The Angband Ladder: Id, Gnome Mage by <chrisa@eriecoast.com>

  [Angband 3.0.5 Character Dump]

 Name   Id                                       Self  RB  CB  EB   Best
 Sex    Male              Age        60   STR! 18/100  -1  -5  +6 18/160
 Race   Gnome             Height     39   INT! 18/100  +2  +3  +3 18/130
 Class  Mage              Weight     96   WIS! 18/100  +0  +0  +2 18/120
 Title  Sorcerer          Status      7   Dex! 18/100  +2  +1  +0 18/100  18/95
 HP     -316/571          Maximize    N   CON! 18/100  +1  -2  +7 18/170
 SP     196/210           Preserve    Y   CHR! 18/100  -2  +1  +2 18/120

 Level           41       Armor     [34,+79]     Saving Throw     Heroic
 Cur Exp    2185918       Fight    (+18,+14)     Stealth       Excellent
 Max Exp    2185918       Melee    (+27,+34)     Fighting         Heroic
 Adv Exp    2325000       Shoot    (+30,+15)     Shooting         Heroic
 MaxDepth    Lev 50       Blows       3/turn     Disarming        Superb
 Gold       2008643       Shots       1/turn     Magic Device  Legendary
                                                 Perception    Excellent
 Burden   151.2 lbs       Infra        40 ft     Searching          Good

 You are one of several children of a Gnome Beggar.  You are a credit
 to the family.  You have blue-gray eyes, straight brown hair, and an
 average complexion.


      abcdefghijkl@       abcdefghijkl@
 Acid:......+.+.... Blind:.........+...
 Elec:.+....+.+.... Confu:.........+...
 Fire:.+....+.+.... Sound:.............
 Cold:.+....+.+.... Shard:......+......
 Pois:............. Nexus:......+.+....
 Fear:....+........ Nethr:.............
 Lite:..........+.. Chaos:.............
 Dark:............. Disen:+...+........

      abcdefghijkl@       abcdefghijkl@
S.Dig:.......+..... Stea.:.......++....
Feath:...........+. Sear.:.........+...
PLite:..........+.. Infra:.............
Regen:.+........... Tunn.:.............
Telep:............. Speed:..++.........
Invis:.........+... Blows:.............
FrAct:....+.....+.+ Shots:.............
HLife:............. Might:.+...........


  [Last Messages]

> You see an Awl-Pike (1d8).
> On the ground: an Awl-Pike (1d8) (+5,+3).
> The Ancient multi-hued dragon breathes frost.
> The Giant black ant dies.
> You feel yourself moving faster!
> The Ancient multi-hued dragon misses you.
> The Ancient multi-hued dragon claws you.
> The Ancient multi-hued dragon misses you.
> You miss the Ancient multi-hued dragon.
> You hit the Ancient multi-hued dragon.
> You miss the Ancient multi-hued dragon. <2x>
> You hit the Ancient multi-hued dragon.
> You miss the Ancient multi-hued dragon.
> The Ancient multi-hued dragon breathes gas.
> You die.


  [Character Equipment]

a) The Bastard Sword 'Calris' (5d4) (+9,+20) (+5)
   It increases your constitution by 5.  It slays trolls, demons, and all
   evil creatures, and is especially deadly against dragons.  It provides
   resistance to disenchantment.  It aggravates creatures around you.  It
   cannot be harmed by the elements.  
b) The Short Bow of Amrod (x2) (+12,+15) (+2)
   It increases your strength and constitution by 2.  It increases your 
   shooting power by 2.  It provides resistance to lightning, fire, and 
   cold.  It speeds your regeneration.  It cannot be harmed by the
   elements.  
c) a Granite Ring of Speed (+7)
   It increases your speed by 7.  
d) a Granite Ring of Speed (+6)
   It increases your speed by 6.  
e) a Tortoise Shell Amulet of Weaponmastery (+4,+2) (+2)
   It increases your strength by 2.  It provides resistance to fear and 
   disenchantment.  It sustains your strength and constitution.  It grants
   you immunity to paralysis.  
f) The Phial of Galadriel
   It lights the dungeon around you.  It activates for illumination every
   10+d10 turns.  It cannot be harmed by the elements.  
g) The Chain Mail of Arvedui (-2) [14,+15] (+2)
   It increases your strength and charisma by 2.  It provides resistance
   to acid, lightning, fire, cold, shards, and nexus.  It cannot be harmed
   by the elements.  
h) a Shadow Cloak of the Magi [6,+12] (+1)
   It increases your intelligence by 1.  It increases your stealth by 1.  
   It sustains your intelligence.  It slows your metabolism.  It cannot be
   harmed by acid.  
i) a Large Metal Shield of Elvenkind [5,+22] (+1 to stealth)
   It increases your stealth by 1.  It provides resistance to acid, 
   lightning, fire, cold, and nexus.  It cannot be harmed by the elements.
   
j) The Iron Helm 'Holhenneth' [5,+9] (+2)
   It increases your intelligence and wisdom by 2.  It increases your 
   searching by 2.  It provides resistance to blindness and confusion.  It
   grants you the ability to see invisible things.  It activates for 
   detection every 55+d55 turns.  It cannot be harmed by the elements.  
k) The Set of Leather Gloves 'Cammithrim' [1,+10]
   It provides resistance to light.  It sustains your constitution.  It 
   lights the dungeon around you.  It grants you immunity to paralysis.  
   It activates for magic missile (2d6) every 2 turns.  It cannot be
   harmed by the elements.  
l) a Pair of Hard Leather Boots of Slow Descent [3,+6]
   It makes you fall like a feather.  


  [Character Inventory]

a) 2 Books of Magic Spells [Magic for Beginners]
b) 2 Books of Magic Spells [Conjurings and Tricks]
c) 2 Books of Magic Spells [Incantations and Illusions]
d) 3 Books of Magic Spells [Sorcery and Evocations]
e) a Book of Magic Spells [Resistances of Scarabtarices]
   It cannot be harmed by the elements.  
f) a Book of Magic Spells [Raal's Tome of Destruction]
   It cannot be harmed by the elements.  
g) a Book of Magic Spells [Mordenkainen's Escapes]
   It cannot be harmed by the elements.  
h) 2 Purple Speckled Potions of Restore Life Levels
i) a Scroll titled "fasa anbar" of *Identify*
j) an Aluminum-Plated Rod of Probing
k) an Iron Rod of Acid Bolts
l) a Lead-Plated Rod of Fire Bolts
m) an Aluminum-Plated Wand of Lightning Balls (11 charges)
   It cannot be harmed by electricity.  
n) a Sapphire Ring of Flames [+9]
   It provides resistance to fire.  It activates for fire resistance
   (20+d20 turns) and fire ball (80) every 50+d50 turns.  It cannot be
   harmed by fire.  
o) Bronze Dragon Scale Mail (-2) [30,+10]
   It provides resistance to confusion.  It activates for breathe
   confusion (120) every 450+d450 turns.  It cannot be harmed by the
   elements.  
p) a Cutlass (1d7) (+9,+6)
q) a Katana (3d4) (+4,+7)


  [Home Inventory]

a) 5 Books of Magic Spells [Magic for Beginners]
b) 5 Books of Magic Spells [Conjurings and Tricks]
c) 2 Books of Magic Spells [Incantations and Illusions]
d) 10 Books of Magic Spells [Sorcery and Evocations]
e) a Crimson Potion of *Healing*
f) 3 Scrolls titled "fasa anbar" of *Identify*
g) 21 Scrolls titled "paywex ocon" of Satisfy Hunger
h) a Scroll titled "oxy snikmi" of Banishment
i) a Lapis Lazuli Ring of Intelligence (+4)
   It increases your intelligence by 4.  It sustains your intelligence.  
j) White Dragon Scale Mail (-2) [30,+12]
   It provides resistance to cold.  It activates for breathe frost (110)
   every 450+d450 turns.  It cannot be harmed by the elements.  
k) The Cloak 'Colluin' [1,+15]
   It provides resistance to acid, lightning, fire, cold, and poison.  It
   activates for resistance (20+d20 turns) every 111 turns.  It cannot be
   harmed by the elements.  
l) The Hard Leather Cap of Thranduil [2,+10] (+2)
   It increases your intelligence and wisdom by 2.  It provides resistance
   to blindness.  It grants you the power of telepathy.  It cannot be
   harmed by the elements.  
m) The Iron Helm of Gorlim (+8,+8) [5,+10] (-5) {cursed}
   It decreases your intelligence and wisdom by 5.  It decreases your 
   searching by 5.  It provides resistance to fear.  It grants you 
   immunity to paralysis and the ability to see invisible things, but it
   also aggravates creatures around you and is heavily cursed.  It cannot
   be harmed by the elements.  
n) a Cutlass of Westernesse (1d7) (+9,+13) (+2)
   It increases your strength, dexterity, and constitution by 2.  It slays 
   orcs, trolls, and giants.  It grants you immunity to paralysis and the
   ability to see invisible things.  
o) The Two-Handed Sword 'Mormegil' (3d6) (-15,-15) [-10] (-10) {cursed}
   It decreases your speed by 10.  It slays undead, and is especially
   deadly against dragons.  It is branded with poison.  It provides
   resistance to life draining.  It grants you the ability to see
   invisible things, but it also aggravates creatures around you, drains
   experience, and is heavily cursed.  It cannot be harmed by the
   elements.  


  [Options]

Adult: Allow purchase of stats using points  : no  (adult_point_based)
Adult: Allow specification of minimal stats  : yes (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : no  (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 29.11.2006 02:01

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8089. on the Ladder (of 19090)
3489. on the Angband Ladder (of 6561)
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On 29.11.2006 02:01 chrisa@eriecoast.com wrote:
Remember kids, resist poison is important.

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