The Angband Ladder: Neragalley, Half-Orc Priest by Darin

  [Angband 4.0.5 Character Dump]

 Name   Neragalley   Age             15          Self  RB  CB  EB   Best
 Race   Half-Orc     Height        5'4"   STR:  18/41  +2  -1  +2  18/71
 Class  Priest       Weight     9st 9lb   INT:     17  -1  -3  +2     15
 Title  Canon        Turns used:          WIS:  18/87  +0  +3  +3 18/147
 HP     313/319      Game        601366   DEX:  18/79  +0  -1  +4 18/109
 SP     136/211      Standard     82214   CON:     15  +1  +1  +3  18/20
                     Resting       7150

 Level                 35    Armor      [32,+78]    Saving Throw     82%
 Cur Exp           508643                           Stealth    Very Good
 Max Exp           508643    Melee       1d8,+18    Disarm - phys.   62%
 Adv Exp           585000    To-hit       43,+23    Disarm - magic   54%
                             Blows      3.3/turn    Magic Devices     64
 Gold              101638                           Searching        81%
 Burden          179.3 lb    Shoot to-dam     +9    Infravision    30 ft
 Overweight        0.6 lb    To-hit       33,+22    Speed              9
 Max Depth    3050' (L61)    Shots        2/turn

 You dedicated your life to the vilest of magics in another game. One
 morning, you awoke in Angband town, determined to repent your sins. Or
 is this all a ruse...?


rAcid:........+.... Nexus:.............
rElec:........+.... Nethr:......+......
rFire:........+.... Chaos:......+......
rCold:........+.... Disen:....+........
rPois:......+...... pFear:....+........
rLite:............. pBlnd:.........+...
rDark:............+ pConf:.............
Sound:............. pStun:.......+.....
Shard:............. HLife:.............

Regen:............. Stea.:.......+...+.
  ESP:+............ Sear.:.........+...
Invis:.....+...+... Infra:............+
FrAct:....+........ Tunn.:.............
Feath:...........+. Speed:...........+!
S.Dig:............. Blows:.............
ImpHP:............. Shots:.+...........
 Fear:............. Might:.+...........
Aggrv:............. Light:.....+.......


  [Character Equipment]

a) a Cutlass (Blessed) (1d8) (+8,+8) <+3>
     Dropped by N�r, the Dwarf at 1750 feet (level 35)
     
     +3 wisdom.
     Grants telepathy.  Blessed by the gods.  
     
     Combat info:
     3.3 blows/round.
     With +2 STR and +0 DEX you would get 3.5 blows
     With +0 STR and +2 DEX you would get 3.8 blows
     Average damage/round: 78.2.
     
b) a Light Crossbow of the Haradrim (x4) (+7,+9) <+1>
     Dropped by Bullroarer the Hobbit at 200 feet (level 4)
     
     +1 shooting speed.
     +1 shooting power.
     Cannot be harmed by acid, fire.
     
c) a Ring of Dexterity <+4>
     Found lying on the floor at 2050 feet (level 41)
     
     +4 dexterity.
     Sustains dexterity.
     
d) a Ring of Constitution <+3>
     Bought from a store
     
     +3 constitution.
     Sustains constitution.
     
e) an Amulet of Weaponmastery (+4,+3) <+2>
     Dropped by Ji Indur Dawndeath at 2600 feet (level 52)
     
     +2 strength.
     Provides resistance to disenchantment.
     Provides protection from fear.
     Sustains strength, constitution.
     Prevents paralysis.  
     
f) the Star of Elendil <+3> (charging)
     Found lying on the floor of a labyrinth at 2000 feet (level 40)
     
     +3 light.
     Cannot be harmed by fire.
     Grants the ability to see invisible things.  
     Radius 3 light.
     
     When activated, it maps the area around you.
     Takes 147 to 290 turns to recharge at your current speed.
     Your chance of success is 91.5%
     
g) the Hard Leather Armour of Himring (+0,+0) [20,+15]
     Dropped by Brodda, the Easterling at 1900 feet (level 38)
     
     Provides resistance to poison, nether, chaos.
     Cannot be harmed by acid, fire.
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 292 to 580 turns to recharge at your current speed.
     Your chance of success is 87.9%
     
h) a Fur Cloak of the Magi [3,+13] <+2, +3>
     Found lying on the floor in a vault at 2050 feet (level 41)
     
     +2 intelligence.
     +3 stealth.
     Provides protection from stunning.
     Cannot be harmed by acid.
     Sustains intelligence.
     
i) a Wicker Shield of Resistance [2,+22]
     Dropped by a young blue dragon at 2000 feet (level 40)
     
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid.
     
j) a Hard Leather Cap of Seeing [2,+6] <+5>
     Dropped by a cave troll at 1900 feet (level 38)
     
     +5 searching skill.
     Provides protection from blindness.
     Grants the ability to see invisible things.  
     
k) a Set of Gauntlets of Slaying (+3,+3) [3,+4]
     Bought from a store
     
l) a Pair of Leather Boots of Elvenkind [2,+12] <+2, +9>
     Found lying on the floor at 1900 feet (level 38)
     
     +2 stealth.
     +9 speed.
     Cannot be harmed by acid, fire.
     Feather Falling.  
     




  [Character Inventory]

a) 2 Holy Books of Prayers [Beginners Handbook]
b) 3 Holy Books of Prayers [Words of Wisdom]
c) 2 Holy Books of Prayers [Chants and Blessings]
d) a Holy Book of Prayers [Exorcism and Dispelling]
e) a Holy Book of Prayers [Godly Insights]
     Cannot be harmed by fire.
     
f) a Holy Book of Prayers [Purifications and Healing]
     Cannot be harmed by fire.
     
g) 37 Potions of Cure Critical Wounds
h) 3 Potions of Healing
i) a Potion of *Healing*
     It can be thrown at creatures with damaging effect.
     
j) 4 Potions of Restore Mana
k) a Potion of Restore Life Levels
l) 6 Potions of Enlightenment
m) 2 Potions of Speed
n) 11 Scrolls of Phase Door
o) 2 Rods of Teleport Other (1 charging)
p) a Rod of Disable Traps (charging)
q) 2 Rods of Recall
     Cannot be harmed by lightning.
     
r) 4 Wands of Stone to Mud (12 charges)
s) a Tin Wand
     Cannot be harmed by lightning.
     
t) 2 Staves of Teleportation (11 charges)
u) the Full Plate Armour of Isildur (+0,+0) [75,+25] <+1>
     Dropped by The Queen Ant at 3050 feet (level 61)
     
     +1 constitution.
     Provides resistance to acid, lightning, fire, cold, sound, nexus.
     Provides protection from confusion.
     Cannot be harmed by acid.
     
v) the Halberd 'Osondir' (3d5) (+16,+12) <+3>
     Dropped by Ji Indur Dawndeath at 2600 feet (level 52)
     
     +3 strength.
     +3 wisdom.
     Slays undead, giants.
     Branded with fire.
     Provides resistance to fire, sound.
     Cannot be harmed by acid, fire.
     Feather Falling.  Grants the ability to see invisible things. 
     Blessed by the gods.  
     
     Combat info:
     3.3 blows/round.
     With +2 STR and +0 DEX you would get 3.5 blows
     With +0 STR and +2 DEX you would get 3.8 blows
     Average damage/round: 181.8 vs. creatures not resistant to fire,
     181.8 vs. undead, 181.8 vs. giants, and 116.5 vs. others.
     




  [Character Quiver]

0) 5 Bolts (1d5) (+4,+4)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 130.4.
     25% chance of breaking upon contact.
     
1) 3 Bolts (1d5) (+7,+6)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 148.2.
     25% chance of breaking upon contact.
     
2) 20 Bolts of Slay Demon (1d5) (+6,+7)
     Slays demons.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 274 vs. demons, and 156.4 vs. others.
     25% chance of breaking upon contact.
     
3) 7 Bolts of Wounding (1d5) (+11,+12)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 197.6.
     25% chance of breaking upon contact.
     


  [Home Inventory]

a) 3 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
b) 6 Potions of Restore Life Levels
c) a Scroll of *Remove Curse*
d) 10 Scrolls of Recharging
e) an Amulet of the Magi [+4] <+2>
     Taken from a chest found at 2000 feet (level 40)
     
     +2 intelligence.
     +2 searching skill.
     Provides protection from blindness.
     Sustains intelligence.
     Grants the ability to see invisible things.  Prevents paralysis.  
     
f) an Amulet of Trickery <+3, +2, +5>
     Found lying on the floor in a vault at 2750 feet (level 55)
     
     +3 dexterity.
     +2 stealth.
     +3 searching skill.
     +5 infravision.
     +2 speed.
     Provides resistance to poison, nexus.
     Sustains dexterity.
     
g) a Lantern of True Sight (10395 turns)
     Dropped by a cloud giant at 1900 feet (level 38)
     
     Provides protection from blindness.
     Cannot be harmed by fire.
     Grants the ability to see invisible things.  
     Radius 2 light.
     
h) the Phial of Galadriel <+3>
     Found lying on the floor at 1300 feet (level 26)
     
     +3 light.
     Cannot be harmed by fire.
     Radius 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 31 to 58 turns to recharge at your current speed.
     Your chance of success is 94.6%
     
i) a Robe of Permanence [2,+28]
     Dropped by a lesser Maia at 2350 feet (level 47)
     
     Provides resistance to acid, lightning, fire, cold, shards.
     Cannot be harmed by acid, fire.
     Sustains strength, intelligence, wisdom, dexterity, constitution.
     Sustains your life force.  
     
j) the Soft Leather Armour 'Hithlomir' [10,+20] <+3> {??}
     Dropped by Grishn�kh, the Hill Orc at 900 feet (level 18)
     
     You do not know the full extent of this item's powers.
     +3 stealth.
     Provides resistance to acid, lightning, fire, cold, nether.
     Cannot be harmed by acid, fire.
     
k) a Fur Cloak of Protection [3,+7]
     Found lying on the floor at 1100 feet (level 22)
     
     Provides resistance to shards.
     Cannot be harmed by acid, fire.
     
l) the Small Metal Shield of Thorin [5,+25] <+3, +4, -1>
     Found lying on the floor in a vault at 2750 feet (level 55)
     
     +3 strength.
     +4 constitution.
     -1 stealth.
     Provides immunity to acid.
     Provides resistance to sound, chaos.
     Provides protection from fear.
     Cannot be harmed by acid.
     Prevents paralysis.  
     
m) a Jewel Encrusted Crown of the Magi [0,+10] <+3>
     Taken from a chest found at 2000 feet (level 40)
     
     +3 intelligence.
     Provides resistance to acid, lightning, fire, cold.
     Provides protection from blindness.
     Cannot be harmed by acid.
     Sustains intelligence.
     
n) a Metal Cap of Wisdom [3,+8] <+2>
     Bought from a store
     
     +2 wisdom.
     Sustains wisdom.
     
o) the Iron Helm 'Holhenneth' [7,+10] <+2>
     Found lying on the floor at 2850 feet (level 57)
     
     +2 intelligence.
     +2 wisdom.
     +2 searching skill.
     Provides protection from blindness, confusion.
     Cannot be harmed by acid.
     Grants the ability to see invisible things.  
     
     When activated, it detects treasure and all creatures and maps an
     area nearby.
     Takes 162 to 319 turns to recharge at your current speed.
     Your chance of success is 92.9%
     
p) a Set of Gauntlets of Free Action [3,+5]
     Bought from a store
     
     Prevents paralysis.  
     
q) the Broad Sword 'Glamdring' (2d5) (+10,+15) <+1>
     Dropped by Mughash the Kobold Lord at 1900 feet (level 38)
     
     +1 searching skill.
     +1 light.
     Slays demons, orcs, evil creatures.
     Branded with fire.
     Provides resistance to fire, light.
     Cannot be harmed by acid.
     Slows your metabolism.  Blessed by the gods.  
     Radius 1 light.
     
     Combat info:
     2.8 blows/round.
     With +1 STR and +0 DEX you would get 3.3 blows
     With +0 STR and +2 DEX you would get 3.3 blows
     Average damage/round: 130.5 vs. creatures not resistant to fire,
     130.5 vs. demons, 130.5 vs. orcs, 112 vs. evil creatures, and 93.4
     vs. others.
     
r) a Sling of Power (x2) (+7,+19)
     Dropped by a snaga at 2000 feet (level 40)
     
s) 27 Mithril Arrows of Slay Undead (3d4) (+12,+3)
     Slays undead.
     Cannot be harmed by acid, fire.
     
t) 32 Mithril Arrows of Venom (3d4) (+16,+6)
     Branded with poison.
     Cannot be harmed by acid, fire.
     
u) 17 Rounded Pebbles of Flame (1d2) (+6,+6)
     Branded with fire.
     
v) 15 Rounded Pebbles of Venom (1d2) (+9,+11)
     Branded with poison.
     
w) 22 Mithril Shots of Frost (2d4) (+16,+17)
     Branded with cold.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       440     50'  Reached level 2
      1244    100'  Reached level 3
      1410    100'  Reached level 4
      1764    100'  Reached level 5
      3151    100'  Killed Grip, Farmer Maggot's Dog
      3200    100'  Reached level 6
      4042    100'  Found the Dagger 'Narthanc' (LOST)
      4594    150'  Reached level 7
      4892    200'  Killed Fang, Farmer Maggot's Dog
      4937    200'  Killed Bullroarer the Hobbit
      4937    200'  Reached level 8
      5783    200'  Reached level 9
      7305    300'  Reached level 10
      8502    350'  Killed Sméagol
      8681    400'  Killed Wormtongue, Agent of Saruman
      8681    400'  Reached level 11
      9201    500'  Reached level 12
      9975    550'  Reached level 13
     10762    600'  Reached level 14
     11054    650'  Reached level 15
     12629    650'  Reached level 15
     12802    650'  Killed Orfax, Son of Boldor
     12984    650'  Reached level 16
     13820    750'  Reached level 17
     14436    800'  Reached level 18
     15152    800'  Reached level 19
     15763    800'  Reached level 20
     17350    900'  Reached level 21
     18290    900'  Killed Grishnákh, the Hill Orc
     18291    900'  Found the Soft Leather Armour 'Hithlomir'
     18323    900'  Killed Golfimbul, the Hill Orc Chief
     18337    900'  Found the Dagger 'Dethanc' (LOST)
     18542    900'  Reached level 22
     18674    900'  Killed Ulfast, Son of Ulfang
     21223   1000'  Reached level 23
     21898   1100'  Found the Pair of Leather Boots of Wormtongue (LOST)
     22251   1100'  Killed Uglúk, the Uruk
     22251   1100'  Reached level 24
     24016   1300'  Found the Phial of Galadriel
     24400   1300'  Reached level 25
     25487   1300'  Killed Ulwarth, Son of Ulfang
     27126   1600'  Reached level 26
     27299      0'  Reached level 26
     29821   1700'  Reached level 27
     30157   1750'  Killed Nár, the Dwarf
     30526   1750'  Killed Lagduf, the Snaga
     32963   1900'  Killed Mughash the Kobold Lord
     32978   1900'  Found the Broad Sword 'Glamdring'
     33251   1900'  Killed Brodda, the Easterling
     33252   1900'  Found the Hard Leather Armour of Himring
     33441   1900'  Reached level 28
     33745      0'  Killed Farmer Maggot
     36960   1900'  Reached level 29
     37441   1900'  Killed Bert the Stone Troll
     37716   1900'  Killed Bill the Stone Troll
     38012   1900'  Killed Tom the Stone Troll
     42268   1900'  Reached level 30
     42511   1900'  Killed Shagrat, the Orc Captain
     46314   2050'  Killed Angamaitë of Umbar
     47941   2050'  Reached level 31
     48201      0'  Reached level 31
     50720   2000'  Found the Star of Elendil
     51482   2050'  Killed Azog, King of the Uruk-Hai
     51487   2050'  Killed Bolg, Son of Azog
     57490   2000'  Killed Khîm, Son of Mîm
     58846   2000'  Reached level 32
     58935   2000'  Killed Uldor the Accursed
     63697   2150'  Killed Uvatha the Horseman
     66024   2300'  Reached level 33
     69100   2400'  Killed Ibun, Son of Mîm
     73163   2600'  Killed Ji Indur Dawndeath
     73163   2600'  Reached level 34
     73232   2600'  Found the Halberd 'Osondir'
     73723   2600'  Killed Sangahyando of Umbar
     74354   2600'  Found the Zweihander 'Mormegil' (LOST)
     75828   2750'  Found the Small Metal Shield of Thorin
     78267   2850'  Found the Iron Helm 'Holhenneth'
     78732   2900'  Found the Iron Helm of Gorlim (LOST)
     78964   2900'  Reached level 35
     79710   2900'  Killed Lugdush, the Uruk
     82178   3050'  Killed The Queen Ant
     82186   3050'  Found the Full Plate Armour of Isildur


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)


Posted on 30.5.2017 00:01
Last updated on 6.6.2017 04:10

Download this dump

12. on the Competition No.205 Ladder (of 19)

Comments

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On 30.5.2017 00:01 Darin wrote:
Started more slowly, but found the Boots of Elvenkind and the blessed cutlass and things are a bit better.

On 31.5.2017 02:31 Darin wrote:
And now Glamdring, Himring, and a Shield of Resistance. And I killed those annoying stone troll uniques in a minor vault without their usual retinue.

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