The Angband Ladder: Zog, Dwarf Druid by sffp

  [Angband 4.2.0 Character Dump]

 Name   Zog          Age             41          Self  RB  CB  EB   Best
 Race   Dwarf        Height        4'4"   STR:     17  +2  -2  +7  18/60
 Class  Druid        Weight    7st 12lb   Int:     12  -3  +0  +4     13      4
 Title  Earth Warder Turns used:          WIS:  18/52  +2  +3  +0 18/102
 HP     -52/487      Game        601477   DEX:     13  -2  -2  +0      9
 SP     110/129      Standard     57855   CON:  18/41  +2  +0 +10 18/161
                     Resting      10344

 Level                 33    Armor      [57,+54]    Saving Throw     79%
 Cur Exp           317238                           Stealth         Fair
 Max Exp           317238    Melee       5d5,+22    Disarm - phys.   59%
 Adv Exp           330000    To-hit       42,+14    Disarm - magic   58%
                             Blows      3.0/turn    Magic Devices     66
 Gold               61595                           Searching        53%
 Burden          130.6 lb    Shoot to-dam    +18    Infravision    50 ft
 Overweight      -49.3 lb    To-hit       46,+13    Speed         Normal
 Max Depth    1950' (L39)    Shots      1.0/turn

 You are the only child of a Dwarven Miner.  You are a credit to the
 family.  You have dark brown eyes, straight brown hair, a one foot
 beard, and a dark complexion.

Resistances         Abilities
 Acid:+.......+.... pFear:..+..........
 Elec:.....+..+.... pBlnd:............+
 Fire:+.......+.... pConf:.............
 Cold:+....+..+.... pStun:.............
 Pois:............. HLife:....++.......
Light:+............ Regen:.............
 Dark:..+..........   ESP:.............
Sound:............. S.Inv:.............
Shard:............. FrAct:.....+.......
Nexus:............. Feath:.............
Nethr:....+........ S.Dig:.............
Chaos:......+...... TrpIm:.............
Disen:......+...... Bless:+............

Hindrances          Modifiers
ImpHP:............. Stea.:...........+.
ImpSP:............. Sear.:.............
 Fear:............. Infra:............+
Aggrv:............. Tunn.:............+
NoTel:............. Speed:.............
DrExp:............. Blows:+............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:....++.......
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> You feel yourself moving slower!
> You have been stunned.
> The gravity hound resists.
> The gravity hound breathes gravity.
> *** LOW HITPOINT WARNING! ***
> Gravity warps around you.
> The gravity hound resists.
> You have 12 charges remaining.
> You feel very good.
> You are no longer stunned.
> You have 6 Potions of Cure Critical Wounds (g).
> The 6-headed hydra wakes up.
> The 6-headed hydra breathes poison.
> You die.
> You have the Necklace of Rhudhor <+4, +2, +1> (e).

Killed by a 6-headed hydra.

  [Character Equipment]

a) the Main Gauche of Thodol (5d5) (+12,+6) <+1> (charging)
     Dropped by Ibun, Son of M�m at 1650 feet (level 33)
     
     +1 attack speed.
     Branded with weak cold.
     Provides resistance to acid, fire, cold, light.
     Cannot be harmed by acid.
     Blessed by the gods.  
     
     When activated, it puts to sleep the monsters around you.
     Takes 32 to 36 turns to recharge at your current speed.
     Your chance of success is 95.2%
     
     Combat info:
     3.0 blows/round.
     With +1 STR and +0 DEX you would get 3.3 blows
     With +0 STR and +1 DEX you would get 3.3 blows
     Average damage/round: 159.3 vs. creatures not resistant to cold,
     and 113.1 vs. others.
     
b) a Sling of Power (x2) (+11,+18)
     Bought from a store
     
c) the Ring of Aglin <+4>
     Dropped by Bullroarer the Hobbit at 350 feet (level 7)
     
     +4 intelligence.
     +4 constitution.
     Provides resistance to dark.
     Provides protection from fear.
     Cannot be harmed by lightning.
     
d) a Ring of Damage (+0,+10)
     Dropped by a banshee at 1350 feet (level 27)
     
e) the Necklace of Rhudhor <+4, +2, +1>
     Dropped by a shade at 1900 feet (level 38)
     
     +4 strength.
     +2 constitution.
     +1 light.
     Provides resistance to nether.
     Sustains your life force.  
     
     When activated, it slows all non-unique monsters within line of
     sight.
     Takes 28 to 31 turns to recharge at your current speed.
     Your chance of success is 83.3%
     
f) the Phial of Mindol <+3>
     Dropped by Angamait� of Umbar at 1500 feet (level 30)
     
     +3 light.
     Provides resistance to lightning, cold.
     Cannot be harmed by fire.
     Prevents paralysis.  Sustains your life force.  
     Intensity 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 5 to 10 turns to recharge at your current speed.
     Your chance of success is 93.1%
     
g) Chaos Dragon Scale Mail of Craftsmanship [40,+23] (charging)
     Found lying on the floor at 1900 feet (level 38)
     
     Provides resistance to chaos, disenchantment.
     
h) a Fur Cloak [3,+4]
     Found lying on the floor at 1300 feet (level 26)
     
i) a Wicker Shield of Resistance [2,+8]
     Found lying on the floor in a vault at 1600 feet (level 32)
     
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid.
     
j) the Iron Helm of Thiruin [7,+10] <+3, +4>
     Dropped by Golfimbul, the Hill Orc Chief at 1900 feet (level 38)
     
     +3 strength.
     +4 constitution.
     Cannot be harmed by acid.
     
k) a Set of Gauntlets of Slaying (+1,+3) [3,+7]
     Found lying on the floor at 1700 feet (level 34)
     
l) a Pair of Leather Boots of Stealth [2,+2] <+2>
     Found lying on the floor at 1600 feet (level 32)
     
     +2 stealth.
     




  [Character Inventory]

a) 2 Books of Nature Magics [Lesser Charms]
     
     You can read this book.
     
b) 2 Books of Nature Magics [Gifts of Nature]
     
     You can read this book.
     
c) a Book of Nature Magics [Creature Dominion]
     Cannot be harmed by fire.
     
     You can read this book.
     
d) 3 Mushrooms of Fast Recovery
e) a Mushroom of Shadows
f) 6 Potions of Cure Serious Wounds
g) 6 Potions of Cure Critical Wounds
h) a Potion of Restore Mana
i) 3 Potions of Speed
j) 7 Scrolls of Phase Door
k) 4 Scrolls of Word of Recall
l) a Rod of Detection
     Cannot be harmed by lightning.
     
m) 3 Rods of Slow Monster
n) 2 Rods of Light
o) a Wand of Drain Life (2 charges)
p) 2 Staves of Teleportation (12 charges)
q) the Bastard Sword of Eolin (3d4) (+10,+7)
     Found lying on the floor of a special room at 1900 feet (level 38)
     
     Slays dragons (powerfully), demons, giants, trolls.
     Branded with weak poison.
     Provides protection from fear.
     Cannot be harmed by acid.
     Grants telepathy.  Grants the ability to see invisible things. 
     Blessed by the gods.  
     
     When activated, it teleports you randomly up to 10 squares away.
     Takes 20 to 22 turns to recharge at your current speed.
     Your chance of success is 87.3%
     
     Combat info:
     1.0 blow/round.
     With +2 STR and +0 DEX you would attack a bit faster
     With +6 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +1 DEX you would attack a bit faster
     With +2 STR and +1 DEX you would get 1.1 blows
     With +0 STR and +8 DEX you would get 1.1 blows
     Average damage/round: 39.4 vs. creatures not resistant to poison,
     63.3 vs. dragons, 47.4 vs. demons, 47.4 vs. giants, 47.4 vs.
     trolls, and 31.5 vs. others.
     




  [Character Quiver]

0) 18 Iron Shots (1d4) (+7,+4)
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 49.9.
     25% chance of breaking upon contact.
     
1) 15 Iron Shots of Slay Animal (1d4) (+8,+9)
     Slays animals.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 120.3 vs. animals, and 60.1 vs. others.
     25% chance of breaking upon contact.
     
2) 15 Mithril Shots (2d4) (+5,+5)
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 56.5.
     25% chance of breaking upon contact.
     
3) 12 Mithril Shots of Venom (2d4) (+8,+16)
     Branded with poison.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 198.9 vs. creatures not resistant to poison,
     and 79.5 vs. others.
     25% chance of breaking upon contact.
     


  [Home Inventory]

a) 2 Books of Nature Magics [Creature Dominion]
     Cannot be harmed by fire.
     
     You can read this book.
     
b) a Mushroom of Vigor
c) 32 Potions of Cure Serious Wounds
d) 33 Potions of Cure Critical Wounds
e) a Potion of Healing
f) a Potion of *Healing*
     It can be thrown at creatures with damaging effect.
     
g) 7 Potions of Restore Mana
h) 8 Potions of Restore Life Levels
i) 4 Scrolls of Recharging
j) 6 Scrolls of Deep Descent
k) a Rod of Illumination
l) 3 Staves of Teleportation (22 charges)
m) a Ring of the Mouse (+0,-4) <+4, +2>
     Dropped by a balance drake at 1900 feet (level 38)
     
     +4 dexterity.
     +2 stealth.
     
n) an Amulet of Wisdom <+2>
     Found lying on the floor at 1350 feet (level 27)
     
     +2 wisdom.
     Sustains wisdom.
     
o) Chain Mail (Dwarven) (-2) [32,+17] <+2, +1, +3>
     Found lying on the floor at 1900 feet (level 38)
     
     +2 strength.
     +1 constitution.
     +3 infravision.
     Cannot be harmed by acid.
     Prevents paralysis.  
     
p) Metal Brigandine Armour of Elvenkind (-3) [48,+9] <+2>
     Dropped by Angamait� of Umbar at 1500 feet (level 30)
     
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold, shards.
     Cannot be harmed by acid.
     
q) a Set of Gauntlets of Combat (+3,+8) [3,+4] <+2, +1>
     Found lying on the floor at 950 feet (level 19)
     
     +2 strength.
     +1 constitution.
     Aggravates creatures nearby.  
     
r) the Rapier of Golfalan (1d6) (+14,+11) <+6, +5>
     Dropped by Golfimbul, the Hill Orc Chief at 1900 feet (level 38)
     
     +6 wisdom.
     +5 dexterity.
     Branded with cold.
     Provides resistance to cold, disenchantment.
     Cannot be harmed by acid.
     Prevents paralysis.  Blessed by the gods.  
     
     Combat info:
     2.3 blows/round.
     With +1 STR and +0 DEX you would get 2.7 blows
     With +0 STR and +3 DEX you would get 2.7 blows
     Average damage/round: 91.3 vs. creatures not resistant to cold,
     and 74 vs. others.
     
s) the Trident of Laquenya (2d10) (+9,+14) [+9] <+3>
     Dropped by a spirit naga at 1900 feet (level 38)
     
     +3 strength.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
     Combat info:
     1.3 blows/round.
     With +1 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +1 DEX you would get 1.6 blows
     Average damage/round: 58.5.
     
t) 22 Bolts of Frost (1d5) (+5,+7)
     Branded with cold.
     
u) 40 Arrows (1d4) (+7,+5)
v) 12 Iron Shots (1d4) (+6,+2)
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 45.9.
     25% chance of breaking upon contact.
     
w) 15 Mithril Shots (2d4) (+5,+5)
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 56.5.
     25% chance of breaking upon contact.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       517     50'  Reached level 2
      1568     50'  Reached level 3
      3154    100'  Reached level 4
      3685    150'  Reached level 5
      4181    200'  Reached level 6
      4931    300'  Reached level 7
      5488    300'  Killed Grip, Farmer Maggot's Dog
      5790    300'  Reached level 8
      6304    300'  Reached level 9
      7327    350'  Reached level 10
      7350    350'  Killed Bullroarer the Hobbit
      7351    350'  Found the Ring of Aglin
      7924    350'  Reached level 11
      8095    400'  Killed Mughash the Kobold Lord
      8859    400'  Reached level 12
      9770    450'  Killed Grishnákh, the Hill Orc
      9899    450'  Reached level 13
      9906    450'  Killed Wormtongue, Agent of Saruman
     10944    800'  Reached level 14
     11357      0'  Reached level 15
     11899    850'  Reached level 16
     12232    850'  Reached level 17
     13174    900'  Reached level 18
     13810    900'  Reached level 19
     14540    900'  Reached level 20
     16473    950'  Reached level 21
     18914   1000'  Reached level 22
     20256   1000'  Reached level 23
     21936   1050'  Reached level 24
     22836   1150'  Killed Beorn, the Shape-Changer
     23200   1200'  Reached level 25
     27532      0'  Reached level 26
     28026   1300'  Reached level 26
     29341   1300'  Killed Lugdush, the Uruk
     29342   1300'  Found the Spear of Menyath (LOST)
     29496   1300'  Killed Khîm, Son of Mîm
     31804   1500'  Reached level 27
     31946   1500'  Killed Angamaitë of Umbar
     31988   1500'  Killed Sangahyando of Umbar
     32007   1500'  Found the Phial of Mindol
     34169   1600'  Killed Uglúk, the Uruk
     34432   1600'  Reached level 28
     35222   1600'  Killed Ufthak of Cirith Ungol
     36157   1600'  Reached level 29
     36157   1600'  Reached level 30
     36157   1600'  Reached level 31
     37057   1600'  Killed Old Man Willow
     40917   1650'  Killed Ibun, Son of Mîm
     40926   1650'  Found the Main Gauche of Thodol
     42086   1700'  Reached level 32
     48579   1900'  Found the Bastard Sword of Eolin
     49120   1900'  Reached level 33
     49200   1900'  Killed Golfimbul, the Hill Orc Chief
     49200   1900'  Found the Rapier of Golfalan
     49201   1900'  Found the Iron Helm of Thiruin
     50204   1900'  Killed Gorbag, the Orc Captain
     50693   1900'  Killed Ulfast, Son of Ulfang
     55609   1900'  Found the Trident of Laquenya
     56268   1900'  Found the Necklace of Rhudhor


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : yes (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 15.7.2020 17:26

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10473. on the Ladder (of 18973)
4273. on the Angband Ladder (of 6502)
52. for this player (

Comments

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On 15.7.2020 17:29 sffp wrote:
Got cocky because of all the HP (seemed like a lot)
Teleported out of a battle with Lorgan which looked close into a pack of gravity hounds. Next teleport brought me next to a 6-headed hydra who breathed poison and

Should have had a healing with me, the cure crit wasn't enough.

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