The Angband Ladder: Fili VI, Dwarf Mage by yarps

  [Angband 4.1.0 Character Dump]

 Name   Fili VI      Age             42          Self  RB  CB  EB   Best
 Race   Dwarf        Height        4'0"   STR:     16  +2  -3  +3     18
 Class  Mage         Weight     8st 0lb   INT:     17  -3  +3 +10  18/90
 Title  Evoker       Turns used:          WIS:     13  +2  +0  +0     15
 HP     -251/193     Game        422084   DEX:     18  -2  +0  +7  18/50
 SP     43/102       Standard     40928   CON:     13  +2  -2  +0     13
                     Resting       7518

 Level                 29    Armor      [30,+61]    Saving Throw     67%
 Cur Exp            91095                           Stealth       Superb
 Max Exp            91095    Melee        3d6,+5    Disarm - phys.   54%
 Adv Exp           112500    To-hit       30,+13    Disarm - magic   68%
                             Blows      1.3/turn    Magic Devices     88
 Gold               29308                           Searching        46%
 Burden          108.5 lb    Shoot to-dam     +8    Infravision    50 ft
 Overweight      -11.4 lb    To-hit       21,+19    Speed         Normal
 Max Depth    3150' (L63)    Shots        1/turn

 You are the only child of a Dwarven Miner.  You are a credit to the
 family.  You have dark brown eyes, straight black hair, a three foot
 beard, and a dark complexion.


rAcid:......+.+.... Nexus:.............
rElec:....+.+.+.... Nethr:+...+...+....
rFire:......+.+.... Chaos:.............
rCold:......+.+.... Disen:.............
rPois:+............ pFear:.............
rLite:............. pBlnd:.......+....+
rDark:............. pConf:....+........
Sound:........+.... pStun:.............
Shard:............. HLife:.............

Regen:+............ Stea.:..+....+...+.
  ESP:.........+... Sear.:.............
Invis:...+......... Infra:............+
FrAct:........+.... Tunn.:............+
Feath:............. Speed:.............
S.Dig:....+...+.... Blows:.............
ImpHP:............. Shots:.............
 Fear:............. Might:.............
Aggrv:............. Light:+...+...+....


  [Last Messages]

> The aranea wakes up.
> You have no room for a Magnesium Wand {tried}.
> The great storm wyrm wakes up.
> You drop an Iron Crown of Night and Day [0,+14] <+1> (t).
> You have no more Iron Crowns of Night and Day [0,+14] <+1> (t).
> You have a Magnesium Wand {tried} (n).
> You have no room for an Iron Crown of Night and Day [0,+14] <+1>.
> You failed to concentrate hard enough!
> The great storm wyrm misses you.
> The great storm wyrm bites you.
> You are struck by electricity!
> The great storm wyrm bites you.
> You are struck by electricity!
> The great storm wyrm breathes lightning.
> You die.

Killed by a great storm wyrm.

  [Character Equipment]

a) the Broad Axe 'Morlion' (3d6) (+9,+13) <+3, +1>
     Found lying on the floor of a special room at 2650 feet (level 53)
     
     +3 intelligence.
     +1 light.
     Slays evil creatures.
     Provides resistance to poison, nether.
     Cannot be harmed by acid, fire.
     Sustains dexterity.
     Speeds regeneration.  Blessed by the gods.  
     Radius 1 light.
     
     Combat info:
     1.3 blows/round.
     With +6 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +1 DEX you would get 1.6 blows
     Average damage/round: 37.9 vs. evil creatures, and 22.8 vs.
     others.
     
b) a Long Bow of Accuracy (x3) (+15,+8)
     Bought from a store
     
c) a Ring of the Mouse (+0,-10) <+3, +4>
     Found lying on the floor of a special room at 500 feet (level 10)
     
     +3 dexterity.
     +4 stealth.
     
d) a Ring of See Invisible
     Found lying on the floor at 2650 feet (level 53)
     
     Grants the ability to see invisible things.  
     
e) the Amulet of Gunulemmo [+1] <+3, +4, +1>
     Dropped by Angamait� of Umbar at 2050 feet (level 41)
     
     +3 intelligence.
     +4 dexterity.
     +1 light.
     Provides resistance to lightning, nether.
     Provides protection from confusion.
     Slows your metabolism.  
     Radius 1 light.
     
f) a Lantern (7726 turns)
     Found lying on the floor at 250 feet (level 5)
     
     Cannot be harmed by fire.
     Radius 2 light.
     
g) Hard Leather Armour of Resistance (-1) [16,+13]
     Dropped by Ren the Unclean at 3150 feet (level 63)
     
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, fire.
     
h) a Cloak of the Magi [1,+12] <+1, +2>
     Bought from a store
     
     +1 intelligence.
     +2 stealth.
     Provides protection from blindness.
     Cannot be harmed by acid.
     Sustains intelligence.
     
i) the Leather Shield of Brian [8,+14] <+3, +1>
     Dropped by Sangahyando of Umbar at 2050 feet (level 41)
     
     +3 strength.
     +3 intelligence.
     +1 light.
     Provides resistance to acid, lightning, fire, cold, sound, nether.
     Cannot be harmed by acid.
     Slows your metabolism.  Prevents paralysis.  
     Radius 1 light.
     
     When activated, it extends your infravision by 50 feet for
     4d25+100 turns.
     Takes 41 to 45 turns to recharge.
     Your chance of success is 94.5%
     
j) a Metal Cap of Telepathy [3,+9]
     Found lying on the floor of a cavern at 2900 feet (level 58)
     
     Grants telepathy.  
     
l) a Pair of Leather Boots of Stealth [2,+9] <+2>
     Found lying on the floor at 2800 feet (level 56)
     
     +2 stealth.
     




  [Character Inventory]

a) a Book of Magic Spells [Magic for Beginners] {@m1@G1@b1}
b) a Book of Magic Spells [Conjurings and Tricks] {@m2@G2@b2}
c) a Book of Magic Spells [Incantations and Illusions] {@m3@G3@b3}
d) a Book of Magic Spells [Sorcery and Evocations] {@m4@G4@b4}
e) a Book of Magic Spells [Raal's Tome of Destruction] {@m6@G6@b6}
     Cannot be harmed by fire.
     
f) 7 Potions of Cure Critical Wounds
g) 2 Potions of Healing
h) a Potion of *Healing*
     It can be thrown at creatures with damaging effect.
     
i) 3 Rods of Treasure Location
j) a Rod of Magic Mapping
k) a Rod of Teleport Other (charging)
l) a Rod of Recall
     Cannot be harmed by lightning.
     
m) a Wand of Annihilation (2 charges)
     Cannot be harmed by lightning.
     
n) a Wand of Drain Life (3 charges)
o) a Staff of *Destruction* (2 charges)
p) a Ring of Flames [+12]
     Found lying on the floor at 2950 feet (level 59)
     
     Provides resistance to fire.
     
q) a Ring of Acid [+12]
     Found lying on the floor at 2750 feet (level 55)
     
     Provides resistance to acid.
     
r) a Ring of Ice [+13]
     Dropped by a mummified human at 1650 feet (level 33)
     
     Provides resistance to cold.
     
s) a Ring of Lightning [+15]
     Found lying on the floor at 2950 feet (level 59)
     
     Provides resistance to lightning.
     Cannot be harmed by lightning.
     
t) the Necklace 'Bronur' <+3, +4>
     Found lying on the floor of a cavern at 2800 feet (level 56)
     
     +3 intelligence.
     +4 dexterity.
     Provides resistance to shards.
     Provides protection from fear, blindness.
     
u) the Short Sword 'Minalaur' (2d7) (+16,+16) [+3] <+2, +3, +5, +4, +1>
     Dropped by Ren the Unclean at 3150 feet (level 63)
     
     +2 strength.
     +3 intelligence.
     +5 dexterity.
     +4 tunneling.
     +3 speed.
     +1 light.
     Slays dragons (powerfully), demons (powerfully), giants, orcs,
     evil creatures.
     Branded with weak lightning.
     Provides resistance to nexus.
     Cannot be harmed by acid.
     Grants the ability to see invisible things.  Prevents paralysis.  
     Radius 1 light.
     
     Combat info:
     2.8 blows/round.
     With +4 STR and +0 DEX you would get 3.3 blows
     With +0 STR and +2 DEX you would get 3.3 blows
     Average damage/round: 76 vs. creatures not resistant to lightning,
     147.9 vs. dragons, 147.9 vs. demons, 100 vs. giants, 100 vs. orcs,
     76 vs. evil creatures, and 52.1 vs. others.
     
v) the Trident of Ereth (1d10) (+12,+14) [+7] <+3, +2>
     Dropped by Ren the Unclean at 3150 feet (level 63)
     
     +3 strength.
     +2 dexterity.
     Slays undead (powerfully), dragons (powerfully), demons
     (powerfully), giants, orcs.
     Branded with lightning.
     Provides resistance to lightning, fire, light, dark,
     disenchantment.
     Cannot be harmed by acid, fire.
     Grants the ability to see invisible things.  Blessed by the gods. 
     
     
     Combat info:
     2.0 blows/round.
     With +2 STR and +0 DEX you would get 2.3 blows
     With +0 STR and +1 DEX you would get 2.3 blows
     Average damage/round: 49.6 vs. creatures not resistant to
     lightning, 72.4 vs. undead, 72.4 vs. dragons, 72.4 vs. demons,
     49.6 vs. giants, 49.6 vs. orcs, and 26.6 vs. others.
     




  [Character Quiver]

0) an Arrow (1d4) (+3,+4)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 43.9.
     35% chance of breaking upon contact.
     
1) 3 Arrows (1d4) (+6,+2)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 38.2.
     35% chance of breaking upon contact.
     
2) 15 Arrows of Venom (1d4) (+8,+6)
     Branded with poison.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 100.9 vs. creatures not resistant to poison,
     and 50.5 vs. others.
     35% chance of breaking upon contact.
     
3) 7 Arrows of Venom (1d4) (+9,+6)
     Branded with poison.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 100.9 vs. creatures not resistant to poison,
     and 50.5 vs. others.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) 2 Books of Magic Spells [Magic for Beginners] {@m1@G1@b1}
b) 5 Books of Magic Spells [Conjurings and Tricks] {@m2@G2@b2}
c) 2 Books of Magic Spells [Incantations and Illusions] {@m3@G3@b3}
d) 5 Potions of Cure Critical Wounds
e) 3 Potions of Healing
f) 2 Potions of Restore Mana
g) 6 Potions of Speed
h) a Potion of Berserk Strength
i) a Potion of Resist Poison
j) 2 Scrolls of Identify
k) a Scroll of Banishment
l) a Scroll of *Destruction*
m) a Ring of Constitution <+3>
     Found lying on the floor at 1950 feet (level 39)
     
     +3 constitution.
     Sustains constitution.
     
n) a Ring of Resist Poison
     Dropped by a white wraith at 1650 feet (level 33)
     
     Provides resistance to poison.
     
o) a Ring of Free Action
     Bought from a store
     
     Prevents paralysis.  
     
p) the Amulet 'Ramin' <+4, +5>
     Taken from a chest found at 2300 feet (level 46)
     
     +4 strength.
     +5 infravision.
     Provides resistance to acid, fire, nether.
     Sustains constitution.
     
     When activated, it grants temporary resistance to fire and cold,
     cures 200HP, but also makes you hallucinate wildly.
     Takes 57 to 63 turns to recharge.
     Your chance of success is 89.7%
     
q) a Trident of *Slay Troll* (1d10) (+8,+6) <+1>
     Bought from a store
     
     +1 strength.
     Slays trolls.
     Provides protection from confusion.
     
     Combat info:
     1.3 blows/round.
     With +1 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +1 DEX you would get 1.6 blows
     Average damage/round: 20.4 vs. trolls, and 5.3 vs. others.
     
r) a Lance of *Slay Dragon* (2d8) (+8,+10) <+2>
     Dropped by a young gold dragon at 1600 feet (level 32)
     
     +2 constitution.
     Slays dragons (powerfully).
     Grants telepathy.  
     
     Combat info:
     1.3 blows/round.
     With +13 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +1 DEX you would get 1.6 blows
     Average damage/round: 71.5 vs. dragons, and 17.9 vs. others.
     
s) 19 Bolts of Slay Undead (1d5) (+5,+8)
     Slays undead.
     
t) 18 Bolts of Wounding (1d5) (+10,+10)
u) 26 Mithril Arrows (3d4) (+6,+1)
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 50.5.
     35% chance of breaking upon contact.
     
v) 17 Rounded Pebbles of Slay Animal (1d2) (+3,+5)
     Slays animals.
     
w) 13 Mithril Shots of Slay Animal (2d4) (+13,+14)
     Slays animals.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       127     50'  Reached level 2
      1731    150'  Reached level 3
      2163    150'  Reached level 4
      2487    200'  Killed Fang, Farmer Maggot's Dog
      2641    200'  Reached level 5
      3824    300'  Reached level 6
      4219    450'  Reached level 7
      4255    450'  Reached level 8
      4418    450'  Killed Grip, Farmer Maggot's Dog
      4466    500'  Reached level 9
      4981      0'  Reached level 10
      5754    600'  Reached level 11
      6802    650'  Reached level 12
      7516    750'  Reached level 13
      7743    800'  Reached level 14
      8402      0'  Killed Farmer Maggot
      8876    850'  Reached level 15
     10603    850'  Reached level 16
     10941    850'  Killed Boldor, King of the Yeeks
     11016    850'  Killed Orfax, Son of Boldor
     11782    850'  Reached level 17
     11959    850'  Killed Wormtongue, Agent of Saruman
     14843   1100'  Reached level 18
     16526   1250'  Reached level 19
     17754   1300'  Killed Lugdush, the Uruk
     17754   1300'  Reached level 20
     18622   1300'  Killed Gorbag, the Orc Captain
     18622   1300'  Reached level 21
     20368   1350'  Reached level 22
     21323   1400'  Killed Lagduf, the Snaga
     21720   1450'  Reached level 23
     22396   1500'  Reached level 24
     22875   1500'  -- Note: !Dexterity: +1 De
     23098   1550'  -- Note: !Intellect: +1 Int, -1 Dex
     23440   1600'  Reached level 25
     23830   1600'  -- Note: !Brawn: +1 Str, -1 Wis
     24332   1650'  -- Note: !Nimbleness: +1 Dex, -1 Int
     24757   1650'  Killed Sméagol
     25325   1650'  -- Note: !Contemplation: +1 Wis, -1 Con
     27095   1850'  Reached level 26
     27315   1850'  -- Note: !Toughness: +1 Con, -1 Str
     27704   1900'  -- Note: !Wisdom: +1 Wis
     29019   2000'  Found the Iron Crown of Osgil (LOST)
     29111      0'  Reached level 26
     29132      0'  -- Note: Bought a Trident of *Slay Troll* from the
weaponsmith for the +Str
     29132      0'  -- Note: Turns out, it has pConf!!!
     29251   2000'  Killed Shagrat, the Orc Captain
     29264   2000'  -- Note: Found a staff of Speed... Immediately gets
destroyed :(
     29695   2050'  -- Note: !Constitution: +1 Con
     29758   2050'  Reached level 27
     30158   2050'  -- Note: !Dexterity: +1 Dex
     30572   2050'  Killed Brodda, the Easterling
     30755   2050'  Killed Sangahyando of Umbar
     30789   2050'  Found the Leather Shield of Brian
     30890   2050'  Killed Angamaitë of Umbar
     30893   2050'  Found the Amulet of Gunulemmo
     31432   2100'  -- Note: !Dexterity: +1 Dex
     33925   2300'  Found the Amulet 'Ramin'
     34387   2350'  Reached level 28
     35640   2400'  Reached level 28
     35828   2650'  Found the Broad Axe 'Morlion'
     36021   2650'  Reached level 28
     37635   2650'  -- Note: !Dexterity: +1 Dex
     38245   2800'  Found the Necklace 'Bronur'
     38658   2900'  Reached level 28
     39252   3100'  -- Note: !Wisdom: +1 Wis
     39324   3100'  Killed Ulfast, Son of Ulfang
     39339   3100'  Killed Ulwarth, Son of Ulfang
     39995   3150'  Killed Ren the Unclean
     39995   3150'  Reached level 29
     40003   3150'  Found the Trident of Ereth
     40004   3150'  Found the Short Sword 'Minalaur'
     40297   3150'  -- Note: !Wisdom: +1 Wis


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)

  [Birth]

Generate a new, random artifact set          : yes (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : no  (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)


Posted on 8.8.2017 04:26
Last updated on 21.8.2017 17:38

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12758. on the Ladder (of 19090)
4972. on the Angband Ladder (of 6561)
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On 19.8.2017 07:04 yarps wrote:
Finally got my hands on (usable) SeeInv. It's been a long time since I've felt the need to wear =SeeInv, but I've had a lot of problems with Ghosts and haven't found anything else to fill that hole other than a Morgul blade.

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