The Angband Ladder: Aldarion, Dunadan Mage by Gwarl

  [Angband 4.1.0 Character Dump]

 Name   Aldarion     Age             65          Self  RB  CB  EB   Best
 Race   Dunadan      Height        6'9"   STR! 18/100  +1  -3  +3 18/110
 Class  Mage         Weight   10st 13lb   INT! 18/100  +2  +3  +7 18/***
 Title  Sorcerer     Turns used:          WIS:     17  +2  +0  +6  18/70
 HP     -73/529      Game        777319   DEX:  18/21  +2  +0  +2  18/61
 SP     102/329      Standard    115314   CON! 18/100  +3  -2  +3 18/140
                     Resting      50670

 Level                 41    Armor      [41,+81]    Saving Throw     76%
 Cur Exp          3050453                           Stealth         Fair
 Max Exp          3050453    Melee       1d9,+22    Disarm - phys.   69%
 Adv Exp          3150000    To-hit       36,+23    Disarm - magic   95%
                             Blows      2.0/turn    Magic Devices    107
 Gold              407974                           Searching        62%
 Burden          137.6 lb    Shoot to-dam    +15    Infravision    50 ft
 Overweight      -42.3 lb    To-hit       30,+22    Speed             21
 Max Depth    3200' (L64)    Shots        2/turn

 You are one of several children of a Serf.  You are a credit to the
 family.  You have hazel eyes, straight blond hair, and an average
 complexion.


rAcid:........+...! Nexus:.............
rElec:.+......+...! Nethr:......+......
rFire:.+......+...! Chaos:......+......
rCold:.+......+...! Disen:.............
rPois:......+.....! pFear:....+........
rLite:+............ pBlnd:.....+.......
rDark:............. pConf:.......+.....
Sound:............. pStun:.............
Shard:............. HLife:.............

Regen:....+........ Stea.:.......+.....
  ESP:.........+... Sear.:.............
Invis:+...++....... Infra:....+........
FrAct:....+.....+.. Tunn.:.............
Feath:............. Speed:.+++.......+!
S.Dig:.+........... Blows:.............
ImpHP:............. Shots:.+...........
 Fear:............. Might:.+...........
Aggrv:............. Light:+...+........


  [Last Messages]

> The Witch-King of Angmar grunts with pain.
> The great crystal drake grunts with pain.
> The lich cries out feebly.
> The Great Wyrm of Law grunts with pain.
> The great ice wyrm grunts with pain.
> The young black dragon flees in terror!
> The lich flees in terror!
> The black knight dies.
> The rock lizard dies.
> The great crystal drake cries out in pain.
> The Great Wyrm of Law grunts with pain.
> The great ice wyrm grunts with pain.
> The great crystal drake disappears!
> The Great Wyrm of Law breathes shards.
> You die.

Killed by a Great Wyrm of Law.

  [Character Equipment]

a) the Quarterstaff 'Eriril' (1d9) (+13,+15) <+4, +1>
     Found lying on the floor at 1150 feet (level 23)
     
     +4 intelligence.
     +4 wisdom.
     +1 light.
     Slays evil creatures.
     Provides resistance to light.
     Cannot be harmed by acid, fire.
     Grants the ability to see invisible things.  
     Radius 1 light.
     
     When activated, it detects all objects in the immediate area..
     Takes 193 to 380 turns to recharge at your current speed.
     Your chance of success is 97.1%
     
     Combat info:
     2.0 blows/round.
     With +2 STR and +0 DEX you would get 2.3 blows
     With +0 STR and +2 DEX you would get 2.3 blows
     Average damage/round: 68.2 vs. evil creatures, and 57.4 vs.
     others.
     
b) the Short Bow of Amras (x3) (+12,+15) <+2, +1>
     Dropped by Beorn, the Shape-Changer at 1500 feet (level 30)
     
     +2 intelligence.
     +2 wisdom.
     +2 dexterity.
     +1 speed.
     +1 shooting speed.
     +1 shooting power.
     Provides resistance to lightning, fire, cold.
     Cannot be harmed by acid, fire.
     Slows your metabolism.  
     
c) a Ring of Speed <+6>
     Found lying on the floor in a vault at 2950 feet (level 59)
     
     +6 speed.
     
d) a Ring of Speed <+8>
     Found lying on the floor at 1350 feet (level 27)
     
     +8 speed.
     
e) the Necklace of the Dwarves <+3, +5, +1>
     Found lying on the floor in a vault at 2950 feet (level 59)
     
     +3 strength.
     +3 constitution.
     +5 infravision.
     +1 light.
     Provides protection from fear.
     Speeds regeneration.  Grants the ability to see invisible things. 
     Prevents paralysis.  
     Radius 1 light.
     
f) a Lantern of True Sight (11975 turns)
     Dropped by a kobold shaman at 450 feet (level 9)
     
     Provides protection from blindness.
     Cannot be harmed by fire.
     Grants the ability to see invisible things.  
     Radius 2 light.
     
g) the Hard Leather Armour of Himring [20,+14]
     Dropped by Brodda, the Easterling at 2200 feet (level 44)
     
     Provides resistance to poison, nether, chaos.
     Cannot be harmed by acid, fire.
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 383 to 760 turns to recharge at your current speed.
     Your chance of success is 94.4%
     
h) a Cloak of the Magi [1,+18] <+1>
     Dropped by Dwar, Dog Lord of Waw at 2850 feet (level 57)
     
     +1 intelligence.
     +1 stealth.
     Provides protection from confusion.
     Cannot be harmed by acid.
     Sustains intelligence.
     
i) the Large Metal Shield of Anárion [12,+20]
     Found lying on the floor of a cavern at 2900 feet (level 58)
     
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid.
     Sustains strength, intelligence, wisdom, dexterity, constitution.
     
j) an Iron Helm of Telepathy [7,+7]
     Bought from a store
     
     Grants telepathy.  
     
k) a Set of Alchemist's Gloves of Free Action [0,+10]
     Dropped by M�m, Betrayer of Turin at 1500 feet (level 30)
     
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
l) a Pair of Leather Sandals of Speed [1,+9] <+6>
     Dropped by a forest troll at 1750 feet (level 35)
     
     +6 speed.
     




  [Character Inventory]

a) a Book of Magic Spells [Magic for Beginners] {!k@ma}
b) 5 Books of Magic Spells [Conjurings and Tricks] {!k@mb}
c) a Book of Magic Spells [Incantations and Illusions]
d) 2 Books of Magic Spells [Sorcery and Evocations]
e) a Book of Magic Spells [Resistances of Scarabtarices]
     Cannot be harmed by fire.
     
f) a Book of Magic Spells [Raal's Tome of Destruction]
     Cannot be harmed by fire.
     
g) a Book of Magic Spells [Mordenkainen's Escapes] {!k@mf}
     Cannot be harmed by fire.
     
h) a Mushroom of Clear Mind
i) 2 Mushrooms of Emergency
j) 29 Potions of Cure Critical Wounds
k) 17 Potions of Healing
l) 3 Potions of Restore Mana
m) 5 Potions of Enlightenment
n) 4 Rods of Magic Mapping
o) a Wand of Annihilation (1 charge)
     Cannot be harmed by lightning.
     




  [Character Quiver]

0) 18 Mithril Arrows (3d4) (+5,+7)
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 180.4.
     35% chance of breaking upon contact.
     
1) 23 Mithril Arrows of Slay Demon (3d4) (+10,+5)
     Slays demons.
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 339.8 vs. demons, and 169.8 vs. others.
     35% chance of breaking upon contact.
     
2) 12 Mithril Arrows of Slay Demon (3d4) (+9,+9)
     Slays demons.
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 389.2 vs. demons, and 194.6 vs. others.
     35% chance of breaking upon contact.
     
3) 28 Mithril Arrows of Slay Undead (3d4) (+7,+13)
     Slays undead.
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 438.8 vs. undead, and 219.4 vs. others.
     35% chance of breaking upon contact.
     
4) 14 Mithril Arrows of Flame (3d4) (+10,+10)
     Branded with fire.
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 401.6 vs. creatures not resistant to fire,
     and 200.8 vs. others.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) 7 Mushrooms of Vigor
b) 4 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
c) a Scroll of *Remove Curse*
d) a Ring of Constitution <+5>
     Found lying on the floor in a vault at 3000 feet (level 60)
     
     +5 constitution.
     Sustains constitution.
     
e) a Ring of the Mouse (+0,-6) <+4>
     Found lying on the floor at 500 feet (level 10)
     
     +4 dexterity.
     +4 stealth.
     
f) the Ring of Barahir <+1>
     Dropped by Saruman of Many Colours at 2850 feet (level 57)
     
     +1 strength.
     +1 intelligence.
     +1 wisdom.
     +1 dexterity.
     +1 constitution.
     +1 stealth.
     Provides resistance to poison, dark.
     Cannot be harmed by lightning.
     
g) the Amulet of Carlammas <+1, +3>
     Taken from a chest found at 1850 feet (level 37)
     
     +1 strength.
     +3 constitution.
     Provides resistance to fire.
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 858 to 1710 turns to recharge at your current speed.
     Your chance of success is 94.4%
     
h) the Chain Mail of Arvedui (-2) [40,+15] <+2>
     Dropped by Shagrat, the Orc Captain at 1600 feet (level 32)
     
     +2 strength.
     Provides resistance to acid, lightning, fire, cold, shards, nexus.
     Cannot be harmed by acid.
     
i) the Augmented Chain Mail of Caspanion (-2) [45,+20] <+2, +3>
     Dropped by a dagashi at 1750 feet (level 35)
     
     +2 intelligence.
     +2 wisdom.
     +3 constitution.
     Provides resistance to acid, poison.
     Provides protection from confusion.
     Cannot be harmed by acid.
     
     When activated, it destroys all doors surrounding you.
     Takes 38 turns to recharge at your current speed.
     Your chance of success is 96.7%
     
j) the Metal Brigandine Armour of the Rohirrim [50,+15] <+2>
     Dropped by The Balrog of Moria at 2850 feet (level 57)
     
     +2 strength.
     +2 dexterity.
     Provides resistance to acid, lightning, fire, cold, sound.
     Provides protection from fear, confusion.
     Cannot be harmed by acid.
     
k) the Soft Leather Armour 'Hithlomir' [10,+20] <+3>
     Dropped by Bolg, Son of Azog at 1550 feet (level 31)
     
     +3 stealth.
     Provides resistance to acid, lightning, fire, cold, dark, nether.
     Cannot be harmed by acid, fire.
     
l) an Elven Cloak [6,+7] <+1>
     Bought from a store
     
     +1 stealth.
     +1 speed.
     
m) the Leather Shield of Celegorm [8,+20]
     Dropped by a master rogue at 1450 feet (level 29)
     
     Provides resistance to acid, lightning, fire, cold, light, dark.
     Provides protection from blindness.
     Cannot be harmed by acid.
     
n) a Jewel Encrusted Crown of Serenity [0,+12]
     Found lying on the floor in a vault at 2850 feet (level 57)
     
     Provides resistance to sound.
     Provides protection from fear, confusion, stunning.
     Cannot be harmed by acid.
     
o) the Metal Cap of Thengel [3,+12] <+3>
     Dropped by Arien, Maia of the Sun at 3100 feet (level 62)
     
     +3 wisdom.
     Provides protection from confusion.
     Cannot be harmed by acid.
     
p) the Pair of Leather Boots of Wormtongue (-1,-1) [2,+0] <+2, +3>
     Dropped by Bolg, Son of Azog at 1550 feet (level 31)
     
     +2 intelligence.
     +2 dexterity.
     +2 stealth.
     +3 speed.
     Cannot be harmed by acid, fire.
     Feather Falling.  
     
     When activated, it teleports you randomly up to 10 squares away.
     Takes 76 turns to recharge at your current speed.
     Your chance of success is 97.8%
     
q) the Rapier 'Careth Asdriag' (2d6) (+16,+12) <+2, +1>
     Dropped by The Balrog of Moria at 2850 feet (level 57)
     
     +2 strength.
     +2 dexterity.
     +2 constitution.
     +1 attack speed.
     Slays dragons, giants, trolls, orcs, animals.
     Cannot be harmed by acid.
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 220 vs. dragons, 220 vs. giants, 220 vs.
     trolls, 220 vs. orcs, 183 vs. animals, and 146 vs. others.
     
r) the Rapier 'Forasgil' (1d6) (+12,+19) <+1>
     Dropped by an ogre mage at 1850 feet (level 37)
     
     +1 light.
     Slays animals.
     Branded with cold.
     Provides resistance to cold, light.
     Cannot be harmed by acid.
     Radius 1 light.
     
     Combat info:
     3.7 blows/round.
     With +1 STR and +0 DEX you would get 3.8 blows
     With +0 STR and +2 DEX you would get 4.0 blows
     Average damage/round: 140.6 vs. creatures not resistant to cold,
     127.2 vs. animals, and 113.5 vs. others.
     
s) the Executioner's Sword 'Crisdurian' (4d5) (+18,+19)
     Dropped by a ghoul at 3050 feet (level 61)
     
     Slays undead, dragons, giants, trolls, orcs, evil creatures.
     Cannot be harmed by acid.
     Grants the ability to see invisible things.  
     
     Combat info:
     2.0 blows/round.
     With +0 STR and +2 DEX you would get 2.3 blows
     Average damage/round: 138.8 vs. undead, 138.8 vs. dragons, 138.8
     vs. giants, 138.8 vs. trolls, 138.8 vs. orcs, 111.6 vs. evil
     creatures, and 84.6 vs. others.
     
t) the Spear 'Nimloth' (1d6) (+11,+13) <+3>
     Found lying on the floor of a labyrinth at 2050 feet (level 41)
     
     +3 stealth.
     +3 speed.
     Slays undead.
     Branded with cold.
     Provides resistance to cold.
     Cannot be harmed by acid, fire.
     Grants the ability to see invisible things.  Blessed by the gods. 
     
     
     Combat info:
     3.3 blows/round.
     With +2 STR and +0 DEX you would get 3.7 blows
     With +0 STR and +2 DEX you would get 3.7 blows
     Average damage/round: 105.5 vs. creatures not resistant to cold,
     105.5 vs. undead, and 81.2 vs. others.
     
u) the Broad Axe 'Barukkheled' (2d6) (+13,+19) <+3>
     Dropped by Ibun, Son of M�m at 1500 feet (level 30)
     
     +3 constitution.
     Slays giants, trolls, orcs, evil creatures.
     Cannot be harmed by acid, fire.
     Grants the ability to see invisible things.  
     
     Combat info:
     2.0 blows/round.
     With +3 STR and +0 DEX you would get 2.3 blows
     With +0 STR and +2 DEX you would get 2.3 blows
     Average damage/round: 101.4 vs. giants, 101.4 vs. trolls, 101.4
     vs. orcs, 86.2 vs. evil creatures, and 71 vs. others.
     
v) the Morning Star 'Firestar' (2d6) (+15,+17) [+2]
     Dropped by Saruman of Many Colours at 2850 feet (level 57)
     
     Branded with fire.
     Provides immunity to fire.
     Cannot be harmed by acid, fire.
     
     When activated, it creates a fire ball with damage 72.
     Takes 76 turns to recharge at your current speed.
     Your chance of success is 97.1%
     
     Combat info:
     2.0 blows/round.
     With +2 STR and +0 DEX you would get 2.3 blows
     With +0 STR and +2 DEX you would get 2.3 blows
     Average damage/round: 97.2 vs. creatures not resistant to fire,
     and 66.6 vs. others.
     
w) the Quarterstaff 'Nar-i-vagil' (1d9) (+10,+20) <+4>
     Dropped by Golfimbul, the Hill Orc Chief at 1550 feet (level 31)
     
     +4 intelligence.
     Slays animals.
     Branded with fire.
     Provides resistance to fire, poison.
     Cannot be harmed by acid, fire.
     
     Combat info:
     2.0 blows/round.
     With +2 STR and +0 DEX you would get 2.3 blows
     With +0 STR and +2 DEX you would get 2.3 blows
     Average damage/round: 89.8 vs. creatures not resistant to fire, 79
     vs. animals, and 68.2 vs. others.
     
x) the Long Bow of Bard (x5) (+17,+19) <+1, +2>
     Found lying on the floor in a vault at 2950 feet (level 59)
     
     +1 dexterity.
     +1 speed.
     +2 shooting power.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       547     50'  Reached level 2
      1349    100'  Reached level 3
      2138    150'  Reached level 4
      2997    150'  Reached level 5
      3942    150'  Reached level 6
      4937    400'  Reached level 7
      5612    400'  Reached level 8
      6239    450'  Reached level 9
      6565    450'  Killed Grishnákh, the Hill Orc
      6565    450'  Reached level 10
      6795    450'  Reached level 11
      7364    450'  Reached level 12
      7620    450'  Killed Lagduf, the Snaga
      9058    450'  Reached level 13
      9395    450'  Reached level 14
     10004    450'  Killed Wormtongue, Agent of Saruman
     11737    550'  Reached level 15
     13498    800'  Killed Ulfast, Son of Ulfang
     13653    800'  -- Note: No drop from ulfang
     13796    800'  Reached level 16
     14128    800'  Killed Orfax, Son of Boldor
     14951    850'  Reached level 17
     15504    850'  Reached level 18
     16578    900'  Killed Grip, Farmer Maggot's Dog
     16731    900'  Reached level 19
     18364    950'  Reached level 20
     18494    950'  Killed Nár, the Dwarf
     20077    950'  Reached level 21
     20743    950'  Killed Gorbag, the Orc Captain
     20753    950'  Found the Phial of Galadriel (LOST)
     21384    950'  Killed Boldor, King of the Yeeks
     22424   1000'  Reached level 22
     22940   1000'  Killed Sméagol
     23663   1050'  Killed Lugdush, the Uruk
     24812   1050'  Killed Fang, Farmer Maggot's Dog
     25300   1100'  Reached level 23
     27444   1100'  Reached level 24
     29223   1100'  Reached level 25
     30976   1150'  Found the Quarterstaff 'Eriril'
     32126      0'  -- Note: All of my money
     34307   1250'  Killed Khîm, Son of Mîm
     34407   1250'  Reached level 26
     37654   1300'  Killed Mughash the Kobold Lord
     40653   1350'  Killed Bullroarer the Hobbit
     41518   1400'  Reached level 27
     42607   1400'  Killed Ufthak of Cirith Ungol
     46682   1450'  Found the Leather Shield of Celegorm
     46829   1500'  -- Note: Ingwe has persuaded me to start squelching
     47109   1500'  Killed Angamaitë of Umbar
     47351   1500'  Killed Sangahyando of Umbar
     49312   1500'  Killed Ibun, Son of Mîm
     49568   1500'  Found the Broad Axe 'Barukkheled'
     49730   1500'  Killed Mîm, Betrayer of Turin
     50439   1500'  Killed Lokkak, the Ogre Chieftain
     50439   1500'  Reached level 28
     51852   1500'  Killed Beorn, the Shape-Changer
     51860   1500'  Found the Short Bow of Amras
     52111      0'  Killed Farmer Maggot
     52397   1550'  Killed Golfimbul, the Hill Orc Chief
     52534   1550'  Found the Quarterstaff 'Nar-i-vagil'
     52949   1550'  Killed Bolg, Son of Azog
     52957   1550'  Killed Azog, King of the Uruk-Hai
     52962   1550'  Found the Soft Leather Armour 'Hithlomir'
     52963   1550'  Found the Pair of Leather Boots of Wormtongue
     53531   1550'  Killed Uglúk, the Uruk
     53822   1550'  Killed Uldor the Accursed
     54793   1600'  Killed Shagrat, the Orc Captain
     54794   1600'  Found the Chain Mail of Arvedui
     56462   1700'  Reached level 29
     57930   1700'  Found the Set of Gauntlets 'Paurhach' (LOST)
     60069   1750'  Found the Augmented Chain Mail of Caspanion
     60182   1750'  Reached level 30
     60878   1800'  Killed Akhorahil the Blind
     61827   1850'  Found the Rapier 'Forasgil'
     62504   1850'  Killed Ulfang the Black
     62802   1850'  Killed Ulwarth, Son of Ulfang
     63172   1850'  Reached level 31
     63189   1850'  Found the Amulet of Carlammas
     67472   2000'  Reached level 32
     68849   2050'  Found the Spear 'Nimloth'
     74173   2200'  Killed Brodda, the Easterling
     74175   2200'  Found the Hard Leather Armour of Himring
     74317   2200'  Reached level 33
     75842   2250'  Killed Vargo, Tyrant of Fire
     76242   2250'  Killed Medusa, the Gorgon
     77284   2250'  -- Note: I love gaining stats
     80511   2300'  Reached level 34
     83025   2350'  Killed Ren the Unclean
     83025   2350'  Reached level 35
     83940   2650'  Reached level 35
     83944   2650'  Reached level 35
     85214   2700'  Killed Ji Indur Dawndeath
     85945   2700'  Reached level 36
     89291   2850'  Killed Waldern, King of Water
     89602   2850'  Killed The Balrog of Moria
     89615   2850'  Found the Rapier 'Careth Asdriag'
     89617   2850'  Found the Metal Brigandine Armour of the Rohirrim
     90238   2850'  Reached level 37
     90287   2850'  Reached level 37
     91312   2850'  Reached level 37
     92184   2850'  Killed Saruman of Many Colours
     92184   2850'  Reached level 37
     92193   2850'  Found the Ring of Barahir
     92195   2850'  Found the Morning Star 'Firestar'
     93234   2850'  Killed Dwar, Dog Lord of Waw
     93356   2850'  Killed Castamir the Usurper
     95169   2900'  Found the Large Metal Shield of Anárion
     95287   2900'  Reached level 37
     96311   2950'  Killed Rogrog the Black Troll
     98039   2950'  Killed Adunaphel the Quiet
     98753   2950'  Found the Long Bow of Bard
     98776   2950'  Found the Necklace of the Dwarves
     99092   2950'  Killed Eöl, the Dark Elf
     99094   2950'  Found the Set of Gauntlets 'Pauraegen' (LOST)
     99098   2950'  Found the Set of Gauntlets 'Paurnen' (LOST)
     99466   2950'  Reached level 38
     99958      0'  Reached level 38
    100417   3000'  Killed Itangast the Fire Drake
    102457   3000'  Killed Scatha the Worm
    102800   3000'  Found the Lochaber Axe 'Mundwine' (LOST)
    102857   3000'  Reached level 39
    104600   3000'  Killed Fundin Bluecloak
    105823   3000'  Killed Ar-Pharazôn the Golden
    106292   3000'  Reached level 40
    109019   3050'  Found the Executioner's Sword 'Crisdurian'
    109612   3050'  Reached level 41
    111854   3100'  Killed Arien, Maia of the Sun
    112129   3100'  Found the Metal Cap of Thengel


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : no  (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : yes (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Know all runes on birth                      : yes (birth_know_runes)


Posted on 6.7.2017 19:59
Last updated on 7.7.2017 23:35

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5. on the Competition No.207 Ladder (of 19)

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On 6.7.2017 19:59 Gwarl wrote:
Going well so far, I'd say

On 6.7.2017 21:55 Gwarl wrote:
Going even better now

On 7.7.2017 02:55 Gwarl wrote:
Going steady. Very strong now - usually I'd dive a bit but I'm paranoid about forced descent

On 7.7.2017 12:40 Gwarl wrote:
Going very strong now. Really feeling overlevelled for the depth. But forced descent makes me cautious.

On 7.7.2017 18:05 Gwarl wrote:
I feel like I've slackened off a bit, but still going well

On 7.7.2017 23:34 Gwarl wrote:
Wasn't respecting great wyrms. Remember to always respect great wyrms.

On 8.7.2017 01:33 debo wrote:
RIP :(

On 9.7.2017 01:33 Gwarl wrote:
Accidentally deleted my recording so I'll have to do another run at some point.

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