STR and +4 DEX you would get 3.1 blows
     With +0 STR and +11 DEX you would attack a bit faster
     With +1 STR and +11 DEX you would get 3.1 blows
     With +0 STR and +14 DEX you would get 3.1 blows
     Average damage/round: 51.6 vs. creatures not resistant to cold,
     51.6 vs. orcs, and 14.1 vs. others.
     
v) a Lucerne Hammer of *Slay Dragon* (2d5) (+10,+4) <+1>
     Dropped by Boldor, King of the Yeeks at 950 feet (level 19)
     
     +1 constitution.
     Slays dragons (powerfully).
     Grants telepathy.  
     
     Combat info:
     3.0 blows/round.
     With +5 STR and +0 DEX you would attack a bit faster
     With +9 STR and +0 DEX you would get 3.1 blows
     With +1 STR and +4 DEX you would attack a bit faster
     With +5 STR and +4 DEX you would get 3.1 blows
     With +0 STR and +11 DEX you would attack a bit faster
     With +1 STR and +11 DEX you would get 3.1 blows
     With +0 STR and +14 DEX you would get 3.1 blows
     Average damage/round: 67.2 vs. dragons, and 0 vs. others.
     
w) the Mace 'Taratol' (3d4) (+12,+12)
     Dropped by a black naga at 1850 feet (level 37)
     
     Slays dragons (powerfully).
     Branded with lightning.
     Provides immunity to lightning.
     Cannot be harmed by acid, fire.
     
     When activated, it hastens you for d20+20 turns.
     Takes 121 to 240 turns to recharge at your current speed.
     Your chance of success is 90.2%
     
     Combat info:
     3.0 blows/round.
     With +11 STR and +0 DEX you would attack a bit faster
     With +17 STR and +0 DEX you would get 3.1 blows
     With +4 STR and +4 DEX you would attack a bit faster
     With +11 STR and +4 DEX you would get 3.1 blows
     With +0 STR and +11 DEX you would attack a bit faster
     With +4 STR and +11 DEX you would get 3.1 blows
     With +0 STR and +14 DEX you would get 3.1 blows
     Average damage/round: 71.1 vs. creatures not resistant to
     lightning, 118.8 vs. dragons, and 23.4 vs. others.
     
x) a Long Bow of the Nazgûl (x3) (+16,+14)
     Found lying on the floor of a special room at 600 feet (level 12)
     
     Grants the ability to see invisible things.  Drains experience.  
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       408    100'  Killed Fang, Farmer Maggot's Dog
       408    100'  Reached level 2
       408    100'  Reached level 3
       408    100'  Reached level 4
       536    100'  Reached level 5
       691    150'  Reached level 6
      1339    150'  Reached level 7
      2234    250'  Reached level 8
      3280    350'  Reached level 9
      3960    450'  Reached level 10
      4547    450'  Reached level 11
      4895    450'  Killed Wormtongue, Agent of Saruman
      4932    450'  Reached level 12
      5485    550'  Killed Orfax, Son of Boldor
      5614    600'  Reached level 13
      6015    600'  Reached level 14
      6343    600'  Reached level 15
      7250    750'  Killed Ufthak of Cirith Ungol
      7250    750'  Reached level 16
      7379    850'  Found the Set of Gauntlets 'Paurhach'
      8429    950'  Reached level 17
      8479    950'  Killed Boldor, King of the Yeeks
      8479    950'  Found the Lucerne Hammer 'Turmil'
      8616   1000'  Killed Ulfast, Son of Ulfang
      9072   1000'  Reached level 18
      9341   1000'  Killed Golfimbul, the Hill Orc Chief
      9346   1000'  Killed Bullroarer the Hobbit
      9346   1000'  Reached level 19
      9346   1000'  Found the Short Sword 'Dagmor'
      9347   1000'  Found the Phial of Galadriel
      9363   1000'  Killed Grishnákh, the Hill Orc
      9613   1050'  Reached level 20
      9688   1050'  Reached level 21
     10662   1250'  Reached level 22
     11188   1300'  Found the Chain Mail of Arvedui
     11352   1350'  Reached level 23
     11850   1550'  Reached level 23
     12162   1550'  Reached level 24
     12479   1650'  Reached level 25
     12536   1650'  Killed Nár, the Dwarf
     13435   1700'  Reached level 26
     13765   1700'  Found the Dagger 'Narthanc'
     14878   1700'  Reached level 27
     15678      0'  Killed Farmer Maggot
     16690   1600'  Reached level 28
     18317   1850'  Found the Mace 'Taratol'
     18935   1800'  Reached level 29
     19795   2100'  Killed Draebor, the Imp
     19795   2100'  Found the Soft Leather Armour 'Hithlomir'
     19796   2100'  Found the Flail 'Totila'
     20750   1950'  Killed Beorn, the Shape-Changer
     21069   1950'  Reached level 30
     23356   1950'  Reached level 31
     23487   1950'  Killed Ulwarth, Son of Ulfang


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : no  (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : yes (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : yes (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 2.1.2020 04:29
Last updated on 2.1.2020 23:32

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12. on the Competition No.228 Ladder (of 17)

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On 2.1.2020 04:32 malcontent wrote:
CL29 DL39 (came back up after DD took me lower than I wanted to be) T20704

Attempt number 2 - found a decent number of artifacts. Found one Lucern Hammer of ESP but I've grown tired of swapping it our for weapons for various purposes and now that I have Totila I'm leaving it at hom.

Current trying to raise stats.

On 2.1.2020 23:34 malcontent wrote:
Nope. Actually died to starvation/paralyzed while dealing with the Xaren. Obviously, totally avoidable.

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