The Angband Ladder: Bren, Human Paladin by LordRotharoth

  [Angband 4.2.0 Character Dump]

 Name   Bren         Age             19          Self  RB  CB  EB   Best
 Race   Human        Height        7'0"   STR:     17  +0  +1  +0     18
 Class  Paladin      Weight    10st 5lb   INT:     10  +0  -3  +0      7
 Title  Defender     Turns used:          WIS:     10  +0  +1  +0     11
 HP     167/167      Game        161690   DEX:     18  +0  -1  +0     17
 SP     13/13        Standard     15577   CON:     10  +0  +2  +0     12
                     Resting       1908

 Level                 16    Armor      [23,+19]    Saving Throw     43%
 Cur Exp             1950                           Stealth          Bad
 Max Exp             1950    Melee        2d4,+8    Disarm - phys.   44%
 Adv Exp             2300    To-hit        43,+7    Disarm - magic   34%
                             Blows      1.1/turn    Magic Devices     40
 Gold                5331                           Searching        29%
 Burden          130.6 lb    Shoot to-dam     +4    Infravision     0 ft
 Overweight       10.7 lb    To-hit        32,+7    Speed      -1 (0.9x)
 Max Depth     550' (L11)    Shots      1.0/turn

 You are one of several children of a Landed Knight.  You are a credit
 to the family.  You have brown eyes, wavy auburn hair, and an average
 complexion.

Resistances         Abilities
 Acid:..+.......... pFear:...?.........
 Elec:...?....?.... pBlnd:...?.........
 Fire:...?......... pConf:...?.........
 Cold:...?....?.... pStun:.............
 Pois:...?......... HLife:...?....?....
Light:...?....?.... Regen:.............
 Dark:...?....?....   ESP:...?....?....
Sound:...?......... S.Inv:...?....?....
Shard:...?....?.... FrAct:...?....?....
Nexus:...?....?.... Feath:...?....?....
Nethr:...?....?.... S.Dig:.............
Chaos:...?....?.... TrpIm:...?....?....
Disen:...?....?.... Bless:...?....?....

Hindrances          Modifiers
ImpHP:............. Stea.:.............
ImpSP:............. Sear.:.............
 Fear:...?......... Infra:.............
Aggrv:............. Tunn.:.............
NoTel:...?....?.... Speed:.............
DrExp:............. Blows:.............
Stick:...?....?.... Shots:.............
Fragl:...?....?.... Might:.............
                    Light:.....+.......
                    D.Red:.............
                    Moves:.............


  [Character Equipment]

a) a Tulwar (2d4) (+5,+6)
     Found lying on the floor at 300 feet (level 6)
     
     Combat info:
     1.1 blows/round.
     With +2 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +3 DEX you would get 1.3 blows
     Average damage/round: 15.6.
     
b) a Sling (x2) (+5,+4)
     Dropped by a ruffian at 350 feet (level 7)
     
c) a Ring of Acid [+7]
     Found lying on the floor at 350 feet (level 7)
     
     Provides resistance to acid.
     
d) a Tiger Eye Ring {tried, ??}
     Found lying on the floor at 500 feet (level 10)
     
     You do not know the full extent of this item's powers.
     
f) a Wooden Torch of Brightness (2364 turns) <+1>
     Found lying on the floor at 450 feet (level 9)
     
     +1 light.
     Intensity 3 light.
     
g) Hard Leather Armour (-1) [16,+4]
     Found lying on the floor at 500 feet (level 10)
     
h) a Cloak [1,+0]
     Found lying on the floor at 50 feet (level 1)
     
i) a Wicker Shield [2,+2] {??}
     Found lying on the floor in a vault at 400 feet (level 8)
     
     You do not know the full extent of this item's powers.
     
j) a Hard Leather Cap [2,+0]
     Dropped by a green naga at 450 feet (level 9)
     
l) a Pair of Leather Boots [2,+5]
     Found lying on the floor at 350 feet (level 7)
     




  [Character Inventory]

a) a Holy Book of Prayers [Cleansing Power]
b) 2 Rations of Food
c) 6 Potions of Cure Light Wounds
d) 6 Potions of Cure Serious Wounds
e) 5 Scrolls of Phase Door
f) 3 Scrolls of Detect Invisible
g) 15 Scrolls of Remove Hunger
h) 2 Scrolls of Word of Recall
i) a Scroll of Protection from Evil
j) 2 Rods of Light
k) 2 Wands of Hold Monster (8 charges)
l) 2 Wands of Light (14 charges)
m) 2 Wands of Wonder (6 charges)
     Cannot be harmed by lightning.
     
n) a Staff of Detect Invisible (10 charges)
o) 2 Staves of Cure Light Wounds (10 charges)
p) 8 Wooden Torches (5000 turns)
     Intensity 2 light.
     
q) a Wooden Torch (4938 turns)
     Intensity 2 light.
     




  [Character Quiver]

0) 27 Rounded Pebbles (1d2) (+0,+0)
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 11.
     25% chance of breaking upon contact.
     
1) 25 Iron Shots (1d4) (+0,+0)
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 13.
     25% chance of breaking upon contact.
     
2) 3 Iron Shots (1d4) (+2,+2)
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 17.1.
     25% chance of breaking upon contact.
     
3) 13 Iron Shots (1d4) (+3,+7)
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 27.2.
     25% chance of breaking upon contact.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       692     50'  Reached level 2
       760    300'  Reached level 3
      1035    300'  Reached level 4
      1129    300'  Reached level 5
      1878    300'  Reached level 6
      2179    300'  Reached level 7
      2605    300'  Reached level 8
      4144    350'  Reached level 9
      4862    350'  Reached level 10
      5542    350'  Reached level 11
      5971    350'  Killed Fang, Farmer Maggot's Dog
      6294    350'  Reached level 12
      9529    400'  Reached level 13
      9553    400'  Killed Mughash the Kobold Lord
     10324    400'  Reached level 14
     12304    450'  Reached level 15
     14156    500'  Reached level 16


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 4.12.2019 23:30
Last updated on 4.12.2019 23:32

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17087. on the Ladder (of 18973)
6009. on the Angband Ladder (of 6502)
8. for this player (

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