[ToME 2.0.0 Character Dump] Name : Ilyor Age 119 STR: 7 Sex : Female Height 87 INT: 25 Race : High-Elf Hermit Weight 200 WIS: 17 Class : Thaumaturgist Social Class 58 DEX: 16 Body : Player CON: 10 Chr: 17 18 + To Melee Hit 1 Level 27 Max Hit Points 124 + To Melee Damage 12 Experience 64724 Cur Hit Points -3 + To Ranged Hit -9 Max Exp 64724 Max SP (Mana) 393 + To Ranged Damage 2 Exp to Adv. 87500 Cur SP (Mana) 184 AC 13+40 Gold 38689 Loan 0 Loan time 0 (Miscellaneous Abilities) Fighting : Fair Perception : Excellent Blows/Round: 1 Bows/Throw : Bad Searching : Fair Shots/Round: 1 Saving Throw: Superb Disarming : Excellent Wpn.dmg/Rnd: 1d6+12 Stealth : Superb Magic Device: Legendary[15]Infra-Vision: 50 feet Tactic: coward Explor: brisk (Character Background) yur mother was of the Sindar. You are one of several children of a Yeoman. You are a well liked child. You have hazel eyes, curly black hair, and a very dark complexion. [Miscellaneous information] Cth monsters: OFF Zlike monsters: OFF Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ALWAYS Arena Levels: ON Persistent Dungeons: ON Recall Depth: Barrow-Downs: Level 10 (500') Orc Cave: Level 22 (1100') The Old Forest: Level 22 (1100') Your body was a Player. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 51st Yavie of the 2890th year of the third age. Your adventured lasted 8 days. Your Attributes: You are dead. You can travel between towns and the depths. You can mystify pets. You can wake up a pet. You are poisoned. Your eyes are sensitive to infrared light. You can see invisible creatures. You are unlucky. You reflect arrows and bolts. You are resistant to acid. You are resistant to bright light. Your wisdom is affected by your equipment. Your constitution is affected by your equipment. Your digging ability is affected by your equipment. Your weapon drains life from your foes. Your weapon melts your foes. Your weapon poisons your foes. Your weapon strikes at evil with extra force. Your weapon strikes at demons with holy wrath. Your weapon is especially deadly against trolls. Skills (points left: 0) - Weaponmastery 02.700 [0.400] - Sneakiness 05.860 [0.900] . Disarming 03.000 [0.500] - Magic 46.491 [0.950] . Spell-power 00.000 [0.600] . Sorcery 00.400 [0.400] . Mana 00.000 [0.600] . Fire 00.000 [0.600] . Water 00.000 [0.600] . Air 00.000 [0.600] . Earth 00.000 [0.600] . Meta 00.000 [0.600] . Conveyance 00.000 [0.600] . Divination 03.000 [0.600] . Temporal 00.000 [0.600] . Mind 00.000 [0.600] . Nature 00.000 [0.600] . Necromancy 00.000 [0.600] . Runecraft 00.000 [0.600] . Thaumaturgy 39.700 [0.900] - Spirituality 01.000 [0.550] . Prayer 00.000 [0.500] - Monster-lore 00.000 [0.500] - Misc 00.000 [0.000] You saved 10 princesses. You have defeated 4970 enemies. [Corruptions] You can travel between town and the depths. [Character Equipment] a) The Rapier of Brindurim (1d6) (+10,+10) (+4) It affects your wisdom. It affects your constitution. It does extra damage from acid. It poisons your foes. It drains life from your foes. It is very sharp and make your foes bleed. It is especially deadly against trolls. It strikes at demons with holy wrath. It fights against evil with holy fury. It cannot be harmed by acid, cold, lightning or fire. d) (nothing) e) a Ring of Damage (+12) f) an Indestructible Ring of Protection [+9] It cannot be harmed by acid, cold, lightning or fire. k) an Amulet of Acid Resistance m) a Dwarven Lantern n) Soft Studded Leather [5,+0] o) a Cloak [1,-1] p) a Large Leather Shield of Reflection [4,+13] It reflects bolts and arrows. It cannot be harmed by acid, cold, lightning or fire. s) a Metal Cap [3,+3] u) (nothing) x) (nothing) z) (nothing) {) (nothing) |) a Shovel (1d2) (+0,+0) (+1) {25% off} [Character Inventory] a) a Mushroom of Restore Constitution b) a Mushroom of Sickness c) a Potion of Shape of Ape d) 3 Potions of Shape of Chaos cloud e) 2 Potions of Cure Serious Insanity f) a Potion of Neutralize Poison g) 4 Potions of Berserk Strength h) 2 Potions of Cure Light Wounds i) a Potion of Healing j) a Potion of Restore Mana k) a Potion of Curing l) 5 Scrolls of Satisfy Hunger {@r0} m) a Rod Tip of Lightning Bolts (30 Mana to cast) n) a Rod Tip of Frost Bolts (35 Mana to cast) o) a Rod Tip of Cold Balls (55 Mana to cast) p) a Wand of Stinking Cloud (8 charges) q) a Wand of Frost Bolts (4 charges) r) 2 Wands of Wonder (9 charges) s) The Wand of Digging of Thrain (22 charges) The miner's friend. This wand was used by Thrain to dig into the walls of the dungeon and is quite useful because it will never be destroyed. t) a Staff of Perception (3 charges) u) a Broad Axe (2d6) (+4,+7) v) a Three Piece Rod (3d3) (+6,+5) w) (nothing) [Home Inventory - Bree ] a) a Book of Beginner Cantrips b) a Book of Fireflash c) a Rune [Armageddon] d) a Rune [Gravity] e) a Rune [Knowledge] f) 2 Rings of Levitation g) a Ring of Fire Resistance h) a Ring of Sustain Wisdom i) Splint Mail (-2) [19,+2] j) Soft Studded Leather [5,-1] k) Rhino Hide Armour (-1) [8,+3] l) Leather Scale Mail of Resistance (-1) [11,+12] It provides resistance to acid. It provides resistance to electricity. It provides resistance to fire. It provides resistance to cold. It cannot be harmed by acid, cold, lightning or fire. m) The Light War Axe 'Limbslicer' (2d5) (+12,+15) (+4) The Petty-dwarves of Bathak forged this blade, and it shares their thirst for blood. It affects your dexterity. It is very sharp and can cut your foes. It is very sharp and make your foes bleed. It cannot be harmed by acid, cold, lightning or fire. n) a Rapier of *Slay Dragon* (1d6) (+1,+4) (+1) It affects your constitution. It is a great bane of dragons. It makes you completely fearless. It provides resistance to acid. It provides resistance to electricity. It allows you to sense the presence of dragons. o) a Blessed Basillard (1d8) (+4,+5) (+3) It affects your wisdom. It provides light. It allows you to sense the presence of good beings. It has been blessed by the gods. p) a Tulwar of Extra Attacks (2d4) (+2,+4) (+2 attacks) It affects your attack speed. q) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1) This fiery, shining blade earned its sobriquet "Foe-Hammer" from dying orcs who dared to come near hidden Gondolin. It affects your searching. It does extra damage from fire. It is especially deadly against orcs. It strikes at demons with holy wrath. It fights against evil with holy fury. It provides resistance to fire. It provides resistance to light. It provides light. It allows you to sense the presence of orcs. It slows your metabolism. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. r) a Long Sword of Slay Demon (2d5) (+5,+5) It strikes at demons with holy wrath. s) a Pick (1d3) (+6,+4) (+1)