The Angband Ladder: hchu II, Hobbit Rogue by dummy

  [Angband 4.2.0 Character Dump]

 Name   hchu II      Age             25          Self  RB  CB  EB   Best
 Race   Hobbit       Height        2'4"   STR! 18/100  -2  +0  +7 18/150
 Class  Rogue        Weight     3st 3lb   INT:     18  +2  +1  +2  18/50
 Title  Rogue        Turns used:          WIS:     14  +1  -3  +0     12
 HP     387/586      Game        507423   DEX! 18/100  +3  +3  +3 18/190
 SP     70/70        Standard     54141   CON:  18/35  +2  -1 +12 18/165
                     Resting       4680

 Level                 40    Armor     [61,+102]    Saving Throw     87%
 Cur Exp          1249011                           Stealth       Heroic
 Max Exp          1249011    Melee       3d8,+42    Disarm - phys.  100%
 Adv Exp          1500000    To-hit       68,+39    Disarm - magic  100%
                             Blows      4.7/turn    Magic Devices     94
 Gold              323041                           Searching       100%
 Burden          174.4 lb    Shoot to-dam    +26    Infravision    40 ft
 Overweight       -5.5 lb    To-hit       68,+38    Speed       1.6x (6)
 Max Depth    2850' (L57)    Shots      1.0/turn

 You are one of several children of a Hobbit Archer.  You are the black
 sheep of the family.  You have blue eyes, straight black hair, and a
 dark complexion.

Resistances         Abilities
 Acid:+.....+.++... pFear:.........+...
 Elec:+.....+.++... pBlnd:........+....
 Fire:+...+.+.++... pConf:.............
 Cold:+.....+.++... pStun:.............
 Pois:............. HLife:............+
Light:........+.... Regen:.............
 Dark:........+....   ESP:.........+...
Sound:............. S.Inv:.........+...
Shard:......+...... FrAct:..........+..
Nexus:......+...... Feath:..........++.
Nethr:............. S.Dig:.............
Chaos:............. TrpIm:.......+.....
Disen:............. Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:.......+.+.+.
ImpSP:............. Sear.:..........+..
 Fear:............. Infra:............+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:...........+.
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:.....+.......
                    D.Red:.............
                    Moves:.............


  [Character Equipment]

a) the Lochaber Axe 'Mundwine' (3d8) (+12,+17)
     Conjured forth by magic at 2000 feet (level 40)
     
     Slays demons, animals, evil creatures.
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, fire.
     
     Combat info:
     4.7 blows/round.
     With +1 STR and +0 DEX you would get 5.0 blows
     With +0 STR and +1 DEX you would get 5.0 blows
     Average damage/round: 432.2 vs. demons, 358.9 vs. animals, 358.9
     vs. evil creatures, and 285.6 vs. others.
     
b) a Heavy Crossbow of Power (x4) (+11,+26)
     Found lying on the floor in a vault at 1900 feet (level 38)
     
c) a Ring of Constitution <+5>
     Found lying on the floor in a vault at 2500 feet (level 50)
     
     +5 constitution.
     Sustains constitution.
     
d) a Ring of Damage (+0,+12)
     Found lying on the floor at 1650 feet (level 33)
     
e) the Amulet of Carlammas <+1, +3>
     Dropped by Gorlim, Betrayer of Barahir at 2800 feet (level 56)
     
     +1 strength.
     +3 constitution.
     Provides resistance to fire.
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 361 to 720 turns to recharge at your current speed.
     Your chance of success is 92.9%
     
f) the Phial of Galadriel <+3>
     Dropped by Old Man Willow at 1350 feet (level 27)
     
     +3 light.
     Cannot be harmed by fire.
     Intensity 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 17 to 32 turns to recharge at your current speed.
     Your chance of success is 97.2%
     
g) the Chain Mail of Arvedui (-2) [40,+15] <+2>
     Dropped by Boldor, King of the Yeeks at 1950 feet (level 39)
     
     +2 strength.
     Provides resistance to acid, lightning, fire, cold, shards, nexus.
     Cannot be harmed by acid.
     
h) a Cloak of the Magi [1,+16] <+2, +3>
     Found lying on the floor in a vault at 2450 feet (level 49)
     
     +2 intelligence.
     +3 stealth.
     Cannot be harmed by acid.
     Sustains intelligence.
     Gives immunity to traps.  
     
i) the Leather Shield of Celegorm [8,+20]
     Conjured forth by magic at 2000 feet (level 40)
     
     Provides resistance to acid, lightning, fire, cold, light, dark.
     Provides protection from blindness.
     Cannot be harmed by acid.
     
j) the Iron Helm of Dor-Lómin [7,+20] <+4, +2, -1>
     Dropped by a mature white dragon at 2000 feet (level 40)
     
     +4 strength.
     +2 dexterity.
     +4 constitution.
     -1 stealth.
     Provides resistance to acid, lightning, fire, cold.
     Provides protection from fear.
     Cannot be harmed by acid.
     Grants telepathy.  Grants the ability to see invisible things.  
     
k) a Set of Leather Gloves of Thievery (+5,+2) [1,+8] <+1, +3>
     Dropped by M�m, Betrayer of Turin at 1500 feet (level 30)
     
     +1 dexterity.
     +3 searching skill.
     Feather Falling.  Prevents paralysis.  
     
l) a Pair of Iron Shod Boots of Elvenkind [4,+9] <+3, +6>
     Dropped by a patriarch at 2500 feet (level 50)
     
     +3 stealth.
     +6 speed.
     Cannot be harmed by acid, fire.
     Feather Falling.  
     




  [Character Inventory]

a) 3 Books of Magic Spells [First Spells]
     
     You can read this book.
     
b) a Book of Magic Spells [Arcane Control]
     Cannot be harmed by fire.
     
     You can read this book.
     
c) 4 Rations of Food
d) 2 Potions of Restore Mana
e) 2 Potions of Speed
f) 2 Potions of Resist Poison
g) 23 Scrolls of Phase Door
h) a Scroll of Teleportation
i) 7 Scrolls of Remove Hunger
j) 3 Rods of Magic Mapping
k) 3 Rods of Curing
l) 3 Rods of Light
m) a Rod of Recall (charging)
     Cannot be harmed by lightning.
     
n) 3 Wands of Stone to Mud (13 charges)
o) a Wand of Teleport Other (6 charges)
p) 3 Staves of Teleportation (10 charges)
q) 2 Staves of Speed (5 charges)
r) an Amulet of Regeneration
     Speeds regeneration.  
     
s) the Metal Cap of Thengel [3,+12] <+3>
     Found lying on the floor in a vault at 1900 feet (level 38)
     
     +3 wisdom.
     Provides protection from confusion.
     Cannot be harmed by acid.
     




  [Character Quiver]

0) 30 Bolts (1d5) (+0,+0)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 119.4.
     25% chance of breaking upon contact.
     
1) 4 Bolts of Slay Evil (1d5) (+7,+5)
     Slays evil creatures.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 212.1 vs. evil creatures, and 141.4 vs.
     others.
     25% chance of breaking upon contact.
     
2) 2 Seeker Bolts of Venom (4d5) (+9,+11)
     Branded with poison.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 356.7 vs. creatures not resistant to poison,
     and 203.8 vs. others.
     25% chance of breaking upon contact.
     


  [Home Inventory]

a) 4 Mushrooms of Vigor
b) 40 Potions of Cure Critical Wounds
c) 19 Potions of Cure Critical Wounds
d) 14 Potions of Healing
e) 2 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
f) 14 Potions of Restore Mana
g) 11 Potions of Restore Life Levels
h) 11 Scrolls of Identify Rune
i) 3 Scrolls of Banishment
j) a Scroll of Mass Banishment
k) 3 Rods of Teleport Other (1 charging)
l) 3 Wands of Stone to Mud (43 charges)
m) 4 Wands of Teleport Other (17 charges)
n) a Staff of *Destruction* (2 charges)
o) 11 Staves of Teleportation (61 charges)
p) 3 Staves of Speed (11 charges)
q) a Ring of Damage (+0,+11)
     Dropped by a nruling at 1000 feet (level 20)
     
r) a Wicker Shield of Preservation [2,+25]
     Dropped by Angamait� of Umbar at 1700 feet (level 34)
     
     Provides resistance to disenchantment.
     Cannot be harmed by acid.
     Sustains strength, dexterity, constitution.
     Sustains your life force.  
     
s) the Large Metal Shield of Anárion [12,+20]
     Conjured forth by magic at 2500 feet (level 50)
     
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid.
     Sustains strength, intelligence, wisdom, dexterity, constitution.
     
t) the Short Sword 'Dagmor' (1d7) (+13,+11) <+2>
     Dropped by Golfimbul, the Hill Orc Chief at 1000 feet (level 20)
     
     +2 attack speed.
     Slays animals.
     Branded with poison.
     Cannot be harmed by acid.
     Slows your metabolism.  Speeds regeneration.  
     
     Combat info:
     7.0 blows/round.
     Average damage/round: 350 vs. creatures not resistant to poison,
     319.2 vs. animals, and 289.1 vs. others.
     
u) the Halberd 'Osondir' (3d5) (+16,+12) <+3> {??}
     Dropped by Harowen the Black Hand at 2800 feet (level 56)
     
     You do not know the full extent of this item's powers.
     +3 strength.
     +3 wisdom.
     Slays undead, giants.
     Branded with fire.
     Provides resistance to fire.
     Cannot be harmed by acid, fire.
     Feather Falling.  Grants the ability to see invisible things. 
     Blessed by the gods.  
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 357.5 vs. creatures not resistant to fire,
     357.5 vs. undead, 357.5 vs. giants, and 257.5 vs. others.
     
v) the Scythe 'Avavir' (5d3) (+18,+12) [+30] <+3, +1>
     Found lying on the floor in a vault at 2500 feet (level 50)
     
     +3 dexterity.
     +3 speed.
     +1 light.
     Branded with cold, fire.
     Provides resistance to fire, cold, light.
     Cannot be harmed by acid, fire.
     Grants the ability to see invisible things.  Prevents paralysis.  
     
     When activated, it returns you from the dungeon or takes you to
     the dungeon after a short delay.
     Takes 320 turns to recharge at your current speed.
     Your chance of success is 94.1%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 361 vs. creatures not resistant to cold, 361
     vs. creatures not resistant to fire, and 249 vs. others.
     
w) the Flail 'Totila' (3d6) (+16,+12) <+2>
     Dropped by Lagduf, the Snaga at 1450 feet (level 29)
     
     +2 stealth.
     +2 speed.
     Slays evil creatures.
     Branded with fire.
     Provides resistance to fire.
     Provides protection from confusion.
     Cannot be harmed by acid, fire.
     
     When activated, it confuses a target monster.
     Takes 24 turns to recharge at your current speed.
     Your chance of success is 96.0%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 367.5 vs. creatures not resistant to fire,
     309 vs. evil creatures, and 250.5 vs. others.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       154     50'  Reached level 2
       365      0'  Killed Farmer Maggot
       713    300'  Reached level 3
       888    300'  Reached level 4
       968    300'  Reached level 5
      1214    350'  Reached level 6
      1223    350'  Killed Grip, Farmer Maggot's Dog
      1355    350'  Reached level 7
      2393    350'  Reached level 8
      2928    350'  Reached level 9
      3559    450'  Reached level 10
      3717    450'  Killed Wormtongue, Agent of Saruman
      3717    450'  Reached level 11
      4048    450'  Reached level 12
      4490    500'  Killed Bullroarer the Hobbit
      4838    500'  Killed Orfax, Son of Boldor
      4838    500'  Reached level 13
      5490    600'  Reached level 14
      5744    600'  Found the Set of Gauntlets 'Paurnen' (LOST)
      5882    600'  Killed Brodda, the Easterling
      5882    600'  Reached level 15
      6419    600'  Reached level 16
      6691    600'  Killed Grishnákh, the Hill Orc
      6836    650'  Reached level 17
      7510    750'  Reached level 18
      7854    750'  Killed Ufthak of Cirith Ungol
      7854    750'  Reached level 19
      8801    850'  Reached level 20
      9918    950'  Reached level 21
     10028    950'  Killed Nár, the Dwarf
     10339    950'  Reached level 22
     11107   1000'  Reached level 23
     11522   1000'  Killed Draebor, the Imp
     11522   1000'  Reached level 24
     11659   1000'  Killed Khîm, Son of Mîm
     11995   1000'  Reached level 25
     12097   1000'  Killed Golfimbul, the Hill Orc Chief
     12107   1000'  Found the Short Sword 'Dagmor'
     12109   1000'  Found the Pair of Leather Boots of Radagast (LOST)
     12132   1000'  Found the Broad Axe 'Barukkheled' (LOST)
     12290   1000'  Killed Ulfast, Son of Ulfang
     13067   1250'  Killed Mughash the Kobold Lord
     13390   1350'  Found the Lucerne Hammer 'Turmil' (LOST)
     13759   1350'  Reached level 26
     14041   1350'  Killed Old Man Willow
     14044   1350'  Found the Phial of Galadriel
     14347   1350'  Reached level 27
     14381   1350'  Found the Long Sword 'Elvagil' (LOST)
     15016   1400'  Killed Uldor the Accursed
     16261   1450'  Reached level 28
     16605   1450'  Killed Lagduf, the Snaga
     16625   1450'  Found the Flail 'Totila'
     17939   1500'  Killed Mîm, Betrayer of Turin
     18667   1600'  Reached level 29
     19139   1600'  Killed Lugdush, the Uruk
     21274   1600'  Killed Bert the Stone Troll
     21375   1600'  Killed Tom the Stone Troll
     21605   1600'  Reached level 30
     21892   1600'  Killed Uglúk, the Uruk
     23735   1650'  Killed Ibun, Son of Mîm
     24318   1700'  Reached level 31
     24445   1700'  Killed Angamaitë of Umbar
     24455   1700'  Killed Sangahyando of Umbar
     26185   1800'  Killed Sméagol
     27316   1800'  Reached level 32
     27526   1900'  Killed Ulfang the Black
     27530   1900'  Found the Rapier 'Forasgil' (LOST)
     27640   1900'  Killed Ulwarth, Son of Ulfang
     29001   1900'  Reached level 33
     29081   1900'  Found the Metal Cap of Thengel
     29622   1950'  Killed Lokkak, the Ogre Chieftain
     31816   1950'  Killed Boldor, King of the Yeeks
     31827   1950'  Found the Chain Mail of Arvedui
     32008   1950'  Killed Vargo, Tyrant of Fire
     32374   1950'  Reached level 34
     33027   2000'  Found the Iron Helm of Dor-Lómin
     33573   2000'  Found the Leather Shield of Celegorm
     33848   2000'  Found the Dagger 'Narthanc' (LOST)
     34012   2000'  Killed Azog, Enemy of the Dwarves
     34014   2000'  Found the Iron Helm of Gorlim (LOST)
     34020   2000'  Killed Bolg, Son of Azog
     36239   2000'  Reached level 35
     36475   2000'  Found the Lochaber Axe 'Mundwine'
     36480   2000'  Killed Gorbag, the Orc Captain
     37088   2050'  Killed Castamir the Usurper
     39106   2100'  Killed Kavlax the Many-Headed
     39722   2150'  Reached level 36
     39926   2150'  Killed Bill the Stone Troll
     40646   2200'  Killed The Queen Ant
     41500   2200'  Found the Spear 'Nimloth' (LOST)
     42068   2200'  Killed Rogrog the Black Troll
     42298   2200'  Reached level 37
     44899   2500'  Killed Waldern, King of Water
     45673   2500'  Found the Large Metal Shield of Anárion
     46626   2450'  Reached level 38
     48387   2500'  Found the Scythe 'Avavir'
     50734   2550'  Reached level 39
     52997   2800'  Killed Harowen the Black Hand
     53003   2800'  Found the Halberd 'Osondir'
     53010   2800'  Found the Set of Gauntlets 'Paurhach'
     53715   2800'  Reached level 40
     53815   2800'  Killed Gorlim, Betrayer of Barahir
     53827   2800'  Found the Amulet of Carlammas


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : yes (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : yes (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : yes (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : no  (birth_no_selling)
Start with a kit of useful gear              : no  (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 26.10.2019 11:15
Last updated on 29.10.2019 16:46

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8. on the Competition No.225 Ladder (of 17)

Comments

Jump to latest

On 28.10.2019 20:24 bron wrote:
Go, go, go! If you give up sleep, you've got a shot!

On 29.10.2019 02:19 dummy wrote:
Yeah, that is THE problem. I played in my spare time and my spare time is scarce. My goal is to make it to CL 40+.

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