The Angband Ladder: Trog I, Half-Troll Rogue by wobbly

  [Angband 4.1.0-dirty Character Dump]

 Name   Trog I       Age             22          Self  RB  CB  EB   Best
 Race   Half-Troll   Height        7'8"   STR:     17  +4  +0  +0  18/30
 Class  Rogue        Weight    24st 9lb   INT:     14  -4  +1  +2     13
 Title  Footpad      Turns used:          WIS:     10  -2  -3  +0      5
 HP     148/148      Game         38409   DEX:     17  -4  +3  +3  18/10
 SP     4/10         Standard      3982   CON:     10  +3  -1  +0     12
                     Resting        399

 Level                 13    Armor      [17,+39]    Saving Throw     33%
 Cur Exp             1491                           Stealth         Fair
 Max Exp             1491    Melee        1d4,+5    Disarm - phys.   69%
 Adv Exp             1595    To-hit       44,-12    Disarm - magic   67%
                             Blows      2.7/turn    Magic Devices     36
 Gold                  72                           Searching        31%
 Burden           81.7 lb    Shoot to-dam     +0    Infravision    30 ft
 Overweight      -74.2 lb    To-hit       31,-16    Speed              4
 Max Depth     850' (L17)    Shots        0/turn

 Your father was a Cave-Troll Warrior.  You have slime-green eyes,
 dirty dark purple hair, and white ulcerous skin.



rAcid:?............ Nexus:?............
rElec:?............ Nethr:?............
rFire:?............ Chaos:?............
rCold:?............ Disen:?............
rPois:?............ pFear:?............
rLite:?............ pBlnd:?............
rDark:?............ pConf:?............
Sound:?............ pStun:?............
Shard:?............ HLife:?............

Regen:............+ Stea.:..+..........
  ESP:?............ Sear.:.............
Invis:?............ Infra:............+
FrAct:..........+.. Tunn.:.............
Feath:............. Speed:...+.........
S.Dig:?............ Blows:.............
ImpHP:?............ Shots:.............
 Fear:...+......... Might:.............
Aggrv:?............ Light:.............


  [Character Equipment]

a) a Dagger of Slay Animal (1d4) (+4,+7) {cursed, ??}
     Dropped by a cutpurse at 800 feet (level 16)
     
     You do not know the full extent of this item's powers.
     It makes your skin harder to damage, but conduct electricity.
     Slays animals.
     
     Combat info:
     2.7 blows/round.
     With +1 STR and +0 DEX you would get 3.3 blows
     With +0 STR and +1 DEX you would get 3.0 blows
     Average damage/round: 27.7 vs. animals, and 20.7 vs. others.
     
c) a Ring of the Mouse (+0,-5) <+3, +2> {@w1, @t1}
     Bought from a store
     
     +3 dexterity.
     +2 stealth.
     
d) a Ring of Escaping <+4>
     Found lying on the floor at 700 feet (level 14)
     
     +4 speed.
     Makes you afraid of melee, and worse at shooting and casting
     spells.  
     
f) a Wooden Torch (1325 turns)
     An inheritance from your family
     
     Radius 1 light.
     
g) Soft Leather Armour [8,-1]
     An inheritance from your family
     
h) a Cloak [1,-1]
     Found lying on the floor at 50 feet (level 1)
     
i) a Wicker Shield [2,+0] {!d, ignore}
     Found lying on the floor at 200 feet (level 4)
     
j) a Metal Cap of Intelligence [3,+5] <+2>
     Bought from a store
     
     +2 intelligence.
     Sustains intelligence.
     
k) a Set of Gauntlets of Free Action [3,+6]
     Bought from a store
     
     Prevents paralysis.  
     




  [Character Inventory]

a) 4 Books of Magic Spells [Magic for Beginners] {@m1}
b) 2 Mushrooms of Emergency
c) 3 Rations of Food
d) 3 Flasks of oil
e) a Potion of Cure Light Wounds {@q1}
f) a Potion of Speed
g) 3 Potions of Boldness
h) a Potion of Resist Heat
i) 3 Scrolls of Phase Door {@r4}
j) a Scroll of Teleportation
k) 2 Scrolls of Detect Invisible
l) a Scroll of Satisfy Hunger
m) a Rod of Light {@z2}
n) a Sycamore Staff
o) a Golden Staff
p) a Ring of Feather Falling
     Found lying on the floor at 700 feet (level 14)
     
     Feather Falling.  
     
q) 4 Wooden Torches (5000 turns)
     Radius 1 light.
     
r) a Metal Cap [3,-2] {ignore}
     Bought from a store
     
s) a Set of Leather Gloves [1,+4] {ignore}
     Found lying on the floor at 50 feet (level 1)
     
t) a Rapier (1d6) (+0,+0)
     Found lying on the floor at 800 feet (level 16)
     
     Combat info:
     2.3 blows/round.
     With +1 STR and +0 DEX you would get 2.7 blows
     With +0 STR and +1 DEX you would get 2.7 blows
     Average damage/round: 3.5.
     




  [Character Quiver]

0) 16 Rounded Pebbles (1d2) (+0,+0)


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       256     50'  Reached level 2
       807     50'  Reached level 3
      1050    150'  Reached level 4
      1311    200'  Reached level 5
      1646    250'  Reached level 6
      1915    250'  Reached level 7
      2252    550'  Reached level 8
      2397    550'  Reached level 9
      2556    600'  Reached level 10
      2742    600'  Reached level 11
      3348    700'  Reached level 12
      3590    750'  Reached level 13


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)

  [Birth]

Generate a new, random artifact set          : yes (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : no  (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)


Posted on 1.7.2017 01:59

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17699. on the Ladder (of 19090)
6178. on the Angband Ladder (of 6561)
284. for this player (

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