The Angband Ladder: Wire, Human Paladin by Bill Peterson
[Angband 4.2.0 Character Dump] Name Wire Age 17 Self RB CB EB Best Race Human Height 4'4" STR: 17 +0 +1 +0 18 Class Paladin Weight 10st 5lb INT: 10 +0 -3 +0 7 Title Defender Turns used: WIS: 11 +0 +1 +1 13 HP 144/144 Game 120560 DEX: 17 +0 -1 +0 16 SP 17/17 Standard 12062 Con: 10 +0 +2 +0 12 11 Resting 536 Level 16 Armor [18,+19] Saving Throw 43% Cur Exp 1935 Stealth Bad Max Exp 1935 Melee 1d4,+14 Disarm - phys. 46% Adv Exp 2300 To-hit 43,+11 Disarm - magic 36% Blows 1.3/turn Magic Devices 40 Gold 5192 Searching 49% Burden 82.8 lb Shoot to-dam +4 Infravision 0 ft Overweight -37.1 lb To-hit 32,+7 Speed Normal Max Depth 550' (L11) Shots 1.0/turn You are the illegitimate but acknowledged child of a Yeoman. You are the black sheep of the family. You have blue-gray eyes, curly blond hair, and a dark complexion. Resistances Abilities Acid:......+...... pFear:............. Elec:+............ pBlnd:............. Fire:..+.+........ pConf:............. Cold:..+.....+.... pStun:............. Pois:............. HLife:....+........ Light:....+........ Regen:............. Dark:....+........ ESP:............. Sound:............. S.Inv:............. Shard:............. FrAct:............. Nexus:............. Feath:............. Nethr:............. S.Dig:............. Chaos:............. TrpIm:............. Disen:............. Bless:............. Hindrances Modifiers ImpHP:............. Stea.:............. ImpSP:............. Sear.:...+......... Fear:............. Infra:............. Aggrv:............. Tunn.:............. NoTel:............. Speed:............. DrExp:............. Blows:............. Stick:............. Shots:............. Fragl:............. Might:............. Light:....+........ D.Red:............. Moves:............. [Character Equipment] a) the Dagger 'Dethanc' (1d4) (+9,+12) [+10] {@w0} Found lying on the floor at 100 feet (level 2) Branded with lightning. Provides resistance to lightning. Cannot be harmed by acid. When activated, it creates a lightning bolt (that always beams) with damage 6d6. Takes 7 to 12 turns to recharge. Your chance of success is 92.2% Combat info: 1.3 blows/round. With +1 STR and +0 DEX you would get 2.0 blows With +0 STR and +1 DEX you would get 1.6 blows Average damage/round: 29.1 vs. creatures not resistant to lightning, and 22.3 vs. others. b) a Light Crossbow (x3) (+5,+4) Bought from a store c) a Ring of Resist Fire and Cold Bought from a store Provides resistance to fire, cold. d) a Ring of Searching <+4> Dropped by a witch at 500 feet (level 10) +4 searching skill. e) an Amulet of Devotion <+1> Found lying on the floor at 550 feet (level 11) +1 wisdom. +1 light. Provides resistance to fire, light, dark. Sustains wisdom. Sustains your life force. f) a Lantern (5201 turns) Found lying on the floor at 450 feet (level 9) Cannot be harmed by fire. Intensity 3 light. g) a Robe of Resist Acid [2,+5] Found lying on the floor at 150 feet (level 3) Provides resistance to acid. Cannot be harmed by acid. i) a Leather Shield of Resist Cold [8,+3] Dropped by a stonefoot warrior at 500 feet (level 10) Provides resistance to cold. j) a Metal Cap [3,+0] Bought from a store k) a Set of Leather Gloves [1,+1] Found lying on the floor at 50 feet (level 1) l) a Pair of Iron Shod Boots [4,-1] Dropped by a cutpurse at 500 feet (level 10) Cannot be harmed by fire. [Character Inventory] a) 2 Holy Books of Prayers [Novice's Handbook] You can read this book. b) 2 Mushrooms of Clear Mind c) a Gelatinous Mushroom d) 5 Rations of Food e) 15 Potions of Cure Light Wounds f) 4 Potions of Cure Serious Wounds g) a Potion of Neutralize Poison h) 2 Potions of True Seeing i) 20 Scrolls of Phase Door j) 5 Scrolls of Treasure Detection k) 3 Scrolls of Identify Rune l) 10 Scrolls of Remove Hunger m) a Scroll of Word of Recall {@r1!*} [Character Quiver] 0) 35 Bolts (1d5) (+0,+0) Combat info: Hits targets up to 120 feet away. Average damage/round: 21. 25% chance of breaking upon contact. [Home Inventory] a) 8 Potions of Cure Light Wounds [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 118 0' Killed Farmer Maggot 465 50' Reached level 2 1216 100' Reached level 3 1652 100' Reached level 4 2086 150' Reached level 5 2537 150' Killed Grip, Farmer Maggot's Dog 2584 150' Reached level 6 2866 150' Reached level 7 3430 150' Reached level 8 4001 50' Reached level 9 6380 100' Found the Dagger 'Dethanc' 8346 250' Reached level 10 8376 500' Reached level 11 8388 500' Reached level 12 9379 450' Reached level 13 10091 500' Reached level 14 10431 500' Reached level 15 10486 500' Killed Brodda, the Easterling 11224 550' Reached level 16 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : yes (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : no (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : no (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : yes (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage) |
Posted on 1.12.2019 22:11
25. on the Competition No.227 Ladder (of 29)
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