The Angband Ladder: Grud, Dwarf Warrior by Drokk

  [Angband 4.1.3 Character Dump]

 Name   Grud         Age             39          Self  RB  CB  EB   Best
 Race   Dwarf        Height        4'3"   STR! 18/100  +2  +3  +9 18/***
 Class  Warrior      Weight    11st 1lb   INT! 18/100  -3  -2  +3  18/80
 Title  Champion     Turns used:          WIS:  18/52  +2  -2  +2  18/72
 HP     634/634      Game        533064   DEX! 18/100  -2  +2  +5 18/150
 SP     0/0          Standard     72779   CON:     16  +2  +2  +8 18/100
                     Resting       7380

 Level                 39    Armor      [63,+95]    Saving Throw     71%
 Cur Exp          1101594                           Stealth          Bad
 Max Exp          1101594    Melee       6d5,+54    Disarm - phys.   87%
 Adv Exp          1200000    To-hit       86,+40    Disarm - magic   57%
                             Blows      6.8/turn    Magic Devices     59
 Gold              273286                           Searching        58%
 Burden          206.7 lb    Shoot to-dam    +14    Infravision    50 ft
 Overweight       26.8 lb    To-hit       76,+40    Speed      24 (3.4x)
 Max Depth    3100' (L62)    Shots        1/turn

 You are the only child of a Dwarven Warrior.  You are a credit to the
 family.  You have dark brown eyes, straight brown hair, a three foot
 beard, and a dark complexion.


rAcid:......+.*.... Nexus:......+......
rElec:......+...... Nethr:.............
rFire:.+....+...... Chaos:........+....
rCold:......+...... Disen:....+........
rPois:............. pFear:....+...+...+
rLite:............. pBlnd:.........+..+
rDark:............. pConf:.......+.....
Sound:........+.... pStun:.............
Shard:......+...... HLife:.............

Regen:............. Stea.:.......++....
  ESP:.........+... Sear.:.............
Invis:.....+....... Infra:............+
FrAct:....+...+.... Tunn.:............+
Feath:............. Speed:++.....+...+.
S.Dig:............. Blows:+............
ImpHP:............. Shots:.............
 Fear:............. Might:.............
Aggrv:..........+.. Light:.....+.......


  [Character Equipment]

a) the Katana 'Aglarang' (6d5) (+10,+11) <+5, +1>
     Dropped by Ar-Pharaz�n the Golden at 2800 feet (level 56)
     
     +5 dexterity.
     +5 speed.
     +1 attack speed.
     Cannot be harmed by acid.
     Sustains dexterity.
     
     Combat info:
     6.8 blows/round.
     With +0 STR and +3 DEX you would get 7.0 blows
     Average damage/round: 509.8.
     
b) the Light Crossbow 'Cubragol' (x3) (+10,+14) <+10>
     Dropped by a barrow wight at 2950 feet (level 59)
     
     +10 speed.
     Branded with fire.
     Provides resistance to fire.
     Cannot be harmed by acid, fire.
     
c) a Ring of Constitution <+3>
     Found lying on the floor at 1650 feet (level 33)
     
     +3 constitution.
     Sustains constitution.
     
d) a Ring of Damage (+0,+13)
     Found lying on the floor in a vault at 2500 feet (level 50)
     
e) an Amulet of Weaponmastery (+2,+3) <+2>
     Dropped by Dwar, Dog Lord of Waw at 3050 feet (level 61)
     
     +2 strength.
     Provides resistance to disenchantment.
     Provides protection from fear.
     Sustains strength, constitution.
     Prevents paralysis.  
     
f) the Star of Elendil <+3>
     Dropped by a dark elven priest at 1300 feet (level 26)
     
     +3 light.
     Cannot be harmed by fire.
     Grants the ability to see invisible things.  
     Radius 3 light.
     
     When activated, it maps the area around you.
     Takes 173 to 340 turns to recharge at your current speed.
     Your chance of success is 90.7%
     
g) the Chain Mail of Arvedui (-2) [40,+14] <+2>
     Found lying on the floor in a vault at 1100 feet (level 22)
     
     +2 strength.
     Provides resistance to acid, lightning, fire, cold, shards, nexus.
     Cannot be harmed by acid.
     
h) an Elven Cloak of the Magi [6,+14] <+1, +2>
     Dropped by Lokkak, the Ogre Chieftain at 2400 feet (level 48)
     
     +1 intelligence.
     +2 stealth.
     +1 speed.
     Provides protection from confusion.
     Cannot be harmed by acid.
     Sustains intelligence.
     
i) the Small Metal Shield of Thorin [5,+25] <+3, +4, -1>
     Found lying on the floor in a vault at 2500 feet (level 50)
     
     +3 strength.
     +4 constitution.
     -1 stealth.
     Provides immunity to acid.
     Provides resistance to sound, chaos.
     Provides protection from fear.
     Cannot be harmed by acid.
     Prevents paralysis.  
     
j) the Hard Leather Cap of Thranduil [2,+10] <+2>
     Found lying on the floor in a vault at 2800 feet (level 56)
     
     +2 intelligence.
     +2 wisdom.
     Provides protection from blindness.
     Cannot be harmed by acid.
     Grants telepathy.  
     
k) a Set of Mithril Gauntlets of Combat (+5,+7) [6,+12] <+2, +1>
     Found lying on the floor in a vault at 2250 feet (level 45)
     
     +2 strength.
     +1 constitution.
     Cannot be harmed by acid, fire.
     Aggravates creatures nearby.  
     
l) a Pair of Iron Shod Boots of Speed [4,+10] <+9>
     Dropped by a young red dragon at 1800 feet (level 36)
     
     +9 speed.
     Cannot be harmed by fire.
     




  [Character Inventory]

a) 3 Potions of Strength
b) 8 Potions of Cure Serious Wounds
c) 13 Potions of Cure Critical Wounds
d) a Potion of Healing
e) 2 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
f) a Potion of Restore Life Levels
g) 16 Scrolls of Phase Door
h) 3 Scrolls of Teleportation
i) 19 Scrolls of Word of Recall
j) 8 Rods of Treasure Location (2 charging)
k) a Rod of Detection (charging)
     Cannot be harmed by lightning.
     
l) 4 Rods of Magic Mapping (2 charging)
m) 4 Rods of Teleport Other
n) 6 Wands of Teleport Other (34 charges)
o) 4 Wands of Drain Life (13 charges)
p) 4 Staves of Teleportation (21 charges)
q) an Amulet of the Magi [+3] <+1, +2>
     Found lying on the floor of a special room at 2050 feet (level 41)
     
     +1 intelligence.
     +2 searching skill.
     Provides protection from blindness.
     Sustains intelligence.
     Grants the ability to see invisible things.  Prevents paralysis.  
     
r) the Mithril Chain Mail 'Belegennon' (-1) [35,+20] <+4, +2>
     Found lying on the floor at 3050 feet (level 61)
     
     +4 dexterity.
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold, poison.
     Cannot be harmed by acid.
     
     When activated, it teleports you randomly up to 10 squares away.
     Takes 6 turns to recharge at your current speed.
     Your chance of success is 88.9%
     
s) a Maul (4d4) (+9,+12) {??}
     Dropped by Saruman of Many Colours at 3050 feet (level 61)
     
     You do not know the full extent of this item's powers.
     Slays undead.
     Branded with poison.
     Grants the ability to see invisible things.  Aggravates creatures
     nearby.  Drains experience.  
     
     Combat info:
     4.3 blows/round.
     With +0 STR and +2 DEX you would get 4.7 blows
     Average damage/round: 391.4 vs. creatures not resistant to poison,
     391.4 vs. undead, and 294.2 vs. others.
     
t) the Pick of Erebor (4d3) (+5,+20) <+3, +5, +1>
     Dropped by an imp at 2800 feet (level 56)
     
     +3 strength.
     +3 constitution.
     +5 tunneling.
     +1 light.
     Slays demons, trolls, orcs.
     Branded with acid.
     Provides resistance to light, dark, chaos.
     Sustains strength.
     
     Combat info:
     4.3 blows/round.
     With +0 STR and +2 DEX you would get 4.7 blows
     Average damage/round: 397.5 vs. creatures not resistant to acid,
     397.5 vs. demons, 397.5 vs. trolls, 397.5 vs. orcs, and 321.1 vs.
     others.
     




  [Character Quiver]

0) 13 Seeker Bolts of Flame (4d5) (+9,+4)
     Branded with fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 187.2 vs. creatures not resistant to fire,
     and 93.6 vs. others.
     25% chance of breaking upon contact.
     
1) 13 Seeker Bolts of Venom (4d5) (+4,+14)
     Branded with poison.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 249.6 vs. creatures not resistant to poison,
     249.6 vs. creatures not resistant to fire, and 124.8 vs. others.
     25% chance of breaking upon contact.
     
2) 10 Seeker Arrows of Venom (4d4) (+8,+15)
     Branded with poison.
     
3) 21 Mithril Arrows of Acid (3d4) (+11,+14)
     Branded with acid.
     Cannot be harmed by acid, fire.
     


  [Home Inventory]

a) 10 Potions of Healing
b) 6 Potions of Speed
c) 3 Rods of Treasure Location
d) a Wand of Dragon's Flame (0 charges)
     Cannot be harmed by lightning.
     
e) a Ring of Dexterity <+2>
     Bought from a store
     
     +2 dexterity.
     Sustains dexterity.
     
f) a Ring of Damage (+0,+8)
     Found lying on the floor at 1000 feet (level 20)
     
g) the Phial of Galadriel <+3>
     Dropped by Ulfast, Son of Ulfang at 950 feet (level 19)
     
     +3 light.
     Cannot be harmed by fire.
     Radius 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 37 to 68 turns to recharge at your current speed.
     Your chance of success is 94.1%
     
h) the Metal Brigandine Armour of the Rohirrim [50,+15] <+2>
     Found lying on the floor in a vault at 2500 feet (level 50)
     
     +2 strength.
     +2 dexterity.
     Provides resistance to acid, lightning, fire, cold, sound.
     Provides protection from fear, confusion.
     Cannot be harmed by acid.
     
i) the Leather Scale Mail 'Thalkettoth' (-1) [20,+25] <+3>
     Dropped by Ren the Unclean at 2650 feet (level 53)
     
     +3 dexterity.
     +3 speed.
     Provides resistance to acid, shards.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
j) a Small Metal Shield of Elvenkind [5,+11] <+1>
     Dropped by Ugl�k, the Uruk at 1100 feet (level 22)
     
     +1 stealth.
     Provides resistance to acid, lightning, fire, cold, chaos.
     Cannot be harmed by acid.
     
k) the Iron Helm 'Holhenneth' [7,+10] <+2>
     Found lying on the floor in a vault at 2250 feet (level 45)
     
     +2 intelligence.
     +2 wisdom.
     +2 searching skill.
     Provides protection from blindness, confusion.
     Cannot be harmed by acid.
     Grants the ability to see invisible things.  
     
     When activated, it detects treasure and all creatures and maps an
     area nearby.
     Takes 190 to 374 turns to recharge at your current speed.
     Your chance of success is 92.2%
     
l) the Set of Leather Gloves 'Cammithrim' (+5,+5) [1,+10] <+1>
     Found lying on the floor at 1600 feet (level 32)
     
     +1 light.
     Provides resistance to light.
     Cannot be harmed by acid, fire.
     Sustains constitution.
     Prevents paralysis.  
     
     When activated, it fires a magic missile with damage 3d4.
     Takes 6 turns to recharge at your current speed.
     Your chance of success is 93.5%
     
m) the Set of Gauntlets 'Paurnen' (+3,+3) [3,+14]
     Dropped by a priest at 1550 feet (level 31)
     
     Provides resistance to acid.
     Cannot be harmed by acid, fire.
     Feather Falling.  
     
     When activated, it creates an acid bolt with damage 5d8.
     Takes 20 to 34 turns to recharge at your current speed.
     Your chance of success is 94.5%
     
n) the Dagger 'Narthanc' (2d4) (+9,+12) [+10]
     Found lying on the floor in a vault at 2250 feet (level 45)
     
     Branded with fire.
     Provides resistance to fire.
     Cannot be harmed by acid.
     
     When activated, it creates a fire bolt with damage 9d8.
     Takes 30 to 54 turns to recharge at your current speed.
     Your chance of success is 94.5%
     
     Combat info:
     5.2 blows/round.
     With +0 STR and +2 DEX you would get 5.5 blows
     Average damage/round: 377.1 vs. creatures not resistant to fire,
     and 321.3 vs. others.
     
o) the Scimitar 'Haradekket' (4d2) (+10,+11) <+2>
     Dropped by Orfax, Son of Boldor at 2050 feet (level 41)
     
     +2 dexterity.
     +2 attack speed.
     Slays undead, animals, evil creatures.
     Cannot be harmed by acid.
     Grants the ability to see invisible things.  
     
     Combat info:
     7.2 blows/round.
     With +0 STR and +3 DEX you would get 7.5 blows
     Average damage/round: 543 vs. undead, 495.1 vs. animals, 495.1 vs.
     evil creatures, and 447.9 vs. others.
     
p) an Executioner's Sword of Extra Attacks (4d5) (+10,+9) <+2>
     Found lying on the floor in a vault at 2000 feet (level 40)
     
     +2 attack speed.
     
     Combat info:
     6.0 blows/round.
     With +0 STR and +2 DEX you would get 6.3 blows
     Average damage/round: 403.2.
     
q) the Pike 'Til-i-arc' (3d5) (+10,+12) [+10] <+3, +2>
     Found lying on the floor at 1450 feet (level 29)
     
     +3 strength.
     +3 intelligence.
     +2 speed.
     Slays demons, giants, trolls.
     Branded with cold, fire.
     Provides resistance to fire, cold.
     Cannot be harmed by acid, fire.
     Sustains intelligence.
     Slows your metabolism.  
     
     Combat info:
     4.5 blows/round.
     With +0 STR and +2 DEX you would get 5.0 blows
     Average damage/round: 390.8 vs. creatures not resistant to cold,
     390.8 vs. creatures not resistant to fire, 390.8 vs. demons, 390.8
     vs. giants, 390.8 vs. trolls, and 301 vs. others.
     
r) the Battle Axe of Balli Stonehand (3d8) (+8,+11) [+5] <+3, +1>
     Found lying on the floor in a vault at 2250 feet (level 45)
     
     +3 strength.
     +3 constitution.
     +1 stealth.
     Slays demons, trolls, orcs.
     Provides resistance to acid, lightning, fire, cold.
     Provides protection from blindness.
     Cannot be harmed by acid, fire.
     Feather Falling.  Speeds regeneration.  Grants the ability to see
     invisible things.  Prevents paralysis.  
     
     Combat info:
     4.5 blows/round.
     With +0 STR and +2 DEX you would get 5.0 blows
     Average damage/round: 453 vs. demons, 453 vs. trolls, 453 vs.
     orcs, and 318.2 vs. others.
     
s) the Battle Axe 'Lotharang' (2d8) (+14,+13) <+3, +1>
     Conjured forth by magic at 1900 feet (level 38)
     
     +3 strength.
     +3 dexterity.
     +1 attack speed.
     Slays trolls, orcs.
     Provides resistance to disenchantment.
     Cannot be harmed by acid, fire.
     
     When activated, it heals 40 hitpoints, cut damage, and cures
     blindness and confusion.
     Takes 13 to 20 turns to recharge at your current speed.
     Your chance of success is 90.7%
     
     Combat info:
     6.0 blows/round.
     With +0 STR and +2 DEX you would get 6.2 blows
     Average damage/round: 525.6 vs. trolls, 525.6 vs. orcs, and 405.6
     vs. others.
     
t) the Lucerne Hammer 'Turmil' (2d5) (+10,+11) [+8] <+4, +1>
     Found lying on the floor at 2400 feet (level 48)
     
     +4 wisdom.
     +4 infravision.
     +1 light.
     Slays orcs.
     Branded with cold.
     Provides immunity to cold.
     Provides resistance to light.
     Cannot be harmed by acid, fire.
     Speeds regeneration.  Blessed by the gods.  
     
     When activated, it drains up to 90 hit points of life from a
     target creature.  Does not affect undead, demons, golems,
     elementals or vortices.
     Takes 136 turns to recharge at your current speed.
     Your chance of success is 92.2%
     
     Combat info:
     5.0 blows/round.
     With +0 STR and +2 DEX you would get 5.2 blows
     Average damage/round: 373.5 vs. creatures not resistant to cold,
     373.5 vs. orcs, and 308.5 vs. others.
     
u) the Short Bow of Amras (x3) (+12,+15) <+2, +1>
     Dropped by an ancient blue dragon at 2850 feet (level 57)
     
     +2 intelligence.
     +2 wisdom.
     +2 dexterity.
     +1 speed.
     +1 shooting speed.
     +1 shooting power.
     Provides resistance to lightning, fire, cold.
     Cannot be harmed by acid, fire.
     Slows your metabolism.  
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       147     50'  Reached level 2
       340     50'  Reached level 3
       992    100'  Reached level 4
      1259    100'  Reached level 5
      1359    100'  Killed Fang, Farmer Maggot's Dog
      1612    100'  Reached level 6
      3037    200'  Reached level 7
      3633    300'  Reached level 8
      4179    350'  Reached level 9
      6482    350'  Reached level 10
      6537    600'  Reached level 11
      6582    600'  Killed Wormtongue, Agent of Saruman
      6721    600'  Reached level 12
      7128    650'  Reached level 13
      7863    700'  Reached level 14
      8928    700'  Reached level 15
      9444    750'  Reached level 16
      9505    750'  Reached level 17
     10985    850'  Reached level 18
     11729    900'  Reached level 19
     11780    900'  Reached level 20
     11890    900'  Reached level 21
     13240    950'  Killed Mughash the Kobold Lord
     13243    950'  Found the Metal Cap of Thengel (LOST)
     13579    950'  Killed Ulfast, Son of Ulfang
     13583    950'  Found the Phial of Galadriel
     13786    950'  Reached level 22
     15672   1000'  Reached level 23
     16027   1050'  Killed Shagrat, the Orc Captain
     16580   1050'  Killed Nár, the Dwarf
     17490   1100'  Reached level 24
     17529   1100'  Killed Lagduf, the Snaga
     17722   1100'  Found the Chain Mail of Arvedui
     18179   1100'  Killed Uglúk, the Uruk
     18195   1100'  Reached level 25
     18214   1100'  Killed Lugdush, the Uruk
     19601   1150'  Killed Sméagol
     20110   1150'  Killed Bolg, Son of Azog
     21267   1200'  Killed Angamaitë of Umbar
     21267   1200'  Reached level 26
     21853   1200'  Killed Grishnákh, the Hill Orc
     22160   1200'  Killed Brodda, the Easterling
     24733   1300'  Found the Star of Elendil
     24746   1300'  Reached level 27
     26598   1350'  Killed Bullroarer the Hobbit
     27485   1450'  Reached level 28
     27928   1450'  Found the Pike 'Til-i-arc'
     30750   1550'  Found the Set of Gauntlets 'Paurnen'
     32749   1600'  Found the Set of Leather Gloves 'Cammithrim'
     34107   1650'  Reached level 29
     37221   1800'  Killed Gorbag, the Orc Captain
     37509   1800'  Killed The Queen Ant
     37509   1800'  Reached level 30
     38626   1800'  Killed Ulwarth, Son of Ulfang
     39056   1850'  Killed Golfimbul, the Hill Orc Chief
     40787   1900'  Reached level 31
     40815   1900'  Found the Battle Axe 'Lotharang'
     43469   2000'  Killed Uldor the Accursed
     43494   2000'  Killed Medusa, the Gorgon
     44657   2000'  Reached level 32
     45550   2000'  Found the Iron Crown of Berúthiel (LOST)
     46495   2050'  Killed Sangahyando of Umbar
     46510   2050'  Killed Orfax, Son of Boldor
     46524   2050'  Found the Scimitar 'Haradekket'
     46565   2050'  Killed Ibun, Son of Mîm
     47248   2050'  Reached level 33
     49784   2100'  Killed Lorgan, Chief of the Easterlings
     51061   2150'  Killed Waldern, King of Water
     52604   2250'  Found the Iron Helm 'Holhenneth'
     53095   2250'  Found the Dagger 'Narthanc'
     53224   2250'  Found the Battle Axe of Balli Stonehand
     54020   2250'  Killed Quaker, Master of Earth
     54384   2300'  Killed Akhorahil the Blind
     54384   2300'  Reached level 34
     54782   2300'  Killed Castamir the Usurper
     55693   2400'  Killed Tom the Stone Troll
     55715   2400'  Killed Bill the Stone Troll
     55726   2400'  Killed Bert the Stone Troll
     56369   2400'  Killed Lokkak, the Ogre Chieftain
     57287   2400'  Found the Lucerne Hammer 'Turmil'
     57703   2450'  Killed Uvatha the Horseman
     57969   2450'  Killed Scatha the Worm
     58434   2500'  Found the Long Sword 'Elvagil' (LOST)
     58655   2500'  Reached level 35
     59010   2500'  Found the Metal Brigandine Armour of the Rohirrim
     59687   2500'  Found the Pair of Leather Boots of Radagast (LOST)
     59786   2500'  Found the Small Metal Shield of Thorin
     59806   2500'  Found the Dagger 'Dethanc'
     60531   2550'  Killed Azog, King of the Uruk-Hai
     61238   2550'  Killed Eöl, the Dark Elf
     61238   2550'  Reached level 36
     62761   2650'  Killed Ren the Unclean
     62773   2650'  Found the Leather Scale Mail 'Thalkettoth'
     63421   2650'  Reached level 37
     63973   2700'  Killed Gorlim, Betrayer of Barahir
     64660   2800'  Killed Ar-Pharazôn the Golden
     64661   2800'  Found the Katana 'Aglarang'
     65165   2800'  Killed Ulfang the Black
     65256   2800'  Found the Hard Leather Cap of Thranduil
     65628   2800'  Reached level 38
     66009   2800'  Found the Pick of Erebor
     66085   2800'  Killed Draebor, the Imp
     67496   2850'  Found the Short Bow of Amras
     67775   2900'  Found the Main Gauche of Maedhros (LOST)
     68258   2950'  Found the Light Crossbow 'Cubragol'
     68505   2950'  Killed Ji Indur Dawndeath
     69011   3000'  Killed The Lernaean Hydra
     70762   3050'  Found the Mithril Chain Mail 'Belegennon'
     71107   3050'  Killed Dwar, Dog Lord of Waw
     71552   3050'  Killed Grip, Farmer Maggot's Dog
     71761   3050'  Killed Saruman of Many Colours
     71761   3050'  Reached level 39


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)


Posted on 7.2.2019 06:54

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8658. on the Ladder (of 19090)
3698. on the Angband Ladder (of 6561)
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Comments

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On 7.2.2019 06:54 Drokk wrote:
I think I might actually finally win this game.

A few resistance holes, I keep the chainmail on me just in case I run into anything that breathes poison.

As long as I'm careful, avoid breathers and loot a few more vaults, I think I got this.

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