The Angband Ladder: Luivien, High-Elf Mage by malcontent

  [Angband 4.2.3 Character Dump]

 Name   Luivien      Age            101          Self  RB  CB  EB   Best
 Race   High-Elf     Height       5'11"   STR! 18/100  +1  -3  +7 18/150
 Class  Mage         Weight    11st 3lb   INT! 18/100  +3  +3  +3 18/190
 Title  ***WINNER*** Turns used:          WIS! 18/100  -1  +0  +0  18/90
 HP     746/746      Game        369749   DEX! 18/100  +3  +0  +2 18/150
 SP     152/329      Standard     50230   CON! 18/100  +1  -2 +11 18/200
                     Resting       4013

 Level                 41    Armor     [13,+134]    Saving Throw     92%
 Cur Exp          2079510                           Stealth         Fair
 Max Exp          2079510    Melee       3d6,+34    Disarm - phys.   69%
 Adv Exp          2175000    To-hit       35,+31    Disarm - magic   86%
                             Blows      4.0/turn    Magic Devices    120
 Gold            10104347                           Searching        69%
 Burden          185.8 lb    Shoot to-dam    +23    Infravision    40 ft
 Overweight        5.9 lb    To-hit       35,+41    Speed      3.8x (30)
 Max Depth   5000' (L100)    Shots      1.0/turn

 You are one of several children of a Telerin Ranger.  You have light
 grey eyes, straight blond hair, and a fair complexion.


Resistances         Abilities
 Acid:......+...... pFear:.....+.......
 Elec:+....++.+.... pBlnd:.............
 Fire:.+....+...... pConf:........+....
 Cold:.+....+.+.... pStun:.............
 Pois:....+........ HLife:......+......
Light:+...........+ Regen:.+......+....
 Dark:.+...+.......   ESP:.+...........
Sound:............. S.Inv:............+
Shard:.......+..... FrAct:........++...
Nexus:........+.... Feath:.+...........
Nethr:............. S.Dig:.............
Chaos:......+...... TrpIm:.............
Disen:........+.... Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:.............
ImpSP:............. Sear.:.............
 Fear:............. Infra:............+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:..++.......+!
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:.............
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> *** CONGRATULATIONS ***
> You have won the game!
> You may retire (commit suicide) when you are ready.
> You have 6 charges remaining.
> Morgoth, Lord of Darkness dies.
> You see a Ring of Speed <+8>.
> You see a Ring of Speed <+9>.
> You see an Ethereal Cloak of Aman [0,+42] <+2>.
> You see the Quarterstaff 'Namal' (5d9) (+15,+25) [+10] <+2, +6, +4, +5>.
> You see the Massive Iron Crown of Morgoth [0,+0] <+50, +1> {??}.
> You see Mithril Plate Mail of Resistance (-3) [60,+14].
> You see the Mighty Hammer 'Grond' (9d9) (+5,+25) [+10].
> You see the Quarterstaff 'Namal' (5d9) (+15,+25) [+10] <+2, +6, +4, +5>.
> You have the Quarterstaff 'Namal' (5d9) (+15,+25) [+10] <+2, +6, +4, +5> (u).
> Character dump successful.

Killed by Ripe Old Age.

  [Character Equipment]

a) the Zweihander of Oionth (3d6) (+10,+18) [+12] <+4>
     Found lying on the floor in a vault at 3700 feet (level 74)
     
     +4 constitution.
     Slays dragons, trolls, animals.
     Provides resistance to Lightning, Light.
     Cannot be harmed by Acid.
     
     When activated, it drains up to 150 hit points of life from a
     target creature.  Does not affect undead, demons, golems,
     elementals or vortices.
     Takes 378 to 462 turns to recharge at your current speed.
     Your chance of success is 95.6%
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 292.8 vs dragons and trolls, 244.4 vs
     animals, and 196 vs. others.
     
b) the Short Bow of Guluing (x2) (+20,+23) <+4>
     Found lying on the floor in a vault at 4800 feet (level 96)
     
     +4 strength.
     Provides resistance to Fire, Cold, Dark.
     Cannot be harmed by Acid, Fire.
     Feather Falling.  Speeds regeneration.  Grants telepathy.  
     
     When activated, it polymorphs a monster into another kind of
     creature.
     Takes 239 to 264 turns to recharge at your current speed.
     Your chance of success is 93.7%
     
c) a Ring of Speed <+10>
     Found lying on the floor of a cavern at 4650 feet (level 93)
     
     +10 speed.
     
d) a Ring of Speed <+11>
     Taken from a chest found at 4800 feet (level 96)
     
     +11 speed.
     
e) the Necklace 'Rothar' <+4>
     Dropped by Ulwarth, Son of Ulfang at 1850 feet (level 37)
     
     +4 constitution.
     Provides resistance to Poison.
     
f) the Lantern 'Rufin'
     Dropped by a young black dragon at 1850 feet (level 37)
     
     Provides resistance to Lightning, Dark.
     Provides protection from fear.
     Cannot be harmed by Fire.
     Intensity 3 light.
     
     When activated, it heals 20 hitpoints, some cut damage, makes you
     a little less confused, and cures blindness.
     Takes 105 to 113 turns to recharge at your current speed.
     Your chance of success is 97.2%
     
g) a Robe of Permanence [2,+23]
     Found lying on the floor in a vault at 4850 feet (level 97)
     
     Provides resistance to Acid, Lightning, Fire, Cold, Chaos.
     Cannot be harmed by Acid, Fire.
     Sustains strength, intelligence, wisdom, dexterity, constitution.
     Sustains your life force.  
     
h) a Cloak of Protection [1,+14]
     Found lying on the floor at 800 feet (level 16)
     
     Provides resistance to Shards.
     Cannot be harmed by Acid, Fire.
     
i) the Wicker Shield 'Telrod' [2,+19] <+3>
     Found lying on the floor at 3050 feet (level 61)
     
     +3 intelligence.
     Provides resistance to Lightning, Cold, Nexus, Disenchantment.
     Provides protection from confusion.
     Cannot be harmed by Acid.
     Speeds regeneration.  Prevents paralysis.  
     
     When activated, it grants temporary resistance to electricity for
     1d10+10 turns.
     Takes 138 to 151 turns to recharge at your current speed.
     Your chance of success is 97.2%
     
j) a Golden Crown of Might [0,+19] <+1, +2, +3>
     Found lying on the floor in a vault at 4850 feet (level 97)
     
     +1 strength.
     +2 dexterity.
     +3 constitution.
     Cannot be harmed by Acid.
     Sustains strength, dexterity, constitution.
     Prevents paralysis.  
     
k) a Set of Alchemist's Gloves of Power (+1,+5) [0,+24] <+2>
     Taken from a chest found at 4950 feet (level 99)
     
     +2 strength.
     Cannot be harmed by Acid, Fire.
     
l) a Pair of Mithril Shod Boots of Speed [8,+13] <+10>
     Dropped by Sauron, the Sorcerer at 4950 feet (level 99)
     
     +10 speed.
     Cannot be harmed by Acid, Fire.
     




  [Character Inventory]

a) 2 Books of Magic Spells [First Spells]
     
     You can read this book.
     
b) 3 Books of Magic Spells [Attacks and Knowledge]
     
     You can read this book.
     
c) 3 Books of Magic Spells [Magical Defences]
     
     You can read this book.
     
d) 2 Books of Magic Spells [Arcane Control]
     Cannot be harmed by Fire.
     
     You can read this book.
     
e) 2 Books of Magic Spells [Wizard's Tome of Power]
     Cannot be harmed by Fire.
     
     You can read this book.
     
f) 13 Rations of Food
g) 18 Potions of Cure Critical Wounds
h) 8 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
i) 5 Potions of Life
     It can be thrown at creatures with damaging effect.
     
j) 13 Potions of Restore Mana
k) 4 Scrolls of Word of Recall
l) 4 Scrolls of *Destruction*
m) 8 Rods of Magic Mapping (1 charging)
n) 3 Wands of Slow Monster (7 charges)
o) 4 Wands of Stun Monster (7 charges)
p) 4 Wands of Light (24 charges)
q) 7 Wands of Stone to Mud (9 charges)
r) 7 Wands of Drain Life (6 charges)
s) a Staff of *Destruction* (1 charge)
t) 3 Staves of Speed (3 charges)
u) the Quarterstaff 'Namal' (5d9) (+15,+25) [+10] <+2, +6, +4, +5>
     Dropped by Morgoth, Lord of Darkness at 5000 feet (level 100)
     
     +2 strength.
     +6 wisdom.
     +4 dexterity.
     +5 speed.
     Slays undead (powerfully), dragons (powerfully), demons
     (powerfully), giants, trolls, orcs, animals, evil creatures.
     Branded with acid.
     Provides immunity to Cold.
     Provides resistance to Acid, Lightning, Fire, Light, Chaos,
     Disenchantment.
     Cannot be harmed by Acid, Fire.
     Speeds regeneration.  Grants the ability to see invisible things. 
     Prevents paralysis.  Sustains your life force.  
     
     When activated, it breathes a cone of poison gas with width 20
     degrees, dealing 150 damage at the source.
     Takes 651 to 877 turns to recharge at your current speed.
     Your chance of success is 96.1%
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 750.8 vs undead, dragons, and demons, 524.8
     vs giants, trolls, orcs, and creatures not resistant to acid, 412
     vs evil creatures and animals, and 298.8 vs. others.
     




  [Character Quiver]

0) 34 Seeker Arrows (4d4) (+5,+7)
     Combat info:
     When fired, hits targets up to 100 feet away.
     Average damage/round: 82.4.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) 20 Potions of Cure Critical Wounds
b) 19 Potions of Healing
c) a Staff of Speed (2 charges)
d) the Ring of Sindin <+1, +4, +2>
     Found lying on the floor in a vault at 3700 feet (level 74)
     
     +1 intelligence.
     +4 dexterity.
     +2 stealth.
     +1 light.
     Provides immunity to Fire.
     Provides resistance to Light.
     Cannot be harmed by Lightning.
     Sustains strength.
     Feather Falling.  Prevents paralysis.  
     
e) the Band 'Feana' <+2, +3, +4, +1>
     Taken from a chest found at 2650 feet (level 53)
     
     +2 strength.
     +3 intelligence.
     +4 dexterity.
     +4 shooting speed.
     +1 light.
     Provides resistance to Acid, Lightning, Cold.
     Cannot be harmed by Lightning.
     Prevents paralysis.  Sustains your life force.  
     
     When activated, it fires a ball of lightning with radius 3,
     dealing 250 damage at the centre, which your device skill
     increases by 50% for an average of 375.0 damage.
     Takes 478 to 588 turns to recharge at your current speed.
     Your chance of success is 97.2%
     
f) an Amulet of ESP
     Found lying on the floor of a labyrinth at 4550 feet (level 91)
     
     Grants telepathy.  
     
g) an Amulet of Trickery <+4, +3, +5, +2>
     Found lying on the floor in a vault at 4850 feet (level 97)
     
     +4 dexterity.
     +3 stealth.
     +5 searching skill.
     +4 infravision.
     +2 speed.
     Provides resistance to Poison, Nexus.
     Sustains dexterity.
     
h) the Augmented Chain Mail of Arimo (-2) [42,+10] <+4, +3>
     Dropped by Tom the Stone Troll at 3750 feet (level 75)
     
     +4 wisdom.
     +3 dexterity.
     Provides resistance to Acid, Lightning, Fire, Cold, Poison, Light,
     Disenchantment.
     Provides protection from fear.
     Cannot be harmed by Acid.
     
     When activated, it heals 500 hit points, heals cut damage, and
     cures stunning.
     Takes 478 to 588 turns to recharge at your current speed.
     Your chance of success is 97.3%
     
i) Full Plate Armour of Elvenkind (-3) [62,+19] <+1>
     Dropped by a mature green dragon at 4600 feet (level 92)
     
     +1 stealth.
     Provides resistance to Acid, Lightning, Fire, Cold, Nether.
     Cannot be harmed by Acid.
     
j) Ribbed Plate Armour (Dwarven) (-3) [66,+27] <+2>
     Found lying on the floor in a vault at 3100 feet (level 62)
     
     +2 strength.
     +2 constitution.
     +2 infravision.
     Cannot be harmed by Acid.
     Prevents paralysis.  
     
k) an Elven Cloak of the Magi [6,+16] <+2, +3, +1>
     Found lying on the floor in a vault at 3700 feet (level 74)
     
     +2 intelligence.
     +3 stealth.
     +1 speed.
     Provides protection from fear.
     Cannot be harmed by Acid.
     Sustains intelligence.
     
l) a Wicker Shield of Preservation [2,+17]
     Found lying on the floor in a vault at 4550 feet (level 91)
     
     Provides resistance to Shards, Disenchantment.
     Cannot be harmed by Acid.
     Sustains strength, dexterity, constitution.
     Sustains your life force.  
     
m) an Iron Crown of the Magi [0,+9] <+3>
     Found lying on the floor at 2350 feet (level 47)
     
     +3 intelligence.
     Provides resistance to Acid, Lightning, Fire, Cold.
     Provides protection from blindness.
     Cannot be harmed by Acid.
     Sustains intelligence.
     
n) a Golden Crown of Serenity [0,+5]
     Taken from a chest found at 2850 feet (level 57)
     
     Provides resistance to Sound.
     Provides protection from fear, confusion, stunning.
     Cannot be harmed by Acid.
     
o) the Metal Cap 'Corwar' [3,+11] <+5, +2>
     Conjured forth by magic at 4950 feet (level 99)
     
     +5 intelligence.
     +2 wisdom.
     +2 stealth.
     Provides resistance to Sound, Nexus, Disenchantment.
     Provides protection from blindness.
     Cannot be harmed by Acid.
     Grants telepathy.  Grants the ability to see invisible things.  
     
p) the Steel Helm 'Vastol' [9,+8] <+5, +2, +1>
     Taken from a chest found at 3100 feet (level 62)
     
     +5 strength.
     +2 intelligence.
     +1 constitution.
     Provides resistance to Dark, Chaos, Disenchantment.
     Provides protection from blindness.
     Cannot be harmed by Acid.
     Slows your metabolism.  
     
q) a Bastard Sword of Westernesse (3d4) (+17,+15) <+1, +2>
     Found lying on the floor in a vault at 3100 feet (level 62)
     
     +1 strength.
     +2 dexterity.
     +2 constitution.
     Slays giants, trolls, orcs.
     Grants the ability to see invisible things.  Prevents paralysis.  
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 238.4 vs giants, trolls, and orcs, and 170.4
     vs. others.
     
r) the Katana of Tannast (3d5) (+6,+16) [+35] <+3>
     Dropped by Khîm, Son of Mîm at 3100 feet (level 62)
     
     +3 wisdom.
     +3 dexterity.
     Slays demons.
     Provides resistance to Chaos.
     Cannot be harmed by Acid.
     Grants the ability to see invisible things.  Blessed by the gods
     (combat bonuses for holy casters).  
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 255.6 vs demons and 175.6 vs. others.
     
s) the Beaked Axe of Angronwe (2d6) (+14,+11) <+4, +2>
     Found lying on the floor in a vault at 4550 feet (level 91)
     
     +4 wisdom.
     +2 constitution.
     Slays undead (powerfully), dragons (powerfully), demons, orcs,
     evil creatures.
     Branded with weak lightning.
     Provides resistance to Chaos.
     Cannot be harmed by Acid, Fire.
     Blessed by the gods (combat bonuses for holy casters).  
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 272.8 vs undead and dragons, 209.6 vs demons
     and orcs, 178 vs evil creatures and creatures not resistant to
     lightning, and 146.4 vs. others.
     
t) a Short Bow of Lothlórien (x4) (+22,+25) <+3, +2>
     Found lying on the floor in a vault at 4950 feet (level 99)
     
     +3 dexterity.
     +2 shooting power.
     Provides protection from blindness.
     Cannot be harmed by Acid, Fire.
     Prevents paralysis.  
     
u) the Light Crossbow 'Thingre' (x5) (+10,+11) <+1, +2>
     Dropped by Shagrat, the Orc Captain at 950 feet (level 19)
     
     +1 dexterity.
     +1 stealth.
     +2 shooting power.
     Branded with poison.
     Provides resistance to Lightning, Dark, Nexus, Disenchantment.
     Cannot be harmed by Acid, Fire.
     Slows your metabolism.  Speeds regeneration.  
     
v) 25 Mithril Bolts of Wounding (3d5) (+14,+18)
     Cannot be harmed by Acid.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       123     50'  Reached level 2
       550    100'  Reached level 3
      1075    150'  Reached level 4
      1558    150'  Reached level 5
      1875    200'  Reached level 6
      2026    250'  Reached level 7
      2870    300'  Reached level 8
      3477    350'  Reached level 9
      4243    350'  Reached level 10
      4685    400'  Killed Bullroarer the Hobbit
      4997    400'  Reached level 11
      5399    450'  Killed Mughash the Kobold Lord
      5803    500'  Reached level 12
      6123    500'  Killed Grishnákh, the Hill Orc
      6330    550'  Reached level 13
      6549    600'  Reached level 14
      6876    650'  Killed Brodda, the Easterling
      6946    650'  Reached level 15
      7444    650'  Killed Golfimbul, the Hill Orc Chief
      7510    650'  Reached level 16
      7939    700'  Killed Fang, Farmer Maggot's Dog
      8574      0'  Killed Farmer Maggot
      9088    800'  Reached level 17
      9675    800'  Reached level 17
      9939    850'  Killed Orfax, Son of Boldor
     11351    850'  Reached level 18
     11689    900'  Killed Wormtongue, Agent of Saruman
     12530    950'  Killed Shagrat, the Orc Captain
     12530    950'  Reached level 19
     12532    950'  Found the Light Crossbow 'Thingre'
     13503   1000'  Reached level 20
     14124   1000'  Reached level 21
     14549   1050'  Killed Gorbag, the Orc Captain
     14709   1000'  Killed Ulfast, Son of Ulfang
     14711   1000'  Found the Pendant 'Ulanwe' (LOST)
     14745   1000'  Killed Nár, the Dwarf
     14787   1000'  Reached level 22
     15502   1050'  Reached level 23
     16192   1100'  Killed Bolg, Son of Azog
     16249   1100'  Reached level 24
     17436   1300'  Killed Grip, Farmer Maggot's Dog
     17478   1300'  Killed Boldor, King of the Yeeks
     18137   1450'  Reached level 25
     20123   1550'  Reached level 26
     20722   1650'  Killed Uldor the Accursed
     22344   1850'  Reached level 27
     22448   1850'  Reached level 27
     22625   1850'  Killed Ulwarth, Son of Ulfang
     22633   1850'  Found the Necklace 'Rothar'
     22720   1850'  Found the Lantern 'Rufin'
     24873   2250'  Reached level 28
     25014   2300'  Reached level 28
     25335   2500'  Reached level 28
     25916   2500'  Reached level 28
     26285   2650'  Found the Band 'Feana'
     26702   2600'  Found the Executioner's Sword of Saedhodri (LOST)
     27153   2900'  Killed The Queen Ant
     27192   2900'  Reached level 29
     29492   2950'  Killed Draebor, the Imp
     29889   3050'  Found the Wicker Shield 'Telrod'
     30379   3100'  Found the Pair of Leather Boots 'Willar'
     30782   3100'  Killed Ulfang the Black
     31071   3100'  Killed Khîm, Son of Mîm
     31077   3100'  Found the Katana of Tannast
     31105   3100'  Killed Lagduf, the Snaga
     31248   3100'  Found the Throwing Axe of Mastol (LOST)
     31512   3100'  Found the Steel Helm 'Vastol'
     32375   3200'  Reached level 30
     32963   3350'  Reached level 31
     32963   3350'  Reached level 32
     33906   3450'  Killed Kavlax the Many-Headed
     34837   3700'  Killed Ibun, Son of Mîm
     34930   3700'  Found the Zweihander of Oionth
     34933   3700'  Found the Ring of Sindin
     35290   3700'  Killed Gorlim, Betrayer of Barahir
     35337   3700'  Reached level 33
     35606   3750'  Killed Smaug the Golden
     35606   3750'  Reached level 34
     35702   3750'  Killed Bill the Stone Troll
     35728   3750'  Killed Bert the Stone Troll
     35752   3750'  Killed Tom the Stone Troll
     35754   3750'  Found the Augmented Chain Mail of Arimo
     36232   4050'  Killed Saruman of Many Colours
     36558   4100'  Killed The Phoenix
     36558   4100'  Reached level 35
     36687   4100'  Killed Castamir the Usurper
     37441   4200'  Killed Ji Indur Dawndeath
     37628   4200'  Killed Dwar, Dog Lord of Waw
     37628   4200'  Reached level 36
     38473   4350'  Killed Khamûl, the Black Easterling
     38473   4350'  Reached level 37
     39341   4550'  Found the Beaked Axe of Angronwe
     39350   4550'  Found the Flail of Ellote (LOST)
     41561   4800'  Reached level 38
     41944   4800'  Found the Short Bow of Guluing
     41964   4800'  Found the Bastard Sword of Thlalaque (LOST)
     42271   4800'  Reached level 39
     42436   4800'  Killed Itangast the Fire Drake
     43249   4900'  Found the Blade of Chaos of Gurth (LOST)
     43947   4950'  Reached level 40
     43965   4950'  Found the Metal Cap 'Corwar'
     44272   4950'  Found the Executioner's Sword of Golorien (LOST)
     44394   4950'  Reached level 40
     45357   4950'  Killed Sauron, the Sorcerer
     45469   4950'  Killed Hoarmurath of Dir
     45472   4950'  Found the Katana of Gonar (LOST)
     45589   4900'  Killed Uvatha the Horseman
     45880   4950'  Killed Sangahyando of Umbar
     45880   4950'  Found the Great Axe of Heliacar (LOST)
     45893   4950'  Killed Angamaitë of Umbar
     46193   4950'  Killed Ufthak of Cirith Ungol
     46519   4950'  Found the Full Plate Armour 'Guindin' (LOST)
     46739   4900'  Killed Lokkak, the Ogre Chieftain
     47244   4900'  Killed Scatha the Worm
     47253   4900'  Found the Necklace 'Orthoron'
     47656   4850'  Killed Beorn, the Shape-Changer
     48174   5000'  Reached level 41
     50213   5000'  Killed Morgoth, Lord of Darkness
     50223   5000'  Found the Quarterstaff 'Namal'
     50225   5000'  Found the Massive Iron Crown of Morgoth
     50227   5000'  Found the Mighty Hammer 'Grond'


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : no  (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : yes (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)
Show effective speed as multiplier           : yes (effective_speed)

  [Birth]

Generate a new, random artifact set          : yes (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : no  (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 24.1.2022 04:28

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On 24.1.2022 04:32 malcontent wrote:
Could have come in below 50K turns if had I decided to exclusively use Drain Life wands sooner. Wands of annihilation are preferred, but I only ever found one and I blew that up very early in the game.

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