The Angband Ladder: Wiggler, Centipede Monster by gomen_gomen

  [PosChengband 5.0.5 Character Dump]
              ***WINNER***

 Name       : Wiggler                      ========== Stats ==========
 Sex        : Female                             STR! :    18/***
 Personality: Lucky                              INT! :    18/210
 Race       : Centipede                          WIS! :    18/***
 Subrace    : The Multi-hued Centipede           DEX! :    18/***
 Class      : Monster                            CON! :    18/***
                                                 CHR! :    18/160
                                        
 Level      :       50                           HP   : 1008/1008
 Cur Exp    : 14046889                           SP   :       0/0
 Max Exp    : 14695533                           AC   :       203
 Adv Exp    :    *****                           Speed:       +46
                                                 Mult :      x4.4
                                        
 Gold       :  3066107                     ========== Skills =========
 Kills      :    12183                     Melee      : Amber[32]
 Uniques    :      253                     Ranged     : Fair
 Artifacts  :   180+92                     SavingThrow: Heroic
                                           Stealth    : Superb
 Game Day   :       38                     Perception : Fair
 Game Time  :    15:08                     Searching  : Good
 Play Time  : 21:07:09                     Disarming  : Heroic
                                           Device     : Heroic

============================= Character Equipment =============================

 a) The Ring of Power (The One Ring) (+5) {cursed, 
      SpStInWiDxCnCh;*AcElFiCo;Sh;SiRgAgTyWm|AEFCo~UL(StInWiDxCnCh A:Something 
      Weird}
 b) The Ring of Power (Vilya) (+3) 
      {SpStInWiDxCnCh;*El;FaSiHlSdRgLvXmWm|E~Good(StInWiDx A:Lightning Ball}
 c) The Ring of Power (Nenya) (+2) {SpStInWiDxCnCh;*Co;FaSiHlSdRgLvXmWm|Co(InWi 
      A:Frost Ball}
 d) a Ring of Speed (+14) {Sp}
 e) an Amulet (Defender) [+14] {FaSiLv[FECAt(InDxCn}
 f) The Feanorian Lamp of the Trapped Genie (+3) {Dx;CfCaDi;HlTe~Tele, . Save 
      me Robin Williams!}
 g) The Golden Crown of Amber [0,+15] (+3) {SpStWiCn;ElFiCoLiCfSoCaBl;SiRgLu~L 
      A:Healing}
 h) a Pair of Metal Shod Boots of the Golem (+6,+2) [6,+22] (+2) 
      {StCnLf;-DxSp;PoFe;FaSi}
 i) The Pair of Hard Leather Boots of Feanor [3,+20] (+15) {Sp;Nx A:Speed}
 j) a Pair of Soft Leather Boots of the Golem (+3,+8) [2,+18] (+2) 
      {StCnLf;-DxSp;PoNt;FaSi}
 k) The Pair of Dragon Boots of Julian (+10,+9) [5,+19] (+4) 
      {WiDx;ElPoNxSoShBl;FaLv}
 l) The Pair of Hard Leather Boots 'Necrologia' [3,+18] (+3) 
      {SpInWiSlIf;PoLiDkNtNxBl;LvWr}
 m) The Pair of Soft Leather Boots 'Steel Bull' (+7,+6) [2,+26] (+2) 
      {SpStDxCnChSl;AcCoCaDiFe;Lv}

              ===="~]]]]]]]                           ===="~]]]]]]]
 Resistances  abcdefghijklm@             Abilities    abcdefghijklm@
 Acid       : *...........+. 100%        Speed      : ++++..+-+-.+++
 Electricity: **....+...+... 100%        Free Act   : .++.+..+.++...
 Fire       : *.....+....... 100%        See Invis  : +++.+.++.+....
 Cold       : *.*...+.....+. 100%        Warning    : ...........+..
 Poison     : .......+.+++..  75%        Slow Digest: .++...........
 Light      : ......+....+..  40%        Regenerate : +++...+....... 500%
 Dark       : ...........+..  30%        Levitation : .++.+.....+++.
 Confusion  : .....++.......  40%        Perm Lite  : ......+.......
 Nether     : .........+.+..  40%        Reflection : ..............
 Nexus      : ........+.++..  45%        Hold Life  : .++..+........
 Sound      : ......+...+...  40%        Dec Mana   : ..............
 Shards     : +.........+...  40%        Easy Spell : ..............
 Chaos      : .....++.....+.  45%        Anti Magic : ..............
 Disenchantm: .....+......+.  40%        Magic Skill: ..............
 Time       : ..............   0%        Spell Power: ..............
 Blindness  : ......+...++..  45%        Spell Cap  : ..............
 Fear       : .......+....+#   3x        Magic Res  : ..............
                                         Infravision: ...........+.+  80'
              ===="~]]]]]]]              Stealth    : ...........++.
 Auras        abcdefghijklm@             Searching  : ..............
 Aura Elec  : ....+......... 6d7+2      
 Aura Fire  : ....+......... 6d7+2                    ===="~]]]]]]]
 Aura Cold  : ....+......... 6d7+2       Sustains     abcdefghijklm@
 Aura Shards: ..............             Sust Str   : ++............
 Revenge    : ....+.........             Sust Int   : +++.+.........
                                         Sust Wis   : +++...........
              ===="~]]]]]]]              Sust Dex   : ++..+.........
 Slays        abcdefghijklm@             Sust Con   : +...+.........
 Slay Evil  : ..............             Sust Chr   : +.............
 Slay Undead: ..............            
 Slay Demon : ..............                          ===="~]]]]]]]
 Slay Dragon: ..............             Detection    abcdefghijklm@
 Slay Human : ..............             Telepathy  : .....+........
 Slay Animal: ..............             ESP Evil   : ..............
 Slay Orc   : ..............             ESP Nonliv : ..............
 Slay Troll : ..............             ESP Good   : .+............
 Slay Giant : ..............             ESP Undead : +.....+.......
 Slay Good  : ..............             ESP Demon  : +.............
 Slay Living: ..............             ESP Dragon : ..............
 Acid Brand : +.............             ESP Human  : ..............
 Elec Brand : ++............             ESP Animal : ..............
 Fire Brand : +.............             ESP Orc    : ..............
 Cold Brand : +.+...........             ESP Troll  : ..............
 Pois Brand : ..............             ESP Giant  : ..............
 Mana Brand : ..............            
 Sharpness  : ..............                          ===="~]]]]]]]
 Quake      : ..............             Curses       abcdefghijklm@
 Vampiric   : ..............             Cursed     : *.............
 Chaotic    : ..............             Rnd Tele   : .....+........
 Add Blows  : ..............             No Tele    : ..............
 Blessed    : ..............             Drain Exp  : +.............
 Riding     : ..............             Aggravate  : +.............
 Tunnel     : ..............             TY Curse   : +.............
 Throwing   : ..............            
                                        
              ===="~]]]]]]]
              abcdefghijklm@   Base  R  C  P  E  Total
       STR! : 532...32.2..2. 18/110  2  0 -2 19 18/***
       INT! : 532.s......3.. 18/130 -3  0 -2 13 18/210
       WIS! : 532...3...43..  18/80 -3  0 -2 20 18/***
       DEX! : 532.s3.2.24.2. 18/120  5  0 -2 15 18/***
       CON! : 532.s.32.2..2.  18/70  3  0 -2 19 18/***
       CHR! : 532.........2.  18/90 -3  0 -2 12 18/160

==================================== Melee ====================================

 Attack : Your Bite (11d8)                                   Accuracy
 Weight : 7.0 lbs                                             AC Hit
 Profic : !Master (+20 To Hit)                                25 91%
 To Hit : 36 + 70 = 106                                       50 88%
 To Dam : 10 + 45 = 55                                        75 84%
 Blows  : 1.00                                               100 80%
 Damage                                                      125 76%
 Crits  : 1.19x                                              150 73%
 Normal : 113                                                175 69%
                                                             200 65%

 Attack : Your Sting (11d7)                                  Accuracy
 Weight : 7.0 lbs                                             AC Hit
 Profic : !Master (+20 To Hit)                                25 91%
 To Hit : 36 + 70 = 106                                       50 88%
 To Dam : 10 + 45 = 55                                        75 84%
 Blows  : 1.00                                               100 80%
 Damage                                                      125 76%
 Crits  : 1.19x                                              150 73%
 Normal : 107                                                175 69%
 Poison : 169                                                200 65%
                                                             
 Attack : Your Crawl (11d15)                                 Accuracy
 Weight : 7.0 lbs                                             AC Hit
 Profic : !Master (+20 To Hit)                                25 91%
 To Hit : 36 + 70 = 106                                       50 88%
 To Dam : 10 + 45 = 55                                        75 84%
 Blows  : 3.50                                               100 80%
 Damage                                                      125 76%
 Crits  : 1.18x                                              150 73%
 Normal : 553                                                175 69%
                                                             200 65%

=================================== Dungeons ==================================

 Angband         : level 100
!Orc cave        : level  23
!Labyrinth       : level  28
!Dragon's lair   : level  72
!R'lyeh          : level  96
!Lonely Mountain : level  39
 Arena           : level  79
!Stronghold      : level  15

Now, you are exploring level 100 of Angband.

==================================== Quests ===================================

  Completed Quests
  Thieves Hideout                          (Danger  level:   5) - level  7
  Warg problem                             (Danger  level:   5) - level 13
  The Borshin                              (Dungeon level:   6) - level 30
  The Variant Maintainer                   (Dungeon level:  12) - level 30
  Old Man Willow Quest                     (Danger  level:  22) - level 34
  Grendel                                  (Dungeon level:  24) - level 34
  Dark Elven Lords Quest                   (Danger  level:  25) - level 35
  Tengu and Death Swords                   (Danger  level:  25) - level 35
  The Mimic's Treasure                     (Danger  level:  25) - level 35
  The Sewer                                (Danger  level:  15) - level 41
  Logrus Master                            (Danger  level:  25) - level 41
  The Vault                                (Danger  level:  30) - level 41
  Scatha the Worm                          (Dungeon level:  38) - level 41
  Glaurung, Father of the Dragons          (Dungeon level:  44) - level 42
  The Cloning Pits                         (Danger  level:  45) - level 46
  The Barrow Downs                         (Danger  level:  35) - level 48
  The Old Castle                           (Danger  level:  50) - level 48
  Orc Camp                                 (Danger  level:  15) - level 49
  Haunted House                            (Danger  level:  48) - level 50
  Killing Fields                           (Danger  level:  50) - level 50
  Dworkin Barimen                          (Dungeon level:  50) - level 50
  The Yamata-no-Orochi                     (Dungeon level:  56) - level 50
  Invisible Pink Unicorn                   (Dungeon level:  62) - level 50
  Mephistopheles, Lord of Hell             (Dungeon level:  76) - level 50
  Yog-Sothoth, the All-in-One              (Dungeon level:  88) - level 50
  Oberon                                   (Danger  level:  99) - level 50
  Serpent of Chaos                         (Danger  level: 100) - level 50


  Arena: Champion

================================ Monster Kills ================================

You have defeated 12183 enemies including 253 unique monsters in total.

  Uniques                                  Lvl
  The Serpent of Chaos                     100
  Oberon, King of Amber                     99
  Sauron, the Sorcerer                      98
  Great Cthulhu                             96
  Gothmog, the High Captain of Balrogs      95
  The Destroyer                             94
  Cerberus, Guardian of Hades               94
  Azathoth, Seething Nuclear Chaos          93
  Carcharoth, the Jaws of Thirst            92
  Qlzqqlzuup, the Lord of Flesh             92
  Shub-Niggurath, Black Goat of the Woods   91
  Yog-Sothoth, the All-in-One               90
  Kaschei the Immortal                      90
  Talos, Masterwork Spellwarp Automaton     90
  Fenris Wolf                               90
  Oremorj the Cyberdemon Lord               89
  Raphael, the Messenger                    89
  Tulzscha, the Green Flame                 89
  Shuma-Gorath                              88
  Kronos, Lord of the Titans                87

  Non-uniques               Lvl Count     Non-uniques               Lvl Count
  Great Wyrm of Power        90     4     Bloodletter of Khorne      34   530
  Hell hound of Julian       83    14     Olog                       35   414
  Tonberry                   80     3     Warrior of the Dawn        45   379
  Ninja Tonberry             80     3     Water troll                33   351
  Ultimate Magus             79     4     Dread                      42   348
  Cyberdemon                 77     5     Dark elven warlock         23   254
  Unmaker                    77     3     Cave ogre                  26   252
  Fenghuang                  76     2     Clubber demon              40   227
  Kirin                      76     1     Shadow demon               42   203
  Aether hound               75     6     Hill orc                    8   192
  Great Wyrm of Space-Time   72     1     Cave troll                 33   190
  Black reaver               71     1     Sea troll                  35   185
  Greater rotting quylthulg  71     2     Doom drake                 34   160
  Greater draconic quylthul  71     1     Stone troll                25   148
  Bouncing mine              70     2     Ultra-elite paladin        45   142
  Old sorcerer               69    10     Algroth                    27   137
  Great Wyrm of Many Colour  68     2     Fire troll                 25   127
  Great Wyrm of Law          67     9     Snotling                    4   126
  Shambler                   67     2     Cave orc                    7   125
  Ultimate beholder          66     1     Byakhee                    41   114
                                        
                                        
=================================== Virtues ===================================

Your alignment: Neutral

You are the polar opposite of Patience.
You have sinned against Valour.
You are the polar opposite of Honour.
You are a great champion of Sacrifice.
You are the living embodiment of Temperance.
You are the polar opposite of Compassion.
You are a great champion of Justice.
You are the living embodiment of Harmony.

================================== Mutations ==================================

There is a white aura surrounding you.

============================= Character Inventory =============================

a) 49 Potions of Healing {!k!q}
b) 22 Potions of *Healing* {!k!q}
c) 87 Scrolls of Teleportation {90% off}
d) 17 Scrolls of Destruction {!*}
e) 16 Scrolls of Genocide {!*}
f) 12 Scrolls of Mass Genocide {!*}
g) a Rod of Regeneration: Detection (3/4 charges) (+2)
h) a Rod: Recall (6/6 charges)
i) a Rod of Regeneration: Heroic Speed (3/3 charges) (+3) {!s!d!k}
j) a Wand: Teleport Other (24/24 charges)
k) a Wand of Capacity: Stone to Mud (47/47 charges) (+3)
l) a Wand of Simplicity: Annihilation (9/11 charges) (+3)
m) a Wand of Capacity: Disintegrate (4/7 charges) (+4) {!s!d!k}
n) a Wand of Simplicity: Disintegrate (0/6 charges) (+4) {!s!d!k}
o) a Wand of Capacity: Disintegrate (4/9 charges) (+2) {!s!d!k}
p) a Wand of Simplicity: Disintegrate (4/8 charges) (+5) {!s!d!k}
q) a Staff: Enlightenment (0/13 charges)
r) a Staff: Destruction (1/11 charges) {!s!d!k}
s) a Staff of Simplicity: Genocide (2/7 charges) (+3)
t) a Staff of Resistance: Healing (0/6 charges) {!s!d!k}
u) a Staff: Healing (2/11 charges) {!s!d!k}
v) a Staff: Holiness (2/14 charges)
w) a Staff of Simplicity: Star Burst (1/7 charges) (+5)
x) a Staff of Simplicity: Darkness Storm (1/6 charges) (+4)
y) The Massive Iron Crown of Chaos [0,+0] (+125) {cursed, 
     StInWiDxCnChIf;AcElFiCoPoLiDkCfNx;SiLu[T~Tele}
z) The Mighty Hammer 'Grond' (9d9) (+5,+25) [+10] 
     {AcElFiCo;SiAg[M|Q/XD/*poTULZ~Tele}

================================ Home Inventory ===============================

 ( page 1 )
a) 22 Potions of Speed {!k!q}
b) 4 Potions of Life {!k!q}
c) 17 Potions of Restore Life Levels
d) 6 Potions of Strength {!k}
e) 7 Potions of Wisdom {!k}
f) 13 Potions of Dexterity {!k}
g) 13 Potions of Constitution {!k}
h) 8 Potions of Charisma {!k}
i) a Potion of Augmentation {!k}
j) 13 Potions of Enlightenment
k) 2 Potions of *Enlightenment*
l) 4 Potions of Self Knowledge {!k}

 ( page 2 )
a) a Potion of Invulnerability
b) 3 Potions of New Life {!*!*}
c) a Potion of Stone Skin {!k}
d) 22 Scrolls of Teleport Level
e) 3 Scrolls of *Remove Curse*
f) 2 Scrolls of Mundanity
g) 9 Scrolls of Forest Creation
h) a Scroll of Wall of Stone
i) a Rod: Enlightenment (2/2 charges)
j) a Rod: Enlightenment (2/3 charges)
k) a Rod: Detection (2/4 charges)
l) a Rod: Detection (2/3 charges)

 ( page 3 )
a) a Rod of Regeneration: Heroic Speed (2/2 charges) (+3) {!s!d!k}
b) a Rod: Heroic Speed (2/2 charges) {!s!d!k}
c) a Rod: Heroic Speed (2/2 charges) {!s!d!k}
d) a Rod: Restoring (2/2 charges)
e) a Rod of Simplicity: Restoring (2/2 charges) (+5)
f) a Rod: Angelic Healing (2/2 charges) {!s!d!k}
g) a Rod: Angelic Healing (2/2 charges) {!s!d!k}
h) a Rod: Angelic Healing (2/2 charges) {!s!d!k}
i) a Rod of Capacity: Clarity (8/8 charges) (+4)
j) a Rod: Star Burst (2/2 charges)
k) a Rod: Nether Ball (2/2 charges)
l) a Rod: Mana Ball (3/3 charges)

 ( page 4 )
a) a Wand: Teleport Other (9/9 charges)
b) a Wand: Teleport Other (11/11 charges)
c) a Wand: Teleport Other (14/14 charges)
d) a Wand: Teleport Other (2/12 charges)
e) a Wand: Stone to Mud (16/30 charges)
f) a Wand: Stone to Mud (38/38 charges)
g) a Wand: Annihilation (11/11 charges)
h) a Wand: Annihilation (8/8 charges)
i) a Wand: Annihilation (4/8 charges)
j) a Wand of Simplicity: Annihilation (5/5 charges) (+4)
k) a Wand: Annihilation (7/9 charges)
l) a Wand: Annihilation (7/9 charges)

 ( page 5 )
a) a Wand of Quickness: Disintegrate (5/7 charges) (+4) {!s!d!k}
b) a Wand of Capacity: Disintegrate (3/8 charges) (+4) {!s!d!k}
c) a Wand of Capacity: Disintegrate (4/9 charges) (+4) {!s!d!k}
d) a Wand: Disintegrate (4/6 charges) {!s!d!k}
e) a Wand: Rocket (4/6 charges) {!s!d!k}
f) a Wand: Rocket (5/7 charges) {!s!d!k}
g) a Wand of Holding: Rocket (6/6 charges) {!s!d!k}
h) a Wand of Simplicity: Magic Arrow (10/10 charges) (+3)
i) a Wand: Clone Monster (4/6 charges)
j) a Wand: Clone Monster (10/10 charges)
k) a Staff of Resistance: Enlightenment (1/11 charges)
l) a Staff of Simplicity: Teleport (6/10 charges) (+3)

 ( page 6 )
a) a Staff: Teleport (10/10 charges)
b) a Staff of Capacity: Teleport (4/15 charges) (+3)
c) a Staff: Teleport (8/11 charges)
d) a Staff: Teleport (8/8 charges)
e) a Staff: Teleport (15/15 charges)
f) a Staff: Teleport (10/12 charges)
g) a Staff: Destruction (5/8 charges) {!s!d!k}
h) a Staff: Destruction (7/7 charges) {!s!d!k}
i) a Staff of Capacity: Destruction (6/10 charges) (+3) {!s!d!k}
j) a Staff of Holding: Destruction (5/8 charges) {!s!d!k}
k) a Staff: Destruction (2/5 charges) {!s!d!k}
l) a Staff: Destruction (3/8 charges) {!s!d!k}

 ( page 7 )
a) a Staff: Destruction (3/6 charges) {!s!d!k}
b) a Staff: Destruction (7/8 charges) {!s!d!k}
c) a Staff: Destruction (8/8 charges) {!s!d!k}
d) a Staff: Destruction (7/9 charges) {!s!d!k}
e) a Staff of Resistance: Genocide (4/6 charges)
f) a Staff of Capacity: Genocide (2/10 charges) (+3)
g) a Staff: Genocide (1/7 charges)
h) a Staff: Genocide (5/9 charges)
i) a Staff: Speed (5/5 charges) {!s!d!k}
j) a Staff: Speed (5/7 charges) {!s!d!k}
k) a Staff: Speed (7/8 charges) {!s!d!k}
l) a Staff of Simplicity: Telepathy (6/6 charges) (+5)

 ( page 8 )
a) a Staff: Telepathy (8/8 charges)
b) a Staff: Telepathy (8/8 charges)
c) a Staff: Summon Hydras (4/4 charges)
d) a Staff: Cure Wounds (16/17 charges)
e) a Staff: Cure Wounds (15/15 charges)
f) a Staff of Capacity: Healing (9/9 charges) (+4) {!s!d!k}
g) a Staff: Healing (7/8 charges) {!s!d!k}
h) a Staff: Healing (4/4 charges) {!s!d!k}
i) a Staff of Regeneration: Healing (7/7 charges) (+4) {!s!d!k}
j) a Staff: Healing (8/10 charges) {!s!d!k}
k) a Staff: Dispel Monsters (4/7 charges)
l) a Staff: Dispel Monsters (7/13 charges)

 ( page 9 )
a) a Staff: Mana Storm (4/6 charges)
b) a Staff: Confusing Lights (4/7 charges)
c) a Staff: Confusing Lights (6/6 charges)
d) a Staff of Capacity: Confusing Lights (6/9 charges) (+4)
e) a Staff of Quickness: Confusing Lights (10/10 charges) (+4)
f) a Staff: Confusing Lights (10/10 charges)
g) a Staff of Resistance: Confusing Lights (8/8 charges)
h) a Staff: Confusing Lights (10/10 charges)
i) a Staff: Confusing Lights (10/10 charges)
j) a Staff: Confusing Lights (5/9 charges)
k) a Staff of Simplicity: Confusing Lights (9/10 charges) (+4)
l) a Staff: Confusing Lights (9/11 charges)

 ( page 10 )
a) a Staff: Confusing Lights (5/9 charges)
b) a Staff: Confusing Lights (6/12 charges)
c) a Staff: Holiness (7/7 charges)
d) a Staff: Holiness (5/5 charges)
e) a Staff: Holiness (6/6 charges)
f) a Staff of Resistance: Holiness (1/7 charges)
g) a Staff: Holiness (5/7 charges)
h) a Staff: Holiness (5/8 charges)
i) a Staff: Holiness (10/12 charges)
j) a Staff of Simplicity: Holiness (4/7 charges) (+5)
k) a Staff of Capacity: Star Burst (4/8 charges) (+4)
l) a Staff: Star Burst (3/6 charges)

 ( page 11 )
a) a Staff: Star Burst (3/7 charges)
b) a Staff of Capacity: Star Burst (3/7 charges) (+3)
c) a Staff of Power: Star Burst (8/8 charges) {+15%}
d) a Ring of the Dwarves (-9,+17) (+2) {StWiCnDg;-Sl;DkCaDiBl;FaSiRg(StCn}
e) a Ring of Combat (+5,+20) (+3) {StDx}
f) a Ring of Combat (+10,+20) {A:Berserk}
g) a Ring of Combat (+0,+20) (+3) {Cn}
h) a Ring of Combat (+0,+20) {A:Berserk}
i) a Ring of the Nazgul (+18,+13) (+2) {cursed, 
     SpStInDxChSl;-WiCnLf;-Li;CoPoNtNx;FaSi}
j) a Ring of the Nazgul (+15,+13) (+1) {cursed, 
     SpStInDxChSl;-WiCnLf;-Li;CoPoLiNt;FaSi|Co}
k) a Ring of the Nazgul (+12,+16) (+1) {cursed, 
     SpStInDxChSl;-WiCnLf;-Li;CoPoLiNt;FaSi/pA}
l) a Ring of Combat (+0,+17) (+4) {DxCn}

 ( page 12 )
a) a Ring of the Nazgul (+13,+11) (+2) {SpStInDxChSl;-WiCnLf;-Li;CoPoNtCa;FaSi}
b) a Ring of Combat (+16,+16) (+2) {StCn}
c) a Ring of Combat (+6,+13) (+1) {Wm A:Stone Skin}
d) a Ring of Protection [+8] {NtSoSh;Fa A:Resist Acid}
e) a Ring of Combat (+8,+12) (+1) {AtStCn}
f) a Ring (Defender) [+9] {DkCfSo;FaSiLv A:Resist Poison}
g) a Ring of Protection [+6] {LiNxSoFe;FaSi}
h) a Ring (Defender) [+11] {FaSiLv[FECSh(Ch}
i) The Ring of Power (Narya) (+1) {SpStInWiDxCnCh;*Fi;FaSiSdRgXmWm|F(StDx 
     A:Fire Ball}
j) The Ring of the Ages [+20] (+4) {Cn;Ti;Hl(StInWiDxCnCh}
k) The Ring of Tulkas (+4) {SpStDxCn A:Heroic Speed}
l) an Amulet of Trickery (+5) {SlSr;CfNx}

 ( page 13 )
a) an Amulet of Trickery (+3) {SlSr;Dk~Tele(Dx}
b) an Amulet of Trickery (+5) {SlSr;DkCf}
c) an Amulet of Trickery (+1) {DxSr;PoNx~Tele}
d) an Amulet of Trickery (+3) {DxSlSr;PoNx}
e) an Amulet of Trickery (+1) {SpDxSr~Tele(Dx}
f) The Amulet of Sacred Knights [+10] (+2) {StWi;CfCa;FaSiHlRgBs A:Dispel Curse 
     and Probing}
g) The Necklace of the Dwarves (+3) {StCnIf;-Sl;Bl;FaSiRgLu}
h) The Jewel of Judgement (+3) {SpInWi;CfCa;SiHl A:Clairvoyance and Recall}
i) The Stone of Lore {Id}
j) The Palantir of Westernesse (+3) (charging) {WiCh~Tele A:List Uniques}
k) The Sorcerer's Stone (+2) {In A:*Recharging*}
l) The Multi-Hued Dragon Scale Mail 'Razorback' (-4) [40,+25] 
     {*El;AcFiCoPoLiDk;FaSiLuAg A:Star Ball}

 ( page 14 )
a) The Double Chain Mail of Aqua Regia (-2) [16,+13] (+2) 
     {WiDxSlIf;*Ac;FiCfNtDi}
b) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) 
     {StDx;AcElCoLiCfSo}
c) The Haramakido of Yositsune [17,+28] (+2) {SpDxSl;AcElFiCoCfNxCa;FaSdRg}
d) The Full Plate Armour of Isildur [25,+25] (+2) {Cn;AcFiCoLiCfNxSo}
e) The Robe of Incanus [2,+20] (+3) [+15%] {InWiSr;AcElFiCo;DmFaSiLv(InWi 
     A:Mana Bolt}
f) The Robe of the Kamikaze Warrior (+10,+10) [2,-20] (+2) 
     {SpStDx;-Wi;FiPoCfNtSoFe;HlLvWm[M(StDx A:Berserk}
g) The Rhino Hide Armour 'Dasai' (-1) [8,+64] (+10) {-Ch;Ag(Ch}
h) The Small Metal Shield 'Life of Leaf' [5,+12] (+4) {SpStDxCnSlSr;LiCf;Hl(Cn}
i) a Large Leather Shield of Elvenkind [6,+17] (+3) {Sl;AcElFiCoCfCa}
j) The Large Leather Shield of Celegorm [6,+20] {AcElFiLiDkNt}
k) a Knight's Shield of Elvenkind [10,+19] (+2) {Sl;AcElFiCoNx}
l) an Iron Crown of the Magi [0,+11] (+2) {In;AcElFiSo;Fa(In}

 ( page 15 )
a) an Iron Crown of the Magi [0,+12] (+3) {In;-St;AcElFiNx;EsFa(In}
b) an Iron Crown of Might [0,+12] (+1) {SpStDxCn;-In;Sh;Fa(StDxCn A:Heroism}
c) a Jewel Encrusted Crown of the Magi (+0,+11) [0,+13] (+1) {In;AcElCoCa;Rg(In 
     A:Magic Missile}
d) a Jewel Encrusted Crown of Might (+6,+4) [0,+8] (+2) 
     {StDxCn;-In;Fe;Fa(StDxCn}
e) a Jewel Encrusted Crown of the Unbeliever [0,+10] (+3) 
     {StCn;-InWi;CfBl;Si[MMr}
f) The Jewel Encrusted Crown of Thunder [0,+20] (+4) {cursed, -CnCh;*El;CoPoDi}
g) The Jewel Encrusted Crown of Numenor [0,+15] (+3) {InDxCh;LiSoSh;Lu}
h) The Hard Leather Cap of Vader [2,+14] (+3) {StDxCn;AcShDiFe~Nolv~DoTPUL}
i) The Hard Leather Cap of Vader [2,+11] (+2) {SpStDxSrIf;AcElCoCfNx~Tele(St}
j) The Hard Leather Cap of Indra [2,+18] (+5) {InWiCh;*El;Bl(InWiCh}
k) The Hard Leather Cap of Thranduil [2,+11] (+2) {InWi;NtBl~Tele}
l) The Iron Helm 'Power Matrix' [5,+22] (+1) {StSr;ElFiPoCfSo;Lu~Evil~DUL(St}

 ( page 16 )
a) The Iron Helm 'Stone Mask' (+8,+8) [5,+12] (+3) 
     {StCnIf;-Li;CoPoDkCfNtFe;SiHlRgLv[C A:Terrify Monsters}
b) The Iron Helm 'Terror Mask' (+18,+18) [5,+10] (+3) {cursed, 
     Ch;-InWi;AcCoPoDiFe;FaSiTeAgTy[M A:Terrify Monsters}
c) The Dragon Helm of Dor-Lomin [8,+20] (+4) {StDxCn;AcElFiCoLiBl;SiLu~Tele 
     A:Terrify Monsters}
d) The Set of Cesti of the Destroyer (-15,+125) [5,+0] (+2) {cursed, 
     -Sp;RfAgTy}
e) a Pair of Soft Leather Boots of the Golem (+6,+3) [2,+30] (+2) 
     {StCnLf;-DxSp;PoSh;FaSi}
f) a Pair of Soft Leather Boots of the Golem (+8,+3) [2,+25] (+3) 
     {StCnLf;-DxSp;PoNxSo;FaSi}
g) a Pair of Soft Leather Boots of Elvenkind [2,+17] (+4) {SpSl;Dk;Lv}
h) a Pair of Soft Leather Boots of the Golem (+2,+1) [2,+14] (+2) 
     {StCnLf;-DxSp;PoNt;FaSi}
i) a Pair of Soft Leather Boots of the Golem (+1) [2,+11] (+2) 
     {StCnLf;-DxSp;PoCf;FaSi}
j) The Pair of Soft Leather Boots 'Shield of Water' [2,+17] (+2) 
     {SpSlIf;*Ac;CoSoShCa;Lv}
k) The Pair of Soft Leather Boots of Antarctic Land [2,+20] (+2) 
     {In;CoNtNxSoCaDi;RgLvWr(St}
l) The Pair of Soft Leather Boots of Marinera [2,+16] (+2) 
     {SpDxCnSl;ElFiCoPoNtNxSoBl(Cn}

 ( page 17 )
a) The Pair of Soft Leather Boots of The Multi-hued Centipede (+2,+3) [2,+12] 
     (+1) {SpStDxCnSl;AcElFiCoPo;Fa}
b) The Pair of Soft Leather Boots of Shiva's Avatar (+5,+5) [4,+16] (+4) 
     {SpDx;Nx;FaLv(Dx}
c) The Pair of Soft Leather Boots of Aragorn (+7,+3) [4,+17] (+2) 
     {SpStWiDxSl;ElFiCo;Fa}
d) a Pair of Hard Leather Boots of the Golem (+7,+2) [3,+27] (+3) 
     {StCnLf;-DxSp;PoCa;FaSi}
e) a Pair of Hard Leather Boots of the Golem (+8,+8) [3,+23] (+1) 
     {StCnLf;-DxSp;PoDk;FaSi}
f) a Pair of Hard Leather Boots of the Golem (+2,+4) [3,+23] (+1) 
     {StCnLf;-DxSp;PoSh;FaSi}
g) a Pair of Hard Leather Boots of the Sprite [3,+11] (+2) {Sp;LiDk;Lv}
h) a Pair of Hard Leather Boots of Levitation [3,+9] {Sh;Lv}
i) a Pair of Dragon Boots [5,+19] {ElDkNx}
j) a Pair of Dragon Boots [5,+10] {ElDkNx}
k) a Pair of Dragon Boots [5,+10] {FiCoBl}
l) a Pair of Dragon Boots [5,+10] {CoNx}

 ( page 18 )
a) The Pair of Dragon Boots 'Belthronding' [5,+19] (+4) {InCnCh;AcFiCfBlFe;Fa 
     A:Dragon's Flame}
b) The Pair of Dragon Boots of Falis [5,+20] (+3) {InCh;LiCaDiFe;Lv}
c) a Pair of Metal Shod Boots of Speed [6,+15] (+9) {Sp}
d) a Pair of Metal Shod Boots of the Golem (+7,+3) [6,+24] (+1) 
     {StCnLf;-DxSp;PoNx;FaSi}
e) a Pair of Metal Shod Boots of the Sprite [6,+12] (+3) {Sp;LiSo;Lv}
f) a Pair of Metal Shod Boots of Elvenkind [6,+12] (+2) {SpSl;Ca;Lv}
g) a Pair of Metal Shod Boots of the Sprite [6,+12] (+3) {Sp;LiFe;Lv}
h) a Pair of Metal Shod Boots of Levitation [6,+8] {Ca;Lv}
i) The Pair of Metal Shod Boots 'Stomper' [6,+21] (+3) {StCn;-Sl;CfNxSh 
     A:Earthquake}
j) The Pair of Metal Shod Boots of Thror [6,+20] (+3) {SpStCn;Di}
k) The Pair of Metal Shod Boots 'Tetsu-geta of Flame' (-5,+10) [6,+20] (+1) 
     {-InWiChSlSp;FiFe;Rg[F(StCn}
l) The Bastard Sword of Eowyn (4d4) (+12,+16) (+4) {SpStChSl;CoDkNtFe/XL/*PZ}

 ( page 19 )
a) The Falcon Sword of Destruction (3d6) (-25,+25) (+4) {cursed, 
     AtSpStDx;AgTy|AEFCoPCa}
b) The Battle Axe 'Skullbuster' (3d9) (+18,+20) [+10] (+3) {SpInCnSl|Ca/*p(Cn}
c) The Great Axe of Eonwe (4d4) (+15,+18) [+8] (+2) 
     {StInWiDxCnCh;*Co;FaSiBs|Co/*oL A:Mass Genocide}
d) The Fishingpole of Taikobo (1d1) (+0,+0) {A:Fishing}
e) a Death Scythe (10d10) (-50,+30) {cursed, |AEFCoPVS/*pDoTPULZ}
f) The Ball-and-Chain of the Defender of the Crown (5d4) (+0,+20) (+3) 
     {StCn;NtSoSh;HlLu/*pU A:Stone Skin}
g) The Short Bow 'Magicbane' (x3.35) (+20,+19) [+15] (+3) {In(InWi}
h) The Heavy Crossbow 'Laplace's Devil' (x4.45) (+19,+16) (+4) 
     {SpIn;AcDk;Fa(In}
i) The Gun 'Crimson' (+4) {SpSl;DkSh;Rg A:Rocket}
j) The Harp of Maglor (+4) {StInCh;DkNtBl;FaHl(StInCh A:Restore Mana}

==================================== Museum ===================================

 ( page 1 )
a) The Ring 'Frakir' (+1) {SpStInWiDxCnChSlSr;Po;SiWr A:Drain Life}
b) The Amulet of Ingwe (+3) {WiChIf;AcElCo;FaSi A:Dispel Evil}
c) The Amulet of The Pitch Dark Night [+5] (+4) {SlSr;Dk;SiDs A:Darkness Storm}
d) The Harness of the Hell (+15,+15) [-5] (+2) {Ch;-InWiSlSp;DkNt;SiAg~L 
     A:Darkness Storm}
e) The Amulet 'Yasaka-no-Magatama' (+3) {InChSr;ElFiCo;FaSi A:Recall}
f) The Amulet of Gogo (+4) {InWiDx;SiLu}
g) The Amulet of Faramir (+12,+0) (+3) {Sl;Cf(Dx A:Pesticide}
h) The Amulet of Carlammas (+2) {Cn;FiFe A:Protection from Evil}
i) The Inro of Mito Koumon (+2) {InWiChSrIf;Si A:Reveal Identity}
j) The Amulet of Boromir (+0,+8) {Fe(St A:Terrify Monsters}
k) The Feanorian Lamp 'Eye of Argon' (+4,+3) {PoLi A:Detect Monsters}
l) The Feanorian Lamp 'Scintillator' (+2) {In;El;Hl(In}

 ( page 2 )
a) The Incandescent Light of Edison (+3) {If[FE}
b) The Phial 'Sungazer' (+3) {StWi A:Illumination Galadriel}
c) The Phial of Galadriel (+1) {Sr A:Illumination}
d) The Star of Elendil (+1) {Sp;SiHl A:Magic Mapping and Illumination}
e) The Levitation Stone of Laputa (+2) {SpInCh;HlLv A:Mana Ball}
f) The Stone of Nature [+5] {A:Stone Skin}
g) The Stone of Life (+3) {Lf;Hl A:Restoring}
h) The Stone of Death {Nt A:Animate Dead}
i) The Trump Card (+2) {Ch A:Teleport}
j) The Brimstone {A:Fire Ball}
k) The Crusader's Stone (+2) {Wi A:Protection from Evil}
l) The Stone of Craft (+2) {Sp A:Resistance}

 ( page 3 )
a) The Armageddon Stone {A:Destruction}
b) The Stone of War (+6,+6) {Fa A:Berserk}
c) The Meditation Stone (+2) {Wi A:Restore Mana}
d) The Rusty Chain Mail of The High Preist of Morlok (-5) [14,-40] (+2) <+15%> 
     {cursed, InWiCh;-StDxCn;AcElFiCoPoLiDkCfNtNxCa;AgTy}
e) The Ring Mail of Giles (-2) [12,+18] (+2) {-Sl;FiCoNxCa}
f) The Chain Mail of Arvedui (-2) [14,+15] (+2) {StCh;ElFiCoNxShDi}
g) The Augmented Chain Mail 'Avatar of Might' (-2) [16,+11] {AcElFiCoPo}
h) Metal Brigandine Armour of the Demon-Lord (-3,+10) [19,+16] (+5) 
     {StInCn;-Wi;*Fi;PoNtSoCa;AgTy[F~Tele}
i) The Metal Lamellar Armour of The Padre (+5,+5) [23,+17] (+2) {Ch;FiCa;RfLu}
j) The O-yoroi 'Flamecoat' (-2) [24,+30] (+5) {cursed, -Cn;*Fi;-Li;AcElCoFe[F 
     A:Fire Bolt}
k) The T-shirt 'I killed the GHB and all I got was this lousy t-shirt!' [1,+0]
l) The Soft Leather Armour 'Hithlomir' [4,+20] (+4) {Sl;AcElFiDkNx}

 ( page 4 )
a) The Hard Leather Armour of Himring [6,+15] {PoNtCa[C A:Protection from Evil}
b) The Rhino Hide Armour 'Guardian' (-1) [8,+19] (+2) {Sp;AcElFiCoLi}
c) The Cord Armour of Cleanness (+4,+13) [6,+15] (+3) {SrIf;PoNtSoShCa}
d) The Cord Armour 'Sumo Wrestler's Loincloth' [4,+0] (+4) {StCn;Fa(StCn 
     A:Heroic Dispel Evil}
e) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {Dx;AcNxSh}
f) The Cloak of Arctic Ocean [1,+15] (+3) {StCh;Co;Lv Merry}
g) The Cloak of Jack of Shadows [1,+19] (+7) {SlSr;FaSiHl~Tele}
h) The Cloak 'Colluin' [1,+15] {AcElFiCoPo A:Resistance}
i) The Cloak 'Colannon' [1,+15] (+3) {Sl;Ac A:Teleport}
j) The Cloak of Thorongil [1,+10] {ElFiCo;FaSi}
k) The Cloak of Merry (+1,+1) [1,+7] (+1) {SpDxSlSr;-St;Cf}
l) The Elven Cloak 'Crypt Creep' [4,+18] (+4) {SpDxChSlSr;CoDi}

 ( page 5 )
a) The Elven Cloak 'Holcolleth' [4,+15] (+3) {InWiSlSr;Ac A:Sleep Monsters}
b) The Fur Cloak of R'lyeh (+10,+8) [3,+30] (+3) {In;ElCoShBl;Rf[E}
c) The Fur Cloak of Mook [3,+20] {AcCoCa;Lv A:Resist Cold}
d) The Ethereal Cloak of the Heavenly Maiden [0,+20] (+4) {Ch;ElCoPo;FaSiLv 
     A:Recall}
e) The Small Metal Shield of Perseus [5,+15] (+2) {St;AcCo;Rf(St}
f) The Large Leather Shield of Crystal [6,+16] {Li~Tele}
g) The Large Metal Shield of Anarion [8,+18] {AcElFiCoDk(StInWiDxCnCh}
h) The Large Metal Shield 'Gong' [15,+15] (+4) {StWi;RfHl A:Bang a Gong}
i) The Knight's Shield of Earendil [10,+20] {ElFiDkNtBl;Lu~Good A:Curing}
j) The Mirror 'Yata-no-Kagami' [0,+18] (+3) {InWiIf;RfSiHlLu~Tele A:Dispel 
     Evil}
k) The Golden Crown of Martin [0,+9] (+4) {In~Tele~D}
l) The Hard Leather Cap of Sam (+1,+1) [2,+7] (+1) {SpDx;-St}

 ( page 6 )
a) The Metal Cap of Thengel [3,+12] (+3) [+15%] {WiCh}
b) The Iron Helm 'Holhenneth' [5,+10] (+2) {InWiSr;Bl;Si A:Detection}
c) The Steel Helm of Hammerhand (+3,+4) [6,+20] (+3) {StDxCn;-Sl;AcNx}
d) The Set of Leather Gloves of Diamond [1,+19] (+2) {InCn;AcCoCf;Lu}
e) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) {StCn;Fa}
f) The Set of Leather Gloves 'Cammithrim' [1,+10] {Li;FaLu(Cn A:Magic Missile}
g) The Set of Leather Gloves of Pippin (+1,+1) [1,+7] (+1) {SpDx;-St}
h) The Set of Gauntlets of Thanos (-11,-12) [2,+0] (+2) {cursed, 
     StDx;*FiCo;PoCfNtNxCaDi;HlTeAgTy/A}
i) The Set of Gauntlets 'Pauraegen' [2,+7] {El|E}
j) The Set of Gauntlets of Corwin [2,+15] (+4) {Cn;Co;Rg(Cn}
k) The Set of Gauntlets 'Paurnen' [2,+7] {Ac|A}
l) The Set of Gauntlets 'Paurhach' [2,+7] {Fi|F}

 ( page 7 )
a) The Set of Gauntlets 'Paurnimmen' [2,+7] {Co|Co}
b) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) {Dx;Ac;Fa~p A:Magic 
     Arrow}
c) a Pair of Soft Leather Boots of Elvenkind [2,+18] (+2) {SpSl;Sh}
d) a Pair of Soft Leather Boots of Elvenkind [2,+10] (+3) {SpSl}
e) a Pair of Soft Leather Boots of Levitation [2,+10] {Nt;Lv}
f) a Pair of Soft Leather Boots of Levitation [2,+8] {Po;Lv}
g) a Pair of Soft Leather Boots of Levitation [2,+14] {Fe;Lv}
h) The Pair of Soft Leather Boots of Flora [2,+15] (+5) {DxCh;NtCa;Fa(CnCh 
     A:Cure Fear and Poison}
i) The Pair of Soft Leather Boots of the Bard [2,+18] (+4) {DxChSl;Po;Fa}
j) The Pair of Glass Slippers [0,+0] (+3) {Ch;-DxSlSp;-Sh;LiDkNtNxCa;Lu(Ch}
k) a Pair of Hard Leather Boots of Speed [3,+10] (+7) {Sp}
l) The Pair of Hard Leather Boots of Helldiver [3,+15] (+1) {Cn;ElCoBl;FaSiLv}

 ( page 8 )
a) The Pair of Hard Leather Boots of Nimue [3,+7] (+4) {ChIf}
b) a Pair of Dragon Boots of Speed [5,+23] (+5) {Sp;So}
c) a Pair of Metal Shod Boots of the Sprite [6,+12] (+3) {Sp;Li;Lv}
d) The Broken Sword 'Narsil' (2d2) (+6,+10) (+3) {AtSt;Fi/oT}
e) The Dagger of Fiona (3d4) (+6,+9) (+3) {AtSpDx;Co;ThSiSdRg|CoP A:Frost Ball}
f) The Dagger of Caine (2d4) (+10,+15) [+5] (+4) {DxSlSr;Dk;ThFaSi|P/*poT(Dx}
g) The Dagger of Rilia (2d4) (+4,+3) (+1) {Sp;PoDi;Th|P/o A:Stinking Cloud}
h) The Dagger 'Grimtooth' (1d4) (+5,+5) (+3) {AtDx;Th|P}
i) The Dagger 'Narthanc' (1d4) (+4,+6) (+1) {Sp;FiNt;ThLu|F A:Fire Bolt}
j) The Dagger 'Nimthanc' (1d4) (+4,+6) (+1) {Sp;CoCf;Th|Co A:Frost Bolt}
k) The Dagger 'Dethanc' (1d4) (+4,+6) (+1) {Sp;ElLi;Th|E A:Lightning Bolt}
l) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) {SpInDx;Li;FaSi/TP~oTP}

 ( page 9 )
a) The Main Gauche 'Littlethorn' (1d5) (+18,+6) (+3) {InCh;Nx;FaSiRg/*}
b) The Rapier 'Quickthorn' (1d7) (+27,+9) (+4) {AtSpDx;CaDi;FaSi/U}
c) The Rapier of the Duelist (1d7) (+7,+17) [+17] (+4) {SpInDx;Fa|V A:Strafing}
d) The Rapier 'Forasgil' (1d6) (+12,+19) (+1) {Sp;CoLi;Lu|Co/Z}
e) The Small Sword 'Night Blade' (1d6) (+15,+9) [+13] (+2) {Ch;Fa|V/L}
f) The Small Sword 'Sting' (1d6) (+7,+8) (+2) {AtStDxCn;LiDi;FaSiLu/*oL~oTP}
g) The Small Sword 'Excalibur Jr.' (2d6) (+3,+5) (+3) {At;Fi;SdBs/DLZ}
h) The Sabre 'Careth Asdriag' (1d7) (+6,+8) (+3) {At/pDoTPZ}
i) The Cutlass 'Gondricam' (1d7) (+10,+11) (+3) {DxSl;AcElFiCo;SiRgLv}
j) The Tulwar 'Eaglesword' (2d4) (+18,+16) (+4) {SpStDxCnSr;Sd/LZ}
k) The Tulwar 'Bloodrain' (1d8) (+11,+30) (+2) {WiCh;Bs/*o}
l) The Tulwar of Crushing (2d4) (+20,+16) (+3) 
     {StDxCn;DkFe;Lu|AFPM/P~Good~U(Ch}

 ( page 10 )
a) The Broad Sword 'Tailbiter' (2d5) (+18,+9) (+3) {AtCnSr/XD/*~D}
b) The Broad Sword 'Orcrist' (2d5) (+10,+15) (+3) {Sl;CoSh;SdLu|Co/Xo/*~oTP}
c) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1) {Sr;FiLi;SdLu|F/Xo/*~oTP}
d) The Long Sword 'Anduril' (2d5) (+10,+15) [+5] (+4) {St;Fi;FaSiLu|F/*oT~T(Dx 
     A:Fire Ball}
e) The Long Sword 'Worpal Blade' (5d5) (+32,+32) (+2) 
     {If;-AcElFiCoPoCfCa;AgTy[MT}
f) The Scimitar 'Soulsword' (3d5) (+9,+11) (+3) 
     {InWiLf;NtNxCaDiFe;SiHlBs/*DULZ}
g) The Ninjato of Kamui the Escapee (2d9) (+15,+2) (+4) {DxSlSr;Fi;SiWr|P 
     A:Teleport}
h) The Katana 'Kusanagi-no-tsurugi' (4d4) (+15,+15) (+3) 
     {DxSl;AcElFiCoNtDi;SiRgLuBs/*DUZ A:Getaway}
i) The Katana 'Aglarang' (8d4) (+0,+0) (+5) {SpDxDg|S(Dx}
j) The Katana 'Zantetsuken' (8d4) (+17,+21) (+2) {StDxDg|S}
k) The Bastard Sword 'Bloodrip' (6d6) (+10,+10) (+2) {Cn;-Sl;CfSo;FaSi|VS/A 
     A:Whirlwind Attack}
l) The Bastard Sword 'Calris' (5d4) (-20,+20) (+5) {cursed, 
     Cn;-Sl;-Fi;Di/XD/*pTU}

 ( page 11 )
a) The No-dachi 'Taro Dachi' (9d4) (+0,+0) [-5] (+4) {St|S/poTP}
b) The Blade of Chaos 'Stormbringer' (6d6) (+16,+16) (+2) {cursed, 
     StCn;CfNtCa;FaHlAg|V/pA}
c) The Hatchet of Elmi the Murderer (3d5) (+5,+19) (+2) {DxSl;Si|SM/Xp}
d) The Spear of Hagen (1d6) (+11,+13) (+3) {SpSlIf;CoDk;ThSi|Co/L}
e) The Sickle of Maggot (2d3) (+7,+9) (+1) {StDx;FiLi|S}
f) The Awl-Pike 'Ama-no-NumaHoko' (2d8) (+16,+20) (+4) 
     {WiCh;AcCoCaBl;SiLuBs/*UL(WiCh A:Whirlpool}
g) The Naginata of Dara (2d6) (+25,+16) (+2) {DxCnCh;CfCaDi;Te|Ca/TPZ(Wi}
h) The Beaked Axe of Theoden (2d6) (+8,+10) (+3) {WiCn;SdBs/D~Tele A:Drain 
     Life}
i) The Broad Axe 'Barukkheled' (2d6) (+13,+19) (+3) {Cn;Si/*oTP}
j) The Lucerne Hammer 'Turmil' (2d5) (+10,+6) [+8] (+4) 
     {WiIf;CoLiFe;RgLuBs|Co/o A:Drain Life}
k) a Holy Lance (3d8) (+19,+20) {Sh;Bs/*}
l) The Battle Axe of Balli Stonehand (3d8) (+8,+11) [+5] (+3) 
     {StCnSl;AcElFiCoBl;FaSiRgLv/oTU}

 ( page 12 )
a) The Great Axe of Ezo (4d4) (+20,+19) {|Co/XD/*}
b) The Whip of Bolshoi (2d6) (+6,+9) (+4) {DxCh|F/XZ~Z A:Charm Animal}
c) The Whip of Dr. Jones (1d6) (+16,+13) (+1) {InWi;SiLv A:Telekinesis}
d) The Quarterstaff 'Sun Sword' (1d9) (+14,+15) (+3) {SpDg/*pUL A:Sound Ball}
e) The Quarterstaff 'Nar-i-vagil' (1d9) (+10,+20) (+3) {In;Fi;Lu|F/Z}
f) The Nunchaku 'Hyousi-gi' (1d2) (-3,-7) [+6] (+3) {Sr A:Aggravate Monsters}
g) The Ball-and-Chain 'Acid Blade' (2d4) (+17,+16) (+2) {StCh;Lu|AFCo/XL}
h) The Ball-and-Chain 'Iron ball' (25d4) (-30,+0) [+20] (+6) {cursed, 
     St;-WiSlSp|Q}
i) The Jo Staff 'Hell Blade' (1d7) (+10,+18) (+4) {Sp;LuTe|PV/p A:Genocide}
j) The War Hammer 'Mjollnir' (5d3) (+3,+15) (+4) {StDx;*El;Th|E/P}
k) The Morning Star 'Firestar' (2d6) (+5,+7) [+2] {Fi;Lu|F A:Fire Ball}
l) The Flail 'Winblows' (8d6) (+0,+30) (+4) {cursed, -InWiSlSp;Ag|CaQ}

 ( page 13 )
a) The Flail 'Totila' (3d6) (+6,+8) (+2) {Sl;FiCf;Lu|F/* A:Confuse Monsters}
b) The Tetsubo of Shuten-douji (4d7) (+0,+20) [+10] (+6) {St}
c) The Wizardstaff of Saruman (3d2) (+8,+8) (+3) [+15%] {In;AcElFiCo;DmRg|PVM 
     A:Resistance}
d) a Sling of Buckland (x2) (+14,+15) (+3) {Sp;Po;Xs}
e) The Sling 'Skullbasher' (x2) (+15,+11) (+4) {SpStWiCn;Cf;XsBs(St}
f) The Short Bow of the Master (x2.50) (+13,+6) (+4) {Dx;CaDi;Xs(Dx}
g) The Short Bow of Robin Hood (x3.25) (+15,+17) (+2) {DxChSl;Sh}
h) The Long Bow of Yoichi (x4) (+40,+13) (+4) {Dx;Si}
i) The Light Crossbow of Jack of Shadows (x3.50) (+20,+18) (+4) {SlSr;SiSdXs}
j) The Light Crossbow of Grand Wizardry (x3.50) (+11,+17) (+3) {InIf;Xs}
k) The Light Crossbow of Hellfire (x4) (+10,+12) (+4) {StIf;Fi[F|F}
l) The Light Crossbow of Wilhelm Tell (x4) (+40,+13) (+4) {Dx;Si/p}

 ( page 14 )
a) The Heavy Crossbow 'Ballista' (x5) (+10,+12) (+3) {St;Cf A:Piercing Shot}
b) The Black Arrow of Bard (8d4) (+30,+19) {/XD}

================================== Statistics =================================

                 Gold
  Found    :  4789965
  Selling  :  3731846
  Winnings :        0  8521811
  Purchases:  1869009
  Services :  3586651
  Stolen   :       44  5455704
                       3066107

  Objects Found    :  32921
  Objects Bought   :    691
  Objects Destroyed:  10014

  Equipment            Found Bought  Used  Dest
  Weapons               3219      0     0  2561
  Shields                458      0     0   339
  Bows                   832      0     0   657
  Rings                  334      5     0     5
  Amulets                312      2     0     3
  Lights                 120      1     0     3
  Body Armor            2633      0     0  1967
  Cloaks                 366      0     0   236
  Helmets                523      0     0   379
  Gloves                 430      0     0   313
  Boots                  589      3     0   389
  Totals                9816     11     0  6852

  Devices              Found Bought  Used  Dest
  Wands                  384      2  2299     1
  Staves                 397      6  3380    26
  Rods                   372      1  2517     3
  Potions               2470     84   407   198
  Scrolls               2441    308   201   329
  Totals                6064    401  8804   557

  Other                Found Bought  Used  Dest
  Shots                 3376      0     0    50
  Arrows                4795      0     0   148
  Bolts                 5109      0     0    43
  Spellbooks             487      0     0     3
  Food                   823    279   122    20
  Corpses               1743      0     0  1732
  Skeletons              530      0     0   531
  Totals               16863    279   122  2527

  Potions              Found Bought  Used  Dest
  Cure Critical Wounds   194     40    35    57
  Curing                 173      0   100     2
  Speed                  333     15    15    23
  Healing                 91      5    43     5
  *Healing*               26      0     4     0
  Life                     9      0     1     0
  Restore Mana            10      0     0     0
  Restore Life Levels    171     10    29     3
  Strength                26      1    16     0
  Intelligence            29      0    25     0
  Wisdom                  26      0    16     1
  Dexterity               30      0    14     0
  Constitution            32      1    18     0
  Charisma                27      2    17     2
  New Life                 4      0     0     0
  Experience              15      1    16     0
  Totals                2470     84   407   198

  Scrolls              Found Bought  Used  Dest
  Word of Recall         160      5     8     1
  Identify               383      0    19    18
  *Identify*               1      0     0     0
  Remove Curse            26     14    14     0
  *Remove Curse*           5     14    12     0
  Teleportation          552    275   106   119
  Teleport Level          92      0     0     0
  Destruction             29      0     2     1
  Genocide                22      0     2     0
  Mass Genocide           16      0     2     0
  Forest Creation         11      0     0     0
  Banishment               5      0     0     0
  Acquirement             10      0    10     0
  *Acquirement*            6      0     6     0
  Totals                2441    308   201   329

  Wands                Found Bought  Used  Dest
  Stone to Mud            36      0  1336     0
  Teleport Other          34      1   375     0
  Dragon's Frost          21      0    14     1
  Dragon's Flame          35      0     0     0
  Dragon's Breath         13      0     1     0
  Meteor                  19      0     0     0
  Whirlpool               13      0    45     0
  Disintegrate            10      1   152     0
  Rocket                   3      0     0     0
  Totals                 384      2  2299     1

  Staves               Found Bought  Used  Dest
  Identify                39      0     0     2
  Enlightenment           12      1  1088     2
  Telepathy               12      0     7     0
  Speed                   22      0    49     0
  Destruction             27      1   190     3
  Healing                 12      0   482     1
  Genocide                 6      0   135     0
  Mana Storm               2      0     0     0
  Star Burst               8      0    25     0
  Darkness Storm           1      0     7     0
  Totals                 397      6  3380    26

  Rods                 Found Bought  Used  Dest
  Detect Traps             3      0     2     0
  Detect Doors & Stair     1      0     0     0
  Detect Monsters          6      0    31     0
  Illumination             4      0     0     0
  Recall                  22      0   351     0
  Detection               14      1  1638     0
  Enlightenment           19      0     7     0
  Sound Ball              43      0     0     0
  Heroic Speed            16      0   388     0
  Angelic Healing          3      0     0     0
  Restoring                2      0     1     0
  Mana Ball                4      0     0     1
  Shard Ball               2      0     0     0
  Invoke Logrus            1      0     0     0
  Star Burst               1      0     0     0
  Totals                 372      1  2517     3

  Spellbooks           Found Bought  Used  Dest
  Third Spellbooks       191      0     0     1
  Fourth Spellbooks       80      0     0     1
  Totals                 487      0     0     3

  Egos Found    :   5077
  Egos Bought   :     10
  Egos Destroyed:     80

  Egos                 Found Bought  Dest
  Ring of Speed           44      2     0
  Ring/Amulet (Defende    38      0     0
  Boots of Elvenkind      16      1     0
  Boots of the Sprite     23      0     1
  Boots of Speed          24      0     2

  Monsters             Kills   Pct
  Animals               2126  17.4%
  Breeders               164   1.3%
  Demons                1448  11.8%
  Dragons               1748  14.3%
  Giants                 443   3.6%
  Hounds                 737   6.0%
  Humans                1201   9.8%
  Orcs                   888   7.2%
  Trolls                2031  16.6%
  Undead                 884   7.2%
  Uniques                253   2.0%

  Evil Monsters         8546  70.1%
  Good Monsters          394   3.2%
  Neutral Monsters      3247  26.6%

  Totals               12183

================================ Last Messages ================================

You see a Potion of Self Knowledge {!k}.
You see a Staff: Dispel Life (4/6 charges).
There is a granite wall blocking your way.
You see 5 Potions of Resist Cold {!k!q}.

There is a magma vein blocking your way. (x2)
There is a quartz vein blocking your way.

You see a Chaos Spellbook [Chaos Channels].
You see an Iron Crown [0,+0]. Auto-destroying.
You have 87 Scrolls of Teleportation {90% off} (c).
You see an Amulet of Trickery (+1) {SpDxSr;PoDkNx(Dx}.
You see Chain Mail of Celestial Protection (-2) [14,+27] {DkSoCaDi}.
You see a Cloak of Aman [1,+34] (+3) {SpSl;Ca}. You see The Goblet 
'Holy Grail' (+3) {WiCh;Nt A:Healing and Magic Resistance}.

You see a Two-Handed Flail of Extra Attacks (3d6) (+15,+16) (+1) {At}.
You see a Cloak of Aman [1,+34] (+3) {SpSl;Ca}. You see The Goblet 
'Holy Grail' (+3) {WiCh;Nt A:Healing and Magic Resistance}.

You see a Two-Handed Flail of Extra Attacks (3d6) (+15,+16) (+1) {At}.
You see a Large Leather Shield of Elvenkind [6,+12] (+1) 
{Sl;AcElFiCoNtSo}. You see a Pair of Hard Leather Boots of the Sprite 
[3,+11] (+1) {Sp;Li;Lv}.

You see The Mattock of Nain (3d8) (+12,+18) (+6) 
{StSrIfDg;AcDkDi|A/DoTP A:Stone to Mud}.

You see Rhino Hide Armour of Elvenkind (-1) [8,+19] (+2) 
{DxSl;AcElFiCoBl}.

You see a Pair of Soft Leather Boots of Speed [2,+12] (+10) {Sp}.
You see Metal Lamellar Armour (Dwarven) (-3) [28,+19] (+2) {St}.
You see a Rod of Simplicity: Heroic Speed (2/4 charges) (+4) {!s!d!k}.
You see Full Plate Armour of the Olog-hai (-3,+3) [25,+19] (+4) 
{St;-In;AcPoBl;Rg A:Berserk}.

You see Rhino Hide Armour of Celestial Protection (-1) [8,+26] 
{PoNxSoDi;FaSd}.

You see a Rod of Simplicity: Heroic Speed (2/4 charges) (+4) {!s!d!k}.
You see a Pair of Soft Leather Boots of Elvenkind [2,+19] (+2) 
{SpSl;Nx;Lv}.

You see a Sabre of Force (1d7) (+18,+15) (+1) {InWi;Si|M}.
You see 18 Rations of Food.
You see 5 Potions of Restore Mana {!k!q}.
You see Rhino Hide Armour of Elvenkind (-1) [8,+19] (+2) 
{DxSl;AcElFiCoBl}.

You see 18 Rations of Food.
You sense the presence of traps! You sense the presence of doors! You 
sense the presence of stairs! You sense the presence of objects!

=================================== Options ===================================

 Game Mode:          Monster
 Preserve Mode:      On
 Small Levels:       Sometimes
 Easy Identify:      On
 Easy Lore:          On
 Arena Levels:       Sometimes


Posted on 17.4.2017 08:10

Download this dump

2885. on the Ladder (of 18973)
260. on the PosChengband Ladder (of 2395)
17. for this player (

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On 17.4.2017 08:10 gomen_gomen wrote:
A monster race with a blazingly fast exp curve, simple playstyle, and really cool slots - centipedes don't get enough attention.

The speed bonus is top-tier wow, just excellent in all respects, and it keeps going up as the boots and rings start rolling in. The slots themselves are monster-y but not really rough to the degree that a dragons are - boots are an ideal aux slot, and because of my no-ranged low finesse playstyle, at no point would I have preferred weapon/shield/shooter over ring/boots/boots+innate attack as far as bonuses are concerned. Of course I say that with a full set of rings of power and Feanor's, but still. The way so many boot egos have +speed and +stealth really frees up what you can do early on, those (and guts) being a major prerequisite to venturing deep.

What can't be dealt with gracefully is lack of resistances. Multi-hued Centipede's racial boots are a godsend and were literally the only rbase boots available until DL90 randarts or something like that - staves were burning left and right. Watch out for shoggoths getting summoned on top of you and melting your destruction and holiness staves simultaneously. I found acid immunity before I reach 65% acid resist, that's how rare rbase was. Also a distinct lack of rfear and rdisenchant - rfear only really showed up on a few ego boots, including the golem boots I wore for endgame, along with the very nice Stone Mask, and rdisenchant just plain didn't show up until the top-tier randarts did. Fortunately a lot of flex opened up once the rings of power started dropping, and once Sauron dropped the big boy, I could put pretty much anything anywhere.

18/70 con and 107% life rating doesn't quite cut it when it comes to making rocketers and manastormers and Hand of Doomers a safe bet - I was at 900 max before the One Ring/big endgame reshuffle, and I'd say I had to take on most of the later uniques with 850ish. 850 HP isn't a lot, but it's enough, and it was always the big worry as far as staying power - low damage I'm used to, so a 400-500 output before reshuffling was positively sustainable, but 850 HP without stuff like passwall or neat defensive spells felt like cutting it close. No Nodens this go-around, but Shuma-Gorath put the spook on me with a well-timed mana storm alongside a partial nether breath from a nightcrawler. A doubleturn would've been all the more painful considering the 40+ speed for most of the game.

The one thing that didn't show up (and this was an awfully generous game) was the Charmed Pendant. That meant just barely bringing medium-tier healing staves under 2% fail, and the ones with egos or 10 charges weren't viable at 10% fail. Rockets out of the question, disintegration and simplicity attack staves the only source of ranged for the Serpent, although I didn't carry around all that stuff beforehand. I'd put melee damage at 70% of the total damage dealt to J, devices at 30%, and that's fine with me. I also wasn't ultra-thorough about uniques this game as I'd hoped, meaning his summons brought not only the usual Morgoth but also the Mouth of Sauron and one of the high-level R'lyeh uniques - manageable, but gross.

And also kudos to Chris/GenericPseudonym for reimplementing the monster glyphs, in this case a purple 'c'; it really gives the monster races more character. Really lets me not just rollplay, but roleplay.

So where are we at? Win rate: An acceptable ~3%. Post-level 25 win rate: A reasonable ~15%. Until next time.

This win was using a fork of PCB found here, but with uniques reverted to vanilla version 5.0.5's: https://github.com/GenericPseudonym/pseudoelliposchengband

On 17.4.2017 08:50 MITZE wrote:
First centipede winner, congrats!

On 17.4.2017 13:47 krazyhades wrote:
cue "I've got the power!"

On 17.4.2017 13:47 krazyhades wrote:
also hahah that lamp inscription is gold

On 18.4.2017 07:04 HugoTheGreat2011 wrote:
Was that Feanorian Lamp a standart?

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