The Angband Ladder: Muidib, Half-Troll Druid by ajelmer

  [Angband 4.2.0 Character Dump]

 Name   Muidib       Age             26          Self  RB  CB  EB   Best
 Race   Half-Troll   Height        2'5"   STR:  18/16  +4  -2  +4  18/76
 Class  Druid        Weight   15st 13lb   INT:     11  -4  +0  +6     13
 Title  Earth Warder Turns used:          Wis:     16  -2  +3  +6  18/50  18/40
 HP     352/352      Game       1388866   DEX:     10  -4  -2  +3      7
 SP     59/59        Standard    137089   CON:  18/38  +3  +0  +1  18/78
                     Resting       4444

 Level                 31    Armor      [41,+90]    Saving Throw     56%
 Cur Exp           169545                           Stealth         Fair
 Max Exp           247007    Melee       3d5,+12    Disarm - phys.   56%
 Adv Exp           180000    To-hit        42,+7    Disarm - magic   57%
                             Blows      1.0/turn    Magic Devices     48
 Gold               64186                           Searching        40%
 Burden          154.0 lb    Shoot to-dam    +15    Infravision    30 ft
 Overweight      -25.9 lb    To-hit       41,+12    Speed       8 (1.8x)
 Max Depth    1750' (L35)    Shots      1.5/turn

 Your father was a Stone-Troll Warrior.  You have slime-green eyes,
 dirty sea-weed green hair, and green scabby skin.


Resistances         Abilities
 Acid:......+.+.... pFear:.............
 Elec:.+....+.+.... pBlnd:........+....
 Fire:++....+.+.+.. pConf:.........+...
 Cold:++....+.+.... pStun:.............
 Pois:..+.......... HLife:.............
Light:........+.... Regen:....+.....+.+
 Dark:..+.....+....   ESP:.............
Sound:............. S.Inv:.............
Shard:............. FrAct:.............
Nexus:............. Feath:.............
Nethr:............. S.Dig:++...........
Chaos:............. TrpIm:.............
Disen:............. Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:..+....+.....
ImpSP:............. Sear.:.............
 Fear:............. Infra:............+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:++.....+...+.
DrExp:............. Blows:.............
Stick:............. Shots:.+...........
Fragl:............. Might:.+...........
                    Light:.....+.......
                    D.Red:.............
                    Moves:.............


  [Character Equipment]

a) the Pike 'Til-i-arc' (3d5) (+7,+8) [+10] <+3, +2>
     Conjured forth by magic at 1100 feet (level 22)
     
     +3 strength.
     +3 intelligence.
     +2 speed.
     Slays demons, giants, trolls.
     Branded with cold, fire.
     Provides resistance to fire, cold.
     Cannot be harmed by acid, fire.
     Sustains intelligence.
     Slows your metabolism.  
     
     Combat info:
     1.0 blow/round.
     With +2 STR and +0 DEX you would attack a bit faster
     With +7 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +3 DEX you would attack a bit faster
     With +2 STR and +3 DEX you would get 1.1 blows
     With +0 STR and +10 DEX you would get 1.1 blows
     Average damage/round: 41.2 vs. creatures not resistant to cold,
     41.2 vs. creatures not resistant to fire, 41.2 vs. demons, 41.2
     vs. giants, 41.2 vs. trolls, and 22.1 vs. others.
     
b) the Short Bow of Amras (x3) (+12,+15) <+2, +1, +5>
     Dropped by M�m, Betrayer of Turin at 1550 feet (level 31)
     
     +2 intelligence.
     +2 wisdom.
     +2 dexterity.
     +1 speed.
     +5 shooting speed.
     +1 shooting power.
     Provides resistance to lightning, fire, cold.
     Cannot be harmed by acid, fire.
     Slows your metabolism.  
     
c) the Ring of Barahir <+1>
     Found lying on the floor at 1750 feet (level 35)
     
     +1 strength.
     +1 intelligence.
     +1 wisdom.
     +1 dexterity.
     +1 constitution.
     +1 stealth.
     Provides resistance to poison, dark.
     Cannot be harmed by lightning.
     
d) a Ring of Protection [+15]
     Bought from a store
     
e) an Amulet of Regeneration
     Bought from a store
     
     Speeds regeneration.  
     
f) the Phial of Galadriel <+3>
     Dropped by Ufthak of Cirith Ungol at 700 feet (level 14)
     
     +3 light.
     Cannot be harmed by fire.
     Intensity 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 19 to 36 turns to recharge at your current speed.
     Your chance of success is 92.8%
     
g) Leather Scale Mail of Resistance (-1) [20,+11]
     Dropped by N�r, the Dwarf at 1050 feet (level 21)
     
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, fire.
     
h) an Elven Cloak [6,+1] <+1>
     Bought from a store
     
     +1 stealth.
     +1 speed.
     
i) the Leather Shield of Celegorm [8,+20]
     Dropped by Draebor, the Imp at 1450 feet (level 29)
     
     Provides resistance to acid, lightning, fire, cold, light, dark.
     Provides protection from blindness.
     Cannot be harmed by acid.
     
j) the Metal Cap of Thengel [3,+12] <+3>
     Dropped by Gorbag, the Orc Captain at 950 feet (level 19)
     
     +3 wisdom.
     Provides protection from confusion.
     Cannot be harmed by acid.
     
k) the Set of Gauntlets 'Paurhach' [3,+14]
     Found lying on the floor at 1250 feet (level 25)
     
     Provides resistance to fire.
     Cannot be harmed by acid, fire.
     Speeds regeneration.  
     
     When activated, it creates a fire bolt with damage 9d8.
     Takes 16 to 28 turns to recharge at your current speed.
     Your chance of success is 93.3%
     
l) a Pair of Leather Sandals of Speed [1,+7] <+4>
     Bought from a store
     
     +4 speed.
     




  [Character Inventory]

a) 3 Books of Nature Magics [Lesser Charms]
     
     You can read this book.
     
b) 5 Books of Nature Magics [Gifts of Nature]
     
     You can read this book.
     
c) a Book of Nature Magics [Nature Craft]
     Cannot be harmed by fire.
     
     You can read this book.
     
d) 3 Rations of Food
e) a Piece of Elvish Waybread
f) 40 Potions of Cure Serious Wounds
g) 11 Potions of Cure Serious Wounds
h) 12 Potions of Cure Critical Wounds
i) a Potion of Healing
j) 32 Potions of Neutralize Poison
k) a Potion of Restore Life Levels
l) 4 Potions of Resist Poison
m) 38 Scrolls of Phase Door
n) 5 Scrolls of Identify Rune
o) 4 Scrolls of Word of Recall




  [Character Quiver]

0) 40 Arrows (1d4) (+0,+0)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 79.5.
     35% chance of breaking upon contact.
     
1) 26 Arrows (1d4) (+0,+0)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 79.5.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) 8 Books of Nature Magics [Lesser Charms]
     
     You can read this book.
     
b) 2 Books of Nature Magics [Gifts of Nature]
     
     You can read this book.
     
c) an Amulet of Wisdom <+4>
     Found lying on the floor of a special room at 1550 feet (level 31)
     
     +4 wisdom.
     Sustains wisdom.
     
d) Chain Mail of Resistance (-2) [32,+10]
     Dropped by Shagrat, the Orc Captain at 950 feet (level 19)
     
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid.
     
e) Soft Leather Armour of Elvenkind [8,+10] <+1>
     Bought from a store
     
     +1 stealth.
     Provides resistance to acid, lightning, fire, cold,
     disenchantment.
     Cannot be harmed by acid, fire.
     
f) an Iron Crown of Night and Day [0,+13] <+1>
     Dropped by Lugdush, the Uruk at 1100 feet (level 22)
     
     +1 light.
     Provides resistance to light, dark.
     Provides protection from blindness.
     Cannot be harmed by acid.
     Grants the ability to see invisible things.  
     
g) a Set of Leather Gloves of Free Action [1,+1]
     Found lying on the floor in a vault at 1000 feet (level 20)
     
     Prevents paralysis.  
     
h) the Dagger 'Narthanc' (1d4) (+9,+12) [+10]
     Found lying on the floor of a special room at 1500 feet (level 30)
     
     Branded with fire.
     Provides resistance to fire.
     Cannot be harmed by acid.
     
     When activated, it creates a fire bolt with damage 9d8.
     Takes 16 to 28 turns to recharge at your current speed.
     Your chance of success is 93.3%
     
     Combat info:
     1.6 blows/round.
     With +1 STR and +0 DEX you would get 2.0 blows
     With +0 STR and +3 DEX you would get 2.0 blows
     Average damage/round: 38 vs. creatures not resistant to fire, and
     29.5 vs. others.
     
i) a Katana (Blessed) (3d5) (+7,+5) <+2>
     Dropped by Azog, Enemy of the Dwarves at 1200 feet (level 24)
     
     +2 wisdom.
     Slows your metabolism.  Blessed by the gods.  
     
     Combat info:
     1.0 blow/round.
     With +2 STR and +0 DEX you would attack a bit faster
     With +6 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +3 DEX you would attack a bit faster
     With +2 STR and +3 DEX you would get 1.1 blows
     With +0 STR and +10 DEX you would get 1.1 blows
     Average damage/round: 17.8.
     
j) the Zweihander 'Mormegil' (3d6) (-15,-15) [-10] <-10>
     Dropped by Draebor, the Imp at 1450 feet (level 29)
     
     -10 speed.
     Slays dragons (powerfully), undead.
     Branded with poison.
     Cannot be harmed by acid.
     Grants the ability to see invisible things.  Sustains your life
     force.  Aggravates creatures nearby.  Drains experience.  
     
     Combat info:
     1.0 blow/round.
     With +11 STR and +0 DEX you would attack a bit faster
     With +3 STR and +3 DEX you would attack a bit faster
     With +11 STR and +3 DEX you would get 1.1 blows
     With +0 STR and +10 DEX you would attack a bit faster
     With +3 STR and +10 DEX you would get 1.1 blows
     With +0 STR and +13 DEX you would get 1.1 blows
     Average damage/round: 20.6 vs. creatures not resistant to poison,
     42.8 vs. dragons, 20.6 vs. undead, and 0 vs. others.
     
k) an Executioner's Sword of *Slay Dragon* (4d5) (+10,+7) <+2>
     Dropped by Sangahyando of Umbar at 1200 feet (level 24)
     
     +2 constitution.
     Slays dragons (powerfully).
     Provides resistance to cold.
     
     Combat info:
     1.0 blow/round.
     With +12 STR and +0 DEX you would attack a bit faster
     With +3 STR and +3 DEX you would attack a bit faster
     With +12 STR and +3 DEX you would get 1.1 blows
     With +0 STR and +10 DEX you would attack a bit faster
     With +3 STR and +10 DEX you would get 1.1 blows
     With +0 STR and +13 DEX you would get 1.1 blows
     Average damage/round: 76.9 vs. dragons, and 24.1 vs. others.
     
l) the Beaked Axe of Húrin (3d6) (+12,+15) <+2, +1>
     Taken from a chest found at 1250 feet (level 25)
     
     +2 strength.
     +2 constitution.
     +1 light.
     Slays demons (powerfully), dragons, trolls.
     Branded with acid.
     Provides resistance to acid, fire, dark.
     Cannot be harmed by acid, fire.
     
     When activated, it puts you in a berserker rage for d50+50 turns.
     Takes 145 to 288 turns to recharge at your current speed.
     Your chance of success is 90.6%
     
     Combat info:
     1.0 blow/round.
     With +4 STR and +0 DEX you would attack a bit faster
     With +10 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +3 DEX you would attack a bit faster
     With +4 STR and +3 DEX you would get 1.1 blows
     With +0 STR and +10 DEX you would get 1.1 blows
     Average damage/round: 52.9 vs. creatures not resistant to acid,
     75.3 vs. demons, 52.9 vs. dragons, 52.9 vs. trolls, and 30.4 vs.
     others.
     
m) the Quarterstaff 'Eriril' (1d9) (+13,+15) <+4, +1>
     Found lying on the floor at 1200 feet (level 24)
     
     +4 intelligence.
     +4 wisdom.
     +1 light.
     Slays evil creatures.
     Provides resistance to light.
     Cannot be harmed by acid, fire.
     Grants the ability to see invisible things.  
     
     When activated, it detects all objects in the immediate area.
     Takes 91 to 180 turns to recharge at your current speed.
     Your chance of success is 90.6%
     
     Combat info:
     1.0 blow/round.
     With +4 STR and +0 DEX you would attack a bit faster
     With +9 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +3 DEX you would attack a bit faster
     With +4 STR and +3 DEX you would get 1.1 blows
     With +0 STR and +10 DEX you would get 1.1 blows
     Average damage/round: 29.6 vs. evil creatures, and 24.3 vs.
     others.
     
n) the Quarterstaff 'Nar-i-vagil' (1d9) (+10,+20) <+4>
     Dropped by an unknown monster at 1450 feet (level 29)
     
     +4 intelligence.
     Slays animals.
     Branded with fire.
     Provides resistance to fire, poison.
     Cannot be harmed by acid, fire.
     
     Combat info:
     1.0 blow/round.
     With +4 STR and +0 DEX you would attack a bit faster
     With +9 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +3 DEX you would attack a bit faster
     With +4 STR and +3 DEX you would get 1.1 blows
     With +0 STR and +10 DEX you would get 1.1 blows
     Average damage/round: 40.2 vs. creatures not resistant to fire,
     34.9 vs. animals, and 29.6 vs. others.
     
o) a Sling of Accuracy (x2) (+15,+12)
     Bought from a store
     
p) a Long Bow of Extra Might (x4) (+9,+11) <+1>
     Bought from a store
     
     +1 shooting power.
     
q) 17 Bolts of Slay Dragon (1d5) (+6,+4)
     Slays dragons.
     
r) 24 Bolts of Slay Undead (1d5) (+9,+5)
     Slays undead.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       119     50'  Reached level 2
       257     50'  Reached level 3
       257     50'  Reached level 4
      1201     50'  Reached level 5
      3668     50'  Reached level 6
      5553    100'  Killed Fang, Farmer Maggot's Dog
      5553    100'  Reached level 7
      5874    100'  Killed Grip, Farmer Maggot's Dog
      7290    150'  Reached level 8
      9041    100'  Reached level 9
     11859    200'  Reached level 10
     12377    200'  Reached level 11
     15776      0'  Killed Farmer Maggot
     16751    300'  Killed Sméagol
     16751    300'  Reached level 12
     18875    350'  Reached level 13
     21344    400'  Reached level 14
     22539    500'  Killed Mughash the Kobold Lord
     23083    500'  Killed Bullroarer the Hobbit
     23285    500'  Reached level 15
     23517    500'  Killed Lagduf, the Snaga
     24690    600'  Reached level 16
     26521    650'  Reached level 17
     27963      0'  Reached level 18
     29471    650'  Reached level 19
     29800    650'  Killed Grishnákh, the Hill Orc
     29859    650'  Killed Golfimbul, the Hill Orc Chief
     31337    700'  Reached level 20
     31981    700'  Killed Ufthak of Cirith Ungol
     31981    700'  Found the Phial of Galadriel
     33323    700'  Killed Orfax, Son of Boldor
     33704    700'  Killed Wormtongue, Agent of Saruman
     33880    700'  Reached level 21
     37455    750'  Reached level 22
     41750    800'  Reached level 23
     43278    850'  Reached level 24
     45630    900'  Reached level 25
     46067    900'  Killed Ulfast, Son of Ulfang
     51210    950'  Killed Shagrat, the Orc Captain
     51221    950'  Reached level 26
     53942    950'  Killed Gorbag, the Orc Captain
     53946    950'  Found the Metal Cap of Thengel
     54251    950'  Killed Old Man Willow
     58333   1000'  Reached level 27
     64133   1050'  Killed Nár, the Dwarf
     67491   1050'  Reached level 28
     72356   1050'  Killed Bolg, Son of Azog
     77037   1100'  Reached level 29
     77513   1100'  Killed Uglúk, the Uruk
     77627   1100'  Killed Lugdush, the Uruk
     77768   1100'  Found the Pike 'Til-i-arc'
     82567   1200'  Killed Azog, Enemy of the Dwarves
     82906   1200'  Found the Quarterstaff 'Eriril'
     83369   1200'  Killed Angamaitë of Umbar
     83437   1200'  Killed Sangahyando of Umbar
     84731   1250'  Killed Brodda, the Easterling
     85038   1250'  Killed Khîm, Son of Mîm
     88059   1250'  Found the Set of Gauntlets 'Paurhach'
     89773   1250'  Found the Beaked Axe of Húrin
     91384   1250'  Reached level 30
     92109      0'  Reached level 29
     92109      0'  Reached level 30
     95180   1300'  Killed Uldor the Accursed
     95476   1300'  Killed Ibun, Son of Mîm
     96250   1300'  Killed Boldor, King of the Yeeks
     99875   1350'  Killed Ulwarth, Son of Ulfang
    104975   1400'  Reached level 31
    106256   1400'  Reached level 31
    107065   1400'  Reached level 31
    108765   1450'  Found the Quarterstaff 'Nar-i-vagil'
    108937   1450'  Killed Draebor, the Imp
    108937   1450'  Found the Leather Shield of Celegorm
    108973   1450'  Found the Zweihander 'Mormegil'
    113307   1500'  Killed Bill the Stone Troll
    113429   1500'  Killed Bert the Stone Troll
    113502   1500'  Killed Tom the Stone Troll
    113954   1500'  Found the Dagger 'Narthanc'
    119131   1550'  Reached level 32
    127238   1550'  Killed Beorn, the Shape-Changer
    128270   1550'  Killed Mîm, Betrayer of Turin
    128274   1550'  Found the Short Bow of Amras
    131528   1700'  Reached level 33
    135195      0'  Reached level 32
    135195      0'  Reached level 33
    135487   1750'  Found the Ring of Barahir
    136791   1750'  Killed Ulfang the Black


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 23.12.2019 02:08
Last updated on 9.1.2020 02:12

Download this dump

14. on the Competition No.228 Ladder (of 17)

Comments

Jump to latest

On 23.12.2019 02:08 ajelmer wrote:
Fairly good start. Didn't want to quit until I got a decent light source.

On 26.12.2019 22:21 ajelmer wrote:
Sometimes play is easy and other times play sucks . . . it sucks right now.

On 27.12.2019 01:49 ajelmer wrote:
Do I go to level 20???

On 27.12.2019 22:09 ajelmer wrote:
Scared to go deeper. Not getting potions or updated equipment. Just fighting to stay alive.

On 28.12.2019 20:49 ajelmer wrote:
Finally picked up a good weapon that should make life better going deeper.

On 28.12.2019 22:32 ajelmer wrote:
Lvl 25 dungeon; finally getting some good equipment so I can go deeper.

On 30.12.2019 01:39 ajelmer wrote:
This is getting really difficult. I can't seem to get any stat potions. Using a lot of Phase Door scrolls to save my butt.

On 30.12.2019 22:34 ajelmer wrote:
More progress . . . using a lot of Phase Door scrolls.

On 5.1.2020 23:44 ajelmer wrote:
Slowly getting good stuff.

On 9.1.2020 02:12 ajelmer wrote:
Another push.

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