The Angband Ladder: Qoleeq, Kobold Priest by Dz.

  [Angband 3.0.9b Character Dump]

 Name   Qoleeq                                   Self  RB  CB  EB   Best
 Sex    Male              Age        17   STR! 18/100  -1  -1  +4 18/120
 Race   Kobold            Height     38   INT! 18/100  -1  -3  +0  18/60
 Class  Priest            Weight     73   WIS! 18/100  +0  +3  +9 18/220
 Title  Patriarch         Status      1   DEX! 18/100  +2  -1 +10 18/210
 HP     653/653           Maximize    Y   CON! 18/100  +2  +0  +2 18/140
 SP     393/393                           CHR! 18/100  -2  +2  +5 18/150

 Level           49       Armor   [14,+119]     Saving Throw   Legendary
 Cur Exp    5637879       Fight    (+21,+8)     Stealth           Heroic
 Max Exp    5637879       Melee   (+32,+18)     Fighting          Superb
 Adv Exp    6075000       Shoot   (+33,+10)     Shooting          Superb
 MaxDepth    Lev 98       Blows      4/turn     Disarming         Superb
 Turns      4702941       Shots      1/turn     Magic Device      Heroic
 Gold       3084200       Infra      120 ft     Perception          Fair
 Burden   170.0 lbs       Speed          30     Searching           Good

 You come from a litter of 6 pups. Your father was a hunter, and your
 mother was a cook. You have dark brown eyes, a dark brown hide, and
 small, sharp teeth.


      abcdefghijkl@       abcdefghijkl@
 Acid:........+.... Blind:...+.....+...
 Elec:.+......+.... Confu:...........+.
 Fire:....+.*.+.... Sound:.............
 Cold:.+....+.+.... Shard:.........+...
 Pois:............+ Nexus:.+...........
 Fear:........+.... Nethr:....+........
 Lite:.........+... Chaos:...++........
 Dark:............. Disen:...........+.

      abcdefghijkl@       abcdefghijkl@
S.Dig:.........+... Stea.:.....+.++....
Feath:...+......... Sear.:.............
PLite:....+......+. Infra:+..+.........
Regen:...........+. Tunn.:.............
Telep:.........+... Speed:..++.+.....+.
Invis:.....+...+... Blows:.............
FrAct:.+...+....... Shots:.............
HLife:............. Might:.+...........


  [Character Equipment]

a) The Quarterstaff of Enyathele (3d9) (+11,+10) (+4)
   It increases your strength and wisdom by 4.  It increases your 
   infravision by 4.  It slays demons, undead, and all evil creatures.  
   It sustains your strength and wisdom.  It activates for berserk rage
   (50+d50 turns) every 80+d80 turns.  It cannot be harmed by the
   elements.  
b) The Light Crossbow 'Namrad' (x3) (+12,+10) (+2)
   It increases your dexterity and charisma by 2.  It increases your 
   shooting power by 2.  It provides resistance to lightning, cold, and 
   nexus.  It sustains your dexterity and charisma.  It grants you 
   immunity to paralysis.  It cannot be harmed by the elements.  
c) a Ring of Speed (+13)
   It increases your speed by 13.  
d) The Ring 'Caldion' (+3)
   It increases your dexterity by 3.  It increases your infravision and 
   speed by 3.  It provides resistance to blindness and chaos.  It
   sustains your dexterity.  It makes you fall like a feather.  It
   activates for haste self (75+d75 turns) every 150+d150 turns.  It
   cannot be harmed by the elements.  
e) The Amulet of Brion (+3)
   It increases your wisdom by 3.  It provides resistance to fire, 
   nether, and chaos.  It sustains your intelligence and wisdom.  It
   usually provides light of radius 4.  It activates for dispel evil
   (x5) every 50+d50 turns.  It cannot be harmed by the elements.  
f) The Arkenstone of Lielin (+4)
   It increases your stealth and speed by 4.  It usually provides light
   of radius 3.  It grants you immunity to paralysis and the ability to
   see invisible things.  It activates for detection every 30+d30 turns.
   It cannot be harmed by the elements.  
g) The Hard Studded Leather of Tholwe (-1) [7,+13] (+2) {@w0!d!k!s}
   It increases your constitution by 2.  It provides immunity to fire.  
   It provides resistance to cold.  It sustains your constitution.  It
   cannot be harmed by the elements.  
h) The Cloak of Annivil [1,+18] (+3)
   It increases your charisma by 3.  It increases your stealth by 3.  
   It sustains your charisma.  It activates for fire bolt (9d8) every
   8+d8 turns.  It cannot be harmed by the elements.  
i) a Small Metal Shield of Elvenkind [3,+19] (+2 to stealth)
   It increases your stealth by 2.  It provides resistance to acid, 
   lightning, fire, cold, and fear.  It cannot be harmed by the
   elements.  
j) The Golden Crown of Milmen [0,+21] (+2)
   It increases your wisdom by 2.  It provides resistance to light, 
   blindness, and shards.  It slows your metabolism.  It grants you the
   power of telepathy and the ability to see invisible things.  It
   cannot be harmed by the elements.  
k) a Set of Leather Gloves of Agility [1,+7] (+5)
   It increases your dexterity by 5.  
l) The Pair of Soft Leather Boots of Corogrie [2,+26] (+10)
   It increases your speed by 10.  It provides resistance to confusion 
   and disenchantment.  It usually provides light of radius 4.  It 
   speeds your regeneration.  It cannot be harmed by the elements.  


  [Character Inventory]

a) 3 Holy Books of Prayers [Words of Wisdom] {@p1@G1@b1}
b) 3 Holy Books of Prayers [Chants and Blessings] {@p2@G2@b2}
c) 3 Holy Books of Prayers [Exorcism and Dispelling] {@p3@G3@b3}
d) 2 Holy Books of Prayers [Ethereal Openings] {@p4@G4@b4}
   It cannot be harmed by the elements.  
e) 2 Holy Books of Prayers [Godly Insights] {@p5@G5@b5}
   It cannot be harmed by the elements.  
f) 2 Holy Books of Prayers [Purifications and Healing] {@p6@G6@b6}
   It cannot be harmed by the elements.  
g) 2 Holy Books of Prayers [Holy Infusions] {@p7@G7@b7}
   It cannot be harmed by the elements.  
h) 16 Potions of Speed
i) 31 Potions of Healing
j) 18 Potions of Restore Mana
k) 10 Scrolls of Teleportation
l) 10 Scrolls of *Destruction*
m) 3 Scrolls of Mass Banishment
n) a Rod of Healing (charging)
   It cannot be harmed by electricity.  
o) 7 Rods of Teleport Other
p) The Necklace of Aldagoron (+1)
   It increases your charisma by 1.  It provides immunity to cold.  It
   provides resistance to acid and shards.  It sustains your charisma.  
   It cannot be harmed by the elements.  
q) The Soft Studded Leather of Gilwe [5,+16] (+2) {@w0!d!k!s}
   It increases your stealth and searching by 2.  It provides immunity
   to acid and cold.  It provides resistance to lightning, fire, and 
   life draining.  It makes you fall like a feather.  It cannot be
   harmed by the elements.  
r) 15 Seeker Bolts of Slay Animal (4d5) (+11,+11)
   It slays animals.  
s) 21 Seeker Bolts of Slay Evil (4d5) (+12,+9)
   It slays all evil creatures.  


  [Home Inventory]

a) 36 Potions of Speed
b) 20 Potions of *Healing*
c) 5 Potions of Life
d) 75 Scrolls of Teleportation
e) a Scroll of Banishment
f) The Elfstone of Amdangion (+2)
   It increases your constitution by 2.  It increases your stealth and 
   infravision by 2.  It provides resistance to confusion and life
   draining.  It sustains your constitution.  It makes you fall like a
   feather.  It activates for heal (500) every 200 turns.  It cannot be
   harmed by the elements.  
g) an Amulet of Devotion (+3)
   It increases your wisdom and charisma by 3.  It provides resistance
   to fire, light, dark, and life draining.  It sustains your wisdom 
   and charisma.  It usually provides light of radius 1.  
h) an Amulet of Trickery (+3)
   It increases your dexterity by 3.  It increases your stealth, 
   searching, infravision, and speed by 3.  It provides resistance to 
   poison and nexus.  It sustains your dexterity.  
i) The Metal Scale Mail 'Cellir' (-2) [13,+16] {@w0}
   It provides immunity to fire.  It provides resistance to acid and 
   blindness.  It cannot be harmed by the elements.  
j) The Metal Brigandine Armour of Dilindi (-3) [19,+27] (+4)
   It increases your wisdom by 4.  It provides resistance to acid, fire,
   cold, nexus, and life draining.  It sustains your wisdom.  It grants
   you the power of telepathy.  It activates for starlight (10d8) every
   100 turns.  It cannot be harmed by the elements.  
k) a Robe of Permanence [2,+23]
   It provides resistance to acid, lightning, fire, cold, and life
   draining.  It sustains all your stats.  It cannot be harmed by the
   elements.  It might have hidden powers.
l) a Shadow Cloak of Protection [6,+14]
   It provides resistance to shards.  It cannot be harmed by the
   elements.  
m) The Small Leather Shield of Tandor [2,+10] (+3)
   It increases your wisdom by 3.  It increases your stealth by 3.  It
   provides resistance to cold.  It sustains your wisdom.  It cannot be
   harmed by the elements.  
n) a Golden Crown of Serenity [0,+10]
   It provides resistance to fear, confusion, and sound.  It cannot be
   harmed by acid.  
o) The Pair of Soft Leather Boots of Halan [2,+27] (+2)
   It increases your intelligence by 2.  It increases your stealth, 
   searching, and speed by 2.  It provides resistance to dark, shards, 
   and nether.  It makes you fall like a feather.  It activates for 
   drain life (120) every 40 turns.  It cannot be harmed by the
   elements.  
p) The Broad Sword of Tireg (5d5) (+6,+7) (+2)
   It increases your wisdom, dexterity, and charisma by 2.  It
   increases your stealth by 2.  It slays orcs, trolls, giants, and 
   demons.  It is branded with frost.  It provides resistance to cold 
   and light.  It sustains your intelligence, wisdom, and charisma.  It 
   is blessed by the gods.  It cannot be harmed by the elements.  
q) The War Hammer 'Eanduin' (3d3) (+4,+4) (+3)
   It increases your dexterity and charisma by 3.  It increases your 
   attack speed by 3.  It slays animals.  It provides immunity to acid.
   It sustains your dexterity, constitution, and charisma.  It cannot
   be harmed by the elements.  
r) The Morning Star of Ephelth (2d6) (+8,+12) (+3)
   It increases your strength and wisdom by 3.  It slays orcs, trolls, 
   and giants.  It provides resistance to lightning and fire.  It
   sustains your strength.  It cannot be harmed by the elements.  
s) The Short Bow 'Tuneithar' (x2) (+5,+2) (+3)
   It increases your wisdom by 3.  It increases your infravision by 3.  
   It provides resistance to fire and life draining.  It sustains your 
   wisdom.  It cannot be harmed by the elements.  
t) The Long Bow of Ellir (x3) (+5,+8) (+3)
   It increases your constitution by 3.  It increases your shooting
   power by 3.  It sustains your constitution.  It cannot be harmed by
   the elements.  
u) 28 Bolts of Acid (1d5) (+14,+12)
   It is branded with acid.  It cannot be harmed by acid.  
v) 17 Bolts of Slay Dragon (1d5) (+16,+12)
   It slays dragons.  
w) 34 Bolts of Slay Animal (1d5) (+11,+12)
   It slays animals.  
x) 28 Mithril Arrows of Holy Might (3d4) (+20,+9)
   It slays demons, undead, and all evil creatures.  It cannot be
   harmed by acid or fire.  


  [Options]

Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Randomize some of the artifacts (beta): yes (adult_randarts)
Adult: Auto-scum for good levels             : no  (adult_autoscum)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Adult: Preserve artifacts when leaving level : no  (adult_no_preserve)
Adult: Don't generate connected stairs       : no  (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : no  (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 10.8.2010 14:21

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5802. on the Ladder (of 18973)
2409. on the Angband Ladder (of 6502)
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On 10.8.2010 14:21 Dz. wrote:
Another priest, this time kobold. Acid+ice immunity on one armour, fire immunity on the second armour.

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