The Angband Ladder: Estie, High-Elf Warrior by <estie@gmx.net>
[Angband 3.0.9b Character Dump] Name Estie Self RB CB EB Best Sex Female Age 103 STR! 18/100 +1 +5 +0 18/160 Race High-Elf Height 83 INT: 18/21 +3 -2 +1 18/41 Class Warrior Weight 173 WIS! 18/100 -1 -2 +0 18/70 Title Champion Status 49 DEX! 18/100 +3 +2 +2 18/170 HP 841/841 Maximize Y CON: 18/93 +1 +2 +6 18/183 SP 0/0 CHR: 18/98 +5 -1 +3 18/168 Level 39 Armor [44,+89] Saving Throw Superb Cur Exp 1780131 Fight (+22,+12) Stealth Heroic Max Exp 1780131 Melee (+38,+24) Fighting Legendary Adv Exp 2000000 Shoot (+34,+10) Shooting Legendary MaxDepth Lev 57 Blows 6/turn Disarming Superb Turns 9536467 Shots 2/turn Magic Device Superb Gold 441533 Infra 40 ft Perception Good Burden 165.9 lbs Speed 7 Searching Good You are the only child of a Telerin Archer. You have light green eyes, wavy brown hair, and a fair complexion. abcdefghijkl@ abcdefghijkl@ Acid:+.......+.... Blind:............. Elec:......*.+.... Confu:+............ Fire:......+.+.... Sound:.....+....... Cold:......+.+.... Shard:....+........ Pois:.......+..... Nexus:........+.... Fear:............+ Nethr:............. Lite:............+ Chaos:............. Dark:+............ Disen:............. abcdefghijkl@ abcdefghijkl@ S.Dig:....+........ Stea.:+...+.+++.... Feath:............. Sear.:....+........ PLite:............. Infra:............. Regen:............. Tunn.:............. Telep:.........+... Speed:...+......... Invis:......+.....+ Blows:............. FrAct:...........+. Shots:.+........... HLife:......+...... Might:............. [Character Equipment] a) The Katana 'Dangwenor' (4d4) (+16,+12) [+4] (+3) It increases your stealth by 3. It slays all evil creatures. It provides resistance to acid, dark, and confusion. It cannot be harmed by the elements. b) a Heavy Crossbow of Extra Shots (x4) (+12,+10) (+1) It increases your shooting speed by 1. c) a Topaz Ring of Constitution (+4) It increases your constitution by 4. It sustains your constitution. d) a Diamond Ring of Speed (+7) It increases your speed by 7. e) The Jewel 'Baron' (+3) It increases your charisma by 3. It increases your stealth and searching by 3. It provides resistance to shards. It sustains your dexterity and constitution. It slows your metabolism. It activates for restore life levels every 150 turns. It cannot be harmed by the elements. f) The Star of Harmon It provides resistance to sound. It usually provides light of radius 3. It activates for magic mapping every 50+d50 turns. It cannot be harmed by the elements. g) The Mithril Chain Mail of Sinannhil (-1) [28,+24] (+1) It increases your intelligence by 1. It increases your stealth by 1. It provides immunity to lightning. It provides resistance to fire, cold, and life draining. It sustains your intelligence. It grants you the ability to see invisible things. It activates for word of recall every 200 turns. It cannot be harmed by the elements. h) a Cloak of Aman [1,+18] (+2 to stealth) {Poison} It increases your stealth by 2. It provides resistance to poison. It cannot be harmed by the elements. i) a Large Metal Shield of Elvenkind [5,+18] (+2 to stealth) {Nexus} It increases your stealth by 2. It provides resistance to acid, lightning, fire, cold, and nexus. It cannot be harmed by the elements. j) a Metal Cap of Telepathy [3,+5] It grants you the power of telepathy. k) The Set of Leather Gloves 'Nargon' [1,+5] (+2) It increases your dexterity and constitution by 2. It sustains your constitution. It activates for lightning bolt (4d8) every 6+d6 turns. It cannot be harmed by the elements. l) a Pair of Metal Shod Boots of Free Action [6,+3] It grants you immunity to paralysis. [Character Inventory] a) 6 Slimy Mushrooms of Restoring b) 18 Red Speckled Potions of Speed c) 10 Metallic Blue Potions of Cure Critical Wounds d) 4 Grey Potions of Healing e) 2 Yellow Potions of *Healing* f) a White Potion of Enlightenment g) 22 Scrolls titled "ficturse quo" of Phase Door h) 15 Scrolls titled "quas amala co" of Teleportation i) 9 Scrolls titled "arferog" of Recharging j) 24 Scrolls titled "amago plus" of Satisfy Hunger {@r5} k) 2 Scrolls titled "rirme sil as" of *Destruction* {!*} l) a Scroll titled "edhwe laer vo" of Banishment m) 4 Chromium Rods of Trap Location {@z1} n) 4 Zinc-Plated Rods of Door/Stair Location {@z2} o) 4 Magnesium Rods of Recall It cannot be harmed by electricity. p) 4 Lead-Plated Rods of Illumination {@z3} q) a Gold-Plated Rod of Detection It cannot be harmed by electricity. r) a Nickel-Plated Rod of Teleport Other s) 5 Ivory Wands of Teleport Other (16 charges) t) 2 Walnut Staffs of Perception (34 charges) {@u1} u) 13 Mithril Bolts (3d5) (+7,+9) {@f1} It cannot be harmed by acid or fire. [Home Inventory] a) a Red Potion of Life b) 61 Scrolls titled "quas amala co" of Teleportation c) 2 Scrolls titled "im ex commil" of *Identify* d) 3 Scrolls titled "gor aval citto" of Mass Banishment e) a Gold-Plated Rod of Detection It cannot be harmed by electricity. f) 9 Lead Wands of Clone Monster (49 charges) g) a Jasper Ring of Resist Poison It provides resistance to poison. h) an Amethyst Ring of Free Action It grants you immunity to paralysis. i) Bar Chain Mail (Dwarven) (-2) [18,+23] (+2) It increases your strength and constitution by 2. It increases your infravision by 2. It grants you immunity to paralysis. It cannot be harmed by acid or fire. j) Mithril Plate Mail of Elvenkind (-3) [35,+14] (+3 to stealth) {Nether} It increases your stealth by 3. It provides resistance to acid, lightning, fire, cold, and nether. It cannot be harmed by the elements. k) The Leather Scale Mail 'Falin' (-1) [11,+17] (+1) It increases your constitution by 1. It provides resistance to lightning, fire, cold, and dark. It sustains your constitution. It cannot be harmed by the elements. l) an Iron Crown of Might [0,+9] (+3) It increases your strength, dexterity, and constitution by 3. It sustains your strength, dexterity, and constitution. It grants you immunity to paralysis. It cannot be harmed by the elements. m) a Golden Crown of the Magi [0,+12] (+1) It increases your intelligence by 1. It provides resistance to acid, lightning, fire, and cold. It sustains your intelligence. It cannot be harmed by the elements. It might have hidden powers. n) The Hard Leather Cap of Thith [2,+14] (+2) It increases your dexterity by 2. It increases your speed by 2. It sustains your dexterity. It activates for frost bolt (6d8) every 7+d7 turns. It cannot be harmed by the elements. o) an Iron Helm of Seeing [5,+6] (+5 to searching) It increases your searching by 5. It provides resistance to blindness. It grants you the ability to see invisible things. p) a Set of Leather Gloves of Agility [1,+4] (+3) It increases your dexterity by 3. q) a Set of Gauntlets of Power (+1,+5) [2,+3] (+1) It increases your strength by 1. r) The Dagger of Annuingur (1d4) (+9,+9) (+3) {@w1} It increases your wisdom by 3. It increases your speed by 3. It is branded with fire. It provides resistance to fire. It is blessed by the gods. It activates for magic missile (2d6) every 2 turns. It cannot be harmed by the elements. s) a Long Sword of Westernesse (2d5) (+15,+13) (+2) It increases your strength, dexterity, and constitution by 2. It slays orcs, trolls, and giants. It grants you immunity to paralysis and the ability to see invisible things. t) a Blade of Chaos of Acid (6d5) (+6,+10) It is branded with acid. It provides resistance to acid and chaos. It cannot be harmed by acid. u) The Great Axe of Andor (4d4) (+5,+4) [+4] (+3) It increases your charisma by 3. It slays animals, orcs, trolls, giants, and all evil creatures. It provides resistance to lightning and sound. It cannot be harmed by the elements. v) The Great Axe 'Goron' (5d4) (+10,+10) (+2) It increases your intelligence and dexterity by 2. It slays demons and undead. It provides resistance to blindness and confusion. It sustains your strength. It cannot be harmed by the elements. w) The Lucerne Hammer 'Rethad' (2d5) (+10,+12) (+2) It increases your charisma by 2. It increases your stealth by 2. It slays dragons, demons, and undead. It provides resistance to fire and sound. It grants you the ability to see invisible things. It cannot be harmed by the elements. x) a Two-Handed Flail of *Slay Dragon* (3d6) (+9,+7) (+1) It increases your constitution by 1. It is especially deadly against dragons. It provides resistance to fear. [Options] Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Randomize some of the artifacts (beta): yes (adult_randarts) Adult: Auto-scum for good levels : yes (adult_autoscum) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Adult: Preserve artifacts when leaving level : no (adult_no_preserve) Adult: Don't generate connected stairs : no (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : no (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live) |
Posted on 5.4.2008 00:14
8586. on the Ladder (of 19090)
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