The Angband Ladder: Lemnar, Half-Troll Mage by ShadowTechnology

  [Angband 4.0.5 Character Dump]

 Name   Lemnar       Age             25          Self  RB  CB  EB   Best
 Race   Half-Troll   Height        8'5"   STR:     14  +4  -3  +0     15
 Class  Mage         Weight   19st 13lb   INT:     17  -4  +3  +0     16
 Title  Trickster    Turns used:          WIS:     10  -2  +0  +0      8
 HP     -2/113       Game        127630   DEX:     10  -4  +0  +4     10
 SP     19/19        Standard     12043   CON:     17  +3  -2  +0     18
                     Resting        473

 Level                 14    Armor       [7,+14]    Saving Throw     35%
 Cur Exp             1922                           Stealth          Bad
 Max Exp             1922    Melee       2d5,+10    Disarming        31%
 Adv Exp             2100    To-hit        25,+4    Magic Devices     48
                             Blows      1.0/turn    Perception   1 in 15
 Gold                3698                           Searching        25%
 Burden           99.3 lb    Shoot to-dam     +4    Infravision    30 ft
 Overweight       -2.6 lb    To-hit        10,+9    Speed         Normal
 Max Depth     600' (L12)    Shots        1/turn

 Your mother was a Stone-Troll Warrior.  You have slime-green eyes,
 oily sea-weed green hair, and blue leprous skin.



rAcid:............. Nexus:.............
rElec:............. Nethr:.............
rFire:............. Chaos:.............
rCold:............. Disen:.............
rPois:............. pFear:.............
rLite:............. pBlnd:.............
rDark:............. pConf:.............
Sound:............. pStun:.............
Shard:............. HLife:.............

Regen:............+ Stea.:.............
  ESP:............. Sear.:..+..........
Invis:............. Infra:............+
FrAct:............. Tunn.:.............
Feath:...........+. Speed:.............
S.Dig:............. Blows:.............
ImpHP:............. Shots:.............
 Fear:............. Might:.............
Aggrv:............. Light:.....+.......


  [Last Messages]

> You are blind.
> You miss something.
> Someone tries to cast a spell, but fails.
> Something hits you.
> Something curses horribly!
> Something messes with your mind.
> You retain your presence of mind.
> You miss something.
> Someone tries to cast a spell, but fails.
> Something hits you.
> You hit something (16).
> You have killed it.
> You hit something (16).
> Something curses horribly!
> You die.

Killed by a Dark elven priest.

  [Character Equipment]

a) a Lucerne Hammer (2d5) (+4,+10)
     Dropped by Mughash the Kobold Lord at 450 feet (level 9)
     
     Combat info:
     1.0 blow/round.
     With +7 STR and +0 DEX you would attack a bit faster
     With +13 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +7 DEX you would attack a bit faster
     With +7 STR and +7 DEX you would get 1.1 blows
     With +0 STR and +10 DEX you would get 1.1 blows
     Average damage/round: 16.7.
     
b) a Short Bow (x2) (+9,+4)
     Found lying on the floor at 150 feet (level 3)
     
c) a Ring of Searching <+2>
     Found lying on the floor at 350 feet (level 7)
     
     +2 searching skill.
     
d) a Ring of Protection [+8]
     Found lying on the floor at 600 feet (level 12)
     
f) a Wooden Torch (3584 turns) <+1>
     Radius 1 light.
     
g) a Robe [2,+0]
     Found lying on the floor of a special room at 50 feet (level 1)
     
h) a Cloak [1,-1]
     Bought from a store
     
i) a Wicker Shield [2,-1]
     Found lying on the floor at 200 feet (level 4)
     
k) a Set of Leather Gloves of Agility [1,+5] <+4>
     Dropped by a Red naga at 450 feet (level 9)
     
     +4 dexterity.
     
l) a Pair of Leather Sandals of Slow Descent [1,+3]
     Found lying on the floor at 50 feet (level 1)
     
     Feather Falling.  
     




  [Character Inventory]

a) 2 Books of Magic Spells [Magic for Beginners]
b) 2 Books of Magic Spells [Conjurings and Tricks]
c) a Book of Magic Spells [Incantations and Illusions]
d) 2 Flasks of oil
     Branded with fire.
     
e) a Potion of Cure Light Wounds
f) 3 Potions of Cure Serious Wounds
g) a Potion of Speed
h) a Potion of Resist Heat
i) 2 Potions of True Seeing
j) 4 Scrolls of Phase Door
k) 2 Scrolls of Magic Mapping
l) a Rod of Treasure Location
m) a Rod of Curing (charging)
n) a Wand of Magic Missile (6 charges)
o) a Wand of Slow Monster (11 charges)
p) a Wand of Light (10 charges)
q) a Wand of Wonder (15 charges)
     Cannot be harmed by lightning.
     
r) a Staff of Sleep Monsters (10 charges)
s) a Staff of Detect Invisible (7 charges)
t) 5 Wooden Torches (5000 turns) <+1>
     Radius 1 light.
     




  [Character Quiver]

0) 10 Bolts (1d5) (+0,+0)
1) 40 Arrows (1d4) (+0,+0)
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 13.
     35% chance of breaking upon contact.
     
2) 25 Arrows (1d4) (+0,+0)
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 13.
     35% chance of breaking upon contact.
     
3) 8 Iron Shots (1d4) (+0,+0)


  [Home Inventory]

a) a Dagger (1d4) (+0,+0)
     Found lying on the floor at 150 feet (level 3)
     
     Combat info:
     1.0 blow/round.
     With +3 STR and +0 DEX you would attack a bit faster
     With +5 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +7 DEX you would attack a bit faster
     With +3 STR and +7 DEX you would get 1.1 blows
     With +0 STR and +10 DEX you would get 1.1 blows
     Average damage/round: 2.5.
     
b) a Cutlass (1d8) (+0,+0)
     Bought from a store
     
     Combat info:
     1.0 blow/round.
     With +7 STR and +0 DEX you would attack a bit faster
     With +12 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +7 DEX you would attack a bit faster
     With +7 STR and +7 DEX you would get 1.1 blows
     With +0 STR and +10 DEX you would get 1.1 blows
     Average damage/round: 4.7.
     
c) a Short Bow (x2) (+4,+2)
     Found lying on the floor at 150 feet (level 3)
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       548     50'  Reached level 2
      1009    100'  Reached level 3
      1342    100'  Killed Fang, Farmer Maggot's dog
      1342    100'  Reached level 4
      1995    150'  Reached level 5
      2557    150'  Reached level 6
      3021    200'  Killed Grip, Farmer Maggot's dog
      3281    150'  Reached level 7
      4130      0'  Killed Farmer Maggot
      6404    250'  Reached level 8
      6879    350'  Reached level 9
      7186    350'  Reached level 10
      7840    450'  Reached level 11
      8221    450'  Killed Mughash the Kobold Lord
      8461    450'  Reached level 12
     10039    550'  Reached level 13
     10628    600'  Reached level 14


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : yes (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : no  (show_target)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : yes (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Word of Recall has no effect                 : yes (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : yes (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)


Posted on 9.10.2016 03:48
Last updated on 9.10.2016 06:17

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6. on the Competition No.194 Ladder (of 14)

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On 9.10.2016 03:48 ShadowTechnology wrote:
CL7, DL4. I ignored Maggot at the beginning cause I didn't want the bolts. Walked down to DL4, ran low on food, and climbed back up to town. Maggot was still there, and was nice enough to drop a broad sword 2d5 (+3,+3). I also found sandals of slow descent and two nice short bows, the best being (+9, +4). Used my $ to gear up for ironman mode (first 3 books, plenty of food, light, arrows). I'm diving now and don't intend to return to town, but reserve the right to change my mind :)

On 9.10.2016 06:17 ShadowTechnology wrote:
Fighting yeeks (friends of Orofax). Got blinded, kept fighting. Still had 47 HP, when a dark elven priest showed up and cursed me down to -2 HP.
This was fun. We should do it again.

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