The Angband Ladder: Ilon, Human Paladin by LordRotharoth

  [Angband 4.2.0 Character Dump]

 Name   Ilon         Age             20          Self  RB  CB  EB   Best
 Race   Human        Height        5'6"   Str:     17  +0  +1  +0     18     12
 Class  Paladin      Weight    10st 3lb   INT:     10  +0  -3  +0      7
 Title  Defender     Turns used:          Wis:     10  +0  +1  +0     11     10
 HP     -5/132       Game        185681   Dex:     18  +0  -1  +0     17      3
 SP     1/13         Standard     18558   CON:     10  +0  +2  +0     12
                     Resting       2306

 Level                 18    Armor        [8,+9]    Saving Throw     45%
 Cur Exp             3478                           Stealth          Bad
 Max Exp             3478    Melee       1d6,+19    Disarm - phys.   45%
 Adv Exp             3600    To-hit       45,-11    Disarm - magic   36%
                             Blows      1.0/turn    Magic Devices     40
 Gold               13560                           Searching        51%
 Burden           95.5 lb    Shoot to-dam     +0    Infravision    10 ft
 Overweight       11.6 lb    To-hit       34,-23    Speed      -1 (0.9x)
 Max Depth     600' (L12)    Shots      0.0/turn

 You are the first child of a Serf.  You are a well liked child.  You
 have dark brown eyes, straight red hair, and a very dark complexion.


Resistances         Abilities
 Acid:............. pFear:.............
 Elec:............. pBlnd:.............
 Fire:..+.......... pConf:.............
 Cold:+.+.......... pStun:.............
 Pois:............. HLife:.............
Light:+............ Regen:.............
 Dark:.............   ESP:.............
Sound:............. S.Inv:.............
Shard:............. FrAct:.............
Nexus:............. Feath:.............
Nethr:............. S.Dig:.............
Chaos:............. TrpIm:.............
Disen:............. Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:.............
ImpSP:............. Sear.:...+.........
 Fear:............! Infra:....+........
Aggrv:............. Tunn.:.............
NoTel:............. Speed:.............
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:+....+.......
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> The skeleton orc hits you.
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> The skeleton orc hits you.
> *** LOW HITPOINT WARNING! ***
> You have 15 Iron Shots (1d4) (+1,+3) (1).
> Something touches you.
> *** LOW HITPOINT WARNING! ***
> The baby green dragon breathes poison.
> You die.
> The skeleton orc resists a lot.
> It grunts with pain.
> The orc shaman dies.
> You have a Zweihander of Venom (3d6) (+6,+4) (s).
> You have a Tulwar of Lightning (2d4) (+3,+7) (r).

Killed by a baby green dragon.

  [Character Equipment]

a) the Rapier 'Forasgil' (1d6) (+12,+19) <+1>
     Found lying on the floor at 300 feet (level 6)
     
     +1 light.
     Slays animals.
     Branded with cold.
     Provides resistance to cold, light.
     Cannot be harmed by acid.
     
     Combat info:
     1.0 blow/round.
     With +4 STR and +0 DEX you would attack a bit faster
     With +7 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +7 DEX you would attack a bit faster
     With +4 STR and +7 DEX you would get 1.1 blows
     With +0 STR and +14 DEX you would get 1.1 blows
     Average damage/round: 29.5 vs. creatures not resistant to cold, 26
     vs. animals, and 22.5 vs. others.
     
c) a Ring of Resist Fire and Cold
     Found lying on the floor at 550 feet (level 11)
     
     Provides resistance to fire, cold.
     
d) a Ring of Searching <+4>
     Dropped by an acolyte at 350 feet (level 7)
     
     +4 searching skill.
     
e) an Amulet of Infravision <+1>
     Found lying on the floor at 550 feet (level 11)
     
     +1 infravision.
     
f) the Phial of Galadriel <+3>
     Dropped by Bullroarer the Hobbit at 350 feet (level 7)
     
     +3 light.
     Cannot be harmed by fire.
     Intensity 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 9 to 18 turns to recharge at your current speed.
     Your chance of success is 91.6%
     
g) a Robe [2,+2]
     Dropped by a scout at 350 feet (level 7)
     
i) a Wicker Shield [2,+1]
     Found lying on the floor at 400 feet (level 8)
     
j) a Hard Leather Cap [2,+0]
     Dropped by a soldier at 400 feet (level 8)
     
l) a Pair of Leather Boots [2,+2]
     Dropped by Lagduf, the Snaga at 350 feet (level 7)
     




  [Character Inventory]

a) 2 Holy Books of Prayers [Novice's Handbook]
     
     You can read this book.
     
b) a Mushroom of Fast Recovery
c) a Handful of Dried Fruits
d) 12 Rations of Food
e) a Slice of Meat
f) a Potion of Cure Light Wounds
g) a Scroll of Phase Door
h) 5 Scrolls of Identify Rune
i) 2 Scrolls of Remove Hunger
j) 3 Scrolls of Word of Recall
k) a Scroll of Protection from Evil
l) 2 Wands of Hold Monster (9 charges)
m) a Wand of Scare Monster (5 charges)
n) a Wand of Stone to Mud (14 charges)
o) a Wand of Wonder (3 charges)
     Cannot be harmed by lightning.
     
p) a Staff of Detect Invisible (1 charge)
q) a Staff of Cure Light Wounds (0 charges)
r) a Tulwar of Lightning (2d4) (+3,+7)
     Found lying on the floor in a pit at 600 feet (level 12)
     
     Branded with lightning.
     Provides resistance to lightning.
     
     Combat info:
     1.0 blow/round.
     With +8 STR and +0 DEX you would attack a bit faster
     With +10 STR and +0 DEX you would get 1.1 blows
     With +6 STR and +7 DEX you would attack a bit faster
     With +8 STR and +7 DEX you would get 1.1 blows
     With +0 STR and +14 DEX you would attack a bit faster
     With +6 STR and +14 DEX you would get 1.1 blows
     With +0 STR and +17 DEX you would get 1.1 blows
     Average damage/round: 22.2 vs. creatures not resistant to
     lightning, and 12.1 vs. others.
     
s) a Zweihander of Venom (3d6) (+6,+4)
     Found lying on the floor in a pit at 600 feet (level 12)
     
     Branded with poison.
     
     Combat info:
     You are too weak to use this weapon.
     1.0 blow/round.
     With +12 STR and +0 DEX you would attack a bit faster
     With +16 STR and +0 DEX you would get 1.1 blows
     With +8 STR and +7 DEX you would attack a bit faster
     With +12 STR and +7 DEX you would get 1.1 blows
     With +1 STR and +14 DEX you would attack a bit faster
     With +8 STR and +14 DEX you would get 1.1 blows
     With +1 STR and +17 DEX you would get 1.1 blows
     Average damage/round: 36.6 vs. creatures not resistant to poison,
     and 15 vs. others.
     
t) a Short Bow (x2) (+0,+0)
     Found lying on the floor at 600 feet (level 12)
     




  [Character Quiver]

0) 21 Bolts (1d5) (+0,+0)
1) 15 Iron Shots (1d4) (+1,+3)


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       354     50'  Reached level 2
       597    300'  Reached level 3
       614    300'  Reached level 4
       774    300'  Reached level 5
      1111    300'  Reached level 6
      1288    300'  Reached level 7
      1503    300'  Reached level 8
      1870    300'  Reached level 9
      2164    300'  Found the Rapier 'Forasgil'
      6728    350'  Reached level 10
      7773    350'  Killed Grip, Farmer Maggot's Dog
      7876    350'  Killed Bullroarer the Hobbit
      7877    350'  Found the Phial of Galadriel
      8004    350'  Reached level 11
      8115    350'  Reached level 12
      8439    350'  Killed Lagduf, the Snaga
      8439    350'  Reached level 13
     11683    450'  Reached level 14
     13121    450'  Reached level 15
     13682    500'  Killed Fang, Farmer Maggot's Dog
     14594    500'  Reached level 16
     16149    550'  Reached level 17
     16374    550'  Killed Brodda, the Easterling
     16445    550'  Killed Orfax, Son of Boldor
     17110    600'  Reached level 18


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 8.12.2019 03:13
Last updated on 8.12.2019 04:06

Download this dump

24. on the Competition No.227 Ladder (of 29)

Comments

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On 8.12.2019 03:13 LordRotharoth wrote:
My 3rd, and final attempt for this competition, going pretty well so far, Forasgil was pretty much the first item I got.

On 8.12.2019 03:27 LordRotharoth wrote:
Bullroarer dropped the Phial, I'm getting lucky, lets hope I can keep him alive..

On 8.12.2019 04:06 LordRotharoth wrote:
Well, that's it for this competition for me. Some days I really hate this game, some days this game hates me.

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