The Angband Ladder: Morin, Dwarf Priest by bron

  [Angband 4.2.0 Character Dump]

 Name   Morin        Age             41          Self  RB  CB  EB   Best
 Race   Dwarf        Height        3'4"   STR! 18/100  +2  -1  +5 18/160
 Class  Priest       Weight     9st 4lb   INT:     16  -3  -3  +2     12
 Title  ***WINNER*** Turns used:          WIS! 18/100  +2  +3  +5 18/200
 HP     944/944      Game        665881   DEX:  18/86  -2  -1  +5 18/106
 SP     290/393      Standard    113167   CON! 18/100  +2  +1  +8 18/210
                     Resting      39386

 Level                 49    Armor     [53,+108]    Saving Throw    100%
 Cur Exp          5311719                           Stealth    Excellent
 Max Exp          5311719    Melee       4d3,+40    Disarm - phys.   75%
 Adv Exp          5400000    To-hit       52,+51    Disarm - magic   66%
                             Blows      3.5/turn    Magic Devices     92
 Gold              189451                           Searching       100%
 Burden          178.7 lb    Shoot to-dam    +19    Infravision    90 ft
 Overweight       -1.2 lb    To-hit       44,+62    Speed      35 (4.0x)
 Max Depth   5000' (L100)    Shots      1.0/turn

 You are the only child of a Dwarven Prison Guard.  You are a credit to
 the family.  You have dark brown eyes, straight brown hair, a three
 foot beard, and a dark complexion.

Resistances         Abilities
 Acid:......+.+.... pFear:.............
 Elec:........+.... pBlnd:............+
 Fire:........+...! pConf:......+..+...
 Cold:........+.... pStun:.............
 Pois:....+.+...... HLife:.............
Light:+............ Regen:.............
 Dark:+............   ESP:.............
Sound:............. S.Inv:.....+.......
Shard:............. FrAct:.+........+..
Nexus:....+........ Feath:.............
Nethr:.......+..... S.Dig:.............
Chaos:+............ TrpIm:.............
Disen:........+.... Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:....+..++....
ImpSP:............. Sear.:....+........
 Fear:............. Infra:....+.......+
Aggrv:............. Tunn.:+...........+
NoTel:............. Speed:.++++......+!
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.+...........
                    Light:+....+.......
                    D.Red:.............
                    Moves:.............


  [Character Equipment]

a) the Pick of Erebor (4d3) (+6,+20) <+3, +5, +1> {ConStr+3,ld,chaos}
     Dropped by E�l, the Dark Elf at 3100 feet (level 62)
     
     +3 strength.
     +3 constitution.
     +5 tunneling.
     +1 light.
     Slays demons, trolls, orcs.
     Branded with acid.
     Provides resistance to light, dark, chaos.
     Sustains strength.
     
     Combat info:
     3.5 blows/round.
     With +6 STR and +0 DEX you would get 4.0 blows
     With +0 STR and +2 DEX you would get 4.0 blows
     Average damage/round: 249.9 vs. creatures not resistant to acid,
     249.9 vs. demons, 249.9 vs. trolls, 249.9 vs. orcs, and 185.2 vs.
     others.
     
b) the Long Bow of Bard (x5) (+17,+19) <+1, +2> {SpdDex+1,FA}
     Dropped by Saruman of Many Colours at 3100 feet (level 62)
     
     +1 dexterity.
     +1 speed.
     +2 shooting power.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
c) a Ring of Speed <+10>
     Dropped by a glabrezu at 2550 feet (level 51)
     
     +10 speed.
     
d) a Ring of Speed <+11>
     Found lying on the floor in a vault at 4850 feet (level 97)
     
     +11 speed.
     
e) an Amulet of Trickery <+4, +3, +5> {Spd+3,Dex+4,p,nexus}
     Dropped by Lungorthin, the Balrog of White Fire at 4850 feet
     (level 97)
     
     +4 dexterity.
     +3 stealth.
     +5 searching skill.
     +4 infravision.
     +3 speed.
     Provides resistance to poison, nexus.
     Sustains dexterity.
     
f) the Star of Elendil <+3> (charging) {SI}
     Taken from a chest found at 1950 feet (level 39)
     
     +3 light.
     Cannot be harmed by fire.
     Grants the ability to see invisible things.  
     Intensity 3 light.
     
     When activated, it maps the area around you.
     Takes 219 to 430 turns to recharge at your current speed.
     Your chance of success is 94.9%
     
g) the Augmented Chain Mail of Caspanion (-2) [45,+20] <+2, +3>
{Con+3,Wis+2,pC,ap
     Found lying on the floor of a special room at 4850 feet (level 97)
     
     +2 intelligence.
     +2 wisdom.
     +3 constitution.
     Provides resistance to acid, poison.
     Provides protection from confusion.
     Cannot be harmed by acid.
     
     When activated, it destroys all doors surrounding you.
     Takes 43 turns to recharge at your current speed.
     Your chance of success is 95.4%
     
h) a Cloak of Aman [1,+13] <+3> {nether}
     Taken from a chest found at 3700 feet (level 74)
     
     +3 stealth.
     Provides resistance to nether.
     Cannot be harmed by acid, fire.
     
i) a Wicker Shield of Elvenkind [2,+18] <+1> {aefc,disen}
     Found lying on the floor in a vault at 4850 feet (level 97)
     
     +1 stealth.
     Provides resistance to acid, lightning, fire, cold,
     disenchantment.
     Cannot be harmed by acid.
     
j) the Metal Cap of Thengel [3,+12] <+3> {Wis+3,pC}
     Found lying on the floor at 2000 feet (level 40)
     
     +3 wisdom.
     Provides protection from confusion.
     Cannot be harmed by acid.
     
k) the Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] <+2> {ConStr+2,FA}
     Dropped by Harowen the Black Hand at 4850 feet (level 97)
     
     +2 strength.
     +2 constitution.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
l) a Pair of Leather Sandals of Speed [1,+19] <+10>
     Found lying on the floor in a vault at 4850 feet (level 97)
     
     +10 speed.
     




  [Character Inventory]

a) 3 Holy Books of Prayers [Novice's Handbook]
     
     You can read this book.
     
b) 3 Holy Books of Prayers [Cleansing Power]
     
     You can read this book.
     
c) a Holy Book of Prayers [Healing and Sanctuary]
     Cannot be harmed by fire.
     
     You can read this book.
     
d) a Holy Book of Prayers [Battle Blessings]
     Cannot be harmed by fire.
     
     You can read this book.
     
e) a Holy Book of Prayers [Wrath of the Valar]
     Cannot be harmed by fire.
     
     You can read this book.
     
f) 17 Potions of Cure Critical Wounds
g) 24 Potions of Healing
h) 11 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
i) 12 Potions of Restore Mana
j) 14 Potions of Speed
k) 13 Potions of Resist Heat
l) 21 Scrolls of Phase Door
m) 8 Scrolls of Teleportation
n) 8 Scrolls of Banishment
o) a Scroll of Mass Banishment
p) 5 Scrolls of *Destruction*
q) 8 Rods of Detection (2 charging)
     Cannot be harmed by lightning.
     
r) 2 Rods of Acid Balls
s) 6 Rods of Teleport Other (2 charging)
t) 4 Wands of Annihilation (0 charges)
     Cannot be harmed by lightning.
     




  [Character Quiver]

0) 8 Seeker Arrows of Frost (4d4) (+10,+19)
     Branded with cold.
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/round: 407 vs. creatures not resistant to cold, and
     254.4 vs. others.
     35% chance of breaking upon contact.
     
1) a Mithril Arrow (3d4) (+5,+7)
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/round: 177.5.
     35% chance of breaking upon contact.
     
2) a Mithril Arrow of Wounding (3d4) (+17,+13)
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/round: 209.3.
     35% chance of breaking upon contact.
     
3) 28 Mithril Arrows of Wounding (3d4) (+24,+24)
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/round: 270.2.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) a Potion of Resist Poison
b) a Wand of Annihilation (0 charges)
     Cannot be harmed by lightning.
     
c) a Staff of Speed (2 charges)
d) a Ring of Constitution <+6>
     Found lying on the floor in a vault at 4000 feet (level 80)
     
     +6 constitution.
     Sustains constitution.
     
e) an Amulet of Wisdom <+6>
     Found lying on the floor in a vault at 3550 feet (level 71)
     
     +6 wisdom.
     Sustains wisdom.
     
f) the Amulet of Carlammas <+1, +3> {Con+3,Str+1,f}
     Dropped by a lesser Balrog at 2550 feet (level 51)
     
     +1 strength.
     +3 constitution.
     Provides resistance to fire.
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 971 to 1935 turns to recharge at your current speed.
     Your chance of success is 92.6%
     
g) Balance Dragon Scale Mail (-2) [50,+10] {sound,shard,chaos,disen}
     Found lying on the floor of a labyrinth at 1500 feet (level 30)
     
     Provides resistance to sound, shards, chaos, disenchantment.
     
h) the Full Plate Armour of Isildur [75,+25] <+1> {Con+1,pC,aefc,sound,nexus}
     Found lying on the floor in a vault at 3750 feet (level 75)
     
     +1 constitution.
     Provides resistance to acid, lightning, fire, cold, sound, nexus.
     Provides protection from confusion.
     Cannot be harmed by acid.
     
i) the Mithril Chain Mail 'Belegennon' (-1) [35,+20] <+5> {Dmg-5,aefcp}
     Found lying on the floor at 4450 feet (level 89)
     
     +5 damage reduction.
     Provides resistance to acid, lightning, fire, cold, poison.
     Cannot be harmed by acid.
     
     When activated, it teleports you randomly up to 10 squares away.
     Takes 8 turns to recharge at your current speed.
     Your chance of success is 93.9%
     
j) the Soft Leather Armour 'Hithlomir' [10,+20] <+3> {aefc,d,nether}
     Dropped by a lord of Carn D�m at 2400 feet (level 48)
     
     +3 stealth.
     Provides resistance to acid, lightning, fire, cold, dark, nether.
     Cannot be harmed by acid, fire.
     
k) a Fur Cloak of Aman [3,+27] <+1> {nexus}
     Found lying on the floor in a vault at 3750 feet (level 75)
     
     +1 stealth.
     Provides resistance to nexus.
     Cannot be harmed by acid, fire.
     
l) a Fur Cloak of the Magi [3,+17] <+1> {pS}
     Dropped by a death drake at 4850 feet (level 97)
     
     +1 intelligence.
     +1 stealth.
     Provides protection from stunning.
     Cannot be harmed by acid.
     Sustains intelligence.
     
m) the Wicker Shield of Elros [2,+20] <+1, +4> {Con+4,Wis+1,HL,pC,e,shard}
     Dropped by Gilim, the Giant of Eruman at 3050 feet (level 61)
     
     +1 intelligence.
     +1 wisdom.
     +4 constitution.
     Provides resistance to lightning, shards.
     Provides protection from confusion.
     Cannot be harmed by acid.
     Sustains your life force.  
     
n) a Wicker Shield of Elvenkind [2,+11] <+2> {aefc,nether}
     Bought from a store
     
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold, nether.
     Cannot be harmed by acid.
     
o) a Large Metal Shield of Preservation [12,+19] {HL,nether,disen}
     Dropped by a dreadmaster at 2950 feet (level 59)
     
     Provides resistance to nether, disenchantment.
     Cannot be harmed by acid.
     Sustains strength, dexterity, constitution.
     Sustains your life force.  
     
p) a Golden Crown of the Magi [0,+8] <+2> {aefc,pC}
     Conjured forth by magic at 2700 feet (level 54)
     
     +2 intelligence.
     Provides resistance to acid, lightning, fire, cold.
     Provides protection from confusion.
     Cannot be harmed by acid.
     Sustains intelligence.
     
q) the Trident of Wrath (3d10) (+16,+18) <+2>
     Dropped by Carcharoth, the Jaws of Thirst at 4850 feet (level 97)
     
     +2 strength.
     +2 dexterity.
     Slays undead (powerfully), evil creatures.
     Branded with poison.
     Provides resistance to light, dark.
     Cannot be harmed by acid, fire.
     Grants the ability to see invisible things.  Blessed by the gods. 
     
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 384.4 vs. creatures not resistant to poison,
     530.8 vs. undead, 311.2 vs. evil creatures, and 238 vs. others.
     
r) the Lucerne Hammer 'Turmil' (2d5) (+10,+11) [+8] <+4, +1> (charging)
{COLD,Wis+
     Dropped by The Balrog of Moria at 4850 feet (level 97)
     
     +4 wisdom.
     +4 infravision.
     +1 light.
     Slays orcs.
     Branded with cold.
     Provides immunity to cold.
     Provides resistance to light.
     Cannot be harmed by acid, fire.
     Speeds regeneration.  Blessed by the gods.  
     
     When activated, it drains up to 90 hit points of life from a
     target creature.  Does not affect undead, demons, golems,
     elementals or vortices.
     Takes 172 turns to recharge at your current speed.
     Your chance of success is 95.9%
     
     Combat info:
     3.5 blows/round.
     With +1 STR and +0 DEX you would get 4.0 blows
     With +0 STR and +2 DEX you would get 4.0 blows
     Average damage/round: 183.4 vs. creatures not resistant to cold,
     183.4 vs. orcs, and 136 vs. others.
     
s) the Mace 'Taratol' (3d4) (+12,+12) {ELEC}
     Found lying on the floor of a special room at 1500 feet (level 30)
     
     Slays dragons (powerfully).
     Branded with lightning.
     Provides immunity to lightning.
     Cannot be harmed by acid, fire.
     
     When activated, it hastens you for d20+20 turns.
     Takes 434 to 860 turns to recharge at your current speed.
     Your chance of success is 95.9%
     
     Combat info:
     3.3 blows/round.
     With +5 STR and +0 DEX you would get 3.5 blows
     With +0 STR and +2 DEX you would get 3.8 blows
     Average damage/round: 189.4 vs. creatures not resistant to
     lightning, 247 vs. dragons, and 132.2 vs. others.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       152     50'  Reached level 2
       299    100'  Reached level 3
       797    150'  Reached level 4
       991    150'  Reached level 5
      1499    150'  Reached level 6
      2026    150'  Reached level 7
      2070    150'  Killed Fang, Farmer Maggot's Dog
      2931    250'  Reached level 8
      3479    250'  Found the Rapier 'Forasgil' (LOST)
      3483    250'  -- Note: Forasgil is great!  Light and strong.
      4017    250'  Reached level 9
      4045    250'  Found the Phial of Galadriel (LOST)
      4877    400'  Reached level 10
      4964    400'  Reached level 11
      5523    600'  Reached level 12
      5619    600'  Reached level 13
      6239    600'  Reached level 14
      6498    600'  Reached level 15
      6732    600'  Killed Wormtongue, Agent of Saruman
      7071    650'  Killed Bullroarer the Hobbit
      7134    650'  Killed Orfax, Son of Boldor
      7141    650'  Reached level 16
      7501    650'  Killed Golfimbul, the Hill Orc Chief
      7537    650'  Killed Grishnákh, the Hill Orc
      7537    650'  Reached level 17
      7666    650'  Killed Boldor, King of the Yeeks
      7666    650'  Found the Dagger 'Narthanc' (LOST)
      7694    650'  -- Note: An embarassment of riches!
      7961    650'  Reached level 18
      8217   1050'  -- Note: Deep Descent
      8331   1050'  Reached level 19
      8686   1050'  Reached level 20
      8880   1050'  -- Note: No FA, but press on anyway
      9211   1100'  Killed Grip, Farmer Maggot's Dog
      9321   1150'  Reached level 21
      9980   1250'  Reached level 22
     10345   1300'  Killed Brodda, the Easterling
     10378   1300'  Found the Cutlass 'Gondricam' (LOST)
     10410   1300'  Reached level 21
     10827   1300'  Reached level 22
     11228   1300'  Killed Angamaitë of Umbar
     11239   1300'  Killed Sangahyando of Umbar
     11600   1350'  Reached level 23
     12226   1350'  Reached level 24
     12526   1350'  Reached level 25
     14187   1500'  Killed Nár, the Dwarf
     14855   1500'  Reached level 26
     15175   1500'  Killed Ulwarth, Son of Ulfang
     15318   1500'  Killed Ulfast, Son of Ulfang
     15644   1500'  Killed Bill the Stone Troll
     16043   1500'  -- Note: Balance Dragon Scale Mail ??  What the ??
     16100   1500'  Killed Tom the Stone Troll
     16201   1500'  Killed Bert the Stone Troll
     16201   1500'  Reached level 27
     16682   1500'  Found the Mace 'Taratol'
     17174   1500'  Killed Bolg, Son of Azog
     18658   1500'  Reached level 28
     19846   1500'  Killed Ibun, Son of Mîm
     20633   1500'  Killed Khîm, Son of Mîm
     21552   1500'  Reached level 29
     24823   1500'  Killed Beorn, the Shape-Changer
     24828   1500'  Found the Battle Axe 'Lotharang' (LOST)
     26696   1500'  Reached level 30
     27065      0'  Killed Farmer Maggot
     29209   1600'  Killed Sméagol
     29213   1600'  Found the Broad Sword 'Orcrist' (LOST)
     29237   1600'  Killed Old Man Willow
     29788   1600'  Reached level 31
     29910   1600'  Found the Leather Scale Mail 'Thalkettoth' (LOST)
     30138   1600'  Reached level 31
     31851   1950'  -- Note: Boots of Speed <+6>
     31851   1950'  Found the Star of Elendil
     32670   1950'  Killed Itangast the Fire Drake
     32670   1950'  Reached level 32
     32676   1950'  Found the Set of Leather Gloves 'Cammithrim' (LOST)
     34154   1950'  Killed Shagrat, the Orc Captain
     34799   1950'  Reached level 33
     35023   1950'  Killed Lorgan, Chief of the Easterlings
     35527   1950'  Killed Castamir the Usurper
     36442   2000'  Killed Lokkak, the Ogre Chieftain
     37049   2000'  Found the Metal Cap of Thengel
     37829   2000'  Killed Gorbag, the Orc Captain
     39111   2250'  Reached level 34
     39237   2250'  Reached level 34
     40334   2300'  Killed Azog, Enemy of the Dwarves
     40336   2300'  Found the Iron Helm 'Holhenneth' (LOST)
     43658   2300'  Reached level 35
     43784   2300'  Killed Gorlim, Betrayer of Barahir
     44228   2300'  Killed The Queen Ant
     44237   2300'  Found the Long Sword 'Elvagil' (LOST)
     47963   2400'  Reached level 36
     48167   2400'  Found the Soft Leather Armour 'Hithlomir'
     51426   2550'  Reached level 37
     54733   2550'  Killed Ulfang the Black
     57429   2550'  -- Note: RoS <+10> !!
     57500   2550'  Found the Amulet of Carlammas
     58423   2550'  Killed Lugdush, the Uruk
     59190   2550'  Reached level 38
     59807   2550'  Found the Glaive of Pain (LOST)
     63194   2700'  Killed Ariel, Queen of Air
     67391   2950'  Reached level 39
     68172   2950'  Killed Waldern, King of Water
     68482   2950'  Killed Uglúk, the Uruk
     71438   3050'  Killed Gilim, the Giant of Eruman
     71659   3050'  Found the Wicker Shield of Elros
     72416   3100'  Killed Quaker, Master of Earth
     73841   3100'  Killed Saruman of Many Colours
     73841   3100'  Reached level 40
     73853   3100'  Found the Long Bow of Bard
     74427   3100'  Killed Ar-Pharazôn the Golden
     75107   3100'  Killed Dwar, Dog Lord of Waw
     75126   3100'  Killed Uvatha the Horseman
     75140   3100'  Found the Lance of the Eorlingas (LOST)
     75282   3100'  Killed Ufthak of Cirith Ungol
     75306   3100'  Killed Eöl, the Dark Elf
     75346   3100'  Found the Pick of Erebor
     75348   3100'  Found the Large Metal Shield of Anárion (LOST)
     75986   3100'  Reached level 41
     77229   3100'  Found the Zweihander 'Gurthang'
     79945   3450'  Killed Rogrog the Black Troll
     81148   3500'  Killed Mîm, Betrayer of Turin
     81253   3500'  Killed Smaug the Golden
     81291   3500'  Found the Chain Mail of Arvedui (LOST)
     82021   3500'  Killed Shelob, Spider of Darkness
     82532   3550'  Killed Mughash the Kobold Lord
     82695   3550'  Reached level 42
     85273   3700'  Killed Uldor the Accursed
     87245   3750'  Found the Full Plate Armour of Isildur
     87308   3750'  Found the Two-Handed Great Flail 'Thunderfist' (LOST)
     87891   3750'  Reached level 43
     88415   3750'  Killed Nan, the Giant
     88831   4000'  Killed Adunaphel the Quiet
     89105   4000'  Killed Omarax, the Eye Tyrant
     89270   4000'  -- Note: Amulet of Trickery
     89668   4000'  -- Note: !Exp
     89715   4000'  -- Note: Con ring <+6>
     90058   4050'  Killed Ren the Unclean
     90058   4050'  Reached level 44
     90886   4450'  Found the Mithril Chain Mail 'Belegennon'
     91464   4500'  Killed Kavlax the Many-Headed
     92346   4850'  Killed Khamûl, the Black Easterling
     92532   4850'  Killed The Phoenix
     92938   4850'  Killed Harowen the Black Hand
     92946   4850'  Found the Set of Leather Gloves 'Cambeleg'
     93339   4850'  -- Note: Boots of Speed <+10>
     94252   4850'  Reached level 45
     94433   4850'  Killed Ji Indur Dawndeath
     94553   4850'  Killed The Balrog of Moria
     94556   4850'  Found the Lucerne Hammer 'Turmil'
     94905   4850'  Killed Vargo, Tyrant of Fire
     96362   4850'  Killed Qlzqqlzuup, the Emperor Quylthulg
     96696   4850'  Killed Ossë, Herald of Ulmo
     96749   4850'  Killed Draugluin, Sire of All Werewolves
     96765   4850'  Reached level 46
     97552   4850'  Killed Feagwath, the Undead Sorcerer
     97582   4850'  Found the Beaked Axe of Húrin (LOST)
     97756   4850'  Found the Augmented Chain Mail of Caspanion
     98619   4850'  Killed Huan, Wolfhound of the Valar
    100014   4850'  Killed Gothmog, the High Captain of Balrogs
    100155   4850'  Killed Hoarmurath of Dir
    100155   4850'  Reached level 47
    100157   4850'  Found the Whip of Gothmog (LOST)
    100479   4850'  Killed Lungorthin, the Balrog of White Fire
    101252   4850'  Killed The Witch-King of Angmar
    101448   4850'  Killed Vecna, the Emperor Lich
    102118   4850'  Killed Thuringwethil, the Vampire Messenger
    102136   4850'  Reached level 48
    102137   4850'  -- Note: !Exp
    102775   4850'  Killed Pazuzu, Lord of Air
    103659   4850'  Killed Wiruin, the Maelstrom
    104944   4850'  Killed Carcharoth, the Jaws of Thirst
    104944   4850'  Found the Trident of Wrath
    105329   4850'  -- Note: !Exp
    105832   4850'  Killed Cantoras, the Skeletal Lord
    106101   4850'  Reached level 49
    108285   4850'  Killed The Tarrasque
    109074   4850'  Killed Scatha the Worm
    109803   4900'  Killed Maeglin, the Traitor of Gondolin
    109814   4900'  Found the Quarterstaff of Olórin (LOST)
    110392   4950'  Killed Sauron, the Sorcerer
    110737   4950'  Killed Akhorahil the Blind
    113166   5000'  Killed Morgoth, Lord of Darkness


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 18.9.2019 10:35
Last updated on 29.9.2019 09:44

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2. on the Competition No.223 Ladder (of 20)

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On 18.9.2019 10:35 bron wrote:
An early find of Forasgil allowed for rapid descent. Morin luckily survived being paralyzed in a fight around dlvl 20, but since this is a comp, I figured I had to press on. Finding Gondricam fixed the problem. I've just now found some boots of FA, so I'll probably re-quip Forasgil once Morin recalls. The Amulet of Wisdom <+4> was also an important find.

I've been appalled at just how bad this guy is at melee. I mean, I know Priests aren't suppose to be all that good at it, but this guys swings and misses like a little league batter. Fortunately, Orb of Draining makes up for it all. Humm .. maybe I should reconsider going back to Forasgil. The regen on Gondricam allows more OoD casts, which might be more valuable than the better melee (?) I'll have to think about it ...

On 20.9.2019 08:22 bron wrote:
Morin has spent over 10,000 turns stalled at dlvl 30, looking for stat potions. I've found a few Con potions, but only 1 Str, no Brawn, and no Wis or Contemplation. I've found a couple of good weapons, but since Morin isn't a fighter they aren't as useful as one might hope. I just now found Lotharang, which should make a real difference: the 2nd melee blow is big, and the extra Strength allows me to actually wield the Balance DSM that miraculously turned up. Morin should be able to cautiously drop deeper, which should improve the chance of stat potion drops.

On 22.9.2019 00:28 bron wrote:
Worked my way down to dlvl 39. Finally started turning up stat gain (and +1/-1) potions. With the addition of the speed boots I should probably head lower, but I'd really like 400 HP before doing that. Decisions, decisions ...


On 22.9.2019 09:32 bron wrote:
Had a pretty good run while moving down to dlvl 46. Good equiment finds and stat potions. This has often been a dangerous transition point in Angband: at dlvl 40 the monsters start getting a lot tougher, and they start moving quickly. I've had a couple of close fights (getting knocked below 100 HP's) so I'm cautious about going any deeper just yet.

On 23.9.2019 08:54 bron wrote:
Wielding a weapon with ESP. Doing all of the damage with OoD and/or rods. The ring of speed +10 was an unexpected boost. I'd like to find something with reasonable poison resist, so I can wield a +Con ring.

I've been doing too much level clearing, and also running with Protection from Evil, Bless, and Heroism on at all times. This has kinda blown the turn count.


On 24.9.2019 10:05 bron wrote:
Incremental improvements. The equipment mix choices still have too many drawbacks, but the situation is getting slowly better.

On 24.9.2019 23:34 Roch wrote:
Jealous of your speed ring and boots!

On 26.9.2019 09:02 bron wrote:
Not really a lot of change since the last update. Morin has moved down to dlvl 75, hoping to find an Amulet of Trickery. Or maybe one of the three Rings of Power. Or something. Still refusing to engage most of the high-level uniques.

On 26.9.2019 09:04 bron wrote:
Morin is currently back in town, debating what mix of equipment to wear, based on the most recent finds. This is an activity that is consuming more and more of my time ...


On 27.9.2019 09:01 bron wrote:
Slogging forward a step at a time. Found an Amulet of Trickery, which helped my equipment setup, so I dropped quite a few levels. The Bow of Bard, plus the lightning arrows, gives Morin some real offensive punch, at least against electric-vulnerable opponents, which covers a lot of foes. Morin is once again back in town, and once again debating his equipment choices. Overall, things are going well, but the end of the competition is starting to become a factor: I've got to stop trying to find a "perfect" set of equipment, and instead get more aggressive about filling things, or else the deadline is going to pass me by ..

On 27.9.2019 09:03 bron wrote:
That should be "killing things", not "filling things".

On 27.9.2019 16:41 Ingwe Ingweron wrote:
Though as it stands right now, even if your @ dies, you would still be on the top of the leader board and win the comp. ;)

On 28.9.2019 07:52 bron wrote:
A few equipment upgrades. Morin has great individual pieces of gear, but I still can't quite simultaneously put it all together into a "perfect" package. I'm well aware I'm obsessing about that, when I should just be happy that the gear is as good as it is.

On 29.9.2019 04:53 bron wrote:
Got the prayer Spear of Orome down to low fail levels, and so finally started killing things in earnest. The Tarrasque and the Maia uniques are of some concern since they are not evil, but we'll just have to burn that bridge when we get to it. I expect/hope to challenge Sauron either late tonight or maybe tomorrow if I wise up and get some sleep.

On 29.9.2019 08:09 bron wrote:
Sauron is down. The fight was not as easy as the previous competition, but it was still easier than I expected. I'm probably going to go hunt down Ancalagon (summoned by Sauron) before recalling to gear up for the final fight.

On 29.9.2019 09:44 bron wrote:
The Morgoth fight was lengthy, as it often is with Priests since their damage output is lower than some other classes. But Spear of Orome proved to be pretty good. Morgoth summoned quite a lot, which required a lot of maneuvering. I took 80 scrolls of Phase door with me, and burned through a lot of them. But truth and virture eventually won the day.

It's nice to have brought home a win, but Thraalbee is reasonably certain to pass me up in final standings.

On 29.9.2019 09:46 bron wrote:
I never did find Ancalagon on dlvl 99. I guess he must have gotten caught in a *Destruct*.

On 29.9.2019 14:25 Thraalbee wrote:
Congrats! I'll do my best to beat you but I have had to take more risks than ideal to get where I am. More worried about survival than turncount.

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